[svn r4373] question mark work

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expo
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<tr><td></td><td><b>204f</b></td><td>36627E</td><td>(52)83873N</td><td>1821m altitude</td></tr>
</table>
<P>The cave is situated on the west side of the col between the <SPAN
lang=de-at>Hinterer Schwarzmooskogel</SPAN> and <SPAN lang=de-at>Nieder
<P>The cave is situated on the west side of the col between the <SPAN
lang=de-at>Hinterer Schwarzmooskogel</SPAN> and <SPAN lang=de-at>Nieder
Augst-Eck</SPAN>. It is currently one of the main areas of exploration for CUCC, who in 2001
established a <a href="bivvy.shtml">bivvy site</a> under the
<a href="bridge.shtml">stone bridge</a> opposite the entrance.
<P><B>Access route:</B>The route from Top Camp used since 1999 (probably near optimal) is a
cairned path via <SPAN lang=de>Wolfh<66>hle</SPAN> (<A
href="../../plateau/145.htm">1623/145</A>) and Laser
Point 5, then up to the top of the bare patch of white limestone visible from
Top Camp, passing <A
href="../195.htm">195</A> and <A
<P><B>Access route:</B>The route from Top Camp used since 1999 (probably near optimal) is a
cairned path via <SPAN lang=de>Wolfh<66>hle</SPAN> (<A
href="../../plateau/145.htm">1623/145</A>) and Laser
Point 5, then up to the top of the bare patch of white limestone visible from
Top Camp, passing <A
href="../195.htm">195</A> and <A
href="../196.htm">196.</A>
The path used in 2001 then skirts around the contours to arrive
<a href="sbview.shtml">directly opposite the stone bridge</a>
after which the cave was named (in previous years a route slightly
higher up towards the Hinter was used, which some people still prefer; this
is also cairned).
Alternatively, the cave may be approached from the summit of HSK -
probably the optimal route if you are coming from any of the <A
href="../161/top.htm">161</A> entrances.
Alternatively, the cave may be approached from the summit of HSK -
probably the optimal route if you are coming from any of the <A
href="../161/top.htm">161</A> entrances.
<P><B>Marking:</B>Tags on both 204a and 204b entrances.
@@ -67,6 +67,8 @@ href="../161/top.htm">161</A> entrances.
<li><a href="surveys/204plan2002.png">Plan, pre-2002 Expo</a> [511k; approx 2500x3500 pixels, greyscale]
<li><a href="surveys/plan.png">Plan, pre-2001 Expo</a> [71k; approx 2300x3300 pixels, monochrome]
<li><a href="surveys/elevation.png">Elevation, pre-2001 Expo</a> [22k; approx 1900x2200 pixels, monochrome]
<li><a href="surveys/pl1999.gif">Plan, pre-2000 Expo</a> [26k; approx 582x783 pixels, greyscale]
<li><a href="surveys/el1999.gif">Elevation, pre-2000 Expo</a> [16k; approx 432x586 pixels, greyscale]
</ul>
<P><B>Exploration history:</b>

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@@ -13,154 +13,48 @@
</TABLE></CENTER></DIV>
<h2>Entrance and The Near End passages</h2>
The 204a entrance is directly opposite a 10m x 3m stone bridge
from which it derives its name. The entrance itself is approximately 8m high and
5m wide, and leads down a boulder slope and round a right hand bend to the top
of the first pitch. The 204b entrance is 15m away to the west, and this is the
entrance which is rigged.
The 204a entrance is directly opposite a 10m x 3m stone bridge from which it derives its name. The entrance itself is approximately 8m high and 5m wide, and leads down a boulder slope and round a right hand bend to the top of the first pitch. The 204b entrance is 15m away to the west, and this is the entrance which is rigged.
<h3><a name="firstpitch">First Pitch</a></h3>
<img class=onright src="t/2p1.jpg" alt="First Pitch">
<p>A 3m climb down (handline useful) leads into the
entrance gully and a ledge at the head of the first pitch, <B>Trick or
Treat</B>, opposite 204a entrance. This loose, sloping pitch of 20m is rigged
from a Y-hang on the right hand wall, with a rebelay and deviation. The pitch is
tedious to prussik on return and is best climbed. The landing is by a large snow
plug with an ice corridor round the edge leading to the top of a
boulder slope. A rift passage on the right becomes too tight.
<p>A 3m climb down (handline useful) leads into the entrance gully and a ledge at the head of the first pitch, <B>Trick or Treat</B>, opposite 204a entrance. This loose, sloping pitch of 20m is rigged from a Y-hang on the right hand wall, with a rebelay and deviation. The pitch is tedious to prussik on return and is best climbed. The landing is by a large snow plug with an ice corridor round the edge leading to the top of a boulder slope. A rift passage on the right becomes too tight.
The snow level varies: in 2000 it was much higher than in 1999, rendering the
original route impassable (see <a href="#1999">here</a>). A revised route was
explored, which was the main route in 2001.
The snow level varies: in 2000 it was much higher than in 1999, rendering the original route impassable (see <a href="#1999">here</a>). A revised route was explored, which was the main route in 2001.
<h3><a name="jim">Second and Third Pitches</h3>
<P>Descending the boulder slope (care required to avoid kicking
rocks off) leads to the head of the second pitch, <B>Jim'll Fix It</B> (18m in 1999 but
only about 10m in 2000/2001 due to increased snow levels). An
unexplored passage is visible from the pitch head, which could be accessed by a
bolt traverse round the right hand side of the pitch head
[<A href="qm.shtml#C1999-204-01" name=qC1999-204-01>C1999-204-01 C</A>] (explored by Brian?).
The pitch is rigged from a bolt in the
left hand wall with a deviation from a spit immediately after the pitch head
bolt. This protects a marginal rub point and also avoids a jet of water which
spurts from a crack in the wall after heavy rain.
The landing is on a large snow plug. Following the wall around to the right (facing the
wall on which the pitch is rigged) leads to a 2m
climb into a rift, which quickly descends to the head of the impressive third pitch,
<b>Stitch This</b> (30m). A Y-hang rebelay on the left wall is shortly
followed by a deviation from the opposite side of the shaft to obtain a free-hang into
<a href="midlevel.shtml#wolp">Wolpertinger Way</a>. This pitch is in fact
an (upwards) continuation of <b><a href="#thread">Thread Pitch</a></b>.
<P>Descending the boulder slope (care required to avoid kicking rocks off) leads to the head of the second pitch, <B>Jim'll Fix It</B> (18m in 1999 but only about 10m in 2000/2001 due to increased snow levels). An unexplored passage is visible from the pitch head, which could be accessed by a bolt traverse round the right hand side of the pitch head [<A href="qm.shtml#C1999-204-01" name=qC1999-204-01>C1999-204-01 C</A>] (explored by Brian?). The pitch is rigged from a bolt in the left hand wall with a deviation from a spit immediately after the pitch head bolt. This protects a marginal rub point and also avoids a jet of water which spurts from a crack in the wall after heavy rain.
<h3><a name="1999">1999 route to Wolpertinger Way</a></h3>
The landing is on a large snow plug. Following the wall around to the right (facing the wall on which the pitch is rigged) leads to a 2m climb into a rift, which quickly descends to the head of the impressive third pitch, <b>Stitch This</b> (30m). A Y-hang rebelay on the left wall is shortly followed by a deviation from the opposite side of the shaft to obtain a free-hang into <a href="midlevel.shtml#wolp">Wolpertinger Way</a>. This pitch is in fact an (upwards) continuation of <b><a href="#thread">Thread Pitch</a></b>. <h3><a name="1999">1999 route to Wolpertinger Way</a></h3>
In 1999, the landing of Jim'll Fix It was by a large
pointed snowplug.
There was sufficient gap between snow and wall to complete the
descent and emerge in a sloping phreatic passage. There are two ways on: Right
leads uphill as stooping/crawling height passage for 30m to emerge at the top of
<A
href="#umshit">Umshitshimbo</A>.
Left leads downhill into <A
href="#nearend">The Near
End</A> and is the main way on. There is a further unexplored passage in the
wall above the gap between the snow plug and the rock [<A
href="qm.shtml#C1999-204-03"
name=qC1999-204-03>C1999-204-03 C</A>].
In 1999, the landing of Jim'll Fix It was by a large pointed snowplug. There was sufficient gap between snow and wall to complete the descent and emerge in a sloping phreatic passage. There are two ways on: Right leads uphill as stooping/crawling height passage for 30m to emerge at the top of <A href="#umshit">Umshitshimbo</A>. Left leads downhill into <A href="#nearend">The Near End</A> and is the main way on. There is a further unexplored passage in the wall above the gap between the snow plug and the rock [<A href="qm.shtml#C1999-204-03" name=qC1999-204-03>C1999-204-03 C</A>].
<H3><A name=nearend>The Near End</A></H3>
<img class=onright src="t/5p3.jpg" alt="Third Pitch">
<P><B>The Near End</B> is a collective name for a complex network of high level
phreatic passages which slope approximately 20<32> following the dip of the beds.
Heading downhill from the base of <B>Jim'll Fix It</B> in a stooping height
passage leads round a double bend to a 2m climb down to a junction. Right leads
to more <A
href="#nearside">side
passages</A> whilst the main route is straight ahead to a crossroads. Right
leads into the same <A
href="#nearside">side
passages</A> as the previous right turn. Left is <B>Needle Crawl</B> past an
unexplored passage on the left [<A
href="qm.shtml#C1999-204-04"
name=qC1999-204-04>C1999-204-04 C</A>] and a crawl on the right (feels like
straight ahead) which becomes too small after ~8m. Straight ahead (feels like a
left) leads to the head of a fine 4m diameter circular shaft, <B><a name="thread">Thread</a>
Pitch</B>. This pitch of 17m leads into <A
href="midlevel.shtml#wolp">Wolpertinger
Way</A>. A continuation of the
crawl is visible at the opposite side of the pitch head [<A
href="qm.shtml#C1999-204-06"
name=qC1999-204-06>C1999-204-06 C</A>].
<img class=onright src="t/5p3.jpg" alt="Third Pitch"> <P><B>The Near End</B> is a collective name for a complex network of high level phreatic passages which slope approximately 20<32> following the dip of the beds. Heading downhill from the base of <B>Jim'll Fix It</B> in a stooping height
passage leads round a double bend to a 2m climb down to a junction. Right leads to more <A href="#nearside">side passages</A> whilst the main route is straight ahead to a crossroads. Right leads into the same <A href="#nearside">side passages</A> as the previous right turn. Left is <B>Needle Crawl</B> past an unexplored passage on the left [<A href="qm.shtml#C1999-204-04" name=qC1999-204-04>C1999-204-04 C</A>] and a crawl on the right (feels like straight ahead) which becomes too small after ~8m. Straight ahead (feels like a left) leads to the head of a fine
4m diameter circular shaft, <B><a name="thread">Thread</a>Pitch</B>. This pitch of 17m leads into <A href="midlevel.shtml#wolp">Wolpertinger Way</A>. A continuation of the crawl is visible at the opposite side of the pitch head [<A href="qm.shtml#C1999-204-06" name=qC1999-204-06>C1999-204-06 C</A>].
<P>From the crossroads, the main route in 1999 was straight ahead, downhill in mostly stooping height passage with a short section of sandy crawling. After 15m is a short climb down to the top of a 4m deep pit with a too-tight passage at the bottom, with the phreatic passage continuing to the right. After a further 10m the passage is intersected by a large rift with a big rock partially blocking the passage. Climbing up to the right leads back into a tall rift in
the <A href="#nearside">side passages</A>. A climb up to the left leads to a passage containing attractive white mud which was not entered, however a visual connection to the <A href="midlevel.shtml#pendulum">Pendulum Pitch</A> was established.
<P>Straight ahead leads to a further junction after 15m. Left opens out to the head of <A href="midlevel.shtml#pendulum">Pendulum Pitch</A>, the main route to the bottom of <A href="midlevel.shtml#wolp">Wolpertinger Way</A> used in 1999. Right leads to a narrow stooping height passage which continues for 25m with several clear pools in the floor to a widening. Around the widening, most routes ahead and to the left are choked with boulders. There are two ways on: down over a few boulders leds to the previously concealed short pitch towards Pleasuredome, while on the right a body sized tube leads upwards for ~15m before twisting left into a low chamber 'Kidneybean'. Kidneybean, perhaps an enlarged bedding plane, has possible QMs in a hole in the floor [<A href="qm.shtml#C2000-204-71" name=qC2000-204-71>C2000-204-71 C</A>] and in a narrow passage at the nothern corner of the chamber [<A href="qm.shtml#C2000-204-70" name=qC2000-204-70>C2000-204-70 B</A>]. Round to the left it is bounded by an area of breakdown, possibly the far side of a boulder choke visible from the widening. Back at the entrance Kidneybean, the main way on continues through a low gap. This opens to stooping height and winds upwards. The passage continues over some old gower pools to a flat out section (not really a squeze, except for lardarses) not pushed, but running water could be heard [<A href="qm.shtml#C2000-204-69" name=qC2000-204-69>C2000-204-69 A</A>].
<P>From the crossroads, the main route in 1999 was straight ahead, downhill in
mostly stooping height passage with a short section of sandy crawling. After 15m
is a short climb down to the top of a 4m deep pit with a too-tight passage at
the bottom, with the phreatic passage continuing to the right. After a further
10m the passage is intersected by a large rift with a big rock partially
blocking the passage. Climbing up to the right leads back into a tall rift in
the <A href="#nearside">side
passages</A>. A climb up to the left leads to a passage containing attractive
white mud which was not entered, however a visual connection to the <A
href="midlevel.shtml#pendulum">Pendulum
Pitch</A> was established.
<P>Straight ahead leads to a further junction after 15m. Left opens out to the
head of <A
href="midlevel.shtml#pendulum">Pendulum
Pitch</A>, the main route to the bottom of <A
href="midlevel.shtml#wolp">Wolpertinger
Way</A> used in 1999. Right leads to a narrow stooping height passage which
continues for 25m with several clear pools in the floor to a widening where most
routes ahead and to the left are choked with boulders. To the right, a body
sized tube leads upwards for ~15m before opening out into a low chamber on the
left. The continuation of the crawl is immediately opposite the entry point and there is a climb down into a rift on
the far side of the chamber to the left [<A
href="qm.shtml#C1999-204-07"
name=qC1999-204-07>C1999-204-07 B</A>]. The continuation is a winding passage which continues upwards. It then increases to stoping
heightand goes over some old gower pools. The passage continues to a flat out section ( not really a squeze, except for lardarses) not
pushed, but running water could be heard. Back in the chamber, it doubles back on itself to
the left and encounters an area of breakdown which was not fully investigated,
but is presumed to be the opposite side of the boulder choke.
<H3><A name=nearside>The Near End: Side Passages</A></H3>
<P>The first two right turns encountered when heading downhill from the foot of
<A href="#jim">Jim'll Fix
It</A> unite in a walking sized passage. After 10m the bottom of <A
href="#umshit">Umshitshimbo</A>
is passed on the right, whilst straight ahead leads to a junction with a large
keyhole passage. Left leads after 15m to a climb up behind a precariously placed
boulder, to an immediate climb down of 4m which emerges in the 1999 main route
through the near end before <A
href="midlevel.shtml#pendulum">Pendulum
Pitch</A>. Right leads immediately to a 8m pitch. A difficult and exposed traverse round
the left hand wall leads to a further 30m of passage with a steadily lowering
roof culminating in a boulder choke.
<H3><A name=umshit>The Near End: Umshitshimbo and Updip Passages</A></H3>
<P><B>Umshitshimbo</B> is a fine phreatic ramp, 2m wide and about 4m high, which
heads uphill in a straight line for 40m. At the top a passage doubling back on
the right leads back to the base of <A
href="#jim">Jim'll Fix It</A>
and there is a climb up into a rift passage heading south over the top of
Umshitshimbo which becomes too narrow. Large passage continues uphill past a 2m
deep blind pit on the right to a junction.
<P>Left leads uphill past a choked inlet on the left to a steep uphill section
with a crawl on the right, which leads shortly to a 2m climb down and immediate
choke. At the top of the steep section the passage to the right immediately
chokes, whilst left is <B>Dolly Parton climb</B>, a 2m climb up with huge jugs,
to a further 15m of upward trending phreatic passage, terminating in a boulder
choke with a slight draught (air coming into the cave). There are two small
steep phreatic ramps on the left hand side of this passage, both very small and
both choked.
<P>Straight ahead at the junction leads through a short section of rift to an
enlargement with an alcove on the right and a keyhole passage ahead. The rift
section at the bottom quickly becomes choked, with a slight draught coming in. A
3m climb gains access to the phreatic section which goes over the top of the
choke, and about after a further 3m reaches a large boulder, which almost blocks
the passage with a strong breeze blowing through the gap (into the cave.)
Squeezing through yields a steeply ascending rocky crawl which chokes after
about 5m.
<P>The first two right turns encountered when heading downhill from the foot of <A href="#jim">Jim'll Fix It</A> unite in a walking sized passage. After 10m the bottom of <A href="#umshit">Umshitshimbo</A> is passed on the right, whilst straight ahead leads to a junction with a large
keyhole passage. Left leads after 15m to a climb up behind a precariously placed boulder, to an immediate climb down of 4m which emerges in the 1999 main route through the near end before <A
href="midlevel.shtml#pendulum">Pendulum Pitch</A>. Right leads immediately to a 8m pitch. A difficult and exposed traverse round the left hand wall leads to a further 30m of passage with a steadily lowering roof culminating in a boulder choke. <H3><A name=umshit>The Near End: Umshitshimbo and Updip Passages</A></H3>
<P><B>Umshitshimbo</B> is a fine phreatic ramp, 2m wide and about 4m high, which heads uphill in a straight line for 40m. At the top a passage doubling back on the right leads back to the base of <A href="#jim">Jim'll Fix It</A> and there is a climb up into a rift passage heading south over the top of Umshitshimbo which becomes too narrow. Large passage continues uphill past a 2m deep blind pit on the right to a junction.
<P>Left leads uphill past a choked inlet on the left to a steep uphill section with a crawl on the right, which leads shortly to a 2m climb down and immediate choke. At the top of the steep section the passage to the right immediately chokes, whilst left is <B>Dolly Parton climb</B>, a 2m climb up with huge jugs, to a further 15m of upward trending phreatic passage, terminating in a boulder choke with a slight draught (air coming into the cave). There are two small
steep phreatic ramps on the left hand side of this passage, both very small and both choked.
<P>Straight ahead at the junction leads through a short section of rift to an enlargement with an alcove on the right and a keyhole passage ahead. The rift section at the bottom quickly becomes choked, with a slight draught coming in. A 3m climb gains access to the phreatic section which goes over the top of the choke, and about after a further 3m reaches a large boulder, which almost blocks the passage with a strong breeze blowing through the gap (into the cave.) Squeezing through yields a steeply ascending rocky crawl which chokes after about 5m.
<H3><A name=survey>Survey</A></H3>
<center><img src="entrance.png" alt="Survey"></center>

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@@ -17,114 +17,54 @@
<center><img src="midlevel.png" width=512 height=595 alt="Survey"></center>
<H3><A name=wolp>Wolpertinger Way</A></H3>
<img class=onright src="t/11cei.jpg" alt="Wolpertinger Way">
<P><B>Thread Pitch</B> and <b>Stitch This</b> from <A
href="entrance.shtml#nearend">The Near
End</A> land at the top of a large 6-8m diameter phreatic passage,
<B>Wolpertinger Way</B>. This heads downhill past some ice formations on the
left hand side, for 35m to a junction. Straight ahead is a steep gully leading
to a 6.5m diameter circular shaft with aven above - <B>You're So Veined</B>.
There is a traverse round the right hand side of the gully on an increasingly
narrow ledge.
<P><B>You're So Veined</B> is rigged at its southern end, and this is reached
via a sandy crawl off to the right from the top of the steep gully, which passes
over a hole in the floor through dangerous boulders [<A
href="qm.shtml#C1999-204-09"
name=qC1999-204-09>C1999-204-09 C</A>] to reach a junction. Right is a
passage, which quickly chokes, straight ahead leads into <A
href="#110aday">110 A Day</A>,
whilst left is the main route.
<P>More sandy crawling leads to a crossroads, where left leads to the ledge
overlooking the pitch, and right is a short crawl leading to the main passage
part of the way down <A
href="#pendulum">Pendulum
Pitch</A>, the easiest route to the <A
href="pleasuredome.shtml#elephant">White
Elephant Series</A>. Straight ahead leads to a further junction. Right is a
short passage to a traverse round a blind pit, an alternative route to <A
href="#pendulum">Pendulum
Pitch</A>. Left is the head of <B>You're So Veined</B>, the start of the <A
href="ariston.shtml#ariston">Ariston
Series</A>. </P>
<P><B>Thread Pitch</B> and <b>Stitch This</b> from <A href="entrance.shtml#nearend">The Near End</A> land at the top of a large 6-8m diameter phreatic passage, <B>Wolpertinger Way</B>. This heads downhill past some ice formations on the left hand side, for 35m to a junction. Straight ahead is a steep gully leading to a 6.5m diameter circular shaft with aven above - <B>You're So Veined</B>. There is a traverse round the right hand side of the gully on an increasingly narrow ledge.
<P><B>You're So Veined</B> is rigged at its southern end, and this is reached via a sandy crawl off to the right from the top of the steep gully, which passes over a hole in the floor through dangerous boulders [<A href="qm.shtml#C1999-204-09" name=qC1999-204-09>C1999-204-09 C</A>] to reach a junction. Right is a passage, which quickly chokes, straight ahead leads into <A
href="#110aday">110 A Day</A>, whilst left is the main route.
<P>More sandy crawling leads to a crossroads, where left leads to the ledge overlooking the pitch, and right is a short crawl leading to the main passage part of the way down <A href="#pendulum">Pendulum Pitch</A>, the easiest route to the <A href="pleasuredome.shtml#elephant">White Elephant Series</A>. Straight ahead leads to a further junction. Right is a short passage to a traverse round a blind pit, an alternative route to <A
href="#pendulum">Pendulum Pitch</A>. Left is the head of <B>You're So Veined</B>, the start of the <A href="ariston.shtml#ariston">Ariston Series</A>. </P>
Martin..bottom of wolpertinger way
[<A href="qm.shtml#C2001-204-65" name=qC2001-204-65>C2001-204-65 C</A>] [<A href="qm.shtml#C2001-204-66" name=qC2001-204-66>C2001-204-66 C</A>]
<H3><A name=merryxmas>Merry Fucking Chrictmas</A></H3>
Duncs/Earl...
[<A href="qm.shtml#C2001-204-68" name=qC2001-204-68>C2001-204-68 A</A>] [<A href="qm.shtml#C2001-204-69" name=qC2001-204-69>C2001-204-69 A</A>] [<A href="qm.shtml#C2001-204-70" name=qC2001-204-70>C2001-204-70 B</A>] [<A href="qm.shtml#C2001-204-71" name=qC2001-204-71>C2001-204-71 C</A>] [<A href="qm.shtml#C2001-204-72" name=qC2001-204-72>C2001-204-72 X</A>]
<H3><A name=recycledrabbit>Recycled Rabbit</A></H3>
[<A href="qm.shtml#C2001-204-73" name=qC2001-204-73>C2001-204-73 C</A>]
<H3><A name=110aday>110 A Day</A></H3>
<P><B>110 A Day</B> is a long, dusty passage which varies between stooping and
crawling for 110m. Immediately after the start is a sharp right hand bend with
a crawl straight ahead to <B>110 Bidet</B>. About halfway along is a crossroads,
where low passages lead off to the left to <B>110 Bidet</B> and to the right [<A
href="qm.shtml#C1999-204-13"
name=qC1999-204-13>C1999-204-13 C</A>]. At the terminus reached in 1999, the
passage splits into two. Each branch immediately becomes tight, but could be
pushed further with a little determination and effort [<A
href="qm.shtml#C1999-204-14"
name=qC1999-204-14>C1999-204-14 C</A> and <A
href="qm.shtml#C1999-204-15"
name=qC1999-204-15>C1999-204-15 C</A>]. In the left hand branch, just before the
passage becomes tighter, is an undescended pitch [<A
href="qm.shtml#C1999-204-16"
name=qC1999-204-16>C1999-204-16 A</A>] of perhaps 20m.
<P><B>110 A Day</B> is a long, dusty passage which varies between stooping and crawling for 110m. Immediately after the start is a sharp right hand bend with a crawl straight ahead to <B>110 Bidet</B>. About halfway along is a crossroads, where low passages lead off to the left to <B>110 Bidet</B> and to the right [<A href="qm.shtml#C1999-204-13" name=qC1999-204-13>C1999-204-13 C</A>]. At the terminus reached in 1999, the passage splits into two. Each branch immediately becomes tight, but could be pushed further with a little determination and effort [<A href="qm.shtml#C1999-204-14"
name=qC1999-204-14>C1999-204-14 C</A> and <A href="qm.shtml#C1999-204-15" name=qC1999-204-15>C1999-204-15 C</A>]. In the left hand branch, just before the passage becomes tighter, is an undescended pitch [<A href="qm.shtml#C1999-204-16" name=qC1999-204-16>C1999-204-16 A</A>] of perhaps 20m.
<H3><A name=110bidet>110 Bidet</A></H3>
<P><B>110 Bidet</B> is a stooping size passage which runs parallel to <B>110 A Day</B>.
It can be accessed via a crawl about 1m up that carries straight on from where
<B>110 A Day</B> starts with a sharp right hand turn. The crawl emerges into
larger passage; to the left after 5m is <B>Pendulum Pitch</B>. Going right leads
to a hole in the floor among boulders, <B>Marble Run</B>. To the left here
is a low passage leading to <B>No Pain No Gain</B>, whilst <B>110 Bidet</B> carries straight on.
Continuing on, the passage turns right, followed shortly by a crossroads with a crawly passage.
To the right is a dead end; to the left is [<A
href="qm.shtml#C2000-204-54"
name=qC2000-204-54>C2000-204-54 B</A>]. Straight on emerges into <B>110 A Day</B>
about half way along its length.
<P><B>110 Bidet</B> is a stooping size passage which runs parallel to <B>110 A Day</B>. It can be accessed via a crawl about 1m up that carries straight on from where <B>110 A Day</B> starts with a sharp right hand turn. The crawl emerges into larger passage; to the left after 5m is <B>Pendulum Pitch</B>. Going right leads to a hole in the floor among boulders, <B>Marble Run</B>. To the left here is a low passage leading to <B>No Pain No Gain</B>, whilst <B>110 Bidet</B> carries straight on. Continuing on, the passage turns right, followed shortly by a crossroads with a crawly passage.
To the right is a dead end; to the left is [<A href="qm.shtml#C2000-204-54" name=qC2000-204-54>C2000-204-54 B</A>]. Straight on emerges into <B>110 A Day</B> about half way along its length.
<H3><A name=marblerun>Marble Run</A></H3>
<P><B>Marble Run</B> runs along a fault line that created a small passable phreatic
tube, which has subsequently been intersected by a tight rifty stream way. 20m along
the rift bears to the right and is too tight to pass, whilst the phreatic passage continues on to a small
chamber. Here the passage doubles back over itself to continue above the original
passage. The passage does this once more to end in an earth blockage.
tube, which has subsequently been intersected by a tight rifty stream way. 20m along the rift bears to the right and is too tight to pass, whilst the phreatic passage continues on to a small chamber. Here the passage doubles back over itself to continue above the original passage. The passage does this once more to end in an earth blockage.
<H3><A name=pendulum>Pendulum Pitch Route</A></H3>
<P><B>Pendulum Pitch</B> is in a large rift. The first section is a loose
boulder slope (care required) to a rebelay, then a descent of 23m via a
deviation off the far wall below a large wedged boulder. There may be a passage
on the far side of the rift accessible with difficulty from this boulder [<A
href="qm.shtml#C1999-204-17"
name=qC1999-204-17>C1999-204-17 C</A>]. From the base of the pitch, two rift
passages lead off which very quickly become too tight.
<P>The main route on is reached by swinging off after 16m into a 6m wide
passage. Two passages in the left hand wall are quickly encountered. The first
quickly becomes too tight, the second is a short crawl leading into the network
of sandy crawls at the bottom of <A
href="#wolp">Wolpertinger
Way</A>, and is the best route from here to the <A
href="ariston.shtml#ariston">Ariston
Series</A>. Continuing down the main passage, passing either side of a huge
boulder, reaches a blind pit in the floor, with two ways on.
<P>A loose and slightly precarious traverse round the blind pit leads to a short
passage on the left, emerging at the head of <B>You're So Veined</B> at the
start of the <A
href="ariston.shtml#ariston">Ariston
Series</A>. A rift visible at the opposite side of the pit has an audible
connection to <B>You're so Veined</B>.
<P>To the right at the blind pit is a draughting phreatic tube which heads
downhill at a comfortable walking size past a tight passage on the left [<A
href="qm.shtml#C1999-204-18"
name=qC1999-204-18>C1999-204-18 C</A>]. After 20m, a 3m climb up into a roof
tube on the right hand side is the way into the <A
href="pleasuredome.shtml#elephant">White
Elephant Series</A>. The phreatic passage continues for a further 15m past a too
tight inlet on the right and a traverse over a blind pit to a 3m deep hole in
the floor, which is blind. Traversing over the hole and up a loose climb with a
too tight rift in the right hand wall leads into an uphill passage, which is
choked with mud after 5m. A sandy crawl on the right just before the choke leads
via a left hand bend with a too tight rift on the right (probably connecting to
that at the loose climb) ending at a 2m climb down. There is a possible way on
at the bottom of this, but it is very small and tall people at least would have
to enter feet first [<A
href="qm.shtml#C1999-204-19"
name=qC1999-204-19>C1999-204-19 C</A>]. There is a noticeable draught here
blowing downhill (into the cave).
<P><B>Pendulum Pitch</B> is in a large rift. The first section is a loose boulder slope (care required) to a rebelay, then a descent of 23m via a deviation off the far wall below a large wedged boulder. There may be a passage on the far side of the rift accessible with difficulty from this boulder [<A href="qm.shtml#C1999-204-17" name=qC1999-204-17>C1999-204-17 C</A>]. From the base of the pitch, two rift passages lead off which very quickly become too tight.
<P>The main route on is reached by swinging off after 16m into a 6m wide passage. Two passages in the left hand wall are quickly encountered. The first quickly becomes too tight, the second is a short crawl leading into the network of sandy crawls at the bottom of <A href="#wolp">Wolpertinger Way</A>, and is the best route from here to the <A href="ariston.shtml#ariston">Ariston Series</A>. Continuing down the main passage, passing either side of a huge boulder, reaches a blind pit in the floor, with two ways on.
<P>A loose and slightly precarious traverse round the blind pit leads to a short passage on the left, emerging at the head of <B>You're So Veined</B> at the start of the <A
href="ariston.shtml#ariston">Ariston Series</A>. A rift visible at the opposite side of the pit has an audible connection to <B>You're so Veined</B>.
<P>To the right at the blind pit is a draughting phreatic tube which heads downhill at a comfortable walking size past a tight passage on the left [<A href="qm.shtml#C1999-204-18" name=qC1999-204-18>C1999-204-18 C</A>]. After 20m, a 3m climb up into a roof tube on the right hand side is the way into the <A href="pleasuredome.shtml#elephant">White Elephant Series</A>. The phreatic passage continues for a further 15m past a too tight inlet on the right and a traverse over a blind pit to a 3m deep hole in the floor, which is blind. Traversing over the hole and up a loose climb with a too tight rift in the right hand wall leads into an uphill passage, which is choked with mud after 5m. A sandy crawl on the right just before the choke leads via a left hand bend with a too tight rift on the right (probably connecting to that at the loose climb) ending at a 2m climb down. There is a possible way on at the bottom of this, but it is very small and tall people at least would have to enter feet first [<A href="qm.shtml#C1999-204-19" name=qC1999-204-19>C1999-204-19 C</A>]. There is a noticeable draught here blowing downhill (into the cave).
<p><HR>
<!-- LINKS -->

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@@ -17,140 +17,44 @@
<center><img src="nopain.png" width=498 height=292 alt="Survey"></center>
<H3><A name=nopainnogain>No Pain No Gain</A></H3>
<P><B>No Pain No Gain</B> is a low tube, which emerges to a mud-floored chamber. (Please
try not to disturb the remaining flow patterns in the mud). A crawly mud floored
passage leaves the chamber to the right. To the right near the end of the crawl is a
bedding plane that continues uphill [<A
href="qm.shtml#C2000-204-01"
name=qC2000-204-01>C2000-204-01 B</A>], whilst to the left is a small stone floored pit. There
is a 2m climb up from the top of the pit. This has a stalactite formation at the top on the
right, and threads on the left where a sling may be attached to assist. The crawl then
continues to a junction with two connecting passages to the left [<A
href="qm.shtml#C2000-204-02"
name=qC2000-204-02>C2000-204-02 B</A>] and two connecting passages to the right [<A
href="qm.shtml#C2000-204-03"
name=qC2000-204-03>C2000-204-03 C</A>]. The passage then continues to a T junction where it
enlarges slightly. To the right is [<A
href="qm.shtml#C2000-204-04"
name=qC2000-204-04>C2000-204-04 C</A>]. To the left there is a chamber that is
intersected by a tight rift with flowing water. Downstream is [<A
href="qm.shtml#C2000-204-05"
name=qC2000-204-05>C2000-204-05 C</A>]. Upstream a key hole passage slopes upwards, to a T-junction
with a chamber to the right, and an short, almost flat-out crawl to the left.
The chamber, which has
an aven [<A
href="qm.shtml#C2000-204-55"
name=qC2000-204-55>C2000-204-55 X</A>], can be dropped into.
A rift at the other end of the chamber leads to a
waterfall which feeds the stream that runs through the chamber. Climbing up before the rift gives
access to a crawl [<A
href="qm.shtml#C2000-204-06"
name=qC2000-204-06>C2000-204-06 C</A>]. The flat out crawl emerges to a small angular chamber, at the
top of which, to the right, is a hole [<A
href="qm.shtml#C2000-204-07"
name=qC2000-204-07>C2000-204-07 C</A>]. To the left a low passage runs above a 4m drop [<A
href="qm.shtml#C2000-204-08"
name=qC2000-204-08>C2000-204-08 B</A>]. This then turns right and continues to a fork in the passage. To
the left is <B>Insignificant Chamber</B>, and to the right is a smaller chamber with a hole in the floor,
windows to <B>Insignificant Chamber</B>, and a bedding plane continuing up at 10&deg;, which again connects into <B>Insignificant Chamber</B>.
<P><B>No Pain No Gain</B> is a low tube, which emerges to a mud-floored chamber. (Please try not to disturb the remaining flow patterns in the mud). A crawly mud floored passage leaves the chamber to the right. To the right near the end of the crawl is a bedding plane that continues uphill [<A
href="qm.shtml#C2000-204-01" name=qC2000-204-01>C2000-204-01 B</A>], whilst to the left is a small stone floored pit. There is a 2m climb up from the top of the pit. This has a stalactite formation at the top on the right, and threads on the left where a sling may be attached to assist. The crawl then continues to a junction with two connecting passages to the left [<A href="qm.shtml#C2000-204-02" name=qC2000-204-02>C2000-204-02 B</A>] and two connecting passages to the right [<A href="qm.shtml#C2000-204-03" name=qC2000-204-03>C2000-204-03 C</A>]. The passage then continues to a T junction where it enlarges slightly. To the right is [<A
href="qm.shtml#C2000-204-04" name=qC2000-204-04>C2000-204-04 C</A>]. To the left there is a chamber that is intersected by a tight rift with flowing water. Downstream is [<A href="qm.shtml#C2000-204-05" name=qC2000-204-05>C2000-204-05 C</A>]. Upstream a key hole passage slopes upwards, to a T-junction with a chamber to the right, and an short, almost flat-out crawl to the left.
The chamber, which has an aven [<A href="qm.shtml#C2000-204-55" name=qC2000-204-55>C2000-204-55 X</A>], can be dropped into. A rift at the other end of the chamber leads to a waterfall which feeds the stream that runs through the chamber. Climbing up before the rift gives access to a crawl [<A href="qm.shtml#C2000-204-06" name=qC2000-204-06>C2000-204-06 C</A>]. The flat out crawl emerges to a small angular chamber, at the top of which, to the right, is a hole [<A
href="qm.shtml#C2000-204-07" name=qC2000-204-07>C2000-204-07 C</A>]. To the left a low passage runs above a 4m drop [<A href="qm.shtml#C2000-204-08" name=qC2000-204-08>C2000-204-08 B</A>]. This then turns right and continues to a fork in the passage. To the left is <B>Insignificant Chamber</B>, and to the right is a smaller chamber with a hole in the floor, windows to <B>Insignificant Chamber</B>, and a bedding plane continuing up at 10&deg;, which again connects into <B>Insignificant Chamber</B>.
Martin... bit between no pain no gain, kingcarbide and pleasuredome
[<A href="qm.shtml#C2001-204-50" name=qC2001-204-50>C2000-204-50 C</A>] [<A href="qm.shtml#C2001-204-51" name=qC2001-204-51>C2000-204-51 B</A>] [<A href="qm.shtml#C2001-204-52" name=qC2001-204-52>C2000-204-52 C</A>]
<H3><A name=insignificantchamber>Insignificant Chamber</A></H3>
<P><B>Insignificant Chamber</B> can be entered at floor level from <B>No Pain No Gain</B>. It extends to a
passage on the left as one enters, where there are a number a interconnecting holes on the right [<A
href="qm.shtml#C2000-204-58"
name=qC2000-204-58>C2000-204-58 C</A>]. Upslope from the entrance is a bedding plane which splits left to
<B>Bonsai Crawl</B> on the left and to [<A
href="qm.shtml#C2000-204-09"
name=qC2000-204-09>C2000-204-09 B</A>] on the right. To the right upon entering Insignificant Chamber one can climb up
to a point above the small chamber in <B>No Pain No Gain</B>. From here there is a phreatic tube[<A
href="qm.shtml#C2000-204-57"
name=qC2000-204-57>C2000-204-57 C</A>] that can be probably be reached with the aid of a traverse line. The passage
continues climbing ever upward [<A
href="qm.shtml#C2000-204-56"
name=qC2000-204-08>C2000-204-56 B</A>]. The passage to the left from Insignificant Chamber gets smaller and
meets a crossroads. To the left is a walking size passage with a small pit in the floor that continues to a large
pitch [<A
href="qm.shtml#C2000-204-10"
name=qC2000-204-10>C2000-204-10 A</A>], thought to drop into Pleasuredome. Straight on the passage turns to a steeply
sloping pitch [<A
href="qm.shtml#C2000-204-11"
name=qC2000-204-11>C2000-204-11 B</A>]. To the right is some small passage that connects to the Bonsai
Crawl. Half way along this passage there is a hole [<A
href="qm.shtml#C2000-204-59"
name=qC2000-204-59>C2000-204-59 C</A>].
<P><B>Insignificant Chamber</B> can be entered at floor level from <B>No Pain No Gain</B>. It extends to a passage on the left as one enters, where there are a number a interconnecting holes on the right [<A href="qm.shtml#C2000-204-58" name=qC2000-204-58>C2000-204-58 C</A>]. Upslope from the entrance is a bedding plane which splits left to <B>Bonsai Crawl</B> on the left and to [<A
href="qm.shtml#C2000-204-09" name=qC2000-204-09>C2000-204-09 B</A>] on the right. To the right upon entering Insignificant Chamber one can climb upto a point above the small chamber in <B>No Pain No Gain</B>. From here there is a phreatic tube[<A href="qm.shtml#C2000-204-57" name=qC2000-204-57>C2000-204-57 C</A>] that can be probably be reached with the aid of a traverse line. The passage continues climbing ever upward [<A href="qm.shtml#C2000-204-56"
name=qC2000-204-08>C2000-204-56 B</A>]. The passage to the left from Insignificant Chamber gets smaller and meets a crossroads. To the left is a walking size passage with a small pit in the floor that continues to a large pitch [<A href="qm.shtml#C2000-204-10" name=qC2000-204-10>C2000-204-10 A</A>], thought to drop into Pleasuredome. Straight on the passage turns to a steeply sloping pitch [<A href="qm.shtml#C2000-204-11" name=qC2000-204-11>C2000-204-11 B</A>]. To the right is some small passage that connects to the Bonsai Crawl. Half way along this passage there is a hole [<A
href="qm.shtml#C2000-204-59" name=qC2000-204-59>C2000-204-59 C</A>].
Further insignificant chamber...Martin
[<A href="qm.shtml#C2001-204-1" name=qC2001-204-1>C2001-204-1 X</A>] [<A href="qm.shtml#C2002-204-1" name=qC2001-204-2>C2001-204-2 X</A>] [<A href="qm.shtml#C2001-204-3" name=qC2001-204-3>C2001-204-3 C</A>] [<A href="qm.shtml#C2001-204-4" name=qC2001-204-4>C2001-204-4 B</A>] [<A href="qm.shtml#C2001-204-5" name=qC2001-204-5>C2001-204-5 C</A>] [<A href="qm.shtml#C2001-204-6" name=qC2001-204-6>C2001-204-6 C</A>] [<A href="qm.shtml#C2001-204-7" name=qC2001-204-7>C2001-204-7 C</A>]
<H3><A name=drillingdelight>Drilling Delight</A></H3>
Martin...
[<A href="qm.shtml#C2001-204-62" name=qC2001-204-62>C2001-204-62 C</A>][<A href="qm.shtml#C2001-204-63" name=qC2001-204-63>C2001-204-63 B</A>][<A href="qm.shtml#C2001-204-64" name=qC2001-204-64>C2001-204-64 B</A>]
<H3><A name=Bonsaicrawl>Bonsai Crawl</A></H3>
<P><B>Bonsai Crawl</B> is a wide bedding plane. A tall and thin passage to the right goes to a chamber
with a pitch [<A
href="qm.shtml#C2000-204-52"
name=qC2000-204-52>C2000-204-52 C</A>] and a couple of small passages to the right [<A
href="qm.shtml#C2000-204-50"
name=qC2000-204-50>C2000-204-50 C</A>] and [<A
href="qm.shtml#C2000-204-51"
name=qC2000-204-51>C2000-204-51 C</A>]. A passage leads off to the left and gets lower, passing some
pretties on the floor. It then continues [<A
href="qm.shtml#C2000-204-53"
name=qC2000-204-53>C2000-204-53 A</A>]. Bonsai Crawl continues to a fork that has a stooping-size
passage to the left [<A
href="qm.shtml#C2000-204-12"
name=qC2000-204-12>C2000-204-12 B</A>]. To the right is a walking-size passage with a boulder floor.
There is a hole in the right wall that has a couple of small passages leading off [<A
href="qm.shtml#C2000-204-13"
name=qC2000-204-13>C2000-204-13 C</A>], [<A
href="qm.shtml#C2000-204-14"
name=qC2000-204-14>C2000-204-14 C</A>]. The passage then debouches into <B>The Colonnade</B>.
<H3><A name=thecolonnade>The Colonnade</A></H3>
<P><B>Bonsai Crawl</B> joins at a point where <b>The Colonnade</b>, a wide walking passage with a boulder
floor, makes a sharp turn. To the right the passage comes to a chamber-like crossroads. To the left
is an initially walking-sized tube [<A
href="qm.shtml#C2000-204-41"
name=qC2000-204-41>C2000-204-41 A</A>] and to the right a low draughting crawl [<A
href="qm.shtml#C2000-204-42"
name=qC2000-204-42>C2000-204-42 B</A>]. <b>The Colonnade</b> continues and a stream joins from the left.
Further along on the left is a pile of stones which must originate from a passage [<A
href="qm.shtml#C2000-204-43"
name=qC2000-204-43>C2000-204-43 Dig</A>]. The passage then becomes small with a possible aven [<A
href="qm.shtml#C2000-204-44"
name=qC2000-204-44>C2000-204-44 X</A>], a tight rift [<A
href="qm.shtml#C2000-204-45"
name=qC2000-204-45>C2000-204-45 B</A>], and a crawl down and to the right. The crawl emerges into
a chamber, with a possible way on over rocks directly ahead [<A
href="qm.shtml#C2000-204-49"
name=qC2000-204-49>C2000-204-49 C</A>]. The chamber gets larger to the right, where there are two
tight rifts leading off [<A
href="qm.shtml#C2000-204-46"
name=qC2000-204-46>C2000-204-46 C</A>], [<A
href="qm.shtml#C2000-204-47"
name=qC2000-204-47>C2000-204-47 C</A>] and an aven [<A
href="qm.shtml#C2000-204-48"
name=qC2000-204-48>C2000-204-48 X</A>]. Water was flowing down one of these, possibly to the waterfall
entering the chamber in <b>No Pain No Gain</b>. At this time in 2000
it had not rained on the surface for 8 days. Back where
<B>Bonsai Crawl</B> enters, the passage goes straight on with a number of minor passages to the sides.
These are a crawl to the left [<A
href="qm.shtml#C2000-204-15"
name=qC2000-204-15>C2000-204-15 C</A>]; then some distance further on, another crawl on the left [<A
href="qm.shtml#C2000-204-16"
name=qC2000-204-16>C2000-204-16 B</A>] leading from a trench in the passage; a small passage on the
right [<A
href="qm.shtml#C2000-204-17"
name=qC2000-204-17>C2000-204-17 C</A>] that links to [<A
href="qm.shtml#C2000-204-21"
name=qC2000-204-21>C2000-204-21 C</A>]; and a crawl high up to the left [<A
href="qm.shtml#C2000-204-18"
name=qC2000-204-18>C2000-204-18 C</A>]. A short distance further a walking-size passage goes to the
left [<A
href="qm.shtml#C2000-204-19"
name=qC2000-204-19>C2000-204-19 C</A>]. The main passage then forks: to the left is [<A
href="qm.shtml#C2000-204-20"
name=qC2000-204-20>C2000-204-20 C</A>] whilst to the right the passage continues past a high up crawl [<A
href="qm.shtml#C2000-204-21"
name=qC2000-204-21>C2000-204-21 C</A>], and then possibly [<A
href="qm.shtml#C2000-204-22"
name=qC2000-204-22>C2000-204-22 C</A>]. The main passage then pops out into
<a href="treeumphant.shtml#treeumphantpassage"><B>Treeumphant Passage</B></a>.
<P><B>Bonsai Crawl</B> is a wide bedding plane. A tall and thin passage to the right goes to a chamber with a pitch [<A href="qm.shtml#C2000-204-52" name=qC2000-204-52>C2000-204-52 C</A>] and a couple of small passages to the right [<A href="qm.shtml#C2000-204-50" name=qC2000-204-50>C2000-204-50 C</A>] and [<A href="qm.shtml#C2000-204-51"
name=qC2000-204-51>C2000-204-51 C</A>]. A passage leads off to the left and gets lower, passing some pretties on the floor. It then continues [<A href="qm.shtml#C2000-204-53"
name=qC2000-204-53>C2000-204-53 A</A>]. Bonsai Crawl continues to a fork that has a stooping-size
passage to the left [<A href="qm.shtml#C2000-204-12"
name=qC2000-204-12>C2000-204-12 B</A>]. To the right is a walking-size passage with a boulder floor. There is a hole in the right wall that has a couple of small passages leading off [<A
href="qm.shtml#C2000-204-13" name=qC2000-204-13>C2000-204-13 C</A>], [<A
href="qm.shtml#C2000-204-14" name=qC2000-204-14>C2000-204-14 C</A>]. The passage then debauches into <B>The Colonnade</B>.
Martin...Flopsy
[<A href="qm.shtml#C2000-204-60" name=qC2000-204-60>C2000-204-60 X</A>][<A href="qm.shtml#C2000-204-61" name=qC2000-204-61>C2000-204-61 B</A>]
<p><HR>
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@@ -14,64 +14,83 @@
<h2>Pleasuredome area</h2>
<H3><A name=survey>Survey</A></H3>
<center><img src="pleasuredome.png" width=310 height=595 alt="Survey"></center>
<center><img src="pleasuredome.png" width=333 height=595 alt="Survey"></center>
<h3>Pleasuredome</h3>
<p><b>This description will follow in due course.</b>
Pleasure dome connection to whit elephant with pitch thing...Martintodo
Brians phat shaft...Briantodo
[<A href="qm.shtml#C2000-204-65" name=qC2000-204-65>C2000-204-65</A>]
[<A href="qm.shtml#C2000-204-66" name=qC2000-204-66>C2000-204-66</A>]
[<A href="qm.shtml#C2000-204-72" name=qC2000-204-72>C2000-204-72</A>]
[<A href="qm.shtml#C2000-204-73" name=qC2000-204-73>C2000-204-73</A>]
[<A href="qm.shtml#C2000-204-74" name=qC2000-204-74>C2000-204-74</A>]
[<A href="qm.shtml#C2000-204-75" name=qC2000-204-75>C2000-204-75</A>]
[<A href="qm.shtml#C2000-204-76" name=qC2000-204-76>C2000-204-76</A>]
[<A href="qm.shtml#C2001-204-50" name=qC2001-204-50>C2001-204-50 B</A>]
[<A href="qm.shtml#C2001-204-51" name=qC2001-204-51>C2001-204-51 C</A>]
[<A href="qm.shtml#C2001-204-52" name=qC2001-204-52>C2001-204-52 C</A>]
<H3><A name=elephant>White Elephant Series</A></H3>
<P>The White Elephant Series is a series of rift pitches which has not been
pushed to a definite conclusion, but does not appear especially promising,
despite carrying a considerable breeze. From the head of the 3m climb up, a roof
tube leads off. After 8m of crawling, the passage opens out at the head of a 2m
climb down by a large boulder. A too-tight rift leads off on the left, but ahead
opens out into a large space, the <B>Millennium Dome</B>.
<P>A 20m pitch rigged from a bolt on the left hand wall backed up to the big
boulder, with a rebelay and rope protector after 5m, lands on the boulder floor
of the Millennium dome, which is an L-shaped chamber at the base of a large
aven, with each arm of the L being 15m long and 5m wide. There do not appear to
be any ways through the boulders, but a rift leads off at the western end,
quickly arriving at the head of a 10m pitch with a constricted take off, rigged
from boulders. An eyehole part way down this pitch appears to lead into a
parallel shaft [<A
href="qm.shtml#C1999-204-25"
name=qC1999-204-25>C1999-204-25 B</A>] (This is probably the connection through to pleasure dome). The pitch lands on a rubble floor with a
blind pit. Heading south quickly reaches a loose pitch head, with a rift passage
continuing beyond.
<P>The pitch is 28m, rigged from a bolt on the left hand wall and deviations
from natural threads after 4m and 12m. The second deviation is by a small rock
bridge, where descending either side appears to go to the same place, and an
eyehole opposite connects to the continuation of the rift at the top of the
pitch. The base of the pitch is an oddly shaped chamber formed from several
rifts (about 7m up the pitch, these rifts coalesce to form a single shaft.)
North from the base of the rope leads to a 3m climb down into an inlet rift
coming from the north which ends in a blank wall 8m from the base of the rope,
but the rift continues too-tight heading south beneath the 3m climb. South from
the base of the rope is another rift heading downhill which rapidly becomes too
tight with running water clearly audible, but not visible beyond. West from the
base of the rope leads to junction with a too tight rift continuing to the west,
and another inlet rift coming from the north which ends in a blank wall after
5m.
<P>Traversing over the top of the pitch (rope required) and a short descent
leads to a continuation of the rift passage. A hole on the left connects to the
28m pitch described earlier. After 5m the rift narrows and a constricted pitch
head is reached. The descent of 15m is rigged from a large boulder and leads
immediately to a further drop of 7m rigged from a bolt. This shorter drop may be
bypassed by an alternative free climb in a narrow slot immediately beyond the
pitch head. From the base the tall, narrow rift continues with two short climbs
and a slot in the floor which gradually widens to the head of the next pitch
after 6m. This is rigged from a Y-hang on either side of the rift, but soon
opens out to give a fine descent of 15m landing in a spacious rift at 182m depth
from 204b entrance. A narrow slot in the floor develops, which is just large
enough to descend, but stones thrown down sound dead [<A
href="qm.shtml#C1999-204-26"
name=qC1999-204-26>C1999-204-26 B</A>]. It is possible to traverse above the
slot for a short way before the rift becomes too tight.
<P>There is a noticeable breeze at the base of this pitch, as there is through
much of the series, with air blowing into the cave. From the base of the 7m
pitch, there is no roof visible. This area has potential, but there are no easy
leads, and some lunatic bolt traverses may be required to try to bypass the
tight sections.
<P>The White Elephant Series is a series of rift pitches which has not been
pushed to a definite conclusion, but does not appear especially promising,
despite carrying a considerable breeze. From the head of the 3m climb up, a roof
tube leads off. After 8m of crawling, the passage opens out at the head of a 2m
climb down by a large boulder. A too-tight rift leads off on the left, but ahead
opens out into a large space, the <B>Millennium Dome</B>.
<P>A 20m pitch rigged from a bolt on the left hand wall backed up to the big
boulder, with a rebelay and rope protector after 5m, lands on the boulder floor
of the Millennium dome, which is an L-shaped chamber at the base of a large
aven, with each arm of the L being 15m long and 5m wide. There do not appear to
be any ways through the boulders, but a rift leads off at the western end,
quickly arriving at the head of a 10m pitch with a constricted take off, rigged
from boulders. An eyehole part way down this pitch appears to lead into a
parallel shaft [<A
href="qm.shtml#C1999-204-25"
name=qC1999-204-25>C1999-204-25 B</A>] (This is probably the connection through
to pleasure dome). The pitch lands on a rubble floor with a
blind pit. Heading south quickly reaches a loose pitch head, with a rift passage
continuing beyond.
<P>The pitch is 28m, rigged from a bolt on the left hand wall and deviations
from natural threads after 4m and 12m. The second deviation is by a small rock
bridge, where descending either side appears to go to the same place, and an
eyehole opposite connects to the continuation of the rift at the top of the
pitch. The base of the pitch is an oddly shaped chamber formed from several
rifts (about 7m up the pitch, these rifts coalesce to form a single shaft.)
North from the base of the rope leads to a 3m climb down into an inlet rift
coming from the north which ends in a blank wall 8m from the base of the rope,
but the rift continues too-tight heading south beneath the 3m climb. South from
the base of the rope is another rift heading downhill which rapidly becomes
tight with running water clearly audible
[<A href="qm.shtml#C2000-204-78" name=qC2000-204-78>C2000-204-78</A>],
but not visible beyond. West from the
base of the rope leads to junction with a tight rift continuing to the west
[<A href="qm.shtml#C2000-204-79" name=qC2000-204-79>C2000-204-79</A>],
and another inlet rift coming from the north which ends in a blank wall after
5m.
<P>Traversing over the top of the pitch (rope required) and a short descent
leads to a continuation of the rift passage. A hole on the left connects to the
28m pitch described earlier. After 5m the rift narrows and a constricted pitch
head is reached. The descent of 15m is rigged from a large boulder and leads
immediately to a further drop of 7m rigged from a bolt. This shorter drop may be
bypassed by an alternative free climb in a narrow slot immediately beyond the
pitch head. From the base the tall, narrow rift continues with two short climbs
and a slot in the floor which gradually widens to the head of the next pitch
after 6m. This is rigged from a Y-hang on either side of the rift, but soon
opens out to give a fine descent of 15m landing in a spacious rift at 182m depth
from 204b entrance. A narrow slot in the floor develops, which is just large
enough to descend, but stones thrown down sound dead [<A
href="qm.shtml#C1999-204-26"
name=qC1999-204-26>C1999-204-26 B</A>]. It is possible to traverse above the
slot for a short way before the rift becomes too tight.
<P>There is a noticeable breeze at the base of this pitch, as there is through
much of the series, with air blowing into the cave. From the base of the 7m
pitch, there is no roof visible. This area has potential, but there are no easy
leads, and some lunatic bolt traverses may be required to try to bypass the
tight sections.
<p><HR>
<!-- LINKS -->

View File

@@ -454,8 +454,7 @@
name=C2000-204-76>C2000-204-76</A>
<DD>PD:
<DT><A href=".shtml#qC2000-204-77"
name=C2000-204-77>C2000-204-77</A>
<DT>C2000-204-77 enumeration error
<DD>
<DT><A href="pleasuredome.shtml#qC2000-204-78"
@@ -731,8 +730,7 @@
name=C2001-204-66>C2001-204-66</A> C
<DD>Wolp:
<DT><A href=".shtml#qC2001-204-67"
name=C2001-204-67>C2001-204-67</A>
<DT>C2001-204-67 enumeration error
<DD>
<DT><A href="midlevel.shtml#qC2001-204-68"

View File

@@ -123,6 +123,8 @@ at the top, or may be climbed from the bottom in the recess in the right hand
wall. Traversing over the top of the climb emerges in the base of a shake
hole.</p>
[<A href="qm.shtml#C2001-204-46" name=qC2001-204-46>C2000-204-46 C</A>] [<A href="qm.shtml#C2001-204-47" name=qC2001-204-47>C2000-204-47 B</A>] [<A href="qm.shtml#C2001-204-48" name=qC2001-204-48>C2000-204-48 C</A>] [<A href="qm.shtml#C2001-204-49" name=qC2001-204-49>C2000-204-49 C</A>] [<A href="qm.shtml#C2001-204-74" name=qC2001-204-74>C2000-204-74</A>] [<A href="qm.shtml#C2001-204-75" name=qC2001-204-75>C2000-204-75 A</A>] [<A href="qm.shtml#C2001-204-76" name=qC2001-204-76>C2000-204-76 B</A>] [<A href="qm.shtml#C2001-204-77" name=qC2001-204-77>C2000-204-77 A</A>] [<A href="qm.shtml#C2001-204-78" name=qC2001-204-78>C2000-204-78 B</A>] [<A href="qm.shtml#C2001-204-79" name=qC2001-204-79>C2000-204-79 C</A>] [<A href="qm.shtml#C2001-204-80" name=qC2001-204-80>C2000-204-80 C</A>] [<A href="qm.shtml#C2001-204-81" name=qC2001-204-81>C2000-204-81 C</A>] [<A href="qm.shtml#C2001-204-82" name=qC2001-204-82>C2000-204-82 C</A>] [<A href="qm.shtml#C2001-204-83" name=qC2001-204-83>C2000-204-83 C</A>] [<A href="qm.shtml#C2001-204-84" name=qC2001-204-84>C2000-204-84 C</A>] [<A href="qm.shtml#C2001-204-85" name=qC2001-204-85>C2000-204-85 C</A>] [<A href="qm.shtml#C2001-204-86" name=qC2001-204-86>C2000-204-86 X</A>] [<A href="qm.shtml#C2001-204-87" name=qC2001-204-87>C2000-204-87 B</A>] [<A href="qm.shtml#C2001-204-88" name=qC2001-204-88>C2000-204-88 C</A>] [<A href="qm.shtml#C2001-204-89" name=qC2001-204-89>C2000-204-89 X</A>] [<A href="qm.shtml#C2001-204-90" name=qC2001-204-90>C2000-204-90 A</A>] [<A href="qm.shtml#C2001-204-91" name=qC2001-204-91>C2000-204-91 B</A>] [<A href="qm.shtml#C2001-204-92" name=qC2001-204-92>C2000-204-92</A>] [<A href="qm.shtml#C2001-204-93" name=qC2001-204-93>C2000-204-93 X</A>] [<A href="qm.shtml#C2001-204-94" name=qC2001-204-94>C2000-204-94 B</A>] [<A href="qm.shtml#C2001-204-95" name=qC2001-204-95>C2000-204-95 C</A>] [<A href="qm.shtml#C2001-204-96" name=qC2001-204-96>C2000-204-96 A</A>] [<A href="qm.shtml#C2001-204-97" name=qC2001-204-97>C2000-204-97 X</A>] [<A href="qm.shtml#C2001-204-98" name=qC2001-204-98>C2000-204-98 C</A>] [<A href="qm.shtml#C2001-204-99" name=qC2001-204-99>C2000-204-99 B</A>]
<H3><A name=survey>Survey</A></H3>
<center><img src="swings.png" width=756 height=880 alt="Survey"></center>

View File

@@ -11,64 +11,59 @@
<TH align=right width="30%"><FONT size=+2>4/S x</FONT></TH></TR>
<TR>
</TABLE></CENTER></DIV>
<h2>Treeumphant Passage through to Cave Tree Chamber</h2>
<H3><A name=survey>Survey</A></H3>
<center><img src="treeumphant.png" width=1225 height=1071 alt="Survey"></center>
<H3><A name=survey>Survey</A></H3><center><img src="treeumphant.png" width=1225 height=1071 alt="Survey"></center>
<H3><A name=thecolonnade>The Colonnade</A></H3>
<P><B>Bonsai Crawl</B> joins at a point where <b>The Colonnade</b>, a wide walking passage with a boulder floor, makes a sharp turn. To the right the passage comes to a chamber-like crossroads. To the left is an initially walking-sized tube [<A href="qm.shtml#C2000-204-41"
name=qC2000-204-41>C2000-204-41 A</A>] and to the right a low draughting crawl [<A
href="qm.shtml#C2000-204-42" name=qC2000-204-42>C2000-204-42 B</A>]. <b>The Colonnade</b> continues and a stream joins from the left. Further along on the left is a pile of stones which must originate from a passage [<A href="qm.shtml#C2000-204-43" name=qC2000-204-43>C2000-204-43 Dig</A>]. The passage then becomes small with a possible aven [<A href="qm.shtml#C2000-204-44"
name=qC2000-204-44>C2000-204-44 X</A>], a tight rift [<A href="qm.shtml#C2000-204-45"
name=qC2000-204-45>C2000-204-45 B</A>], and a crawl down and to the right. The crawl emerges into
a chamber, with a possible way on over rocks directly ahead [<A href="qm.shtml#C2000-204-49"
name=qC2000-204-49>C2000-204-49 C</A>]. The chamber gets larger to the right, where there are two
tight rifts leading off [<A href="qm.shtml#C2000-204-46" name=qC2000-204-46>C2000-204-46 C</A>], [<A href="qm.shtml#C2000-204-47" name=qC2000-204-47>C2000-204-47 C</A>] and an aven [<A
href="qm.shtml#C2000-204-48" name=qC2000-204-48>C2000-204-48 X</A>]. Water was flowing down one of these, possibly to the waterfall entering the chamber in <b>No Pain No Gain</b>. At this time in 2000 it had not rained on the surface for 8 days. Back where <B>Bonsai Crawl</B> enters, the passage goes straight on with a number of minor passages to the sides. These are a crawl to the left [<A href="qm.shtml#C2000-204-15" name=qC2000-204-15>C2000-204-15 C</A>]; then some distance further on, another crawl on the left [<A href="qm.shtml#C2000-204-16" name=qC2000-204-16>C2000-204-16 B</A>] leading from a trench in the passage; a small passage on the right [<A href="qm.shtml#C2000-204-17" name=qC2000-204-17>C2000-204-17 C</A>] that links to [<A
href="qm.shtml#C2000-204-21" name=qC2000-204-21>C2000-204-21 C</A>]; and a crawl high up to the left [<A href="qm.shtml#C2000-204-18" name=qC2000-204-18>C2000-204-18 C</A>]. A short distance further a walking-size passage goes to the left [<A href="qm.shtml#C2000-204-19" name=qC2000-204-19>C2000-204-19 C</A>]. The main passage then forks: to the left is [<A href="qm.shtml#C2000-204-20" name=qC2000-204-20>C2000-204-20 C</A>] whilst to the right the passage continues past a high up crawl [<A href="qm.shtml#C2000-204-21" name=qC2000-204-21>C2000-204-21 C</A>], and then possibly [<A href="qm.shtml#C2000-204-22" name=qC2000-204-22>C2000-204-22 C</A>]. The main passage then pops out into<a href="treeumphant.shtml#treeumphantpassage"><B>Treeumphant Passage</B></a>.
Martin 15c...
[<A href="qm.shtml#C2000-204-53" name=qC2000-204-53>C2000-204-53 C</A>][<A href="qm.shtml#C2000-204-54" name=qC2000-204-54>C2000-204-54 C</A>]
<H3><A name=treeumphantpassage>Treeumphant Passage</A></H3>
<P><B>The Colonnade</B> meets <B>Treeumphant Passage</B> at a narrow angle. In one direction
Treeumphant Passage ends just next to its entrance at a boulder slope. Ascending this
leads to a fork; the left branch is blind and the right branch ends shortly afterwards in a
choked chamber.
In the other direction, Treeumphant Passage continues over large boulders going
slightly up hill. There is a walking passage off to the left [<A
href="qm.shtml#C2000-204-24"
name=qC2000-204-24>C2000-204-24 A</A>], as well as a high up crawl to the right [<A
href="qm.shtml#C2000-204-25"
name=qC2000-204-25>C2000-204-25 C</A>] and then a tight high passage to the left [<A
href="qm.shtml#C2000-204-26"
name=qC2000-204-26>C2000-204-26 C</A>]. The passage then increases in height approaching a sharp turn
to the right. Here a walking size passage [<A
href="qm.shtml#C2000-204-28"
name=qC2000-204-28>C2000-204-28 A</A>] continues straight on, and there may be an aven in the ceiling [<A
href="qm.shtml#C2000-204-27"
name=qC2000-204-27>C2000-204-27 X</A>]. The main passage passes possibly diggable holes at floor level [<A
href="qm.shtml#C2000-204-29"
name=qC2000-204-29>C2000-204-29 Dig</A>], and continues into <B>Great Oak Chamber</B>.
<P><B>The Colonnade</B> meets <B>Treeumphant Passage</B> at a narrow angle. In one direction Treeumphant Passage ends just next to its entrance at a boulder slope. Ascending this leads to a fork; the left branch is blind and the right branch ends shortly afterwards in a choked chamber. In the other direction, Treeumphant Passage continues over large boulders going slightly up hill. There is a walking passage off to the left [<A href="qm.shtml#C2000-204-24" name=qC2000-204-24>C2000-204-24 A</A>], as well as a high up crawl to the right [<A href="qm.shtml#C2000-204-25" name=qC2000-204-25>C2000-204-25 C</A>] and then a tight high passage to the left [<A href="qm.shtml#C2000-204-26" name=qC2000-204-26>C2000-204-26 C</A>]. The passage then increases in height approaching a sharp turn to the right. Here a walking size passage [<A href="qm.shtml#C2000-204-28" name=qC2000-204-28>C2000-204-28 A</A>] continues straight on, and there may be an aven in the ceiling [<A href="qm.shtml#C2000-204-27" name=qC2000-204-27>C2000-204-27 X</A>]. The main passage passes possibly diggable holes at floor level [<A href="qm.shtml#C2000-204-29" name=qC2000-204-29>C2000-204-29 Dig</A>], and continues into <B>Great Oak Chamber</B>.
<H3><A name=greatoakchamber>Great Oak Chamber</A></H3>
<P><B>Treeumphant Passage</B> disappears into an approx 5m drop [<A
href="qm.shtml#C2000-204-32"
<P><B>Treeumphant Passage</B> disappears into an approx 5m drop [<A href="qm.shtml#C2000-204-32"
name=qC2000-204-32>C2000-204-32 B</A>] in Great Oak Chamber and there is an aven above [<A
href="qm.shtml#C2000-204-33"
name=qC2000-204-33>C2000-204-33 X</A>]. There may be passage continuing straight across the chamber [<A
href="qm.shtml#C2000-204-31"
name=qC2000-204-31>C2000-204-31 B</A>], as well as a passage to the right [<A
href="qm.shtml#C2000-204-30"
name=qC2000-204-30>C2000-204-30 C</A>]. Just before the drop there is a bouldery slope up to another
smaller walking size passage. There is an oxbow to the left, with a possible passage leading off
it [<A
href="qm.shtml#C2000-204-34"
name=qC2000-204-34>C2000-204-34 B</A>], as well as an aven [<A
href="qm.shtml#C2000-204-35"
name=qC2000-204-35>C2000-204-35 X</A>]. There are a couple of possible digs to the left slightly
further on [<A
href="qm.shtml#C2000-204-36"
name=qC2000-204-36>C2000-204-36 C</A>], [<A
href="qm.shtml#C2000-204-37"
name=qC2000-204-37>C2000-204-37 C</A>] before the passage enters <B>Cave Tree Chamber</B>.
href="qm.shtml#C2000-204-33" name=qC2000-204-33>C2000-204-33 X</A>]. There may be passage continuing straight across the chamber [<A href="qm.shtml#C2000-204-31" name=qC2000-204-31>C2000-204-31 B</A>], as well as a passage to the right [<A href="qm.shtml#C2000-204-30" name=qC2000-204-30>C2000-204-30 C</A>]. Just before the drop there is a bouldery slope up to another smaller walking size passage. There is an oxbow to the left, with a possible passage leading offit [<A href="qm.shtml#C2000-204-34" name=qC2000-204-34>C2000-204-34 B</A>], as well as an aven [<A href="qm.shtml#C2000-204-35" name=qC2000-204-35>C2000-204-35 X</A>]. There are a couple of possible digs to the left slightly further on [<A href="qm.shtml#C2000-204-36" name=qC2000-204-36>C2000-204-36 C</A>], [<A href="qm.shtml#C2000-204-37" name=qC2000-204-37>C2000-204-37 C</A>] before the passage enters <B>Cave Tree Chamber</B>.
<H3><A name=cavetreechamber>Cave Tree Chamber</A></H3>
<P>There is a climb down of about 2m into <B>Cave Tree Chamber</B>, which has a bouldery floor on
the left, and a pitch on the right [<A
href="qm.shtml#C2000-204-39"
name=qC2000-204-39>C2000-204-39 B</A>]. An aven extends above [<A
href="qm.shtml#C2000-204-38"
name=qC2000-204-38>C2000-204-38 X</A>], and the passage may continue over the pitch [<A
href="qm.shtml#C2000-204-40"
the left, and a pitch on the right [<A href="qm.shtml#C2000-204-39" name=qC2000-204-39>C2000-204-39 B</A>]. An aven extends above [<A href="qm.shtml#C2000-204-38" name=qC2000-204-38>C2000-204-38 X</A>], and the passage may continue over the pitch [<A href="qm.shtml#C2000-204-40"
name=qC2000-204-40>C2000-204-40 A</A>]. It would be advisable to protect this traverse.
<H3><A name=crowningglory>Crowning Glory</A></H3>
Martin...
[<A href="qm.shtml#C2001-204-8" name=qC2001-204-8>C2000-204-8 C</A>] [<A href="qm.shtml#C2001-204-9" name=qC2001-204-9>C2000-204-9 A</A>] [<A href="qm.shtml#C2001-204-10" name=qC2001-204-10>C2000-204-10 A</A>] [<A href="qm.shtml#C2001-204-11" name=qC2001-204-11>C2000-204-11 X</A>] [<A href="qm.shtml#C2001-204-12" name=qC2001-204-12>C2000-204-12 C</A>] [<A href="qm.shtml#C2001-204-13" name=qC2001-204-13>C2000-204-13 C</A>] [<A href="qm.shtml#C2001-204-14" name=qC2001-204-14>C2000-204-14 B</A>] [<A href="qm.shtml#C2001-204-15" name=qC2001-204-15>C2000-204-15 C</A>] [<A href="qm.shtml#C2001-204-16" name=qC2001-204-16>C2000-204-16 A</A>] [<A href="qm.shtml#C2001-204-18" name=qC2001-204-18>C2000-204-18 X</A>] [<A href="qm.shtml#C2001-204-19" name=qC2001-204-19>C2000-204-19 X</A>] [<A href="qm.shtml#C2001-204-20" name=qC2001-204-20>C2000-204-20 X</A>] [<A href="qm.shtml#C2001-204-21" name=qC2001-204-21>C2000-204-21 X</A>] [<A href="qm.shtml#C2001-204-22" name=qC2001-204-22>C2000-204-22 X</A>] [<A href="qm.shtml#C2001-204-23" name=qC2001-204-23>C2000-204-23 X</A>] [<A href="qm.shtml#C2000-204-55" name=qC2000-204-55>C2000-204-55 X</A>] [<A href="qm.shtml#C2000-204-56" name=qC2000-204-56>C2000-204-56 C</A>] [<A href="qm.shtml#C2000-204-57" name=qC2000-204-57>C2000-204-57 C</A>] [<A href="qm.shtml#C2000-204-58" name=qC2000-204-58>C2000-204-58 C</A>] [<A href="qm.shtml#C2000-204-59" name=qC2000-204-59>C2000-204-59 B</A>]
<H3><A name=sucker>Sucker</A></H3>
Martin...
[<A href="qm.shtml#C2001-204-24" name=qC2001-204-24>C2000-204-24 C</A>] [<A href="qm.shtml#C2001-204-25" name=qC2001-204-25>C2000-204-25 C</A>] [<A href="qm.shtml#C2001-204-26" name=qC2001-204-26>C2000-204-26 C</A>] [<A href="qm.shtml#C2001-204-27" name=qC2001-204-27>C2000-204-27 X</A>] [<A href="qm.shtml#C2001-204-28" name=qC2001-204-28>C2000-204-28 X</A>] [<A href="qm.shtml#C2001-204-29" name=qC2001-204-29>C2000-204-29 C</A>] [<A href="qm.shtml#C2001-204-30" name=qC2001-204-30>C2000-204-30 C</A>] [<A href="qm.shtml#C2001-204-31" name=qC2001-204-31>C2000-204-31 C</A>] [<A href="qm.shtml#C2001-204-32" name=qC2001-204-32>C2000-204-32 C</A>] [<A href="qm.shtml#C2001-204-33" name=qC2001-204-33>C2000-204-33 B</A>]
<H3><A name=chocolatesaltyballs>Chocolate Salty Balls</A></H3>
Duncs...
[<A href="qm.shtml#C2001-204-34" name=qC2001-204-34>C2000-204-34</A>] [<A href="qm.shtml#C2001-204-35" name=qC2001-204-22>C2000-204-35 Dig</A>] [<A href="qm.shtml#C2001-204-36" name=qC2001-204-36>C2000-204-36 C</A>] [<A href="qm.shtml#C2001-204-37" name=qC2001-204-37>C2000-204-37</A>] [<A href="qm.shtml#C2001-204-38" name=qC2001-204-38>C2000-204-38</A>] [<A href="qm.shtml#C2001-204-39" name=qC2001-204-39>C2000-204-39 C</A>] [<A href="qm.shtml#C2001-204-40" name=qC2001-204-40>C2000-204-40 C</A>] [<A href="qm.shtml#C2001-204-41" name=qC2001-204-41>C2000-204-41</A>] [<A href="qm.shtml#C2001-204-42" name=qC2001-204-42>C2000-204-42 X</A>] [<A href="qm.shtml#C2001-204-43" name=qC2001-204-43>C2000-204-43 Dig</A>] [<A href="qm.shtml#C2001-204-44" name=qC2001-204-44>C2000-204-44</A>]
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