diff --git a/br-alm/i/tc1977.jpg b/br-alm/i/tc1977.jpg index 7d04aaf09..3c8a26b2e 100644 Binary files a/br-alm/i/tc1977.jpg and b/br-alm/i/tc1977.jpg differ diff --git a/br-alm/i/tc77a.jpg b/br-alm/i/tc77a.jpg index 5efa6bab0..d074d5039 100644 Binary files a/br-alm/i/tc77a.jpg and b/br-alm/i/tc77a.jpg differ diff --git a/handbook/update.htm b/handbook/update.htm index 9ffca3111..67f5d0832 100644 --- a/handbook/update.htm +++ b/handbook/update.htm @@ -52,7 +52,7 @@ omissions.
The problem with having more than one or two people do the work is that it generates increasing amounts of email to ensure that people don't update old versions of pages, and throw away someone else's recent work. The solution to -all this is to put the entire site into a system called "Concurrent Version +all this is to put the entire site into a system called "Concurrent Versions System" under which lots of people can make changes, all of which are safely merged together without losing any changes. Just occasionally, the system will detect that two people have changed the same bit of text in conflicting @@ -77,7 +77,7 @@ site, or whatever).
You need a system which has a CVS client and supports SSL, so that you can +
You need a system which has a CVS client and supports SSH, so that you can
log in without sending a password in clear text over the internet. You need
an editor with which you are happy to edit web pages. Ideally this will
NOT be one of the commercial WYSIWYG web editors which add whole loads of
@@ -89,7 +89,7 @@ text editors with extensions that make editing html easier. The easiest
way to get all this is to have a Linux machine, since most distributions
have all the tools you need ready built in. The rest of this page assumes
that you are doing all this on a recent Linux system. There are a few
-useful links for those using Mac, RISC OS or even Windows machines along
+useful links for those using Mac, RISC OS or Windows machines along
with the links to more detailed documentation at the end of
this page. The cvs machine itself is a Linux box, and some of the
commands you need to use involve typing at the command line on that machine,
@@ -100,15 +100,16 @@ so some familiarity with Unix/Linux will make you feel more at home.
these via email, the first thing you will need to do is change the password,
using ssh:
-ssh
this is three parts "ssh" says to open an SSL connection
-" (where username is the username given to you).
+This command is in three parts: "ssh" says to open an encrypted connection
+"username@cvs.survex.com" says which user on what machine to connect to,
"passwd" is the command you are going to execute on that machine, as that user,
in this case a command to change your password.
this will ask for the existing password to open the connection to the cvs
-machine (this allows the "ssh (note the nasty American spelling here - easy to mistype if you're English)-:
Those commands will ask for your password again, but that should be the last
@@ -165,11 +166,11 @@ commands on your own machine, so get out of that command line with To use the CVS commands on your local machine (for checking out pages
to edit and commiting them back) you need to tell cvs where the archive
-is. You can include a "-d to some script that will be executed before you want to use cvs. Easiest
would usually be ~/.bashrc (assuming your default shell is bash). Also
diff --git a/images/2012nd.jpg b/images/2012nd.jpg
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diff --git a/newcaves/i/9605.jpg b/newcaves/i/9605.jpg
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diff --git a/noinfo/1626/5.htm b/noinfo/1626/5.htm
index 521bdff45..e5a8fe187 100644
--- a/noinfo/1626/5.htm
+++ b/noinfo/1626/5.htm
@@ -12,20 +12,35 @@
Altitude: 865m A resurgence cave of major importance, visited by CUCC in 1976. Krenmayr
-gives it 278m long, seasonally active, very roomy water cave. The associated
-perennial resurgence is Naglbrünndl, putting out 50-100 l/s.
+Location: Above Rettenbachtal (north side); about 20-25 minutes
+on foot from Blaa-Alm.
- Entrance is at the head of a large stream bed (carries major flow in
-flood), and is reminiscent of Sleets Gill. The tube descends at 60° to
-a short walk round a pool to a short greasy climb. One soon emerges in the
-huge main passage, floored at the lower end by vast amounts of very
-unpleasant mud. The sump is reached by a right turn over some fine
-stratified sand, but CUCC's interest lay in some holes in the roof at the top
-end, with the hope of a high-level continuation.
+ A resurgence cave of major importance, visited by CUCC in 1976 and 2002.
+Krenmayr gives it 278m long, seasonally active, very roomy water cave. The
+associated perennial resurgence is Naglbrünndl, putting out 50-100 l/s.
+
+ Continue past the Blaa-Alm
+hostelry on the track to a crossroads of paths. Take the path to the right and
+then bear downhill and to the left at a fork by a small wooden hut.
+Follow the track until you end up walking parallel to the river; keep a
+lookout on the right for a small bridge across the river. Cross the bridge
+and take a small path to the left, which arrives at a further (smaller!)
+bridge over a stream. Just before the bridge, ascend up the hillside to
+the right through the undergrowth, keeping the large rocky gully to your
+right and the stream to your left. After a few minutes you will arrive
+at the resurgence (under tree-roots) to the left. At this point, cross
+into the gully on the right and climb up to the very top to reach the
+cave.
+
+ Entrance is at the head of a large, steeply-inclined stream bed (carries
+major flow in flood), and is reminiscent of Sleets Gill. A short climb
+(protection advisable; two hangers in situ; rope of unknown vintage present in
+2002) leads to a tube. This descends at 45° to a short walk round a pool
+to a short greasy climb. One soon emerges in the huge main passage, floored at
+the lower end by vast amounts of very unpleasant mud. The sump is reached by a
+right turn over some fine stratified sand, but CUCC's interest lay in some
+holes in the roof at the top end, with the hope of a high-level continuation.
The mud eventually runs out to be replaced by more and more inclined
slabs, which were very easy on the way up. The gradient steadily increases
diff --git a/others/muenchen/en/841642.htm b/others/muenchen/en/841642.htm
index 9ebaa610f..d260e61c4 100644
--- a/others/muenchen/en/841642.htm
+++ b/others/muenchen/en/841642.htm
@@ -362,8 +362,9 @@ des Dachsteins.
Wilfried's group measured the passage into the Schwarzmooskogelhöhle
in the subsequent time, the outside-surveying extended us known
-extreme-points of the system to that, the Lamperlhöhle found in August,
-that is only one receipt knowner long ago into the
+extreme-points of the system to that, the Lamperlhöhle found in
+August [this could well be entrance 40g],
+that is only one receipt known long ago into the
Schwarzmooskogelhöhle, used as has turned out later, the "shaft under
the larch", that still gives occasion to big hopes, tried to find the upper
entrance of the snow-cone of the Schneevulkanhalle and discovered the
@@ -378,13 +379,13 @@ wollten diesmal mitkommen, außerdem noch Oliver Pirner und Mario
Taucher, ein in München lebender Höhlenforscher aus dem Ausseer
Land. Diesmal war vom 21 bis zum 23 Oktober 1983.
- Gradually, the message of the discovery of the giant chamber seeped
-through in the Schwarzmooskogel on and on. It was as one has thrown a stone
-into a motionless lake, that now evoked ever bigger circles. Originally also
-Wilfried wanted to go too again, but it became nothing with him/it from it.
-Willi Hermann and Herbert Wimmer wanted to come along this time, furthermore
-still Oliver Pirner and Mario Tauchers, a caver from the Ausseer country
-living in Munich. Was from the 21 up to the 23 October 1983 this time.
+ Gradually, the news spread of the discovery of the giant chamber
+under the Schwarzmooskogel. It was as if one had thrown a stone
+into a still lake, now causing ever bigger ripples. Originally,
+Wilfried wanted to go again, but nothing came of it.
+Willi Hermann and Herbert Wimmer wanted to come along this time, together
+with Oliver Pirner and Mario Tauchers, a caver from the Ausseer country
+living in Munich. This time we went from 21-23 October 1983.
Am abend auf der Hütte waren wir anfangs die einzigen Gäste und
durften in der wohligen Küche sitzen. Später kamen noch zwei
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diff --git a/smkridge/204/204.shtml b/smkridge/204/204.shtml
index 1a3b0a764..6fa020648 100644
--- a/smkridge/204/204.shtml
+++ b/smkridge/204/204.shtml
@@ -61,6 +61,7 @@ href="../161/top.htm">161 entrances.
On-line surveys:
From the crossroads, the main route in 1999 was straight ahead, downhill in mostly stooping height passage with a short section of sandy crawling. After 15m is a short climb down to the top of a 4m deep pit with a too-tight passage at the bottom, with the phreatic passage continuing to the right. After a further 10m the passage is intersected by a large rift with a big rock partially blocking the passage. Climbing up to the right leads back into a tall rift in
the side passages. A climb up to the left leads to a passage containing attractive white mud which was not entered, however a visual connection to the Pendulum Pitch was established.
- Straight ahead leads to a further junction after 15m. Left opens out to the head of Pendulum Pitch, the main route to the bottom of Wolpertinger Way used in 1999. Right leads to a narrow stooping height passage which continues for 25m with several clear pools in the floor to a widening. Around the widening, most routes ahead and to the left are choked with boulders. There are two ways on: down over a few boulders leds to the previously concealed short pitch towards Pleasuredome, while on the right a body sized tube leads upwards for ~15m before twisting left into a low chamber 'Kidneybean'. Kidneybean, perhaps an enlarged bedding plane, has possible QMs in a hole in the floor [C2000-204-71 C] and in a narrow passage at the nothern corner of the chamber [C2000-204-70 B]. Round to the left it is bounded by an area of breakdown, possibly the far side of a boulder choke visible from the widening. Back at the entrance Kidneybean, the main way on continues through a low gap. This opens to stooping height and winds upwards. The passage continues over some old gower pools to a flat out section (not really a squeze, except for lardarses) not pushed, but running water could be heard [C2000-204-69 A].
+ Straight ahead leads to a further junction after 15m. Left opens out to the head of Pendulum Pitch, the main route to the bottom of Wolpertinger Way used in 1999. Right leads to a narrow stooping height passage which continues for 25m with several clear pools in the floor to a widening. Around the widening, most routes ahead and to the left are choked with boulders. There are two ways on: down over a few boulders leds to the previously concealed short pitch called 'king carbide, while on the right a body sized tube leads upwards for ~15m before twisting left into a low chamber 'Kidneybean'. Kidneybean, perhaps an enlarged bedding plane, has possible QMs in a hole in the floor [C2000-204-71 C] and in a narrow passage at the nothern corner of the chamber [C2000-204-70 B]. Round to the left it is bounded by an area of breakdown, possibly the far side of a boulder choke visible from the widening. Back at the entrance Kidneybean, the main way on continues through a low gap. This opens to stooping height and winds upwards. The passage continues over some old gower pools to a flat out section (not really a squeze, except for lardarses) not pushed, but running water could be heard [C2000-204-69 A].
diff --git a/smkridge/204/midlevel.shtml b/smkridge/204/midlevel.shtml
index a16cc8805..ed1eb0543 100644
--- a/smkridge/204/midlevel.shtml
+++ b/smkridge/204/midlevel.shtml
@@ -20,29 +20,33 @@
- Thread Pitch and Stitch This from The Near End land at the top of a large 6-8m diameter phreatic passage, Wolpertinger Way. This heads downhill past some ice formations on the left hand side, for 35m to a junction. Straight ahead is a steep gully leading to a 6.5m diameter circular shaft with aven above - You're So Veined. There is a traverse round the right hand side of the gully on an increasingly narrow ledge.
+ Thread Pitch and Stitch This from The Near End land at the top of a large 6-8m diameter phreatic passage, Wolpertinger Way. This heads downhill past some ice formations on the left hand side, for 35m to a junction. To the left Recycled Rabbit leads off, which was for a long time not noted. Straight ahead is a steep gully leading to a 6.5m diameter circular shaft with aven above - You're So Veined. There is a traverse round the right hand side of the gully on an increasingly narrow ledge.
- You're So Veined is rigged at its southern end, and this is reached via a sandy crawl off to the right from the top of the steep gully, which passes over a hole in the floor through dangerous boulders [C1999-204-09 C] to reach a junction. Right is a passage, which quickly chokes, straight ahead leads into 110 A Day, whilst left is the main route.
-
- More sandy crawling leads to a crossroads, where left leads to the ledge overlooking the pitch, and right is a short crawl leading to the main passage part of the way down Pendulum Pitch, the easiest route to the White Elephant Series. Straight ahead leads to a further junction. Right is a short passage to a traverse round a blind pit, an alternative route to Pendulum Pitch. Left is the head of You're So Veined, the start of the Ariston Series. You're So Veined is rigged at its southern end, and this is reached via a sandy crawl off to the right from the top of the steep gully, which passes over a hole in the floor through dangerous boulders [C1999-204-09 C] to reach a junction. Right is a passage, which quickly chokes, straight ahead leads into 110 A Day, whilst left is the main route.
-Martin..bottom of wolpertinger way
-[C2001-204-65 C] [C2001-204-66 C]
+ More sandy crawling leads to a crossroads, where left leads to the ledge overlooking the pitch, and right is a short crawl leading to the main passage part of the way down Pendulum Pitch, the easiest route to the White Elephant Series. Straight ahead leads to a further junction. Left is the head of You're So Veined, the start of the Ariston Series, and a traverse leading around towards Bunnys Bowel. Right is a short passage to a blind pit. Traversing around the blind pitch to the right, is an alternative to Pendulum Pitch. Traversing around to the left leads a rift that leads initially upwards, where a passage leads of to the right, continuing along down the rift leads to an undescended pitch [C2001-204-67 B], a passage on the opposite side of the pitch can be accesed from the top of your so veined. The passage leading of to the right of this rift, goes to a small chamber. To the left leads to the undescended pitch[C2001-204-67 B], straight on leads to a junction, with both ways on being too tight. To right from the small chamber leads to the passage between Pendulum Pitch and Millenium Dome. At the south western end of the area of breakdown at the bottom of Pendulum Pitch, a winding passage leads off, passing the 3m climb up towards Millennium Dome on the right. 15m further on there is a hole in the floot. Traversing over the hole leads to a choke on the left and a becomes too tight. Climbing down through the hole in the floor for 4 metres lands at the entrance to a low crawl. While not actually tight, the crawl continues awkwardly for 20m to a small chamber with QM [C2001-204-71 C]. The crawl continues slightly larger for another 25m, past [C2001-204-70 B], a hole in the floor. The crawl opens out in the wall of a 7-11 Chamber. This is part of a large shaft, with high aven (>40m?) [C2001-204-72 X] and deep main pitch (>40m?) [C2001-204-68 A]. The chamber floor is reached by a y-hang followed by a single bolt rebelay and rope protector. Treversing across the blocks on the floor leads to a short climb up (rope advised) over a ridge ([C2001-204-69 A]) into parallel shaft (7m deep). The base of this is choked with boulders; an uninviting wriggle between these leads back towards the main pitch. Back at the entrance to 7-11 Chamber, an exposed traverse around the north-western corner of the shaft leads to a small muddy window. This is a small chamber with small muddy passage sloping downwards. Following this for a short distance arrives at a loose funnel; rocks thrown into this rumble down into the main pitch. 110 A Day is a long, dusty passage which varies between stooping and crawling for 110m. Immediately after the start is a sharp right hand bend with a crawl straight ahead to 110 Bidet. About halfway along is a crossroads, where low passages lead off to the left to 110 Bidet and to the right [C1999-204-13 C]. At the terminus reached in 1999, the passage splits into two. Each branch immediately becomes tight, but could be pushed further with a little determination and effort [110 A Day is a long, dusty passage which varies between stooping and crawling for 110m. Immediately after the start is a sharp right hand bend with a crawl straight ahead to 110 Bidet. About halfway along is a crossroads, where low passages lead off to the left to 110 Bidet and to the right [C1999-204-13 C]. At the terminus reached in 1999, the passage splits into two. Each branch immediately becomes tight, but could be pushed further with a little determination and effort [C1999-204-14 C and C1999-204-15 C]. In the left hand branch, just before the passage becomes tighter, is an undescended pitch [C1999-204-16 A] of perhaps 20m.
Marble Run runs along a fault line that created a small passable phreatic
+ Marble Run runs along a fault line that created a small passable phreatic
tube, which has subsequently been intersected by a tight rifty stream way. 20m along the rift bears to the right and is too tight to pass, whilst the phreatic passage continues on to a small chamber. Here the passage doubles back over itself to continue above the original passage. The passage does this once more to end in an earth blockage.
Pendulum Pitch is in a large rift. The first section is a loose boulder slope (care required) to a rebelay, then a descent of 23m via a deviation off the far wall below a large wedged boulder. There may be a passage on the far side of the rift accessible with difficulty from this boulder [C1999-204-17 C]. From the base of the pitch, two rift passages lead off which very quickly become too tight.
+ Pendulum Pitch is in a large rift. The first section is a loose boulder slope (care required) to a rebelay, then a descent of 23m via a deviation off the far wall below a large wedged boulder. There may be a passage on the far side of the rift accessible with difficulty from this boulder [C1999-204-17 C]. From the base of the pitch, two rift passages lead off which very quickly become too tight.
- The main route on is reached by swinging off after 16m into a 6m wide passage. Two passages in the left hand wall are quickly encountered. The first quickly becomes too tight, the second is a short crawl leading into the network of sandy crawls at the bottom of Wolpertinger Way, and is the best route from here to the Ariston Series. Continuing down the main passage, passing either side of a huge boulder, reaches a blind pit in the floor, with two ways on.
+ The main route on is reached by swinging off after 16m into a 6m wide passage. Two passages in the left hand wall are quickly encountered. The first quickly becomes too tight, the second is a short crawl leading into the network of sandy crawls at the bottom of Wolpertinger Way, and is the best route from here to the Ariston Series. Continuing down the main passage, passing either side of a huge boulder, reaches a blind pit in the floor, with two ways on.
- A loose and slightly precarious traverse round the blind pit leads to a short passage on the left, emerging at the head of You're So Veined at the start of the Ariston Series. A rift visible at the opposite side of the pit has an audible connection to You're so Veined.
+ A loose and slightly precarious traverse round the blind pit leads to a short passage on the left, emerging at the head of You're So Veined at the start of the Ariston Series. A rift visible at the opposite side of the pit has an audible connection to You're so Veined.
- To the right at the blind pit is a draughting phreatic tube which heads downhill at a comfortable walking size past a tight passage on the left [C1999-204-18 C]. After 20m, a 3m climb up into a roof tube on the right hand side is the way into the White Elephant Series. The phreatic passage continues for a further 15m past a too tight inlet on the right and a traverse over a blind pit to a 3m deep hole in the floor, which is blind. Traversing over the hole and up a loose climb with a too tight rift in the right hand wall leads into an uphill passage, which is choked with mud after 5m. A sandy crawl on the right just before the choke leads via a left hand bend with a too tight rift on the right (probably connecting to that at the loose climb) ending at a 2m climb down. There is a possible way on at the bottom of this, but it is very small and tall people at least would have to enter feet first [C1999-204-19 C]. There is a noticeable draught here blowing downhill (into the cave).
+ To the right at the blind pit is a draughting phreatic tube which heads downhill at a comfortable walking size past a tight passage on the left, which leads towards Wolpertinger Way. 5m further on a tube at roof level heads towards Bunnys Bowels. After 20m, a 3m climb up into a roof tube on the right hand side is the way into the White Elephant Series. The phreatic passage continues for a further 15m past a too tight inlet on the right and a traverse over a blind pit to a 3m deep hole in the floor, which is blind. Traversing over the hole and up a loose climb with a too tight rift in the right hand wall leads into an uphill passage, which is choked with mud after 5m. A sandy crawl on the right just before the choke leads via a left hand bend with a too tight rift on the right (probably connecting to that at the loose climb) ending at a 2m climb down. There is a possible way on at the bottom of this, but it is very small and tall people at least would have to enter feet first [C1999-204-19 C]. There is a noticeable draught here blowing downhill (into the cave).
No Pain No Gain is a low tube, which emerges to a mud-floored chamber. (Please try not to disturb the remaining flow patterns in the mud). A crawly mud floored passage leaves the chamber to the right. To the right near the end of the crawl is a bedding plane that continues uphill [C2000-204-01 B], whilst to the left is a small stone floored pit. There is a 2m climb up from the top of the pit. This has a stalactite formation at the top on the right, and threads on the left where a sling may be attached to assist. The crawl then continues to a junction with two connecting passages to the left [C2000-204-02 B] and two connecting passages to the right [C2000-204-03 C]. The passage then continues to a T junction where it enlarges slightly. To the right is [C2000-204-04 C]. To the left there is a chamber that is intersected by a tight rift with flowing water. Downstream is [C2000-204-05 C]. Upstream a key hole passage slopes upwards, to a T-junction with a chamber to the right, and an short, almost flat-out crawl to the left.
+ No Pain No Gain is a low tube, which emerges to a mud-floored chamber. (Please try not to disturb the remaining flow patterns in the mud). A crawly mud floored passage leaves the chamber to the right. To the right near the end of the crawl is a bedding plane that continues uphill leading back to 110 Bidet, whilst to the left is aad small stone floored pit. There is a 2m climb up from the top of the pit. This has a stalactite formation at the top on the right, and threads on the left where a sling may be attached to assist. The crawl then continues to a junction with two connecting passages to the left leading to 'King Carbide and two connecting passages to the right, which re-emerges on the right at a T junction slightly down the passage. To the left of this T junction, the passage enlarges slightly, and there soon is a chamber that is intersected by a tight rift with flowing water. Downstream is [C2000-204-05 C]. Upstream a key hole passage slopes upwards, to a T-junction with a chamber to the right, and an short, almost flat-out crawl to the left. The chamber, which has an aven [C2000-204-55 X], can be dropped into. A rift at the other end of the chamber leads to a waterfall which feeds the stream that runs through the chamber. Climbing up before the rift gives access to a crawl [C2000-204-06 C]. The flat out crawl, to the left, emerges to a small angular chamber, at the top of which, to the right, is a hole [C2000-204-07 C]. To the left a low passage runs above a 4m drop [C2000-204-08 B]. This then turns right and continues to a fork in the passage. To the left is Insignificant Chamber, and to the right is a smaller chamber with a blind hole in the floor, windows to Insignificant Chamber, and a bedding plane continuing up at 10°, which again connects into Insignificant Chamber.
-The chamber, which has an aven [C2000-204-55 X], can be dropped into. A rift at the other end of the chamber leads to a waterfall which feeds the stream that runs through the chamber. Climbing up before the rift gives access to a crawl [C2000-204-06 C]. The flat out crawl emerges to a small angular chamber, at the top of which, to the right, is a hole [C2000-204-07 C]. To the left a low passage runs above a 4m drop [C2000-204-08 B]. This then turns right and continues to a fork in the passage. To the left is Insignificant Chamber, and to the right is a smaller chamber with a hole in the floor, windows to Insignificant Chamber, and a bedding plane continuing up at 10°, which again connects into Insignificant Chamber.
+ Insignificant Chamber can be entered at floor level from No Pain No Gain. It extends to a passage on the left as one enters, where there are a number a interconnecting holes on the right [C2000-204-58 C]. Upslope from the entrance is a bedding plane which splits left to Bonsai Crawl on the left and to [C2000-204-09 B] on the right. To the right upon entering Insignificant Chamber one can climb upto a point above the small chamber in No Pain No Gain. From here there is a phreatic tube[C2000-204-57 C] that can be probably be reached with the aid of a traverse line. The passage continues climbing ever upward [C2000-204-56 B]. The passage to the left from Insignificant Chamber gets smaller and meets a crossroads. To the left is a walking size passage with a small pit in the floor that continues to a large pitch [C2000-204-10 A], thought to drop into Pleasuredome. Straight on the passage turns to a steeply sloping pitch [C2000-204-11 B]. To the right is some small passage that connects to the Bonsai Crawl. Half way along this passage there is a hole [Insignificant Chamber, a moderate sized chamber, can be entered at floor level from No Pain No Gain. To the left it turns into a passage, there are a number a interconnecting holes on the right [C2000-204-58 C]. This passage gets smaller and reaches a juction, to the left is a walking size passage with a small pit in the floor that continues to a large pitch [C2000-204-10 A], thought to drop into Pleasuredome. Straight on leads to Drilling Delight, and to the right is a small passage that connects to the Bonsai Crawl. Half way along this small passage there is a small pitch [C2000-204-59 C].
-Further insignificant chamber...Martin
-[C2001-204-1 X] [C2001-204-2 X] [C2001-204-3 C] [C2001-204-4 B] [C2001-204-5 C] [C2001-204-6 C] [C2001-204-7 C]
+ Straight on, upslope from where No Pain No Gain enters Insignificant chamber, is a bedding plane which splits left to Bonsai Crawl and right to [C2000-204-09 B].
+
+ To the right upon entering Insignificant Chamber one can climb upto a point above the small chamber in No Pain No Gain. Continuing climbing up to the left leads to an aven[C2001-204-2 X] and 5m of horizontal passage, leading to a wet aven[C2001-204-1 X] and a 2m climb down, to where the passage doubles back underneath itself, becoming to tight. From above the small chamber, a small crawl goes of to the right, and a phreatic tube emerges on a wall slightly further along. Going along the small crawl, a small passage goes of to the left[C2001-204-3 C], before emerging in a small chamber. To the right is the phreatic tube seen part way up a wall in insignificant chamber. Straight on leads to a crawl at floor level[C2001-204-7 C]. To the left, the passage turns left, with a crawl going to the left at floor level[C2001-204-4 B], and a passage seen going of 3m up the wall[C2001-204-5 C]. Around this corner a pitch is met, with a passage 4m up the wall[C2001-204-6 C].
+Micturation pitch:
+ This pitch was descended into a small chamber at -5m with a small window looking out onto a large chamber. The pitch was then descended via a rebelay after a sloping wall to land in the north-east alcove of Pleasuredome.
Bonsai Crawl is a wide bedding plane. A tall and thin passage to the right goes to a chamber with a pitch [C2000-204-52 C] and a couple of small passages to the right [C2000-204-50 C] and [C2000-204-51 C]. A passage leads off to the left and gets lower, passing some pretties on the floor. It then continues [C2000-204-53 A]. Bonsai Crawl continues to a fork that has a stooping-size
-passage to the left [C2000-204-12 B]. To the right is a walking-size passage with a boulder floor. There is a hole in the right wall that has a couple of small passages leading off [C2000-204-13 C], [C2000-204-14 C]. The passage then debauches into The Colonnade.
+ Bonsai Crawl is a wide bedding plane. A tall and thin passage to the right goes to Flopsy the Bunny Rabbits Lair The main passage continues up hill to a fork that has a stooping-size passage to the left [C2000-204-12 B]. To the right is a walking-size passage with a boulder floor. There is a hole in the right wall that has a couple of small passages leading off [C2000-204-13 C], [C2000-204-14 C]. The passage then debauches into The Colonnade.
-Martin...Flopsy
-[C2000-204-60 X][C2000-204-61 B]
+ This description will follow in due course.
-
-Pleasure dome connection to whit elephant with pitch thing...Martintodo
-Brians phat shaft...Briantodo
-
-[C2000-204-65]
-[C2000-204-66]
-[C2000-204-72]
+The landing at the bottom of the pitch is on an unstable boulder ridge on the floor of a chamber measuring about 10m by 20m, on one side is what looks to be a 3m deep blind trench which has been observed to take a sizable stream in wet weather[C2000-204-66] and on the other the chamber floor slopes away gradually, leading to the head of Brians Phat shaft and on the right of the chamber as one descends the slope to a short climb up a large boulder into another slightly larger chamber measuring about 25m by 12m with a fairly level boulder strewn floor. In the far left hand corner after a small climb up was a small passage with a false floor.After 10m crawl, a window was found which looked out on to the head of a 30m pitch which was descended using a deviation in the opposite wall at 3m from the head of the pitch. The pitch was mainly circular at the top, becoming more rifty as it was descended.The base of the pitch landed on a boulder floored chamber with two ways on. The route to the north was a narrow climbing rift passage leading to a choke with no way on and no leads. The route to the south and east is a shorter and wider passage with a dogleg to the left. In the left hand wall about 3m up a short climb is a small body size tube through which water could be heard. [C2000-204-65 B] After derigging the pitch to the pitch-head the top of the pitch was descended after a short distance (4m) to a ledge which was then traversed round to the right to gain a saddle between the pitch previously descended and a large diameter pot. This was descended with difficulty due to the crap nature of the rock. The pitch enters part way down the first pitch after Millenium Dome. The pitch landed on a rubble floor next to a blind pit noted in the White Elephant description and may well be the parallel shaft [C1999-204-25 B].
+ The White Elephant Series is a series of rift pitches which has not been
pushed to a definite conclusion, but does not appear especially promising,
despite carrying a considerable breeze. From the head of the 3m climb up, a roof
tube leads off. After 8m of crawling, the passage opens out at the head of a 2m
climb down by a large boulder. A too-tight rift leads off on the left, but ahead
opens out into a large space, the Millennium Dome.
+
A 20m pitch rigged from a bolt on the left hand wall backed up to the big
boulder, with a rebelay and rope protector after 5m, lands on the boulder floor
of the Millennium dome, which is an L-shaped chamber at the base of a large
diff --git a/smkridge/204/qm.shtml b/smkridge/204/qm.shtml
index 16d19a696..60c635386 100644
--- a/smkridge/204/qm.shtml
+++ b/smkridge/204/qm.shtml
@@ -26,840 +26,871 @@
Swings and Roundabouts branches off
-Treeumphant Passage at what was QM12B, in
+Treeumphant Passage at what was QM2000-12B, in
Bonsai Crawl.
Initialy, a walking sized passage Playground leads past some mud
formations and a drippy mini-aven to a view overlooking a mid-sized chamber Magic
@@ -30,18 +30,28 @@ down through a hole on the right at the end of Playground. Once in the chamber, climbing down over boulders to the left leads to a
small exit between rocks. A short rubble-strewn chute follows arriving after a few
-metres at a large shaft. Neither roof nor floor are visible; rocks fall for some 2-3
-seconds. Back in the main chamber, a rubble slope to the north leads onwards. To the north
of the slope is
-an unpromising QM; to the east leads back to the point where Playground overlooks the
+an unpromising QM [C2000-204-95 C]; to the east leads back to the point where Playground overlooks the
chamber. To the west is the main passage continuation. A passage on the left is
-Pretty Bits, which also has windows into the main chamber. Continuing over rocks,
-a phreatic tube enters from Juicy Bits on the left; the main way on is up a short
+Dutch Beauty, which also has windows into the main chamber. Continuing over rocks,
+a phreatic tube enters from Juicy Bits on the left a head, and a crawl enters from Dutch Beauty behind; the main way on is up a short
slope over boulders to the start of the main Swings trunk passage: 10m wide and 8m
high. The trunk passage, a large phreatic with much breakdown and generally a boulder strewn
@@ -51,47 +61,60 @@ passages branch off to the left and right. The first two passages leading off are Juicy Bits on the left and the way
towards The Slide on the right. Further along, the small connection with The
-Slide enters from the right. A pitch on the left is surrounded by a lot of very
+Slide enters from the right. QMs [C2000-204-84 C]
+ and [C2000-204-84 C]
+ may be found on the right wall. A pitch on the left [C2000-204-92]
+is surrounded by a lot of very
loose boulders; rocks fall for a considerable distance, but no attempt was made
to desecend due to the loose debris. Across the top of the pitch are two slots
looking into Chicago Chicanes. Continuing along Swings passage, the entrance to
-Chicago Chicanes is on the left and a short unpromising QM on the right. A little further along, a phreatic tube slopes down to the left. This passes
through a small chamber and develops a stream in a deep, narrow slot in the
-floor before choking in earth. A series of small holes in the right hand wall interconnect, with a
-possible, uninviting, way on through tight, sharp vadose passage. At the end of Swings passage, a very loose rubble slope leads up to
Suspended Solution, and so on towards the 204d entrance. Mid-way up the
slope, a traverse (rope advised) round a nose of rock is possible. This leads
one to the base of a climb (not yet done) up to where water can be heard and a
-large passage continues. Alternatively, traversing futher to the right from the
+large passage continues [C2000-204-79 C]. Alternatively, traversing futher to the right from the
base of the climb leads to a steeply sloping, cleanwashed phreatic tube. This
-heads both up and down and may be the connection to Helter Skelter. A large passage to the right quickly narrows up a rubble slope to a
-drafting, but otherwise unprommising QM. Before the slope, a passage entering
-from the left leads to The Slide passages. The Slide passages are upwardly sloping phreatics, mainly clean washed. Soon
after entering the slide, a small passage on the left connects back to the main
-Swings trunk passage. Heading on up the slope past a couple of small loops
-brings one to a window onto a very large shaft; neither floor nor roof
-are visible. At the top of the scree slope, under a low arch, is a small chamber. A
-hading rift on the right has been climbed for some distance. There is an
-unpromising hole on the left. Straight ahead leads to a climb down (20' ladder
+hading rift on the right [C2000-204-75 A]
+has been climbed for some distance. There is an
+unpromising hole on the left. [C2000-204-77 A]
+Straight ahead leads to a climb down (20' ladder
useful) into Living Daylight Cavern. This large chamber (11m diameter) has a boulder floor and what looked like a
-dried stream floor. A possible QM in the left hand corner goes over boulders
+dried stream floor. A possible QM [C2000-204-74 B]
+in the left hand corner goes over boulders
into a small chamber. The way on is under a low arch across the chamber from
-the ladder. A climb up reaches more space and becomes more serious. From the
+the ladder. A climb up reaches more space and becomes more serious [C2000-204-100 C]. From the
arch, go left to within sight of the 204d entrance. The 7m climb up is bolted
at the top, or may be climbed from the bottom in the recess in the right hand
wall. Traversing over the top of the climb emerges in the base of a shake
hole. Bonsai Crawl joins at a point where The Colonnade, a wide walking passage with a boulder floor, makes a sharp turn. To the right the passage comes to a chamber-like crossroads. To the left is an initially walking-sized tube [C2000-204-41 A] and to the right a low draughting crawl [C2000-204-42 B]. The Colonnade continues and a stream joins from the left. Further along on the left is a pile of stones which must originate from a passage [C2000-204-43 Dig]. The passage then becomes small with a possible aven [C2000-204-44 X], a tight rift [C2000-204-45 B], and a crawl down and to the right. The crawl emerges into
-a chamber, with a possible way on over rocks directly ahead [C2000-204-49 C]. The chamber gets larger to the right, where there are two
-tight rifts leading off [C2000-204-46 C], [C2000-204-47 C] and an aven [C2000-204-48 X]. Water was flowing down one of these, possibly to the waterfall entering the chamber in No Pain No Gain. At this time in 2000 it had not rained on the surface for 8 days. Back where Bonsai Crawl enters, the passage goes straight on with a number of minor passages to the sides. These are a crawl to the left [C2000-204-15 C]; then some distance further on, another crawl on the left [C2000-204-16 B] leading from a trench in the passage; a small passage on the right [C2000-204-17 C] that links to [C2000-204-21 C]; and a crawl high up to the left [C2000-204-18 C]. A short distance further a walking-size passage goes to the left [C2000-204-19 C]. The main passage then forks: to the left is [C2000-204-20 C] whilst to the right the passage continues past a high up crawl [C2000-204-21 C], and then possibly [C2000-204-22 C]. The main passage then pops out intoTreeumphant Passage.
-
-Martin 15c...
-[C2000-204-53 C][C2000-204-54 C]
+ Bonsai Crawl joins at a point where The Colonnade, a wide walking passage with a boulder floor, makes a sharp turn. To the right the passage comes to a chamber-like crossroads. To the left is an initially walking-sized tube Sucker and to the right a low draughting crawl Flopsy the Bunny Rabbits Lair. The Colonnade continues and a stream joins from the left. Further along on the left is a pile of stones which must originate from a passage [C2000-204-43 Dig]. The passage then becomes small with a possible aven [C2000-204-44 X], a tight rift [C2000-204-45 B], and a crawl down and to the right. The crawl emerges into a chamber, with a possible way on over rocks directly ahead [C2000-204-49 C]. The chamber gets larger to the right, where there are two tight rifts leading off [C2000-204-46 C], [C2000-204-47 C] and an aven [C2000-204-48 X]. Water was flowing down one of these, possibly to the waterfall entering the chamber in No Pain No Gain. At this time in 2000 it had not rained on the surface for 8 days. Back where Bonsai Crawl enters, the passage goes straight on with a number of minor passages to the sides. These are a crawl to the left which slopes slightly upwards to a pit with a small body sized tube going of at the bottom[C2000-204-54 C], continuing over the pit a flat out crawl continues upwards[C2000-204-53 C]; then some distance further on, another crawl on the left [C2000-204-16 B] leading from a trench in the passage; a small passage on the right [C2000-204-17 C] that links to [C2000-204-21 C]; and a crawl high up to the left [C2000-204-18 C]. A short distance further a walking-size passage goes to the left [C2000-204-19 C]. The main passage then forks: to the left is [C2000-204-20 C] whilst to the right the passage continues past a high up crawl [C2000-204-21 C], and then possibly [C2000-204-22 C]. The main passage then pops out intoTreeumphant Passage.
The Colonnade meets Treeumphant Passage at a narrow angle. In one direction Treeumphant Passage ends just next to its entrance at a boulder slope. Ascending this leads to a fork; the left branch is blind and the right branch ends shortly afterwards in a choked chamber. In the other direction, Treeumphant Passage continues over large boulders going slightly up hill. There is a walking passage off to the left [C2000-204-24 A], as well as a high up crawl to the right [C2000-204-25 C] and then a tight high passage to the left [C2000-204-26 C]. The passage then increases in height approaching a sharp turn to the right. Here a walking size passage [C2000-204-28 A] continues straight on, and there may be an aven in the ceiling [C2000-204-27 X]. The main passage passes possibly diggable holes at floor level [C2000-204-29 Dig], and continues into Great Oak Chamber.
+ The Colonnade meets Treeumphant Passage at a narrow angle. In one direction Treeumphant Passage ends just next to its entrance at a boulder slope. Ascending this leads to a fork; the left branch is blind and the right branch ends shortly afterwards in a choked chamber. In the other direction, Treeumphant Passage continues over large boulders going slightly up hill. There is a walking passage off to the left which goes to Crowning Glory, as well as a high up crawl to the right [C2000-204-25 C] and then a tight high passage to the left [C2000-204-26 C]. The passage then increases in height approaching a sharp turn to the right. Here a walking size passage [C2000-204-28 A] continues straight on, and there may be an aven in the ceiling [C2000-204-27 X]. The main passage passes possibly diggable holes at floor level [C2000-204-29 Dig], and continues into Great Oak Chamber.
Treeumphant Passage disappears into an approx 5m drop [C2000-204-32 B] in Great Oak Chamber and there is an aven above [Treeumphant Passage disappears into an approx 5m drop [C2000-204-32 B] in Great Oak Chamber and there is an aven above [C2000-204-33 X]. There may be passage continuing straight across the chamber [C2000-204-31 B], as well as a passage to the right [C2000-204-30 C]. Just before the drop there is a bouldery slope up to another smaller walking size passage. There is an oxbow to the left, with a possible passage leading offit [C2000-204-34 B], as well as an aven [C2000-204-35 X]. There are a couple of possible digs to the left slightly further on [C2000-204-36 C], [C2000-204-37 C] before the passage enters Cave Tree Chamber.
There is a climb down of about 2m into Cave Tree Chamber, which has a bouldery floor on
-the left, and a pitch on the right [C2000-204-39 B]. An aven extends above [C2000-204-38 X], and the passage may continue over the pitch [There is a climb down of about 2m into Cave Tree Chamber, which has a bouldery floor on
+the left, and a pitch on the right [C2000-204-39 B]. An aven extends above [C2000-204-38 X], and the passage may continue over the pitch [C2000-204-40 A]. It would be advisable to protect this traverse.
A phreatic passage with a stream flowing down it, which heads upwards from a passage ofTreeumphant Passage. Near the begining a high up crawl heads of to the left[C2000-204-8 C]. Another 20m leads to a bolder infall which can be climbed over, or the stream can be followed around to the right. A 2m scramble climb is reaced, and Bolder Coaster, on the left, can be acessed by traversing from the pitch head. Further up the passage bolder infall from the left leads to Treeumphant Passage[C2000-204-9 A]. The summit of a bolder is soon reached, as the passage becomes smaller. Going down the bolders goes into a chamber, with an aven[C2000-204-11 X], and a 4m climb up at the end, followed by a pitch, which has been started down[C2000-204-10 A].
+
+ Germknödels Revenge is the short connection between 204e and the Treeumphant end of Boulder Coaster. 204e is a low square hole in the face of a cliff. From here a low passage leads down and to the right. A short climb down and up again brings one to the top of the pitch. The (awkward) passage from 204f is a small tube sloping uphill at ~45° on the right, and a possible QM from across the top of the shaft. A backup and Y-hang are followed by a rebelay or short deviation next to a window into a parallel shaft (There may be undocumented QMs in this shaft). The pitch narrows below the deviation, to a rebelay where it bells out to several metres diameter. The remaining drop is in a fine open shaft, passing a ledge a few metres off the floor, into Crowning Glory Chamber 204f is a hole in a pile of boulders a few metres up the surface gully from 204e. A small tube descends towards 204e via a couple of bouldery squeezes. The tube becomes steeper with a black space beyond. A light shone down this tube reveals that it connects to the top of the pitch reached from 204e.
+
+
that the directory ~/.ssh may not exist on the remote machine. To create it
and copy the key:
-ssh
-scp ~/.ssh/id_dsa.pub
+ssh username@cvs.survex.com mkdir ~/.ssh
+scp ~/.ssh/id_dsa.pub username@cvs.survex.com:.ssh/authorized_keys2
-export CVSROOT=
-Location: Above Rettenbachtal (north side).
-Easily reached on foot from Blaa-Alm, even when drunk
-Exploration and surveys
diff --git a/smkridge/204/entrance.shtml b/smkridge/204/entrance.shtml
index 6324538f2..15a420921 100644
--- a/smkridge/204/entrance.shtml
+++ b/smkridge/204/entrance.shtml
@@ -39,7 +39,7 @@ passage leads round a double bend to a 2m climb down to a junction. Right leads
Merry Fucking Chrictmas
+Bunnys Bowel
-Duncs/Earl...
-[C2001-204-68 A] [C2001-204-69 A] [C2001-204-70 B] [C2001-204-71 C] [C2001-204-72 X]
+Traversing towards the right at the head of You're So Veined, leads to a boulder floored passage. A window looks out to the left to the head of an undescended pitch [C2001-204-66 C]. Carrying on leads to the previously descirbed undescended pitch [C2001-204-67 B], looking across this sees passages, which from one of the links between wolpertinger way and pendulumn pitch route. To the left a climb leads to a short passage to Bunnys Bowel, a small chamber. A passage doubling back leads underneath the previous passage to the undescended pitch [C2001-204-67 B]. In Bunnys Bowel, a climb to the right leads to a drop into the passage from Pendulum Pitch to Millenium Dome. A window to the right lead to a 3m climb with a handline, to a muddy chamber, with a 3m deep hole in the floor, with ways on that were too tight. To the left in Bunnys Bowel, the passage goes past an undescended 8m pitch [C2001-204-65 C], then finishes in a mud choke.Merry Fucking Christmas
+
+Recycled Rabbit
-
-[C2001-204-73 C]
+Near the southern end of Wolpertinger Way on the left of the passage as one descends, is a small low crawl size passage at right angles to Wolpertinger way.The passage continues for 65m slightly climbing and remaining approximately the same diameter throughout its length. The passage ends too tight but on the right there is an impassable (at present) connection with a moderately sized chamber but the use of plug and feather may enlarge the connection to allow passage.
+[C2001-204-73 C]
110 A Day
-110 Bidet
@@ -52,19 +56,18 @@ To the right is a dead end; to the left is [Marble Run
-Pendulum Pitch Route
-
diff --git a/smkridge/204/nopain.shtml b/smkridge/204/nopain.shtml
index 8cf416326..154fe346b 100644
--- a/smkridge/204/nopain.shtml
+++ b/smkridge/204/nopain.shtml
@@ -1,5 +1,24 @@
No Pain No Gain
-'King Carbide
-Martin... bit between no pain no gain, kingcarbide and pleasuredome
-[C2000-204-50 C] [C2000-204-51 B] [C2000-204-52 C]
+At the end of the Near End near Kidney Bean a small awkward chamber was found by moving a large boulder and almost crushing Simon Lee in the process. This was found to give onto the head of an 18m pitch which was rigged with a bolt and a sling around a natural. A narrow rifty pitch was descended with the aid of a deviation about half way down to arrive in a small chamber with multiple ways on. The most obvious way looked out on to a large chamber named Pleasure Dome. To the left, whilst facing Pleasure Dome, a crawl, leads to a T junction, the left side leads a pitch into Pleasure Dome. The right leads to another pitch, which presumably also leads to Pleasure Dome. This pitch can be traversed around, to a continuing crawl to the right [C2000-204-52 C] and passage that joins to the righthand way out of the base of 'King Carbide. This passage enters a moderately sized chamber, with a rift descending into the floor on the left [C2000-204-50 C], which may provide water for the waterfall into pleasure dome. Over the rift, to the left is a partially bolder filled passage [C2000-204-51 B]. To the right over the rift, and around the rift to the right, two passages shortly emerge in No Pain No Gain.
Insignificant Chamber
-Drilling Delight
-Martin...
-[C2001-204-62 C][C2001-204-63 B][C2001-204-64 B]
-
+The first pitch of drilling delight is rigged with a back up in the floor of the downward sloping floor, with a Y hang from bolts on a vertical part of the ceiling over the pitch. This leads down to a ledge, which required a rebelay off a natural. At the bottom of the pitch, a crawl leads to the left[C2001-204-62 C], a 1m climb up to the right immediately leads to the next pitch. Near the bottom of this pitch, a further small pitch continues downwards[C2001-204-64 B]. A walking passage heads south-east for a short distance, and a squeeze can be gone through to the left, to a small chamber. Straight on a short climb leads to a rift with a too tight slot in the floor to an echoing pitch. To the right is another climb which may need a few bolts for protection[C2001-204-63 B].
+Further investigation through the squeeze revealed that the climbC2001-204-63 B]ended in another short ascending aven with a blind roof. This was not surveyed as the climb was not ascended coupled with the reluctance of other members of the team to pass the squeeze.The pitch QM [C2001-204-64 B]was descended using the rope from the previous pitch and a rebelay which continued for a further 9m and ended in a blind pool or a sump which was not investigated further.
Bonsai Crawl
-Flopsy the Bunny Rabbits Lair
+
+The tall thin passage from Bonsai Crawl a chamber with a pitch [C2000-204-52 C] and a couple of small passages to the right [C2000-204-50 C] and [C2000-204-51 C]. A passage leads off to the left and gets lower, passing some pretties on the floor, then opening out, to a pitch on the left[C2000-204-61 B]
+, with an aven above[C2000-204-60 X]. This pitch can be carefully traversed around without a safety line, the passage emerges at a cross junction at The Colonade.
diff --git a/smkridge/204/pleasuredome.shtml b/smkridge/204/pleasuredome.shtml
index ad2f10235..a38484e99 100644
--- a/smkridge/204/pleasuredome.shtml
+++ b/smkridge/204/pleasuredome.shtml
@@ -17,30 +17,26 @@
Pleasuredome
-Brians phat shaft
+At the bottom of the slope of the first chamber of Pleasure Dome by ducking under a drippy rock flake, a mobile boulder slope is encountered leading steeply down to the top of a large 100m shaft. The pitch was rigged with a bolt backup at the top of the slope and a Y-Hang at the pitch-head. By
+a back and foot traverse to the right a small passage can be accessed which was not explored at the time[C2000-204-72 B]. The main pitch was descended by a series of rebelays and deviations. The shaft was essentially vertical and oval in cross section belling out for the bottom 30m. Also in the bottom 30m were various
+galleries with what looked like possible windows into passages although the light used was not strong enough to say whether these were ways on or just alcoves. These need further investigation by possible deviation or pendulum:
[C2000-204-73]
[C2000-204-74]
[C2000-204-75]
[C2000-204-76]
-[C2001-204-50 B]
-[C2001-204-51 C]
-[C2001-204-52 C]
-
+The shaft ended with a rock strewn floor vaguely oval in cross section with a small streamway at one end which got too tight to pass.
White Elephant Series
+
Question Marks
-
diff --git a/smkridge/204/swings.shtml b/smkridge/204/swings.shtml
index f8df0fc0b..3eea8e910 100644
--- a/smkridge/204/swings.shtml
+++ b/smkridge/204/swings.shtml
@@ -19,7 +19,7 @@ Treeumphant Passage. Access is from Bonsai Crawl or the 204d entrance.
Playground
Dutch Beauty
+
+Pretty bits comes of Swings and Roundabouts, passing a pit on the right, which can be climbeed over to a crawl, which emerges in the main passage. Down the pit is a tight rift pitch [C2001-204-98 C]. Continuing along the passage past the pit, a number of windows are visible overlooking Magic Roundabout chamber. A passage goes of to the right which passes a number of stalactites, before intersecting a rift. A grotto of stalactites is visible to the left, with possible continuing passage beyond[C2001-204-49 C]. The rift has not been descended[C2001-204-47 B], although a light connection has been made to Juicy Bits.
+
+Juicy Bits
+
+Juicy bits is a large passage to the left from south end of Swings Passage. After 10m in a large passage descends at a 30 degree slope down, which can be traversed around. At the bottom there is a climb down over bolders[C2001-204-45 C]. This passage can be traversed around, and a passage to the right decreases in size to a body sized tube that needs removing[C2000-204-48 C]. The main passage then splits in two, the right turn goes to the rift that connects to Dutch Beauty[C2001-204-47 B]. To the left a smaller passage doubles back on itself, past a small window to the rift. Now going uphill the passage turns a sharp right and flatterns out and passes a tube going into the ceiling[C2001-204-46 C] , before emerging in to the passage near Magic roundabout chamber
+
Swings Passage
The Slide
Chicago Chicanes
Chicago Chicanes doubles back on the main passage. A series of rubble filled
-pot-holes leads to a chamber with a high aven and slits up on the right wall
+pot-holes leads to a chamber with a high aven [C2000-204-92]
+and slits up on the right wall
back into the main passage. Beyond the chamber, a hole in the floor leads to
-two small rift passages, right an unpromising QM, an left probably linking into
+two small rift passages, left an unpromising QM [C2000-204-99 B]
+, an right probably linking into
the pitch head at the start of Juicy Bits. Climbing up and over the hole leads
to more pot-holes and a boulder choke. Carefully negotiating the boulders and
through a narrow slot brings one back to Juicy Bits.
@@ -104,26 +127,30 @@ end of Swings Passage. When scaling this slope, care is needed as if too much
rubble is kicked down it will be difficult to climb up into the tube. Also, the
(much larger) boulders at the top of the slope may be dislodged. Climbing up
through the tube brings one to the base of another scree slope. A sloping
-passage to the right has been climbed for some distance but appears to go
+passage to the right [C2000-204-76 B]
+has been climbed for some distance but appears to go
nowhere.
Living Daylight Cavern and 204d
Survey
The Colonnade
+The Colonnade>
-
Treeumphant Passage
-Great Oak Chamber
-Cave Tree Chamber
-Crowning Glory
-Martin...
-[C2000-204-8 C] [C2000-204-9 A] [C2000-204-10 A] [C2000-204-11 X] [C2000-204-12 C] [C2000-204-13 C] [C2000-204-14 B] [C2000-204-15 C] [C2000-204-16 A] [C2000-204-18 X] [C2000-204-19 X] [C2000-204-20 X] [C2000-204-21 X] [C2000-204-22 X] [C2000-204-23 X] [C2000-204-55 X] [C2000-204-56 C] [C2000-204-57 C] [C2000-204-58 C] [C2000-204-59 B]
+Germknödels Revenge
+
+Boulder Coaster
+
+Boulder coaster
+
+A walking sized passage goes from Crowning Glory passage to Crowning Glory Chamber where 204 e and 204 f drop in from Germknödels Revenge, daylight being just visible. A rift intersects the chamber, at the north end[C2000-204-12 C],[C2000-204-13 C]. The obvious way out of the chamber continues for 15m before choking, passing under avens [C2000-204-18 X] and [C2000-204-19 X] at a cross junction. To the left is too tight, and to the right, along with the next passage to the right join up at a chamber with an aven[C2000-204-20 X]. The passage continues from the botom of the chamber and passes a pocket on the right with an aven[C2000-204-21 X]. The passage continues to a a staggered cross roads, to the right there is a sandy crawl[C2000-204-14 B]. The other two ways on later rejoin, the left route has a phreatic tube going into the roof[C2000-204-22 X]. Continuing downslope, the passage splits in two, to the left is[C2000-204-15 C]. The right way leads to a chamber with a pitch[C2000-204-16 A] and an aven[C2000-204-23 X]. The passage continues opposite the entrance, in walking sized downhill passage, passing a crawl to the left [C2000-204-17 C], then a too tight passage to the right. Further down, the passage turns a sharp left, then turns around to the left, after which a small passage goes of to the left[C2000-204-56 C]. Further on a passage is reached, with a climable aven[C2000-204-55 X]. The passage to the right soon turns left, going downhill to a junction. Straight on is a small passage[C2000-204-57 C]. Turning left leads to a junction with the downhill passage of the previous chamber. Continuing downwards, a small passage leads to the left[C2000-204-58 C]. Further down Helterskelter Pitch is reached. At the pitch head passages go to the left and right but are too tight. The pitch is 8m deap and can be climbed down, and spirals around on itself, ending in bolders, and a visible way on through the bolders[C2000-204-59 B].
Sucker
-Martin...
-[C2000-204-24 C] [C2000-204-25 C] [C2000-204-26 C] [C2000-204-27 X] [C2000-204-28 X] [C2000-204-29 C] [C2000-204-30 C] [C2000-204-31 C] [C2000-204-32 C] [C2000-204-33 B]
+An initialy walking passage, which degenerates to crawling passage, which leads from The Colonade. After 15m, a 1m diameter tube continues straight on[C2000-204-33 B], whilst the explored route turns right. After another 30m a small passage bears to the right[C2000-204-24 C]. A further 15m leads to a small chamber with large dubious bolders on a sloping floor. Straight on is [C2000-204-25 C], and there is a pitch in the floor[C2000-204-101 B], which can be stepped over. This leads to a key hole passage with a rift disappearing on the right[C2000-204-32 C], which may be descendable. The key hole passage then turns right, straight on at this point a small stream enters, where there is an aven above[C2000-204-27 X], and a flat out crawl entering from the right[C2000-204-26 C] , this ends in a mud floored chamber with an aven[C2000-204-28 X]. Continuing along the key hole passage, a passage intersects, and the keyhole passage becomes blocked. To the right, another passage intersects which quickly becomes too tight in both directions, the passage continues straight on to a small partially mud filled passage[C2000-204-29 C]. To the left a body sized passage continues to a T juction with continuations[C2000-204-30 C], [C2000-204-31 C].
Chocolate Salty Balls
Duncs...
-[C2000-204-34] [C2000-204-35 Dig] [C2000-204-36 C] [C2000-204-37] [C2000-204-38] [C2000-204-39 C] [C2000-204-40 C] [C2000-204-41] [C2000-204-42 X] [C2000-204-43 Dig] [C2000-204-44]
+[C2000-204-34] [C2000-204-35 Dig] [C2000-204-36 C] [C2000-204-37] [C2000-204-38] [C2000-204-39 C] [C2000-204-40 C] [C2000-204-41] [C2000-204-42 X] [C2000-204-43 Dig] [C2000-204-44]