<p>A walking sized passage goes from <ahref="#crowningglory">Crowning Glory Passage</a> to <b><aid="cgchamber">Crowning Glory Chamber</a></b> where 204e and 204f drop in from <ahref="#germknodel">Germknödels Revenge</a>, daylight being just visible. A rift intersects the chamber at the north end [<ahref="qm.html#C2001-204-12"id="qC2001-204-12">C2001-204-12 C</a>], [<ahref="qm.html#C2001-204-13"id="qC2001-204-13">C2001-204-13 C</a>]. The obvious way out of the chamber continues for 15m before choking, passing under avens [<ahref="qm.html#C2001-204-18"id="qC2001-204-18">C2001-204-18 X</a>] and [<ahref="qm.html#C2001-204-19"id="qC2001-204-19">C2001-204-19 X</a>] at a cross junction. To the left is too tight, and to the right, along with the next passage to the right join up at a chamber with an aven [<ahref="qm.html#C2001-204-20"id="qC2001-204-20">C2001-204-20 X</a>]. The passage continues from the bottom of the chamber and passes a pocket on the right with an aven [<ahref="qm.html#C2001-204-21"id="qC2001-204-21">C2001-204-21 X</a>]. The passage continues to a a staggered crossroads; to the right there is a sandy crawl, leading to <ahref="#sandpit">Sand Pit</a>. The other two ways on later rejoin; the left route has a phreatic tube going into the roof [<ahref="qm.html#C2001-204-22"id="qC2001-204-22">C2001-204-22 X</a>]. Continuing downslope, the passage splits in two, to the left is [<ahref="qm.html#C2001-204-15"id="qC2001-204-15">C2001-204-15 C</a>]. The right way leads to a chamber with a pitch [<ahref="qm.html#C2001-204-16"id="qC2001-204-16">C2001-204-16 A</a>] and an aven [<ahref="qm.html#C2001-204-23"id="qC2001-204-23">C2001-204-23 X</a>]. The passage continues opposite the entrance, in walking sized downhill passage, passing a crawl to the left [<ahref="qm.html#C2001-204-17"id="qC2001-204-17">C2001-204-17 C</a>], then a too tight passage to the right.</p>
<p>Further down, the passage turns a sharp left, then turns around to the left, after which a small passage goes of to the left [<ahref="qm.html#C2001-204-56"id="qC2001-204-56">C2001-204-56 C</a>]. Further on a passage is reached, with an aven above where <ahref="swings.html#crestarun">Cresta Run</a>, the connection with Swings and Roundabouts, drops in. The passage to the right soon turns left, going downhill to a junction. Straight on is a small passage [<ahref="qm.html#C2001-204-57"id="qC2001-204-57">C2001-204-57 C</a>]. Turning left leads to a junction with the downhill passage of the previous chamber. Continuing downwards, a small passage leads to the left [<ahref="qm.html#C2001-204-58"id="qC2001-204-58">C2001-204-58 C</a>]. Further down <b><aid="helterskelter">Helterskelter Pitch</a></b> is reached. At the pitch head passages go to the left and right but are too tight. The pitch is 8m deep and can be climbed down, and spirals around on itself, ending in boulders, and a visible way on through the boulders [<ahref="qm.html#C2001-204-59"id="qC2001-204-59">C2001-204-59 B</a>].</p>
<p>A sandy crawl (formerly QM 2001-14B) leads to a small passage. This closes off up + to the right; the main way goes past a dead furry bat to a sandy hole which was dug out in 2003. This tube goes up steeply. At the top, straight ahead leads up into small chamber, with a pitch up + to the right from there [<ahref="qm.html#C2003-204-32"id="qC2003-204-32">C2003-204-32 C</a>]. On the left is another rift/pitch which probably links to the first one [<ahref="qm.html#C2003-204-33"id="qC2003-204-33">C2003-204-33 B</a>]. The main way from the sandy tube follows the draft to the left, along a crawling tube past a couple of not-bad straws into a small chamber. There is a thin, deep, narrow rift to the right (leading to a small shaft?). Ahead, there is a nasty loose hole to left but the main way is under a low wall + crawl up a ramp on the right side. Over a loose boulder wall, to the right went to a pitch head with a huge boulder perched on top [<ahref="qm.html#C2003-204-35"id="qC2003-204-35">C2003-204-35 B</a>]. It's possible to free-climb down this rift to the left to a drippy floor, and Martin climbed a further 2m below this without reaching the bottom of the shaft (doesn't look promising though). Various tubes above pitch head probably don't go [<ahref="qm.html#C2003-204-34"id="qC2003-204-34">C2003-204-34 C</a>] [<ahref="qm.html#C2003-204-36"id="qC2003-204-36">C2003-204-36 C</a>]. The main way is to the left after the boulder wall, crawling to the edge of a ramp, passing a small passage on right [<ahref="qm.html#C2003-204-37"id="qC2003-204-37">C2003-204-37 C</a>]. <em>It is possible to climb down to the left. At the bottom, on the left is a nasty loose pitch-head [<ahref="qm.html#C2003-204-38"id="qC2003-204-38">C2003-204-38 B</a>]. Ahead, clamber over boulders. At the far end, a small passage leads off + up but gets too small. Climbing up + to the left, a solution tube in the roff can be followed for several metres to the top of an aven before closing down.</em> The main way on at the ramp is across + up to a small sandy tube. Continuing down this + to right, passing a small QM on left [<ahref="qm.html#C2003-204-39"id="qC2003-204-39">C2003-204-39 C</a>], leads to a crawly passage with odd boulders in it needing gardening + more bat skeletons; this in turn leads up + past final squeeze into a quite large drippy rift. This continues to the left [<ahref="qm.html#C2003-204-40"id="qC2003-204-40">C2003-204-40 C</a>]; to the right it is possible to climb up two levels (first one a rather dodgy free climb) until it becomes too hard to up-climb, but aven continues up beyond this point [<ahref="qm.html#C2003-204-41"id="qC2003-204-41">C2003-204-41 C</a>].