<P><B>No Pain No Gain</B> is a low tube, which emerges to a mud-floored chamber. (Please try not to disturb the remaining flow patterns in the mud). A crawly mud floored passage leaves the chamber to the right. To the right near the end of the crawl is a bedding plane that continues uphill leading back to <B>110 Bidet</B>, whilst to the left is aad small stone floored pit. There is a 2m climb up from the top of the pit. This has a stalactite formation at the top on the right, and threads on the left where a sling may be attached to assist. The crawl then continues to a junction with two connecting passages to the left leading to <B>'King Carbide</B> and two connecting passages to the right, which re-emerges on the right at a T junction slightly down the passage. To the left of this T junction, the passage enlarges slightly, and there soon is a chamber that is intersected by a tight rift with flowing water. Downstream is [<A href="qm.shtml#C2000-204-05" name=qC2000-204-05>C2000-204-05 C</A>]. Upstream a key hole passage slopes upwards, to a T-junction with a chamber to the right, and an short, almost flat-out crawl to the left. The chamber, which has an aven [<A href="qm.shtml#C2000-204-55" name=qC2000-204-55>C2000-204-55 X</A>], can be dropped into. A rift at the other end of the chamber leads to a waterfall which feeds the stream that runs through the chamber. Climbing up before the rift gives access to a crawl [<A href="qm.shtml#C2000-204-06" name=qC2000-204-06>C2000-204-06 C</A>]. The flat out crawl, to the left, emerges to a small angular chamber, at the top of which, to the right, is a hole [<A href="qm.shtml#C2000-204-07" name=qC2000-204-07>C2000-204-07 C</A>]. To the left a low passage runs above a 4m drop [<A href="qm.shtml#C2000-204-08" name=qC2000-204-08>C2000-204-08 B</A>]. This then turns right and continues to a fork in the passage. To the left is <B>Insignificant Chamber</B>, and to the right is a smaller chamber with a blind hole in the floor, windows to <B>Insignificant Chamber</B>, and a bedding plane continuing up at 10°, which again connects into <B>Insignificant Chamber</B>.
At the end of the <B>Near End</B> near <B>Kidney Bean</B> a small awkward chamber was found by moving a large boulder and almost crushing Simon Lee in the process. This was found to give onto the head of an 18m pitch which was rigged with a bolt and a sling around a natural. A narrow rifty pitch was descended with the aid of a deviation about half way down to arrive in a small chamber with multiple ways on. The most obvious way looked out on to a large chamber named <B>Pleasure Dome</B>. To the left, whilst facing Pleasure Dome, a crawl, leads to a T junction, the left side leads a pitch into Pleasure Dome. The right leads to another pitch, which presumably also leads to Pleasure Dome. This pitch can be traversed around, to a continuing crawl to the right [<A href="qm.shtml#C2001-204-52" name=qC2001-204-52>C2000-204-52 C</A>] and passage that joins to the righthand way out of the base of 'King Carbide. This passage enters a moderately sized chamber, with a rift descending into the floor on the left [<A href="qm.shtml#C2001-204-50" name=qC2001-204-50>C2000-204-50 C</A>], which may provide water for the waterfall into pleasure dome. Over the rift, to the left is a partially bolder filled passage [<A href="qm.shtml#C2001-204-51" name=qC2001-204-51>C2000-204-51 B</A>]. To the right over the rift, and around the rift to the right, two passages shortly emerge in <B>No Pain No Gain</B>.
<P><B>Insignificant Chamber</B>, a moderate sized chamber, can be entered at floor level from <B>No Pain No Gain</B>. To the left it turns into a passage, there are a number a interconnecting holes on the right [<A href="qm.shtml#C2000-204-58" name=qC2000-204-58>C2000-204-58 C</A>]. This passage gets smaller and reaches a juction, to the left is a walking size passage with a small pit in the floor that continues to a large pitch [<A href="qm.shtml#C2000-204-10" name=qC2000-204-10>C2000-204-10 A</A>], thought to drop into Pleasuredome. Straight on leads to <B>Drilling Delight</B>, and to the right is a small passage that connects to the <B>Bonsai Crawl</B>. Half way along this small passage there is a small pitch [<A
<P>Straight on, upslope from where No Pain No Gain enters Insignificant chamber, is a bedding plane which splits left to <B>Bonsai Crawl</B> and right to [<A href="qm.shtml#C2000-204-09" name=qC2000-204-09>C2000-204-09 B</A>].
<P>To the right upon entering Insignificant Chamber one can climb upto a point above the small chamber in <B>No Pain No Gain</B>. Continuing climbing up to the left leads to an aven[<A href="qm.shtml#C2002-204-2" name=qC2001-204-2>C2001-204-2 X</A>] and 5m of horizontal passage, leading to a wet aven[<A href="qm.shtml#C2001-204-1" name=qC2001-204-1>C2001-204-1 X</A>] and a 2m climb down, to where the passage doubles back underneath itself, becoming to tight. From above the small chamber, a small crawl goes of to the right, and a phreatic tube emerges on a wall slightly further along. Going along the small crawl, a small passage goes of to the left[<A href="qm.shtml#C2001-204-3" name=qC2001-204-3>C2001-204-3 C</A>], before emerging in a small chamber. To the right is the phreatic tube seen part way up a wall in insignificant chamber. Straight on leads to a crawl at floor level[<A href="qm.shtml#C2001-204-7" name=qC2001-204-7>C2001-204-7 C</A>]. To the left, the passage turns left, with a crawl going to the left at floor level[<A href="qm.shtml#C2001-204-4" name=qC2001-204-4>C2001-204-4 B</A>], and a passage seen going of 3m up the wall[<A href="qm.shtml#C2001-204-5" name=qC2001-204-5>C2001-204-5 C</A>]. Around this corner a pitch is met, with a passage 4m up the wall[<A href="qm.shtml#C2001-204-6" name=qC2001-204-6>C2001-204-6 C</A>].
Micturation pitch:
<P>This pitch was descended into a small chamber at -5m with a small window looking out onto a large chamber. The pitch was then descended via a rebelay after a sloping wall to land in the north-east alcove of Pleasuredome.
The first pitch of drilling delight is rigged with a back up in the floor of the downward sloping floor, with a Y hang from bolts on a vertical part of the ceiling over the pitch. This leads down to a ledge, which required a rebelay off a natural. At the bottom of the pitch, a crawl leads to the left[<A href="qm.shtml#C2001-204-62" name=qC2001-204-62>C2001-204-62 C</A>], a 1m climb up to the right immediately leads to the next pitch. Near the bottom of this pitch, a further small pitch continues downwards[<A href="qm.shtml#C2001-204-64" name=qC2001-204-64>C2001-204-64 B</A>]. A walking passage heads south-east for a short distance, and a squeeze can be gone through to the left, to a small chamber. Straight on a short climb leads to a rift with a too tight slot in the floor to an echoing pitch. To the right is another climb which may need a few bolts for protection[<A href="qm.shtml#C2001-204-63" name=qC2001-204-63>C2001-204-63 B</A>].
Further investigation through the squeeze revealed that the climb<A href="qm.shtml#C2001-204-63" name=qC2001-204-63>C2001-204-63 B</A>]ended in another short ascending aven with a blind roof. This was not surveyed as the climb was not ascended coupled with the reluctance of other members of the team to pass the squeeze.The pitch QM [<A href="qm.shtml#C2001-204-64" name=qC2001-204-64>C2001-204-64 B</A>]was descended using the rope from the previous pitch and a rebelay which continued for a further 9m and ended in a blind pool or a sump which was not investigated further.
<P><B>Bonsai Crawl</B> is a wide bedding plane. A tall and thin passage to the right goes to <B>Flopsy the Bunny Rabbits Lair</B> The main passage continues up hill to a fork that has a stooping-size passage to the left [<A href="qm.shtml#C2000-204-12" name=qC2000-204-12>C2000-204-12 B</A>]. To the right is a walking-size passage with a boulder floor. There is a hole in the right wall that has a couple of small passages leading off [<A href="qm.shtml#C2000-204-13" name=qC2000-204-13>C2000-204-13 C</A>], [<A href="qm.shtml#C2000-204-14" name=qC2000-204-14>C2000-204-14 C</A>]. The passage then debauches into <B>The Colonnade</B>.
<H3><A name=flopsy>Flopsy the Bunny Rabbits Lair</A></H3>
The tall thin passage from <B>Bonsai Crawl</B> a chamber with a pitch [<A href="qm.shtml#C2000-204-52" name=qC2000-204-52>C2000-204-52 C</A>] and a couple of small passages to the right [<A href="qm.shtml#C2000-204-50" name=qC2000-204-50>C2000-204-50 C</A>] and [<A href="qm.shtml#C2000-204-51" name=qC2000-204-51>C2000-204-51 C</A>]. A passage leads off to the left and gets lower, passing some pretties on the floor, then opening out, to a pitch on the left[<A href="qm.shtml#C2000-204-61" name=qC2000-204-61>C2000-204-61 B</A>]
, with an aven above[<A href="qm.shtml#C2000-204-60" name=qC2000-204-60>C2000-204-60 X</A>]. This pitch can be carefully traversed around without a safety line, the passage emerges at a cross junction at <B>The Colonade</B>.