[svn r4689] Updates from Expo.

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mark 2002-12-10 19:59:55 +01:00
parent d46c592f2e
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@ -52,7 +52,7 @@ omissions.
<p>The problem with having more than one or two people do the work is that it
generates increasing amounts of email to ensure that people don't update old
versions of pages, and throw away someone else's recent work. The solution to
all this is to put the entire site into a system called "Concurrent Version
all this is to put the entire site into a system called "Concurrent Versions
System" under which lots of people can make changes, all of which are safely
merged together without losing any changes. Just occasionally, the system
will detect that two people have changed the same bit of text in conflicting
@ -77,7 +77,7 @@ site, or whatever).
<H3>Software requirements</H3>
<p>You need a system which has a CVS client and supports SSL, so that you can
<p>You need a system which has a CVS client and supports SSH, so that you can
log in without sending a password in clear text over the internet. You need
an editor with which you are happy to edit web pages. Ideally this will
NOT be one of the commercial WYSIWYG web editors which add whole loads of
@ -89,7 +89,7 @@ text editors with extensions that make editing html easier. The easiest
way to get all this is to have a Linux machine, since most distributions
have all the tools you need ready built in. The rest of this page assumes
that you are doing all this on a recent Linux system. There are a few
useful links for those using Mac, RISC OS or even Windows machines along
useful links for those using Mac, RISC OS or Windows machines along
with the links to more detailed documentation <a href="#links">at the end of
this page.</a> The cvs machine itself is a Linux box, and some of the
commands you need to use involve typing at the command line on that machine,
@ -100,15 +100,16 @@ so some familiarity with Unix/Linux will make you feel more at home.
these via email, the first thing you will need to do is change the password,
using ssh:<br>
<TT>ssh <username>@cvs.survex.com passwd</TT>
<TT>ssh <i>username</i>@cvs.survex.com passwd</TT>
<p>this is three parts "ssh" says to open an SSL connection
"<username>@cvs.survex.com" says which user on what machine to connect to
<p>(where <tt><i>username</i></tt> is the username given to you).
This command is in three parts: "ssh" says to open an encrypted connection
"<i>username</i>@cvs.survex.com" says which user on what machine to connect to,
"passwd" is the command you are going to execute on that machine, as that user,
in this case a command to change your password.
<p>this will ask for the existing password to open the connection to the cvs
machine (this allows the "ssh <username>@cvs.survex.com" to happen), then
machine (this allows the "ssh <i>username</i>@cvs.survex.com" to happen), then
ask for it again (to validate the passwd command). Then you need to type
your new password twice (second time to confirm that you really typed what
you thought the first time), and should then tell you that the password was
@ -147,8 +148,8 @@ Host cvs.survex.com<br>
that the directory ~/.ssh may not exist on the remote machine. To create it
and copy the key:<br>
<TT>ssh <username>@cvs.survex.com mkdir ~/.ssh<br>
scp ~/.ssh/id_dsa.pub <username>@cvs.survex.com:.ssh/authorized_keys2<br>
<TT>ssh <i>username</i>@cvs.survex.com mkdir ~/.ssh<br>
scp ~/.ssh/id_dsa.pub <i>username</i>@cvs.survex.com:.ssh/authorized_keys2<br>
</TT>
<p>(note the nasty American spelling here - easy to mistype if you're English)-:
Those commands will ask for your password again, but that should be the last
@ -165,11 +166,11 @@ commands on your own machine, so get out of that command line with<br>
<p>To use the CVS commands on your local machine (for checking out pages
to edit and commiting them back) you need to tell cvs where the archive
is. You can include a "-d <username>@cvs.survex.com:/export/cvs" with
is. You can include a "-d <i>username</i>@cvs.survex.com:/export/cvs" with
cvs commands (useful if you use cvs on more than one repository), but
it is usually easier to add<br>
<TT>export CVSROOT=<username>@cvs.survex.com:/export/cvs</TT>
<TT>export CVSROOT=<i>username</i>@cvs.survex.com:/export/cvs</TT>
<p>to some script that will be executed before you want to use cvs. Easiest
would usually be ~/.bashrc (assuming your default shell is bash). Also

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@ -12,20 +12,35 @@
</table></center>
<p><b>Altitude</b>: 865m<br>
<b>Location</b>: Above Rettenbachtal (north side).<br>
Easily reached on foot from Blaa-Alm, even when drunk
<p>A resurgence cave of major importance, visited by CUCC in 1976. Krenmayr
gives it 278m long, seasonally active, very roomy water cave. The associated
perennial resurgence is Naglbr&uuml;nndl, putting out 50-100 l/s.
<b>Location</b>: Above Rettenbachtal (north side); about 20-25 minutes
on foot from Blaa-Alm.
<p>Entrance is at the head of a large stream bed (carries major flow in
flood), and is reminiscent of Sleets Gill. The tube descends at 60&deg; to
a short walk round a pool to a short greasy climb. One soon emerges in the
huge main passage, floored at the lower end by vast amounts of very
unpleasant mud. The sump is reached by a right turn over some fine
stratified sand, but CUCC's interest lay in some holes in the roof at the top
end, with the hope of a high-level continuation.
<p>A resurgence cave of major importance, visited by CUCC in 1976 and 2002.
Krenmayr gives it 278m long, seasonally active, very roomy water cave. The
associated perennial resurgence is Naglbr&uuml;nndl, putting out 50-100 l/s.
<p>Continue past the Blaa-Alm
hostelry on the track to a crossroads of paths. Take the path to the right and
then bear downhill and to the left at a fork by a small wooden hut.
Follow the track until you end up walking parallel to the river; keep a
lookout on the right for a small bridge across the river. Cross the bridge
and take a small path to the left, which arrives at a further (smaller!)
bridge over a stream. Just before the bridge, ascend up the hillside to
the right through the undergrowth, keeping the large rocky gully to your
right and the stream to your left. After a few minutes you will arrive
at the resurgence (under tree-roots) to the left. At this point, cross
into the gully on the right and climb up to the very top to reach the
cave.
<p>Entrance is at the head of a large, steeply-inclined stream bed (carries
major flow in flood), and is reminiscent of Sleets Gill. A short climb
(protection advisable; two hangers in situ; rope of unknown vintage present in
2002) leads to a tube. This descends at 45&deg; to a short walk round a pool
to a short greasy climb. One soon emerges in the huge main passage, floored at
the lower end by vast amounts of very unpleasant mud. The sump is reached by a
right turn over some fine stratified sand, but CUCC's interest lay in some
holes in the roof at the top end, with the hope of a high-level continuation.
<p>The mud eventually runs out to be replaced by more and more inclined
slabs, which were very easy on the way up. The gradient steadily increases

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@ -362,8 +362,9 @@ des Dachsteins.</i>
<p>Wilfried's group measured the passage into the Schwarzmooskogelh&ouml;hle
in the subsequent time, the outside-surveying extended us known
extreme-points of the system to that, the Lamperlh&ouml;hle found in August,
that is only one receipt knowner long ago into the
extreme-points of the system to that, the Lamperlh&ouml;hle found in
August [this could well be entrance 40g],
that is only one receipt known long ago into the
Schwarzmooskogelh&ouml;hle, used as has turned out later, the "shaft under
the larch", that still gives occasion to big hopes, tried to find the upper
entrance of the snow-cone of the Schneevulkanhalle and discovered the
@ -378,13 +379,13 @@ wollten diesmal mitkommen, au&szlig;erdem noch Oliver Pirner und Mario
Taucher, ein in M&uuml;nchen lebender H&ouml;hlenforscher aus dem Ausseer
Land. Diesmal war vom 21 bis zum 23 Oktober 1983.</i>
<p>Gradually, the message of the discovery of the giant chamber seeped
through in the Schwarzmooskogel on and on. It was as one has thrown a stone
into a motionless lake, that now evoked ever bigger circles. Originally also
Wilfried wanted to go too again, but it became nothing with him/it from it.
Willi Hermann and Herbert Wimmer wanted to come along this time, furthermore
still Oliver Pirner and Mario Tauchers, a caver from the Ausseer country
living in Munich. Was from the 21 up to the 23 October 1983 this time.
<p>Gradually, the news spread of the discovery of the giant chamber
under the Schwarzmooskogel. It was as if one had thrown a stone
into a still lake, now causing ever bigger ripples. Originally,
Wilfried wanted to go again, but nothing came of it.
Willi Hermann and Herbert Wimmer wanted to come along this time, together
with Oliver Pirner and Mario Tauchers, a caver from the Ausseer country
living in Munich. This time we went from 21-23 October 1983.
<p><i>Am abend auf der H&uuml;tte waren wir anfangs die einzigen G&auml;ste und
durften in der wohligen K&uuml;che sitzen. Sp&auml;ter kamen noch zwei

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@ -61,6 +61,7 @@ href="../161/top.htm">161</A> entrances.
<h2>Exploration and surveys</h2>
<p><a href="qm.shtml">Question mark list</a>.
<p><a href="qmold.shtml">Completed question mark list</a>.
<p><b>On-line surveys:</b>
<ul>

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@ -39,7 +39,7 @@ passage leads round a double bend to a 2m climb down to a junction. Right leads
<P>From the crossroads, the main route in 1999 was straight ahead, downhill in mostly stooping height passage with a short section of sandy crawling. After 15m is a short climb down to the top of a 4m deep pit with a too-tight passage at the bottom, with the phreatic passage continuing to the right. After a further 10m the passage is intersected by a large rift with a big rock partially blocking the passage. Climbing up to the right leads back into a tall rift in
the <A href="#nearside">side passages</A>. A climb up to the left leads to a passage containing attractive white mud which was not entered, however a visual connection to the <A href="midlevel.shtml#pendulum">Pendulum Pitch</A> was established.
<P>Straight ahead leads to a further junction after 15m. Left opens out to the head of <A href="midlevel.shtml#pendulum">Pendulum Pitch</A>, the main route to the bottom of <A href="midlevel.shtml#wolp">Wolpertinger Way</A> used in 1999. Right leads to a narrow stooping height passage which continues for 25m with several clear pools in the floor to a widening. Around the widening, most routes ahead and to the left are choked with boulders. There are two ways on: down over a few boulders leds to the previously concealed short pitch towards Pleasuredome, while on the right a body sized tube leads upwards for ~15m before twisting left into a low chamber 'Kidneybean'. Kidneybean, perhaps an enlarged bedding plane, has possible QMs in a hole in the floor [<A href="qm.shtml#C2000-204-71" name=qC2000-204-71>C2000-204-71 C</A>] and in a narrow passage at the nothern corner of the chamber [<A href="qm.shtml#C2000-204-70" name=qC2000-204-70>C2000-204-70 B</A>]. Round to the left it is bounded by an area of breakdown, possibly the far side of a boulder choke visible from the widening. Back at the entrance Kidneybean, the main way on continues through a low gap. This opens to stooping height and winds upwards. The passage continues over some old gower pools to a flat out section (not really a squeze, except for lardarses) not pushed, but running water could be heard [<A href="qm.shtml#C2000-204-69" name=qC2000-204-69>C2000-204-69 A</A>].
<P>Straight ahead leads to a further junction after 15m. Left opens out to the head of <A href="midlevel.shtml#pendulum">Pendulum Pitch</A>, the main route to the bottom of <A href="midlevel.shtml#wolp">Wolpertinger Way</A> used in 1999. Right leads to a narrow stooping height passage which continues for 25m with several clear pools in the floor to a widening. Around the widening, most routes ahead and to the left are choked with boulders. There are two ways on: down over a few boulders leds to the previously concealed short pitch called <B>'king carbide</B>, while on the right a body sized tube leads upwards for ~15m before twisting left into a low chamber 'Kidneybean'. Kidneybean, perhaps an enlarged bedding plane, has possible QMs in a hole in the floor [<A href="qm.shtml#C2000-204-71" name=qC2000-204-71>C2000-204-71 C</A>] and in a narrow passage at the nothern corner of the chamber [<A href="qm.shtml#C2000-204-70" name=qC2000-204-70>C2000-204-70 B</A>]. Round to the left it is bounded by an area of breakdown, possibly the far side of a boulder choke visible from the widening. Back at the entrance Kidneybean, the main way on continues through a low gap. This opens to stooping height and winds upwards. The passage continues over some old gower pools to a flat out section (not really a squeze, except for lardarses) not pushed, but running water could be heard [<A href="qm.shtml#C2000-204-69" name=qC2000-204-69>C2000-204-69 A</A>].

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@ -20,24 +20,28 @@
<img class=onright src="t/11cei.jpg" alt="Wolpertinger Way">
<P><B>Thread Pitch</B> and <b>Stitch This</b> from <A href="entrance.shtml#nearend">The Near End</A> land at the top of a large 6-8m diameter phreatic passage, <B>Wolpertinger Way</B>. This heads downhill past some ice formations on the left hand side, for 35m to a junction. Straight ahead is a steep gully leading to a 6.5m diameter circular shaft with aven above - <B>You're So Veined</B>. There is a traverse round the right hand side of the gully on an increasingly narrow ledge.
<P><B>Thread Pitch</B> and <b>Stitch This</b> from <A href="entrance.shtml#nearend">The Near End</A> land at the top of a large 6-8m diameter phreatic passage, <B>Wolpertinger Way</B>. This heads downhill past some ice formations on the left hand side, for 35m to a junction. To the left <A href="#recycledrabbit">Recycled Rabbit</A> leads off, which was for a long time not noted. Straight ahead is a steep gully leading to a 6.5m diameter circular shaft with aven above - <B>You're So Veined</B>. There is a traverse round the right hand side of the gully on an increasingly narrow ledge.
<P><B>You're So Veined</B> is rigged at its southern end, and this is reached via a sandy crawl off to the right from the top of the steep gully, which passes over a hole in the floor through dangerous boulders [<A href="qm.shtml#C1999-204-09" name=qC1999-204-09>C1999-204-09 C</A>] to reach a junction. Right is a passage, which quickly chokes, straight ahead leads into <A
href="#110aday">110 A Day</A>, whilst left is the main route.
<P><B>You're So Veined</B> is rigged at its southern end, and this is reached via a sandy crawl off to the right from the top of the steep gully, which passes over a hole in the floor through dangerous boulders [<A href="qm.shtml#C1999-204-09" name=qC1999-204-09>C1999-204-09 C</A>] to reach a junction. Right is a passage, which quickly chokes, straight ahead leads into <A href="#110aday">110 A Day</A>, whilst left is the main route.
<P>More sandy crawling leads to a crossroads, where left leads to the ledge overlooking the pitch, and right is a short crawl leading to the main passage part of the way down <A href="#pendulum">Pendulum Pitch</A>, the easiest route to the <A href="pleasuredome.shtml#elephant">White Elephant Series</A>. Straight ahead leads to a further junction. Right is a short passage to a traverse round a blind pit, an alternative route to <A
href="#pendulum">Pendulum Pitch</A>. Left is the head of <B>You're So Veined</B>, the start of the <A href="ariston.shtml#ariston">Ariston Series</A>. </P>
<P>More sandy crawling leads to a crossroads, where left leads to the ledge overlooking the pitch, and right is a short crawl leading to the main passage part of the way down <A href="#pendulum">Pendulum Pitch</A>, the easiest route to the <A href="pleasuredome.shtml#elephant">White Elephant Series</A>. Straight ahead leads to a further junction. Left is the head of <B>You're So Veined</B>, the start of the <A href="ariston.shtml#ariston">Ariston Series</A>, and a traverse leading around towards <B>Bunnys Bowel</B>. Right is a short passage to a blind pit. Traversing around the blind pitch to the right, is an alternative to <A href="#pendulum">Pendulum Pitch</A>. Traversing around to the left leads a rift that leads initially upwards, where a passage leads of to the right, continuing along down the rift leads to an undescended pitch [<A href="qm.shtml#C2001-204-67">C2001-204-67 B</A>], a passage on the opposite side of the pitch can be accesed from the top of your so veined. The passage leading of to the right of this rift, goes to a small chamber. To the left leads to the undescended pitch[<A href="qm.shtml#C2001-204-67">C2001-204-67 B</A>], straight on leads to a junction, with both ways on being too tight. To right from the small chamber leads to the passage between <A href="#pendulum">Pendulum Pitch</A> and <B>Millenium Dome</B>.</P>
Martin..bottom of wolpertinger way
[<A href="qm.shtml#C2001-204-65" name=qC2001-204-65>C2001-204-65 C</A>] [<A href="qm.shtml#C2001-204-66" name=qC2001-204-66>C2001-204-66 C</A>]
<H3><A name=bunnybowel>Bunnys Bowel</A></H3>
<H3><A name=merryxmas>Merry Fucking Chrictmas</A></H3>
Traversing towards the right at the head of <B>You're So Veined</B>, leads to a boulder floored passage. A window looks out to the left to the head of an undescended pitch [<A href="qm.shtml#C2001-204-66" name=qC2001-204-66>C2001-204-66 C</A>]. Carrying on leads to the previously descirbed undescended pitch [<A href="qm.shtml#C2001-204-67" name=qC2001-204-67>C2001-204-67 B</A>], looking across this sees passages, which from one of the links between wolpertinger way and pendulumn pitch route. To the left a climb leads to a short passage to <B>Bunnys Bowel</B>, a small chamber. A passage doubling back leads underneath the previous passage to the undescended pitch [<A href="qm.shtml#C2001-204-67">C2001-204-67 B</A>]. In <B>Bunnys Bowel</B>, a climb to the right leads to a drop into the passage from <A href="#pendulum">Pendulum Pitch</A> to <B>Millenium Dome</B>. A window to the right lead to a 3m climb with a handline, to a muddy chamber, with a 3m deep hole in the floor, with ways on that were too tight. To the left in <B>Bunnys Bowel</B>, the passage goes past an undescended 8m pitch [<A href="qm.shtml#C2001-204-65" name=qC2001-204-65>C2001-204-65 C</A>], then finishes in a mud choke.</P>
Duncs/Earl...
[<A href="qm.shtml#C2001-204-68" name=qC2001-204-68>C2001-204-68 A</A>] [<A href="qm.shtml#C2001-204-69" name=qC2001-204-69>C2001-204-69 A</A>] [<A href="qm.shtml#C2001-204-70" name=qC2001-204-70>C2001-204-70 B</A>] [<A href="qm.shtml#C2001-204-71" name=qC2001-204-71>C2001-204-71 C</A>] [<A href="qm.shtml#C2001-204-72" name=qC2001-204-72>C2001-204-72 X</A>]
<H3><A name=merryxmas>Merry Fucking Christmas</A></H3>
<P>At the south western end of the area of breakdown at the bottom of Pendulum Pitch, a winding passage leads off, passing the 3m climb up towards Millennium Dome on the right. 15m further on there is a hole in the floot. Traversing over the hole leads to a choke on the left and a becomes too tight.</P>
<P>Climbing down through the hole in the floor for 4 metres lands at the entrance to a low crawl. While not actually tight, the crawl continues awkwardly for 20m to a small chamber with QM [<A href="qm.shtml#C2001-204-71" name=qC2001-204-71>C2001-204-71 C</A>]. The crawl continues slightly larger for another 25m, past [<A href="qm.shtml#C2001-204-70" name=qC2001-204-70>C2001-204-70 B</A>], a hole in the floor.</P>
<P>The crawl opens out in the wall of a 7-11 Chamber. This is part of a large shaft, with high aven (&gt;40m?) [<A href="qm.shtml#C2001-204-72" name=qC2001-204-72>C2001-204-72 X</A>] and deep main pitch (&gt;40m?) [<A href="qm.shtml#C2001-204-68" name=qC2001-204-68>C2001-204-68 A</A>]. The chamber floor is reached by a y-hang followed by a single bolt rebelay and rope protector. Treversing across the blocks on the floor leads to a short climb up (rope advised) over a ridge ([<A href="qm.shtml#C2001-204-69" name=qC2001-204-69>C2001-204-69 A</A>]) into parallel shaft (7m deep). The base of this is choked with boulders; an uninviting wriggle between these leads back towards the main pitch.</P>
<P>Back at the entrance to 7-11 Chamber, an exposed traverse around the north-western corner of the shaft leads to a small muddy window. This is a small chamber with small muddy passage sloping downwards. Following this for a short distance arrives at a loose funnel; rocks thrown into this rumble down into the main pitch.</P>
<H3><A name=recycledrabbit>Recycled Rabbit</A></H3>
Near the southern end of Wolpertinger Way on the left of the passage as one descends, is a small low crawl size passage at right angles to Wolpertinger way.The passage continues for 65m slightly climbing and remaining approximately the same diameter throughout its length. The passage ends too tight but on the right there is an impassable (at present) connection with a moderately sized chamber but the use of plug and feather may enlarge the connection to allow passage.
[<A href="qm.shtml#C2001-204-73" name=qC2001-204-73>C2001-204-73 C</A>]
<H3><A name=110aday>110 A Day</A></H3>
@ -61,10 +65,9 @@ tube, which has subsequently been intersected by a tight rifty stream way. 20m
<P>The main route on is reached by swinging off after 16m into a 6m wide passage. Two passages in the left hand wall are quickly encountered. The first quickly becomes too tight, the second is a short crawl leading into the network of sandy crawls at the bottom of <A href="#wolp">Wolpertinger Way</A>, and is the best route from here to the <A href="ariston.shtml#ariston">Ariston Series</A>. Continuing down the main passage, passing either side of a huge boulder, reaches a blind pit in the floor, with two ways on.
<P>A loose and slightly precarious traverse round the blind pit leads to a short passage on the left, emerging at the head of <B>You're So Veined</B> at the start of the <A
href="ariston.shtml#ariston">Ariston Series</A>. A rift visible at the opposite side of the pit has an audible connection to <B>You're so Veined</B>.
<P>A loose and slightly precarious traverse round the blind pit leads to a short passage on the left, emerging at the head of <B>You're So Veined</B> at the start of the <A href="ariston.shtml#ariston">Ariston Series</A>. A rift visible at the opposite side of the pit has an audible connection to <B>You're so Veined</B>.
<P>To the right at the blind pit is a draughting phreatic tube which heads downhill at a comfortable walking size past a tight passage on the left [<A href="qm.shtml#C1999-204-18" name=qC1999-204-18>C1999-204-18 C</A>]. After 20m, a 3m climb up into a roof tube on the right hand side is the way into the <A href="pleasuredome.shtml#elephant">White Elephant Series</A>. The phreatic passage continues for a further 15m past a too tight inlet on the right and a traverse over a blind pit to a 3m deep hole in the floor, which is blind. Traversing over the hole and up a loose climb with a too tight rift in the right hand wall leads into an uphill passage, which is choked with mud after 5m. A sandy crawl on the right just before the choke leads via a left hand bend with a too tight rift on the right (probably connecting to that at the loose climb) ending at a 2m climb down. There is a possible way on at the bottom of this, but it is very small and tall people at least would have to enter feet first [<A href="qm.shtml#C1999-204-19" name=qC1999-204-19>C1999-204-19 C</A>]. There is a noticeable draught here blowing downhill (into the cave).
<P>To the right at the blind pit is a draughting phreatic tube which heads downhill at a comfortable walking size past a tight passage on the left, which leads towards Wolpertinger Way. 5m further on a tube at roof level heads towards Bunnys Bowels. After 20m, a 3m climb up into a roof tube on the right hand side is the way into the <A href="pleasuredome.shtml#elephant">White Elephant Series</A>. The phreatic passage continues for a further 15m past a too tight inlet on the right and a traverse over a blind pit to a 3m deep hole in the floor, which is blind. Traversing over the hole and up a loose climb with a too tight rift in the right hand wall leads into an uphill passage, which is choked with mud after 5m. A sandy crawl on the right just before the choke leads via a left hand bend with a too tight rift on the right (probably connecting to that at the loose climb) ending at a 2m climb down. There is a possible way on at the bottom of this, but it is very small and tall people at least would have to enter feet first [<A href="qm.shtml#C1999-204-19" name=qC1999-204-19>C1999-204-19 C</A>]. There is a noticeable draught here blowing downhill (into the cave).
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<HTML lang=en><HEAD><TITLE>1623:204 -- No Pain No Gain area</TITLE>
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<H3><A name=nopainnogain>No Pain No Gain</A></H3>
<P><B>No Pain No Gain</B> is a low tube, which emerges to a mud-floored chamber. (Please try not to disturb the remaining flow patterns in the mud). A crawly mud floored passage leaves the chamber to the right. To the right near the end of the crawl is a bedding plane that continues uphill [<A
href="qm.shtml#C2000-204-01" name=qC2000-204-01>C2000-204-01 B</A>], whilst to the left is a small stone floored pit. There is a 2m climb up from the top of the pit. This has a stalactite formation at the top on the right, and threads on the left where a sling may be attached to assist. The crawl then continues to a junction with two connecting passages to the left [<A href="qm.shtml#C2000-204-02" name=qC2000-204-02>C2000-204-02 B</A>] and two connecting passages to the right [<A href="qm.shtml#C2000-204-03" name=qC2000-204-03>C2000-204-03 C</A>]. The passage then continues to a T junction where it enlarges slightly. To the right is [<A
href="qm.shtml#C2000-204-04" name=qC2000-204-04>C2000-204-04 C</A>]. To the left there is a chamber that is intersected by a tight rift with flowing water. Downstream is [<A href="qm.shtml#C2000-204-05" name=qC2000-204-05>C2000-204-05 C</A>]. Upstream a key hole passage slopes upwards, to a T-junction with a chamber to the right, and an short, almost flat-out crawl to the left.
<P><B>No Pain No Gain</B> is a low tube, which emerges to a mud-floored chamber. (Please try not to disturb the remaining flow patterns in the mud). A crawly mud floored passage leaves the chamber to the right. To the right near the end of the crawl is a bedding plane that continues uphill leading back to <B>110 Bidet</B>, whilst to the left is aad small stone floored pit. There is a 2m climb up from the top of the pit. This has a stalactite formation at the top on the right, and threads on the left where a sling may be attached to assist. The crawl then continues to a junction with two connecting passages to the left leading to <B>'King Carbide</B> and two connecting passages to the right, which re-emerges on the right at a T junction slightly down the passage. To the left of this T junction, the passage enlarges slightly, and there soon is a chamber that is intersected by a tight rift with flowing water. Downstream is [<A href="qm.shtml#C2000-204-05" name=qC2000-204-05>C2000-204-05 C</A>]. Upstream a key hole passage slopes upwards, to a T-junction with a chamber to the right, and an short, almost flat-out crawl to the left. The chamber, which has an aven [<A href="qm.shtml#C2000-204-55" name=qC2000-204-55>C2000-204-55 X</A>], can be dropped into. A rift at the other end of the chamber leads to a waterfall which feeds the stream that runs through the chamber. Climbing up before the rift gives access to a crawl [<A href="qm.shtml#C2000-204-06" name=qC2000-204-06>C2000-204-06 C</A>]. The flat out crawl, to the left, emerges to a small angular chamber, at the top of which, to the right, is a hole [<A href="qm.shtml#C2000-204-07" name=qC2000-204-07>C2000-204-07 C</A>]. To the left a low passage runs above a 4m drop [<A href="qm.shtml#C2000-204-08" name=qC2000-204-08>C2000-204-08 B</A>]. This then turns right and continues to a fork in the passage. To the left is <B>Insignificant Chamber</B>, and to the right is a smaller chamber with a blind hole in the floor, windows to <B>Insignificant Chamber</B>, and a bedding plane continuing up at 10&deg;, which again connects into <B>Insignificant Chamber</B>.
The chamber, which has an aven [<A href="qm.shtml#C2000-204-55" name=qC2000-204-55>C2000-204-55 X</A>], can be dropped into. A rift at the other end of the chamber leads to a waterfall which feeds the stream that runs through the chamber. Climbing up before the rift gives access to a crawl [<A href="qm.shtml#C2000-204-06" name=qC2000-204-06>C2000-204-06 C</A>]. The flat out crawl emerges to a small angular chamber, at the top of which, to the right, is a hole [<A
href="qm.shtml#C2000-204-07" name=qC2000-204-07>C2000-204-07 C</A>]. To the left a low passage runs above a 4m drop [<A href="qm.shtml#C2000-204-08" name=qC2000-204-08>C2000-204-08 B</A>]. This then turns right and continues to a fork in the passage. To the left is <B>Insignificant Chamber</B>, and to the right is a smaller chamber with a hole in the floor, windows to <B>Insignificant Chamber</B>, and a bedding plane continuing up at 10&deg;, which again connects into <B>Insignificant Chamber</B>.
<H3><A name=kingcarbide>'King Carbide</A></H3>
Martin... bit between no pain no gain, kingcarbide and pleasuredome
[<A href="qm.shtml#C2001-204-50" name=qC2001-204-50>C2000-204-50 C</A>] [<A href="qm.shtml#C2001-204-51" name=qC2001-204-51>C2000-204-51 B</A>] [<A href="qm.shtml#C2001-204-52" name=qC2001-204-52>C2000-204-52 C</A>]
At the end of the <B>Near End</B> near <B>Kidney Bean</B> a small awkward chamber was found by moving a large boulder and almost crushing Simon Lee in the process. This was found to give onto the head of an 18m pitch which was rigged with a bolt and a sling around a natural. A narrow rifty pitch was descended with the aid of a deviation about half way down to arrive in a small chamber with multiple ways on. The most obvious way looked out on to a large chamber named <B>Pleasure Dome</B>. To the left, whilst facing Pleasure Dome, a crawl, leads to a T junction, the left side leads a pitch into Pleasure Dome. The right leads to another pitch, which presumably also leads to Pleasure Dome. This pitch can be traversed around, to a continuing crawl to the right [<A href="qm.shtml#C2001-204-52" name=qC2001-204-52>C2000-204-52 C</A>] and passage that joins to the righthand way out of the base of 'King Carbide. This passage enters a moderately sized chamber, with a rift descending into the floor on the left [<A href="qm.shtml#C2001-204-50" name=qC2001-204-50>C2000-204-50 C</A>], which may provide water for the waterfall into pleasure dome. Over the rift, to the left is a partially bolder filled passage [<A href="qm.shtml#C2001-204-51" name=qC2001-204-51>C2000-204-51 B</A>]. To the right over the rift, and around the rift to the right, two passages shortly emerge in <B>No Pain No Gain</B>.
<H3><A name=insignificantchamber>Insignificant Chamber</A></H3>
<P><B>Insignificant Chamber</B> can be entered at floor level from <B>No Pain No Gain</B>. It extends to a passage on the left as one enters, where there are a number a interconnecting holes on the right [<A href="qm.shtml#C2000-204-58" name=qC2000-204-58>C2000-204-58 C</A>]. Upslope from the entrance is a bedding plane which splits left to <B>Bonsai Crawl</B> on the left and to [<A
href="qm.shtml#C2000-204-09" name=qC2000-204-09>C2000-204-09 B</A>] on the right. To the right upon entering Insignificant Chamber one can climb upto a point above the small chamber in <B>No Pain No Gain</B>. From here there is a phreatic tube[<A href="qm.shtml#C2000-204-57" name=qC2000-204-57>C2000-204-57 C</A>] that can be probably be reached with the aid of a traverse line. The passage continues climbing ever upward [<A href="qm.shtml#C2000-204-56"
name=qC2000-204-08>C2000-204-56 B</A>]. The passage to the left from Insignificant Chamber gets smaller and meets a crossroads. To the left is a walking size passage with a small pit in the floor that continues to a large pitch [<A href="qm.shtml#C2000-204-10" name=qC2000-204-10>C2000-204-10 A</A>], thought to drop into Pleasuredome. Straight on the passage turns to a steeply sloping pitch [<A href="qm.shtml#C2000-204-11" name=qC2000-204-11>C2000-204-11 B</A>]. To the right is some small passage that connects to the Bonsai Crawl. Half way along this passage there is a hole [<A
<P><B>Insignificant Chamber</B>, a moderate sized chamber, can be entered at floor level from <B>No Pain No Gain</B>. To the left it turns into a passage, there are a number a interconnecting holes on the right [<A href="qm.shtml#C2000-204-58" name=qC2000-204-58>C2000-204-58 C</A>]. This passage gets smaller and reaches a juction, to the left is a walking size passage with a small pit in the floor that continues to a large pitch [<A href="qm.shtml#C2000-204-10" name=qC2000-204-10>C2000-204-10 A</A>], thought to drop into Pleasuredome. Straight on leads to <B>Drilling Delight</B>, and to the right is a small passage that connects to the <B>Bonsai Crawl</B>. Half way along this small passage there is a small pitch [<A
href="qm.shtml#C2000-204-59" name=qC2000-204-59>C2000-204-59 C</A>].
Further insignificant chamber...Martin
[<A href="qm.shtml#C2001-204-1" name=qC2001-204-1>C2001-204-1 X</A>] [<A href="qm.shtml#C2002-204-1" name=qC2001-204-2>C2001-204-2 X</A>] [<A href="qm.shtml#C2001-204-3" name=qC2001-204-3>C2001-204-3 C</A>] [<A href="qm.shtml#C2001-204-4" name=qC2001-204-4>C2001-204-4 B</A>] [<A href="qm.shtml#C2001-204-5" name=qC2001-204-5>C2001-204-5 C</A>] [<A href="qm.shtml#C2001-204-6" name=qC2001-204-6>C2001-204-6 C</A>] [<A href="qm.shtml#C2001-204-7" name=qC2001-204-7>C2001-204-7 C</A>]
<P>Straight on, upslope from where No Pain No Gain enters Insignificant chamber, is a bedding plane which splits left to <B>Bonsai Crawl</B> and right to [<A href="qm.shtml#C2000-204-09" name=qC2000-204-09>C2000-204-09 B</A>].
<P>To the right upon entering Insignificant Chamber one can climb upto a point above the small chamber in <B>No Pain No Gain</B>. Continuing climbing up to the left leads to an aven[<A href="qm.shtml#C2002-204-2" name=qC2001-204-2>C2001-204-2 X</A>] and 5m of horizontal passage, leading to a wet aven[<A href="qm.shtml#C2001-204-1" name=qC2001-204-1>C2001-204-1 X</A>] and a 2m climb down, to where the passage doubles back underneath itself, becoming to tight. From above the small chamber, a small crawl goes of to the right, and a phreatic tube emerges on a wall slightly further along. Going along the small crawl, a small passage goes of to the left[<A href="qm.shtml#C2001-204-3" name=qC2001-204-3>C2001-204-3 C</A>], before emerging in a small chamber. To the right is the phreatic tube seen part way up a wall in insignificant chamber. Straight on leads to a crawl at floor level[<A href="qm.shtml#C2001-204-7" name=qC2001-204-7>C2001-204-7 C</A>]. To the left, the passage turns left, with a crawl going to the left at floor level[<A href="qm.shtml#C2001-204-4" name=qC2001-204-4>C2001-204-4 B</A>], and a passage seen going of 3m up the wall[<A href="qm.shtml#C2001-204-5" name=qC2001-204-5>C2001-204-5 C</A>]. Around this corner a pitch is met, with a passage 4m up the wall[<A href="qm.shtml#C2001-204-6" name=qC2001-204-6>C2001-204-6 C</A>].
Micturation pitch:
<P>This pitch was descended into a small chamber at -5m with a small window looking out onto a large chamber. The pitch was then descended via a rebelay after a sloping wall to land in the north-east alcove of Pleasuredome.
<H3><A name=drillingdelight>Drilling Delight</A></H3>
Martin...
[<A href="qm.shtml#C2001-204-62" name=qC2001-204-62>C2001-204-62 C</A>][<A href="qm.shtml#C2001-204-63" name=qC2001-204-63>C2001-204-63 B</A>][<A href="qm.shtml#C2001-204-64" name=qC2001-204-64>C2001-204-64 B</A>]
The first pitch of drilling delight is rigged with a back up in the floor of the downward sloping floor, with a Y hang from bolts on a vertical part of the ceiling over the pitch. This leads down to a ledge, which required a rebelay off a natural. At the bottom of the pitch, a crawl leads to the left[<A href="qm.shtml#C2001-204-62" name=qC2001-204-62>C2001-204-62 C</A>], a 1m climb up to the right immediately leads to the next pitch. Near the bottom of this pitch, a further small pitch continues downwards[<A href="qm.shtml#C2001-204-64" name=qC2001-204-64>C2001-204-64 B</A>]. A walking passage heads south-east for a short distance, and a squeeze can be gone through to the left, to a small chamber. Straight on a short climb leads to a rift with a too tight slot in the floor to an echoing pitch. To the right is another climb which may need a few bolts for protection[<A href="qm.shtml#C2001-204-63" name=qC2001-204-63>C2001-204-63 B</A>].
Further investigation through the squeeze revealed that the climb<A href="qm.shtml#C2001-204-63" name=qC2001-204-63>C2001-204-63 B</A>]ended in another short ascending aven with a blind roof. This was not surveyed as the climb was not ascended coupled with the reluctance of other members of the team to pass the squeeze.The pitch QM [<A href="qm.shtml#C2001-204-64" name=qC2001-204-64>C2001-204-64 B</A>]was descended using the rope from the previous pitch and a rebelay which continued for a further 9m and ended in a blind pool or a sump which was not investigated further.
<H3><A name=Bonsaicrawl>Bonsai Crawl</A></H3>
<P><B>Bonsai Crawl</B> is a wide bedding plane. A tall and thin passage to the right goes to a chamber with a pitch [<A href="qm.shtml#C2000-204-52" name=qC2000-204-52>C2000-204-52 C</A>] and a couple of small passages to the right [<A href="qm.shtml#C2000-204-50" name=qC2000-204-50>C2000-204-50 C</A>] and [<A href="qm.shtml#C2000-204-51"
name=qC2000-204-51>C2000-204-51 C</A>]. A passage leads off to the left and gets lower, passing some pretties on the floor. It then continues [<A href="qm.shtml#C2000-204-53"
name=qC2000-204-53>C2000-204-53 A</A>]. Bonsai Crawl continues to a fork that has a stooping-size
passage to the left [<A href="qm.shtml#C2000-204-12"
name=qC2000-204-12>C2000-204-12 B</A>]. To the right is a walking-size passage with a boulder floor. There is a hole in the right wall that has a couple of small passages leading off [<A
href="qm.shtml#C2000-204-13" name=qC2000-204-13>C2000-204-13 C</A>], [<A
href="qm.shtml#C2000-204-14" name=qC2000-204-14>C2000-204-14 C</A>]. The passage then debauches into <B>The Colonnade</B>.
<P><B>Bonsai Crawl</B> is a wide bedding plane. A tall and thin passage to the right goes to <B>Flopsy the Bunny Rabbits Lair</B> The main passage continues up hill to a fork that has a stooping-size passage to the left [<A href="qm.shtml#C2000-204-12" name=qC2000-204-12>C2000-204-12 B</A>]. To the right is a walking-size passage with a boulder floor. There is a hole in the right wall that has a couple of small passages leading off [<A href="qm.shtml#C2000-204-13" name=qC2000-204-13>C2000-204-13 C</A>], [<A href="qm.shtml#C2000-204-14" name=qC2000-204-14>C2000-204-14 C</A>]. The passage then debauches into <B>The Colonnade</B>.
Martin...Flopsy
[<A href="qm.shtml#C2000-204-60" name=qC2000-204-60>C2000-204-60 X</A>][<A href="qm.shtml#C2000-204-61" name=qC2000-204-61>C2000-204-61 B</A>]
<H3><A name=flopsy>Flopsy the Bunny Rabbits Lair</A></H3>
The tall thin passage from <B>Bonsai Crawl</B> a chamber with a pitch [<A href="qm.shtml#C2000-204-52" name=qC2000-204-52>C2000-204-52 C</A>] and a couple of small passages to the right [<A href="qm.shtml#C2000-204-50" name=qC2000-204-50>C2000-204-50 C</A>] and [<A href="qm.shtml#C2000-204-51" name=qC2000-204-51>C2000-204-51 C</A>]. A passage leads off to the left and gets lower, passing some pretties on the floor, then opening out, to a pitch on the left[<A href="qm.shtml#C2000-204-61" name=qC2000-204-61>C2000-204-61 B</A>]
, with an aven above[<A href="qm.shtml#C2000-204-60" name=qC2000-204-60>C2000-204-60 X</A>]. This pitch can be carefully traversed around without a safety line, the passage emerges at a cross junction at <B>The Colonade</B>.
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<center><img src="pleasuredome.png" width=333 height=595 alt="Survey"></center>
<h3>Pleasuredome</h3>
<p><b>This description will follow in due course.</b>
Pleasure dome connection to whit elephant with pitch thing...Martintodo
Brians phat shaft...Briantodo
[<A href="qm.shtml#C2000-204-65" name=qC2000-204-65>C2000-204-65</A>]
[<A href="qm.shtml#C2000-204-66" name=qC2000-204-66>C2000-204-66</A>]
[<A href="qm.shtml#C2000-204-72" name=qC2000-204-72>C2000-204-72</A>]
The landing at the bottom of the pitch is on an unstable boulder ridge on the floor of a chamber measuring about 10m by 20m, on one side is what looks to be a 3m deep blind trench which has been observed to take a sizable stream in wet weather[<A href="qm.shtml#C2000-204-66" name=qC2000-204-66>C2000-204-66</A>] and on the other the chamber floor slopes away gradually, leading to the head of <B>Brians Phat shaft</B> and on the right of the chamber as one descends the slope to a short climb up a large boulder into another slightly larger chamber measuring about 25m by 12m with a fairly level boulder strewn floor. In the far left hand corner after a small climb up was a small passage with a false floor.After 10m crawl, a window was found which looked out on to the head of a 30m pitch which was descended using a deviation in the opposite wall at 3m from the head of the pitch. The pitch was mainly circular at the top, becoming more rifty as it was descended.The base of the pitch landed on a boulder floored chamber with two ways on. The route to the north was a narrow climbing rift passage leading to a choke with no way on and no leads. The route to the south and east is a shorter and wider passage with a dogleg to the left. In the left hand wall about 3m up a short climb is a small body size tube through which water could be heard. [<A href="qm.shtml#C2000-204-65" name=qC2000-204-65>C2000-204-65 B</A>] After derigging the pitch to the pitch-head the top of the pitch was descended after a short distance (4m) to a ledge which was then traversed round to the right to gain a saddle between the pitch previously descended and a large diameter pot. This was descended with difficulty due to the crap nature of the rock. The pitch enters part way down the first pitch after <B>Millenium Dome</B>. The pitch landed on a rubble floor next to a blind pit noted in the <B>White Elephant</B> description and may well be the parallel shaft [<a href="qm.shtml#C1999-204-25" name=qC1999-204-25>C1999-204-25 B</a>].
<h3>Brians phat shaft</h3>
At the bottom of the slope of the first chamber of Pleasure Dome by ducking under a drippy rock flake, a mobile boulder slope is encountered leading steeply down to the top of a large 100m shaft. The pitch was rigged with a bolt backup at the top of the slope and a Y-Hang at the pitch-head. By
a back and foot traverse to the right a small passage can be accessed which was not explored at the time[<A href="qm.shtml#C2000-204-72" name=qC2000-204-72>C2000-204-72 B</A>]. The main pitch was descended by a series of rebelays and deviations. The shaft was essentially vertical and oval in cross section belling out for the bottom 30m. Also in the bottom 30m were various
galleries with what looked like possible windows into passages although the light used was not strong enough to say whether these were ways on or just alcoves. These need further investigation by possible deviation or pendulum:
[<A href="qm.shtml#C2000-204-73" name=qC2000-204-73>C2000-204-73</A>]
[<A href="qm.shtml#C2000-204-74" name=qC2000-204-74>C2000-204-74</A>]
[<A href="qm.shtml#C2000-204-75" name=qC2000-204-75>C2000-204-75</A>]
[<A href="qm.shtml#C2000-204-76" name=qC2000-204-76>C2000-204-76</A>]
[<A href="qm.shtml#C2001-204-50" name=qC2001-204-50>C2001-204-50 B</A>]
[<A href="qm.shtml#C2001-204-51" name=qC2001-204-51>C2001-204-51 C</A>]
[<A href="qm.shtml#C2001-204-52" name=qC2001-204-52>C2001-204-52 C</A>]
The shaft ended with a rock strewn floor vaguely oval in cross section with a small streamway at one end which got too tight to pass.
<H3><A name=elephant>White Elephant Series</A></H3>
<P>The White Elephant Series is a series of rift pitches which has not been
pushed to a definite conclusion, but does not appear especially promising,
despite carrying a considerable breeze. From the head of the 3m climb up, a roof
tube leads off. After 8m of crawling, the passage opens out at the head of a 2m
climb down by a large boulder. A too-tight rift leads off on the left, but ahead
opens out into a large space, the <B>Millennium Dome</B>.
<P>A 20m pitch rigged from a bolt on the left hand wall backed up to the big
boulder, with a rebelay and rope protector after 5m, lands on the boulder floor
of the Millennium dome, which is an L-shaped chamber at the base of a large

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@ -28,13 +28,13 @@
<DL><A name=1999></A>
<DT><A href="entrance.shtml#qC1999-204-01"
name=C1999-204-01>C1999-204-01</A> C
<DD>NE:Passage visible from pitchhead [<A
<DD>NE:Passage visible from pitch head [<A
href="../../handbook/survey/svindx.htm#ent">ent.7
</A>]
<DT><A href="entrance.shtml#qC1999-204-03"
name=C1999-204-03>C1999-204-03</A> C
<DD>NE:Passage above gap at edge of snowplug above normal route [<A
<DD>NE:Passage above gap at edge of snow plug above normal route [<A
href="../../handbook/survey/svindx.htm#ent">ent.7</A>]
<DT><A href="entrance.shtml#qC1999-204-04"
@ -47,11 +47,6 @@
<DD>NE:Continuation of crawl opposite Thread Pitch head [<A
href="../../handbook/survey/svindx.htm#ent">ent.27</A>]
<DT><A href="entrance.shtml#qC1999-204-07"
name=C1999-204-07>C1999-204-07</A> B
<DD>NE:Climb down into rift in low boulder chamber [<A
href="../../handbook/survey/svindx.htm#pretty">pretty.4</A>]
<DT><A href="midlevel.shtml#qC1999-204-09"
name=C1999-204-09>C1999-204-09</A> C
<DD>Wolp:Hole in floor through dangerous boulders [<A
@ -404,7 +399,7 @@
<DT><A href="ariston.shtml#qC2000-204-62"
name=C2000-204-62>C2000-204-62</A> Dig
<DD>Fled: Mudbanks in chamber off the top of Fledermausschacht
<DD>Fled: Mud banks in chamber off the top of Fledermausschacht
<DT><A href="ariston.shtml#qC2000-204-63"
name=C2000-204-63>C2000-204-63</A> B
@ -416,55 +411,68 @@
<DT><A href="pleasuredome.shtml#qC2000-204-65"
name=C2000-204-65>C2000-204-65</A>
<DD>PD:
<DD>PD:In the left hand wall about 3m up a short
climb is a small body size tube through which water could be heard.
<DT><A href="pleasuredome.shtml#qC2000-204-66"
name=C2000-204-66>C2000-204-66</A>
<DD>PD:
<DD>PD:a 3m deep blind(?) trench which has been observed to take a sizeable stream
in wet weather
<DT><A href="entrance.shtml#qC2000-204-69"
name=C2000-204-69>C2000-204-69</A>
<DD>NE:
<DD>NE: flat out section (not really a squeze, except for lardarses), running water can be heard
<DT><A href="entrance.shtml#qC2000-204-70"
name=C2000-204-70>C2000-204-70</A>
<DD>NE:
<DD>NE: narrow passage at the northern corner of the chamber
<DT><A href="entrance.shtml#qC2000-204-71"
name=C2000-204-71>C2000-204-71</A>
<DD>NE:
<DD>NE: hole in the floor
<DT><A href="pleasuredome.shtml#qC2000-204-72"
name=C2000-204-72>C2000-204-72</A>
<DD>PD:
<DD>PD:By a back and foot traverse to the right at the head of the pitch a small passage can be accessed
<DT><A href="pleasuredome.shtml#qC2000-204-73"
<DT><A href="pleasuredome.shtml#qC2000-204-73"
name=C2000-204-73>C2000-204-73</A>
<DD>PD:
<DD>PD:Also in the bottom 30m were various
galleries with what looked like possible windows into passages although the light used was not strong
enough to say whether these were ways on or just alcoves.These need further investigation by possible
deviation or pendulum:
<DT><A href="pleasuredome.shtml#qC2000-204-74"
name=C2000-204-74>C2000-204-74</A>
<DD>PD:
<DD>PD:Also in the bottom 30m were various
galleries with what looked like possible windows into passages although the light used was not strong
enough to say whether these were ways on or just alcoves.These need further investigation by possible
deviation or pendulum:
<DT><A href="pleasuredome.shtml#qC2000-204-75"
name=C2000-204-75>C2000-204-75</A>
<DD>PD:
<DD>PD:Also in the bottom 30m were various
galleries with what looked like possible windows into passages although the light used was not strong
enough to say whether these were ways on or just alcoves.These need further investigation by possible
deviation or pendulum:
<DT><A href="pleasuredome.shtml#qC2000-204-76"
name=C2000-204-76>C2000-204-76</A>
<DD>PD:
<DD>PD:Also in the bottom 30m were various
galleries with what looked like possible windows into passages although the light used was not strong
enough to say whether these were ways on or just alcoves.These need further investigation by possible
deviation or pendulum:
<DT>C2000-204-77 enumeration error
<DD>
<DT><A href="pleasuredome.shtml#qC2000-204-78"
name=C2000-204-78>C2000-204-78</A>
<DD>WE:
<DD>WE: Narrow rift to water
<DT><A href="pleasuredome.shtml#qC2000-204-79"
name=C2000-204-79>C2000-204-79</A>
<DD>WE:
<DD>WE: Narrow rift
<DT><A href="nopain.shtml#qC2001-204-1"
name=C2001-204-1>C2001-204-1</A> X
@ -512,91 +520,91 @@
<DT><A href="treeumphant.shtml#qC2001-204-12"
name=C2001-204-12>C2001-204-12</A> C
<DD>Tree:
<DD>Tree: Rift going north from chamber
<DT><A href="treeumphant.shtml#qC2001-204-13"
name=C2001-204-13>C2001-204-13</A> C
<DD>Tree:
<DD>Tree: Rift going west from chamber
<DT><A href="treeumphant.shtml#qC2001-204-14"
name=C2001-204-14>C2001-204-14</A> B
<DD>Tree:
<DD>Tree: Mud crawl to north at offset cross roads
<DT><A href="treeumphant.shtml#qC2001-204-15"
name=C2001-204-15>C2001-204-15</A> C
<DD>Tree:
<DD>Tree: Crawl to left
<DT><A href="treeumphant.shtml#qC2001-204-16"
name=C2001-204-16>C2001-204-16</A> A
<DD>Tree:
<DD>Tree: Pitch in chamber 20m deep
<DT><A href="treeumphant.shtml#qC2001-204-17"
name=C2001-204-17>C2001-204-17</A> C
<DD>Tree:
<DD>Tree: Crawl to left
<DT><A href="treeumphant.shtml#qC2001-204-18"
name=C2001-204-18>C2001-204-18</A> X
<DD>Tree:
<DD>Tree: Phreatic aven in passage
<DT><A href="treeumphant.shtml#qC2001-204-19"
name=C2001-204-19>C2001-204-19</A> X
<DD>Tree:
<DD>Tree: Phreatic aven in passage
<DT><A href="treeumphant.shtml#qC2001-204-20"
name=C2001-204-20>C2001-204-20</A> X
<DD>Tree:
<DD>Tree: Phreatic aven in passage
<DT><A href="treeumphant.shtml#qC2001-204-21"
name=C2001-204-21>C2001-204-21</A> X
<DD>Tree:
<DD>Tree: Aven in alchove on left
<DT><A href="treeumphant.shtml#qC2001-204-22"
name=C2001-204-22>C2001-204-22</A> X
<DD>Tree:
<DD>Tree: Phreatic aven in passage
<DT><A href="treeumphant.shtml#qC2001-204-23"
name=C2001-204-23>C2001-204-23</A> X
<DD>Tree:
<DD>Tree: Aven in chamber
<DT><A href="treeumphant.shtml#qC2001-204-24"
name=C2001-204-24>C2001-204-24</A> C
<DD>Tree:
<DD>Tree: For midgets with attitude
<DT><A href="treeumphant.shtml#qC2001-204-25"
name=C2001-204-25>C2001-204-25</A> C
<DD>Tree:
<DD>Tree: Squeze
<DT><A href="treeumphant.shtml#qC2001-204-26"
name=C2001-204-26>C2001-204-26</A> C
<DD>Tree:
<DD>Tree: Flat out crawl
<DT><A href="treeumphant.shtml#qC2001-204-27"
name=C2001-204-27>C2001-204-27</A> X
<DD>Tree:
<DD>Tree: Climbable aven
<DT><A href="treeumphant.shtml#qC2001-204-28"
name=C2001-204-28>C2001-204-28</A> X
<DD>Tree:
<DD>Tree: Climbable aven from chamber
<DT><A href="treeumphant.shtml#qC2001-204-29"
name=C2001-204-29>C2001-204-29</A> C
<DD>Tree:
<DD>Tree: partially filled mud passage
<DT><A href="treeumphant.shtml#qC2001-204-30"
name=C2001-204-30>C2001-204-30</A> C
<DD>Tree:
<DD>Tree: phreatic stoping passage
<DT><A href="treeumphant.shtml#qC2001-204-31"
name=C2001-204-31>C2001-204-31</A> C
<DD>Tree:
<DD>Tree: preatic crawl
<DT><A href="treeumphant.shtml#qC2001-204-32"
name=C2001-204-32>C2001-204-32</A> C
<DD>Tree:
<DD>Tree: downslope continuation of rift
<DT><A href="treeumphant.shtml#qC2001-204-33"
name=C2001-204-33>C2001-204-33</A> B
<DD>Tree:
<DD>Tree: 1m diameter tube ending in water
<DT><A href="treeumphant.shtml#qC2001-204-34"
name=C2001-204-34>C2001-204-34</A>
@ -644,222 +652,245 @@
<DT><A href="swings.shtml#qC2001-204-45"
name=C2001-204-45>C2001-204-45</A> C
<DD>Sw:
<DD>Sw: Climb down over bolders
<DT><A href="swings.shtml#qC2001-204-46"
name=C2001-204-46>C2001-204-46</A> C
<DD>Sw:
<DD>Sw: 20 degree upward tube
<DT><A href="swings.shtml#qC2001-204-47"
name=C2001-204-47>C2001-204-47</A> B
<DD>Sw:
<DD>Sw: Rift 10m deep from dutch beauty and juicy bits
<DT><A href="swings.shtml#qC2001-204-48"
name=C2001-204-48>C2001-204-48</A> C
<DD>Sw:
<DD>Sw: Diggable body sized tube
<DT><A href="swings.shtml#qC2001-204-49"
name=C2001-204-49>C2001-204-49</A> C
<DD>Sw:
<DD>Sw: Passage through prettys, to be avoided, to save damage to prettys
<DT><A href="pleasuredome.shtml#qC2001-204-50"
<DT><A href="nopain.shtml#qC2001-204-50"
name=C2001-204-50>C2001-204-50</A> C
<DD>PD:
<DD>NPNG: 15m pitch into rift, blocked upstream by bolders
<DT><A href="pleasuredome.shtml#qC2001-204-51"
<DT><A href="nopain.shtml#qC2001-204-51"
name=C2001-204-51>C2001-204-51</A> B
<DD>PD:
<DD>NPNG: Half bolder filled passage 3m tall, staring 1m up wall over rift
<DT><A href="pleasuredome.shtml#qC2001-204-52"
<DT><A href="nopain.shtml#qC2001-204-52"
name=C2001-204-52>C2001-204-52</A> C
<DD>PD:
<DD>NPNG: Continuation of crawl in roff of pleasure dome, some bolders need moving
<DT><A href="treeumphant.shtml#qC2001-204-53"
name=C2001-204-53>C2001-204-53</A> C
<DD>Tree:
<DD>Tree: Flat out crawls
<DT><A href="treeumphant.shtml#qC2001-204-54"
name=C2001-204-54>C2001-204-54</A> C
<DD>Tree:
<DD>Tree: Small body sized crawl at the bottom of a pit needs hammering
<DT><A href="treeumphant.shtml#qC2001-204-55"
name=C2001-204-55>C2001-204-55</A> X
<DD>Tree:
<DD>Tree: Aven climbable
<DT><A href="treeumphant.shtml#qC2001-204-56"
name=C2001-204-56>C2001-204-56</A> C
<DD>Tree:
<DD>Tree: small and crumbly
<DT><A href="treeumphant.shtml#qC2001-204-57"
name=C2001-204-57>C2001-204-57</A> C
<DD>Tree:
<DD>Tree: small passage
<DT><A href="treeumphant.shtml#qC2001-204-58"
name=C2001-204-58>C2001-204-58</A> C
<DD>Tree:
<DD>Tree: small passage
<DT><A href="treeumphant.shtml#qC2001-204-59"
name=C2001-204-59>C2001-204-59</A> B
<DD>Tree:
<DD>Tree: Dig through bolders. The way on is visible.
<DT><A href="treeumphant.shtml#qC2001-204-60"
name=C2001-204-60>C2001-204-60</A> X
<DD>Tree:
<DD>Tree: Aven above pitch in Flopsy the Bunny Rabbits Lair
<DT><A href="treeumphant.shtml#qC2001-204-61"
name=C2001-204-61>C2001-204-61</A> B
<DD>Tree:
<DD>Tree: Short pitch in Flopsy the Bunny Rabbits Lair
<DT><A href="nopain.shtml#qC2001-204-62"
name=C2001-204-62>C2001-204-62</A> C
<DD>Insig:
<DD>Insig: Crawl from bottom of pitch
<DT><A href="nopain.shtml#qC2001-204-63"
name=C2001-204-63>C2001-204-63</A> B
<DD>Insig:
name=C2001-204-63>C2001-204-63</A> C
<DD>Insig: 2m climb up
<DT><A href="nopain.shtml#qC2001-204-64"
name=C2001-204-64>C2001-204-64</A> B
<DD>Insig:
<DD>Insig: Pitch
<DT><A href="midlevel.shtml#qC2001-204-65"
name=C2001-204-65>C2001-204-65</A> C
<DD>Wolp:
name=C2001-204-65>C2001-204-65</A> B
<DD>Wolp: 7m pitch
<DT><A href="midlevel.shtml#qC2001-204-66"
name=C2001-204-66>C2001-204-66</A> C
<DD>Wolp:
<DD>Wolp: Pitch
<DT>C2001-204-67 enumeration error
<DD>
<DT><A href="midlevel.shtml#qC2001-204-67"
name=C2001-204-67>C2001-204-67</A> B
<DD>Wolp: Pitch
<DT><A href="midlevel.shtml#qC2001-204-68"
name=C2001-204-68>C2001-204-68</A> A
<DD>Wolp:
name=C2001-204-68>C2001-204-68</A> A</DT>
<DD>Wolp: Large pitch (&gt;40m)</DD>
<DT><A href="midlevel.shtml#qC2001-204-69"
name=C2001-204-69>C2001-204-69</A> A
<DD>Wolp:
<DD>Wolp: Climb up into parallel shaft. This has been pushed: a 7m pitch leads to a boulder choke which has connections back to them main 01-68A pitch.</DD>
<DT><A href="midlevel.shtml#qC2001-204-70"
name=C2001-204-70>C2001-204-70</A> B
<DD>Wolp:
<DD>Wolp: Hole in floor; could be blimbed, probably be useful to have a bit of rope.</DD>
<DT><A href="midlevel.shtml#qC2001-204-71"
name=C2001-204-71>C2001-204-71</A> C
<DD>Wolp:
<DD>Wolp: Small side-passage at enlargement of passage.
<DT><A href="midlevel.shtml#qC2001-204-72"
name=C2001-204-72>C2001-204-72</A> X
<DD>Wolp:
<DD>Wolp: High aven (&gt;40m) above 7-11 chamber.</DD>
<DT><A href="midlevel.shtml#qC2001-204-73"
name=C2001-204-73>C2001-204-73</A> C
<DD>Wolp:
<DD>Wolp: horizontal slit with a narrow head sized arc, too tight for normal people
<DT><A href="swings.shtml#qC2001-204-74"
name=C2001-204-74>C2001-204-74</A>
<DD>Sw:
<DD>Sw: Passage leads in from corner of large chamber.
<DT><A href="swings.shtml#qC2001-204-75"
name=C2001-204-75>C2001-204-75</A> A
<DD>Sw:
<DD>Sw: Rift on right has been climbed for several meters; still
going but becoming more difficult.
<DT><A href="swings.shtml#qC2001-204-76"
name=C2001-204-76>C2001-204-76</A> B
<DD>Sw:
<DD>Sw:Rift on right has been climb for several meters without
result.
<DT><A href="swings.shtml#qC2001-204-77"
name=C2001-204-77>C2001-204-77</A> A
<DD>Sw:
<DD>Sw: Unpromising climb up on left of passage.
<DT><A href="swings.shtml#qC2001-204-78"
name=C2001-204-78>C2001-204-78</A> B
<DD>Sw:
<DD>Sw: Traverse round from Swings.17, short climb up and to
right leads to sloping phreatic shaft up and down; may be way
down to Helter Skelter?
<DT><A href="swings.shtml#qC2001-204-79"
name=C2001-204-79>C2001-204-79</A> C
<DD>Sw:
<DD>Sw: Traverse round from Swings.17 to bottom of proper climb up into space where water can be heard.
<DT><A href="swings.shtml#qC2001-204-80"
name=C2001-204-80>C2001-204-80</A> C
<DD>Sw:
<DD>Sw: Potential way on through very low crawl.
<DT><A href="swings.shtml#qC2001-204-81"
name=C2001-204-81>C2001-204-81</A> C
<DD>Sw:
<DD>Sw: Narrow, sharp, small passage leading in the direction of Boulder
Coaster. Drafting towards you.
<DT><A href="swings.shtml#qC2001-204-82"
name=C2001-204-82>C2001-204-82</A> C
<DD>Sw:
<DD>Sw: This QM may not exist; Earl suspects it may be the same
as the next passage some 20m farther North on the left of
Swings.
<DT><A href="swings.shtml#qC2001-204-83"
name=C2001-204-83>C2001-204-83</A> C
<DD>Sw:
<DD>Sw: On right of Swings passage, follow short passage. Climb
through gap into smaller continuing passage.
<DT><A href="swings.shtml#qC2001-204-84"
name=C2001-204-84>C2001-204-84</A> C
<DD>Sw:
<DD>Sw: QM on left of swings main passage.
<DT><A href="swings.shtml#qC2001-204-85"
name=C2001-204-85>C2001-204-85</A> C
<DD>Sw:
<DD>Sw: QM on left of swings main passage.
<DT><A href="swings.shtml#qC2001-204-86"
name=C2001-204-86>C2001-204-86</A> X
<DD>Sw:
<DD>Sw: Aven shortly before the pitch at the top of The Slide.
<DT><A href="swings.shtml#qC2001-204-87"
name=C2001-204-87>C2001-204-87</A> B
<DD>Sw:
<DD>Sw: Hole in right wall probably connecting to the nearby
large pitch.
<DT><A href="swings.shtml#qC2001-204-88"
name=C2001-204-88>C2001-204-88</A> C
<DD>Sw:
<DD>Sw: Small passage on left just before pitch at top of The
Slide.
<DT><A href="swings.shtml#qC2001-204-89"
name=C2001-204-89>C2001-204-89</A> X
<DD>Sw:
<DD>Sw: Aven above large pitch at the top of The Slide.
<DT><A href="swings.shtml#qC2001-204-90"
name=C2001-204-90>C2001-204-90</A> A
<DD>Sw:
<DD>Sw: Large pitch at the top of The Slide.
<DT><A href="swings.shtml#qC2001-204-91"
name=C2001-204-91>C2001-204-91</A> B
<DD>Sw:
<DD>Sw: Hole in right wall probably connecting to the nearby
large pitch.
<DT><A href="swings.shtml#qC2001-204-92"
name=C2001-204-92>C2001-204-92</A>
<DD>Sw:
<DD>Sw: Loose pitch in main Swings passage.
<DT><A href="swings.shtml#qC2001-204-93"
name=C2001-204-93>C2001-204-93</A> X
<DD>Sw:
<DD>Sw: Aven in Chicago Chicanes.
<DT><A href="swings.shtml#qC2001-204-94"
name=C2001-204-94>C2001-204-94</A> B
<DD>Sw:
<DD>Sw: Drafting passage at top of rubble slope.
<DT><A href="swings.shtml#qC2001-204-95"
name=C2001-204-95>C2001-204-95</A> C
<DD>Sw:
<DD>Sw: Small phreatic passage north of Magic Roundabout
Chamber.
<DT><A href="swings.shtml#qC2001-204-96"
name=C2001-204-96>C2001-204-96</A> A
<DD>Sw:
<DD>Sw: Pitch just off Magic Roundabout Chamber, 2-3 second
drop.
<DT><A href="swings.shtml#qC2001-204-97"
name=C2001-204-97>C2001-204-97</A> X
<DD>Sw:
<DD>Sw: Aven above pitch just off Magic Roundabout Chamber.
<DT><A href="swings.shtml#qC2001-204-98"
name=C2001-204-98>C2001-204-98</A> C
<DD>Sw:
<DD>Sw: Rift pitch from bottom of pit, about 8m deep
<DT><A href="swings.shtml#qC2001-204-99"
name=C2001-204-99>C2001-204-99</A> B
<DD>Sw:
<DD>Sw: Small passage in hading rift.
<DT><A href="swings.shtml#qC2001-204-100"
name=C2001-204-100>C2001-204-100</A> C
<DD>Sw: Climb up into roof above North Eastern corner of Living Daylight Cavern. Gets quite
exposed.
<DT><A href="treeumphant.shtml#qC2001-204-101"
name=C2001-204-101>C2001-204-101</A> B
<DD>Tree: 20m pitch through hole in floor
</dl>

View File

@ -19,7 +19,7 @@ Treeumphant Passage. Access is from Bonsai Crawl or the 204d entrance.
<H3>Playground</H3>
<p>Swings and Roundabouts branches off
<a href="treeumphant.shtml">Treeumphant Passage</a> at what was QM12B, in
<a href="treeumphant.shtml">Treeumphant Passage</a> at what was QM2000-12B, in
<a href="nopain.shtml#Bonsaicrawl">Bonsai Crawl</a>.
Initialy, a walking sized passage <b>Playground</b> leads past some mud
formations and a drippy mini-aven to a view overlooking a mid-sized chamber <b>Magic
@ -30,18 +30,28 @@ down through a hole on the right at the end of Playground.</P>
<p>Once in the chamber, climbing down over boulders to the left leads to a
small exit between rocks. A short rubble-strewn chute follows arriving after a few
metres at a large shaft. Neither roof nor floor are visible; rocks fall for some 2-3
seconds.</p>
metres at a large shaft. Neither roof [<A href="qm.shtml#C2001-204-97" name=qC2001-204-97>C2000-204-97 X</A>]
nor floor are visible; rocks fall for some 2-3
seconds. [<A href="qm.shtml#C2001-204-96" name=qC2001-204-96>C2000-204-96 A</A>]
</p>
<p>Back in the main chamber, a rubble slope to the north leads onwards. To the north
of the slope is
an unpromising QM; to the east leads back to the point where Playground overlooks the
an unpromising QM [<A href="qm.shtml#C2001-204-95" name=qC2001-204-95>C2000-204-95 C</A>]; to the east leads back to the point where Playground overlooks the
chamber. To the west is the main passage continuation. A passage on the left is
<b>Pretty Bits</b>, which also has windows into the main chamber. Continuing over rocks,
a phreatic tube enters from <b>Juicy Bits</b> on the left; the main way on is up a short
<b>Dutch Beauty</b>, which also has windows into the main chamber. Continuing over rocks,
a phreatic tube enters from <b>Juicy Bits</b> on the left a head, and a crawl enters from Dutch Beauty behind; the main way on is up a short
slope over boulders to the start of the main Swings trunk passage: 10m wide and 8m
high.</p>
<H3>Dutch Beauty</H3>
Pretty bits comes of Swings and Roundabouts, passing a pit on the right, which can be climbeed over to a crawl, which emerges in the main passage. Down the pit is a tight rift pitch [<A href="qm.shtml#C2001-204-98" name=qC2001-204-98>C2001-204-98 C</A>]. Continuing along the passage past the pit, a number of windows are visible overlooking <B>Magic Roundabout chamber</B>. A passage goes of to the right which passes a number of stalactites, before intersecting a rift. A grotto of stalactites is visible to the left, with possible continuing passage beyond[<A href="qm.shtml#C2001-204-49" name=qC2001-204-49>C2001-204-49 C</A>]. The rift has not been descended[<A href="qm.shtml#C2001-204-47" name=qC2001-204-47>C2001-204-47 B</A>], although a light connection has been made to <B>Juicy Bits</B>.
<H3>Juicy Bits</H3>
Juicy bits is a large passage to the left from south end of <B>Swings Passage</B>. After 10m in a large passage descends at a 30 degree slope down, which can be traversed around. At the bottom there is a climb down over bolders[<A href="qm.shtml#C2001-204-45" name=qC2001-204-45>C2001-204-45 C</A>]. This passage can be traversed around, and a passage to the right decreases in size to a body sized tube that needs removing[<A href="qm.shtml#C2001-204-48" name=qC2001-204-48>C2000-204-48 C</A>]. The main passage then splits in two, the right turn goes to the rift that connects to <B>Dutch Beauty</B>[<A href="qm.shtml#C2001-204-47">C2001-204-47 B</A>]. To the left a smaller passage doubles back on itself, past a small window to the rift. Now going uphill the passage turns a sharp right and flatterns out and passes a tube going into the ceiling[<A href="qm.shtml#C2001-204-46" name=qC2001-204-46>C2001-204-46 C</A>] , before emerging in to the passage near <B>Magic roundabout chamber</B>
<H3>Swings Passage</H3>
<p>The trunk passage, a large phreatic with much breakdown and generally a boulder strewn
@ -51,47 +61,60 @@ passages branch off to the left and right.</P>
<P>The first two passages leading off are <b>Juicy Bits</b> on the left and the way
towards <b>The Slide</b> on the right. Further along, the small connection with The
Slide enters from the right. A pitch on the left is surrounded by a lot of very
Slide enters from the right. QMs [<A href="qm.shtml#C2001-204-84" name=qC2001-204-84>C2000-204-84 C</A>]
and [<A href="qm.shtml#C2001-204-84" name=qC2001-204-84>C2000-204-84 C</A>]
may be found on the right wall. A pitch on the left [<A href="qm.shtml#C2001-204-92" name=qC2001-204-92>C2000-204-92</A>]
is surrounded by a lot of very
loose boulders; rocks fall for a considerable distance, but no attempt was made
to desecend due to the loose debris. Across the top of the pitch are two slots
looking into <b>Chicago Chicanes</b>. Continuing along Swings passage, the entrance to
Chicago Chicanes is on the left and a short unpromising QM on the right.</P>
Chicago Chicanes is on the left and a short unpromising QM on the right [<A href="qm.shtml#C2001-204-83" name=qC2001-204-83>C2000-204-83 C</A>].</P>
<P>A little further along, a phreatic tube slopes down to the left. This passes
through a small chamber and develops a stream in a deep, narrow slot in the
floor before choking in earth.</P>
floor before choking in earth. This passage may in fact be [<A href="qm.shtml#C2001-204-82" name=qC2001-204-82>C2000-204-82 C</A>]
or this QM may in fact exist as a separate lead on the left wall of the main swings passage; the survey notes are somewhat unclear.
</P>
<P>A series of small holes in the right hand wall interconnect, with a
possible, uninviting, way on through tight, sharp vadose passage.</P>
possible, uninviting, way on through tight, sharp vadose passage. [<A href="qm.shtml#C2001-204-80" name=qC2001-204-80>C2000-204-80 C</A>]
[<A href="qm.shtml#C2001-204-81" name=qC2001-204-81>C2000-204-81 C</A>]
</P>
<P>At the end of Swings passage, a very loose rubble slope leads up to
<b>Suspended Solution</b>, and so on towards the 204d entrance. Mid-way up the
slope, a traverse (rope advised) round a nose of rock is possible. This leads
one to the base of a climb (not yet done) up to where water can be heard and a
large passage continues. Alternatively, traversing futher to the right from the
large passage continues [<A href="qm.shtml#C2001-204-79" name=qC2001-204-79>C2000-204-79 C</A>]. Alternatively, traversing futher to the right from the
base of the climb leads to a steeply sloping, cleanwashed phreatic tube. This
heads both up and down and may be the connection to <b>Helter Skelter</b>.</p>
heads both up and down and may be the connection to <b>Helter Skelter</b> [<A href="qm.shtml#C2001-204-78" name=qC2001-204-78>C2000-204-78 B</A>].</p>
<H4>The Slide</H4>
<p>A large passage to the right quickly narrows up a rubble slope to a
drafting, but otherwise unprommising QM. Before the slope, a passage entering
from the left leads to <b>The Slide</b> passages.</P>
drafting, but otherwise unprommising QM [<A href="qm.shtml#C2001-204-94" name=qC2001-204-94>C2000-204-94 B</A>].
Before the slope, a passage entering from the left leads to <b>The Slide</b> passages.</P>
<p>The Slide passages are upwardly sloping phreatics, mainly clean washed. Soon
after entering the slide, a small passage on the left connects back to the main
Swings trunk passage. Heading on up the slope past a couple of small loops
brings one to a window onto a very large shaft; neither floor nor roof
are visible.</P>
Swings trunk passage. Heading on up the slope past a couple of small loops and a small aven [<A href="qm.shtml#C2001-204-86" name=qC2001-204-86>C2000-204-86 X</A>]
brings one to a window onto a very large shaft; neither floor [<A href="qm.shtml#C2001-204-90" name=qC2001-204-90>C2000-204-90 A</A>]
nor roof [<A href="qm.shtml#C2001-204-89" name=qC2001-204-89>C2000-204-89 X</A>]
are visible. At the corner before the pitch, QM [<A href="qm.shtml#C2001-204-88" name=qC2001-204-88>C2000-204-88 C</A>] may lead off to the
left. The holes on the right, [<A href="qm.shtml#C2001-204-91" name=qC2001-204-91>C2000-204-91 B</A>] and
[<A href="qm.shtml#C2001-204-87" name=qC2001-204-87>C2000-204-87 B</A>], probably connect back into the large pitch.
</P>
<h4>Chicago Chicanes</H4>
<b>Chicago Chicanes</b> doubles back on the main passage. A series of rubble filled
pot-holes leads to a chamber with a high aven and slits up on the right wall
pot-holes leads to a chamber with a high aven [<A href="qm.shtml#C2001-204-92" name=qC2001-204-92>C2000-204-92</A>]
and slits up on the right wall
back into the main passage. Beyond the chamber, a hole in the floor leads to
two small rift passages, right an unpromising QM, an left probably linking into
two small rift passages, left an unpromising QM [<A href="qm.shtml#C2001-204-99" name=qC2001-204-99>C2000-204-99 B</A>]
, an right probably linking into
the pitch head at the start of <b>Juicy Bits</b>. Climbing up and over the hole leads
to more pot-holes and a boulder choke. Carefully negotiating the boulders and
through a narrow slot brings one back to Juicy Bits.</P>
@ -104,26 +127,30 @@ end of Swings Passage. When scaling this slope, care is needed as if too much
rubble is kicked down it will be difficult to climb up into the tube. Also, the
(much larger) boulders at the top of the slope may be dislodged. Climbing up
through the tube brings one to the base of another scree slope. A sloping
passage to the right has been climbed for some distance but appears to go
passage to the right [<A href="qm.shtml#C2001-204-76" name=qC2001-204-76>C2000-204-76 B</A>]
has been climbed for some distance but appears to go
nowhere.</P>
<P>At the top of the scree slope, under a low arch, is a small chamber. A
hading rift on the right has been climbed for some distance. There is an
unpromising hole on the left. Straight ahead leads to a climb down (20' ladder
hading rift on the right [<A href="qm.shtml#C2001-204-75" name=qC2001-204-75>C2000-204-75 A</A>]
has been climbed for some distance. There is an
unpromising hole on the left. [<A href="qm.shtml#C2001-204-77" name=qC2001-204-77>C2000-204-77 A</A>]
Straight ahead leads to a climb down (20' ladder
useful) into <b>Living Daylight Cavern</b>.</P>
<H3>Living Daylight Cavern and 204d</H3>
<P>This large chamber (11m diameter) has a boulder floor and what looked like a
dried stream floor. A possible QM in the left hand corner goes over boulders
dried stream floor. A possible QM [<A href="qm.shtml#C2001-204-74" name=qC2001-204-74>C2000-204-74 B</A>]
in the left hand corner goes over boulders
into a small chamber. The way on is under a low arch across the chamber from
the ladder. A climb up reaches more space and becomes more serious. From the
the ladder. A climb up reaches more space and becomes more serious [<A href="qm.shtml#C2001-204-100"
name=qC2001-204-100>C2000-204-100 C</A>]. From the
arch, go left to within sight of the 204d entrance. The 7m climb up is bolted
at the top, or may be climbed from the bottom in the recess in the right hand
wall. Traversing over the top of the climb emerges in the base of a shake
hole.</p>
[<A href="qm.shtml#C2001-204-46" name=qC2001-204-46>C2000-204-46 C</A>] [<A href="qm.shtml#C2001-204-47" name=qC2001-204-47>C2000-204-47 B</A>] [<A href="qm.shtml#C2001-204-48" name=qC2001-204-48>C2000-204-48 C</A>] [<A href="qm.shtml#C2001-204-49" name=qC2001-204-49>C2000-204-49 C</A>] [<A href="qm.shtml#C2001-204-74" name=qC2001-204-74>C2000-204-74</A>] [<A href="qm.shtml#C2001-204-75" name=qC2001-204-75>C2000-204-75 A</A>] [<A href="qm.shtml#C2001-204-76" name=qC2001-204-76>C2000-204-76 B</A>] [<A href="qm.shtml#C2001-204-77" name=qC2001-204-77>C2000-204-77 A</A>] [<A href="qm.shtml#C2001-204-78" name=qC2001-204-78>C2000-204-78 B</A>] [<A href="qm.shtml#C2001-204-79" name=qC2001-204-79>C2000-204-79 C</A>] [<A href="qm.shtml#C2001-204-80" name=qC2001-204-80>C2000-204-80 C</A>] [<A href="qm.shtml#C2001-204-81" name=qC2001-204-81>C2000-204-81 C</A>] [<A href="qm.shtml#C2001-204-82" name=qC2001-204-82>C2000-204-82 C</A>] [<A href="qm.shtml#C2001-204-83" name=qC2001-204-83>C2000-204-83 C</A>] [<A href="qm.shtml#C2001-204-84" name=qC2001-204-84>C2000-204-84 C</A>] [<A href="qm.shtml#C2001-204-85" name=qC2001-204-85>C2000-204-85 C</A>] [<A href="qm.shtml#C2001-204-86" name=qC2001-204-86>C2000-204-86 X</A>] [<A href="qm.shtml#C2001-204-87" name=qC2001-204-87>C2000-204-87 B</A>] [<A href="qm.shtml#C2001-204-88" name=qC2001-204-88>C2000-204-88 C</A>] [<A href="qm.shtml#C2001-204-89" name=qC2001-204-89>C2000-204-89 X</A>] [<A href="qm.shtml#C2001-204-90" name=qC2001-204-90>C2000-204-90 A</A>] [<A href="qm.shtml#C2001-204-91" name=qC2001-204-91>C2000-204-91 B</A>] [<A href="qm.shtml#C2001-204-92" name=qC2001-204-92>C2000-204-92</A>] [<A href="qm.shtml#C2001-204-93" name=qC2001-204-93>C2000-204-93 X</A>] [<A href="qm.shtml#C2001-204-94" name=qC2001-204-94>C2000-204-94 B</A>] [<A href="qm.shtml#C2001-204-95" name=qC2001-204-95>C2000-204-95 C</A>] [<A href="qm.shtml#C2001-204-96" name=qC2001-204-96>C2000-204-96 A</A>] [<A href="qm.shtml#C2001-204-97" name=qC2001-204-97>C2000-204-97 X</A>] [<A href="qm.shtml#C2001-204-98" name=qC2001-204-98>C2000-204-98 C</A>] [<A href="qm.shtml#C2001-204-99" name=qC2001-204-99>C2000-204-99 B</A>]
<H3><A name=survey>Survey</A></H3>
<center><img src="swings.png" width=756 height=880 alt="Survey"></center>

View File

@ -18,25 +18,15 @@
<H3><A name=thecolonnade>The Colonnade</A></H3>
<H3><A name=thecolonnade>The Colonnade</A></H33>>
<P><B>Bonsai Crawl</B> joins at a point where <b>The Colonnade</b>, a wide walking passage with a boulder floor, makes a sharp turn. To the right the passage comes to a chamber-like crossroads. To the left is an initially walking-sized tube [<A href="qm.shtml#C2000-204-41"
name=qC2000-204-41>C2000-204-41 A</A>] and to the right a low draughting crawl [<A
href="qm.shtml#C2000-204-42" name=qC2000-204-42>C2000-204-42 B</A>]. <b>The Colonnade</b> continues and a stream joins from the left. Further along on the left is a pile of stones which must originate from a passage [<A href="qm.shtml#C2000-204-43" name=qC2000-204-43>C2000-204-43 Dig</A>]. The passage then becomes small with a possible aven [<A href="qm.shtml#C2000-204-44"
name=qC2000-204-44>C2000-204-44 X</A>], a tight rift [<A href="qm.shtml#C2000-204-45"
name=qC2000-204-45>C2000-204-45 B</A>], and a crawl down and to the right. The crawl emerges into
a chamber, with a possible way on over rocks directly ahead [<A href="qm.shtml#C2000-204-49"
name=qC2000-204-49>C2000-204-49 C</A>]. The chamber gets larger to the right, where there are two
tight rifts leading off [<A href="qm.shtml#C2000-204-46" name=qC2000-204-46>C2000-204-46 C</A>], [<A href="qm.shtml#C2000-204-47" name=qC2000-204-47>C2000-204-47 C</A>] and an aven [<A
href="qm.shtml#C2000-204-48" name=qC2000-204-48>C2000-204-48 X</A>]. Water was flowing down one of these, possibly to the waterfall entering the chamber in <b>No Pain No Gain</b>. At this time in 2000 it had not rained on the surface for 8 days. Back where <B>Bonsai Crawl</B> enters, the passage goes straight on with a number of minor passages to the sides. These are a crawl to the left [<A href="qm.shtml#C2000-204-15" name=qC2000-204-15>C2000-204-15 C</A>]; then some distance further on, another crawl on the left [<A href="qm.shtml#C2000-204-16" name=qC2000-204-16>C2000-204-16 B</A>] leading from a trench in the passage; a small passage on the right [<A href="qm.shtml#C2000-204-17" name=qC2000-204-17>C2000-204-17 C</A>] that links to [<A
href="qm.shtml#C2000-204-21" name=qC2000-204-21>C2000-204-21 C</A>]; and a crawl high up to the left [<A href="qm.shtml#C2000-204-18" name=qC2000-204-18>C2000-204-18 C</A>]. A short distance further a walking-size passage goes to the left [<A href="qm.shtml#C2000-204-19" name=qC2000-204-19>C2000-204-19 C</A>]. The main passage then forks: to the left is [<A href="qm.shtml#C2000-204-20" name=qC2000-204-20>C2000-204-20 C</A>] whilst to the right the passage continues past a high up crawl [<A href="qm.shtml#C2000-204-21" name=qC2000-204-21>C2000-204-21 C</A>], and then possibly [<A href="qm.shtml#C2000-204-22" name=qC2000-204-22>C2000-204-22 C</A>]. The main passage then pops out into<a href="treeumphant.shtml#treeumphantpassage"><B>Treeumphant Passage</B></a>.
Martin 15c...
[<A href="qm.shtml#C2000-204-53" name=qC2000-204-53>C2000-204-53 C</A>][<A href="qm.shtml#C2000-204-54" name=qC2000-204-54>C2000-204-54 C</A>]
<P><B>Bonsai Crawl</B> joins at a point where <b>The Colonnade</b>, a wide walking passage with a boulder floor, makes a sharp turn. To the right the passage comes to a chamber-like crossroads. To the left is an initially walking-sized tube <B>Sucker</B> and to the right a low draughting crawl <B>Flopsy the Bunny Rabbits Lair</B>. <b>The Colonnade</b> continues and a stream joins from the left. Further along on the left is a pile of stones which must originate from a passage [<A href="qm.shtml#C2000-204-43" name=qC2000-204-43>C2000-204-43 Dig</A>]. The passage then becomes small with a possible aven [<A href="qm.shtml#C2000-204-44" name=qC2000-204-44>C2000-204-44 X</A>], a tight rift [<A href="qm.shtml#C2000-204-45" name=qC2000-204-45>C2000-204-45 B</A>], and a crawl down and to the right. The crawl emerges into a chamber, with a possible way on over rocks directly ahead [<A href="qm.shtml#C2000-204-49"
name=qC2000-204-49>C2000-204-49 C</A>]. The chamber gets larger to the right, where there are two tight rifts leading off [<A href="qm.shtml#C2000-204-46" name=qC2000-204-46>C2000-204-46 C</A>], [<A href="qm.shtml#C2000-204-47" name=qC2000-204-47>C2000-204-47 C</A>] and an aven [<A
href="qm.shtml#C2000-204-48" name=qC2000-204-48>C2000-204-48 X</A>]. Water was flowing down one of these, possibly to the waterfall entering the chamber in <b>No Pain No Gain</b>. At this time in 2000 it had not rained on the surface for 8 days. Back where <B>Bonsai Crawl</B> enters, the passage goes straight on with a number of minor passages to the sides. These are a crawl to the left which slopes slightly upwards to a pit with a small body sized tube going of at the bottom[<A href="qm.shtml#C2000-204-54" name=qC2000-204-54>C2000-204-54 C</A>], continuing over the pit a flat out crawl continues upwards[<A href="qm.shtml#C2000-204-53" name=qC2000-204-53>C2000-204-53 C</A>]; then some distance further on, another crawl on the left [<A href="qm.shtml#C2000-204-16" name=qC2000-204-16>C2000-204-16 B</A>] leading from a trench in the passage; a small passage on the right [<A href="qm.shtml#C2000-204-17" name=qC2000-204-17>C2000-204-17 C</A>] that links to [<A href="qm.shtml#C2000-204-21" name=qC2000-204-21>C2000-204-21 C</A>]; and a crawl high up to the left [<A href="qm.shtml#C2000-204-18" name=qC2000-204-18>C2000-204-18 C</A>]. A short distance further a walking-size passage goes to the left [<A href="qm.shtml#C2000-204-19" name=qC2000-204-19>C2000-204-19 C</A>]. The main passage then forks: to the left is [<A href="qm.shtml#C2000-204-20" name=qC2000-204-20>C2000-204-20 C</A>] whilst to the right the passage continues past a high up crawl [<A href="qm.shtml#C2000-204-21" name=qC2000-204-21>C2000-204-21 C</A>], and then possibly [<A href="qm.shtml#C2000-204-22" name=qC2000-204-22>C2000-204-22 C</A>]. The main passage then pops out into<a href="treeumphant.shtml#treeumphantpassage"><B>Treeumphant Passage</B></a>.
<H3><A name=treeumphantpassage>Treeumphant Passage</A></H3>
<P><B>The Colonnade</B> meets <B>Treeumphant Passage</B> at a narrow angle. In one direction Treeumphant Passage ends just next to its entrance at a boulder slope. Ascending this leads to a fork; the left branch is blind and the right branch ends shortly afterwards in a choked chamber. In the other direction, Treeumphant Passage continues over large boulders going slightly up hill. There is a walking passage off to the left [<A href="qm.shtml#C2000-204-24" name=qC2000-204-24>C2000-204-24 A</A>], as well as a high up crawl to the right [<A href="qm.shtml#C2000-204-25" name=qC2000-204-25>C2000-204-25 C</A>] and then a tight high passage to the left [<A href="qm.shtml#C2000-204-26" name=qC2000-204-26>C2000-204-26 C</A>]. The passage then increases in height approaching a sharp turn to the right. Here a walking size passage [<A href="qm.shtml#C2000-204-28" name=qC2000-204-28>C2000-204-28 A</A>] continues straight on, and there may be an aven in the ceiling [<A href="qm.shtml#C2000-204-27" name=qC2000-204-27>C2000-204-27 X</A>]. The main passage passes possibly diggable holes at floor level [<A href="qm.shtml#C2000-204-29" name=qC2000-204-29>C2000-204-29 Dig</A>], and continues into <B>Great Oak Chamber</B>.
<P><B>The Colonnade</B> meets <B>Treeumphant Passage</B> at a narrow angle. In one direction Treeumphant Passage ends just next to its entrance at a boulder slope. Ascending this leads to a fork; the left branch is blind and the right branch ends shortly afterwards in a choked chamber. In the other direction, Treeumphant Passage continues over large boulders going slightly up hill. There is a walking passage off to the left which goes to <B>Crowning Glory</B>, as well as a high up crawl to the right [<A href="qm.shtml#C2000-204-25" name=qC2000-204-25>C2000-204-25 C</A>] and then a tight high passage to the left [<A href="qm.shtml#C2000-204-26" name=qC2000-204-26>C2000-204-26 C</A>]. The passage then increases in height approaching a sharp turn to the right. Here a walking size passage [<A href="qm.shtml#C2000-204-28" name=qC2000-204-28>C2000-204-28 A</A>] continues straight on, and there may be an aven in the ceiling [<A href="qm.shtml#C2000-204-27" name=qC2000-204-27>C2000-204-27 X</A>]. The main passage passes possibly diggable holes at floor level [<A href="qm.shtml#C2000-204-29" name=qC2000-204-29>C2000-204-29 Dig</A>], and continues into <B>Great Oak Chamber</B>.
<H3><A name=greatoakchamber>Great Oak Chamber</A></H3>
@ -52,13 +42,25 @@ name=qC2000-204-40>C2000-204-40 A</A>]. It would be advisable to protect this t
<H3><A name=crowningglory>Crowning Glory</A></H3>
Martin...
[<A href="qm.shtml#C2001-204-8" name=qC2001-204-8>C2000-204-8 C</A>] [<A href="qm.shtml#C2001-204-9" name=qC2001-204-9>C2000-204-9 A</A>] [<A href="qm.shtml#C2001-204-10" name=qC2001-204-10>C2000-204-10 A</A>] [<A href="qm.shtml#C2001-204-11" name=qC2001-204-11>C2000-204-11 X</A>] [<A href="qm.shtml#C2001-204-12" name=qC2001-204-12>C2000-204-12 C</A>] [<A href="qm.shtml#C2001-204-13" name=qC2001-204-13>C2000-204-13 C</A>] [<A href="qm.shtml#C2001-204-14" name=qC2001-204-14>C2000-204-14 B</A>] [<A href="qm.shtml#C2001-204-15" name=qC2001-204-15>C2000-204-15 C</A>] [<A href="qm.shtml#C2001-204-16" name=qC2001-204-16>C2000-204-16 A</A>] [<A href="qm.shtml#C2001-204-18" name=qC2001-204-18>C2000-204-18 X</A>] [<A href="qm.shtml#C2001-204-19" name=qC2001-204-19>C2000-204-19 X</A>] [<A href="qm.shtml#C2001-204-20" name=qC2001-204-20>C2000-204-20 X</A>] [<A href="qm.shtml#C2001-204-21" name=qC2001-204-21>C2000-204-21 X</A>] [<A href="qm.shtml#C2001-204-22" name=qC2001-204-22>C2000-204-22 X</A>] [<A href="qm.shtml#C2001-204-23" name=qC2001-204-23>C2000-204-23 X</A>] [<A href="qm.shtml#C2000-204-55" name=qC2000-204-55>C2000-204-55 X</A>] [<A href="qm.shtml#C2000-204-56" name=qC2000-204-56>C2000-204-56 C</A>] [<A href="qm.shtml#C2000-204-57" name=qC2000-204-57>C2000-204-57 C</A>] [<A href="qm.shtml#C2000-204-58" name=qC2000-204-58>C2000-204-58 C</A>] [<A href="qm.shtml#C2000-204-59" name=qC2000-204-59>C2000-204-59 B</A>]
<P>A phreatic passage with a stream flowing down it, which heads upwards from a passage of<B>Treeumphant Passage</B>. Near the begining a high up crawl heads of to the left[<A href="qm.shtml#C2001-204-8" name=qC2001-204-8>C2000-204-8 C</A>]. Another 20m leads to a bolder infall which can be climbed over, or the stream can be followed around to the right. A 2m scramble climb is reaced, and <B>Bolder Coaster</B>, on the left, can be acessed by traversing from the pitch head. Further up the passage bolder infall from the left leads to <B>Treeumphant Passage</B>[<A href="qm.shtml#C2001-204-9" name=qC2001-204-9>C2000-204-9 A</A>]. The summit of a bolder is soon reached, as the passage becomes smaller. Going down the bolders goes into a chamber, with an aven[<A href="qm.shtml#C2001-204-11" name=qC2001-204-11>C2000-204-11 X</A>], and a 4m climb up at the end, followed by a pitch, which has been started down[<A href="qm.shtml#C2001-204-10" name=qC2001-204-10>C2000-204-10 A</A>].
<H3><A name="Germknodel">Germkn&ouml;dels Revenge</A></H3>
<P>Germkn&ouml;dels Revenge is the short connection between 204e and the Treeumphant end of Boulder Coaster. 204e is a low square hole in the face of a cliff. From here a low passage leads down and to the right. A short climb down and up again brings one to the top of the pitch. The (awkward) passage from 204f is a small tube sloping uphill at ~45&deg; on the right, and a possible QM from across the top of the shaft.</P>
<P>A backup and Y-hang are followed by a rebelay or short deviation next to a window into a parallel shaft (There may be undocumented QMs in this shaft). The pitch narrows below the deviation, to a rebelay where it bells out to several metres diameter. The remaining drop is in a fine open shaft, passing a ledge a few metres off the floor, into <B>Crowning Glory Chamber</B></p>
<P>204f is a hole in a pile of boulders a few metres up the surface gully from 204e. A small tube descends towards 204e via a couple of bouldery squeezes. The tube becomes steeper with a black space beyond. A light shone down this tube reveals that it connects to the top of the pitch reached from 204e.
<H3><A name="bouldercoaster">Boulder Coaster</A></H3>
Boulder coaster
A walking sized passage goes from <B>Crowning Glory passage</B> to <B>Crowning Glory Chamber</B> where <B>204 e</b> and <B> 204 f</B> drop in from <B>Germkn&ouml;dels Revenge</B>, daylight being just visible. A rift intersects the chamber, at the north end[<A href="qm.shtml#C2001-204-12" name=qC2001-204-12>C2000-204-12 C</A>],[<A href="qm.shtml#C2001-204-13" name=qC2001-204-13>C2000-204-13 C</A>]. The obvious way out of the chamber continues for 15m before choking, passing under avens [<A href="qm.shtml#C2001-204-18" name=qC2001-204-18>C2000-204-18 X</A>] and [<A href="qm.shtml#C2001-204-19" name=qC2001-204-19>C2000-204-19 X</A>] at a cross junction. To the left is too tight, and to the right, along with the next passage to the right join up at a chamber with an aven[<A href="qm.shtml#C2001-204-20" name=qC2001-204-20>C2000-204-20 X</A>]. The passage continues from the botom of the chamber and passes a pocket on the right with an aven[<A href="qm.shtml#C2001-204-21" name=qC2001-204-21>C2000-204-21 X</A>]. The passage continues to a a staggered cross roads, to the right there is a sandy crawl[<A href="qm.shtml#C2001-204-14" name=qC2001-204-14>C2000-204-14 B</A>]. The other two ways on later rejoin, the left route has a phreatic tube going into the roof[<A href="qm.shtml#C2001-204-22" name=qC2001-204-22>C2000-204-22 X</A>]. Continuing downslope, the passage splits in two, to the left is[<A href="qm.shtml#C2001-204-15" name=qC2001-204-15>C2000-204-15 C</A>]. The right way leads to a chamber with a pitch[<A href="qm.shtml#C2001-204-16" name=qC2001-204-16>C2000-204-16 A</A>] and an aven[<A href="qm.shtml#C2001-204-23" name=qC2001-204-23>C2000-204-23 X</A>]. The passage continues opposite the entrance, in walking sized downhill passage, passing a crawl to the left [<A href="qm.shtml#C2000-204-17" name=qC2000-204-17>C2000-204-17 C</A>], then a too tight passage to the right. Further down, the passage turns a sharp left, then turns around to the left, after which a small passage goes of to the left[<A href="qm.shtml#C2000-204-56" name=qC2000-204-56>C2000-204-56 C</A>]. Further on a passage is reached, with a climable aven[<A href="qm.shtml#C2000-204-55" name=qC2000-204-55>C2000-204-55 X</A>]. The passage to the right soon turns left, going downhill to a junction. Straight on is a small passage[<A href="qm.shtml#C2000-204-57" name=qC2000-204-57>C2000-204-57 C</A>]. Turning left leads to a junction with the downhill passage of the previous chamber. Continuing downwards, a small passage leads to the left[<A href="qm.shtml#C2000-204-58" name=qC2000-204-58>C2000-204-58 C</A>]. Further down <B>Helterskelter Pitch is reached. At the pitch head passages go to the left and right but are too tight. The pitch is 8m deap and can be climbed down, and spirals around on itself, ending in bolders, and a visible way on through the bolders[<A href="qm.shtml#C2000-204-59" name=qC2000-204-59>C2000-204-59 B</A>].
<H3><A name=sucker>Sucker</A></H3>
Martin...
[<A href="qm.shtml#C2001-204-24" name=qC2001-204-24>C2000-204-24 C</A>] [<A href="qm.shtml#C2001-204-25" name=qC2001-204-25>C2000-204-25 C</A>] [<A href="qm.shtml#C2001-204-26" name=qC2001-204-26>C2000-204-26 C</A>] [<A href="qm.shtml#C2001-204-27" name=qC2001-204-27>C2000-204-27 X</A>] [<A href="qm.shtml#C2001-204-28" name=qC2001-204-28>C2000-204-28 X</A>] [<A href="qm.shtml#C2001-204-29" name=qC2001-204-29>C2000-204-29 C</A>] [<A href="qm.shtml#C2001-204-30" name=qC2001-204-30>C2000-204-30 C</A>] [<A href="qm.shtml#C2001-204-31" name=qC2001-204-31>C2000-204-31 C</A>] [<A href="qm.shtml#C2001-204-32" name=qC2001-204-32>C2000-204-32 C</A>] [<A href="qm.shtml#C2001-204-33" name=qC2001-204-33>C2000-204-33 B</A>]
An initialy walking passage, which degenerates to crawling passage, which leads from <B>The Colonade</B>. After 15m, a 1m diameter tube continues straight on[<A href="qm.shtml#C2001-204-33" name=qC2001-204-33>C2000-204-33 B</A>], whilst the explored route turns right. After another 30m a small passage bears to the right[<A href="qm.shtml#C2001-204-24" name=qC2001-204-24>C2000-204-24 C</A>]. A further 15m leads to a small chamber with large dubious bolders on a sloping floor. Straight on is [<A href="qm.shtml#C2001-204-25" name=qC2001-204-25>C2000-204-25 C</A>], and there is a pitch in the floor[<A href="qm.shtml#C2001-204-101" name=qC2001-204-101>C2000-204-101 B</A>], which can be stepped over. This leads to a key hole passage with a rift disappearing on the right[<A href="qm.shtml#C2001-204-32" name=qC2001-204-32>C2000-204-32 C</A>], which may be descendable. The key hole passage then turns right, straight on at this point a small stream enters, where there is an aven above[<A href="qm.shtml#C2001-204-27" name=qC2001-204-27>C2000-204-27 X</A>], and a flat out crawl entering from the right[<A href="qm.shtml#C2001-204-26" name=qC2001-204-26>C2000-204-26 C</A>] , this ends in a mud floored chamber with an aven[<A href="qm.shtml#C2001-204-28" name=qC2001-204-28>C2000-204-28 X</A>]. Continuing along the key hole passage, a passage intersects, and the keyhole passage becomes blocked. To the right, another passage intersects which quickly becomes too tight in both directions, the passage continues straight on to a small partially mud filled passage[<A href="qm.shtml#C2001-204-29" name=qC2001-204-29>C2000-204-29 C</A>]. To the left a body sized passage continues to a T juction with continuations[<A href="qm.shtml#C2001-204-30" name=qC2001-204-30>C2000-204-30 C</A>], [<A href="qm.shtml#C2001-204-31" name=qC2001-204-31>C2000-204-31 C</A>].
<H3><A name=chocolatesaltyballs>Chocolate Salty Balls</A></H3>