rollConfiguration. Migrations.
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from django.contrib import admin
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from .models import *
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admin.site.register(rollConfiguration)
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admin.site.register(modifierAttribute)
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admin.site.register(modifierAbility)
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admin.site.register(modifierStatic)
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app/migrations/0011_rollconfiguration.py
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app/migrations/0011_rollconfiguration.py
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# Generated by Django 3.0.5 on 2020-04-11 13:55
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import app.models
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from django.db import migrations, models
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class Migration(migrations.Migration):
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dependencies = [
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('app', '0010_auto_20200411_1302'),
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]
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operations = [
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migrations.CreateModel(
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name='rollConfiguration',
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fields=[
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('id', models.AutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
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('r01', app.models.DieField(choices=[('NONE', 'None'), ('SUCCESS', 'Success'), ('DOUBLE', 'Double'), ('EXPLODING', 'Exploding'), ('DISAPPEARING', 'Disappearing'), ('SUBTRACTING', 'Subtracting')], default='NONE', max_length=100, number=1, verbose_name='1s')),
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('r02', app.models.DieField(choices=[('NONE', 'None'), ('SUCCESS', 'Success'), ('DOUBLE', 'Double'), ('EXPLODING', 'Exploding'), ('DISAPPEARING', 'Disappearing'), ('SUBTRACTING', 'Subtracting')], default='NONE', max_length=100, number=2, verbose_name='2s')),
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('r03', app.models.DieField(choices=[('NONE', 'None'), ('SUCCESS', 'Success'), ('DOUBLE', 'Double'), ('EXPLODING', 'Exploding'), ('DISAPPEARING', 'Disappearing'), ('SUBTRACTING', 'Subtracting')], default='NONE', max_length=100, number=3, verbose_name='3s')),
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('r04', app.models.DieField(choices=[('NONE', 'None'), ('SUCCESS', 'Success'), ('DOUBLE', 'Double'), ('EXPLODING', 'Exploding'), ('DISAPPEARING', 'Disappearing'), ('SUBTRACTING', 'Subtracting')], default='NONE', max_length=100, number=4, verbose_name='4s')),
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('r05', app.models.DieField(choices=[('NONE', 'None'), ('SUCCESS', 'Success'), ('DOUBLE', 'Double'), ('EXPLODING', 'Exploding'), ('DISAPPEARING', 'Disappearing'), ('SUBTRACTING', 'Subtracting')], default='NONE', max_length=100, number=5, verbose_name='5s')),
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('r06', app.models.DieField(choices=[('NONE', 'None'), ('SUCCESS', 'Success'), ('DOUBLE', 'Double'), ('EXPLODING', 'Exploding'), ('DISAPPEARING', 'Disappearing'), ('SUBTRACTING', 'Subtracting')], default='NONE', max_length=100, number=6, verbose_name='6s')),
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('r07', app.models.DieField(choices=[('NONE', 'None'), ('SUCCESS', 'Success'), ('DOUBLE', 'Double'), ('EXPLODING', 'Exploding'), ('DISAPPEARING', 'Disappearing'), ('SUBTRACTING', 'Subtracting')], default='SUCCESS', max_length=100, number=7, verbose_name='7s')),
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('r08', app.models.DieField(choices=[('NONE', 'None'), ('SUCCESS', 'Success'), ('DOUBLE', 'Double'), ('EXPLODING', 'Exploding'), ('DISAPPEARING', 'Disappearing'), ('SUBTRACTING', 'Subtracting')], default='SUCCESS', max_length=100, number=8, verbose_name='8s')),
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('r09', app.models.DieField(choices=[('NONE', 'None'), ('SUCCESS', 'Success'), ('DOUBLE', 'Double'), ('EXPLODING', 'Exploding'), ('DISAPPEARING', 'Disappearing'), ('SUBTRACTING', 'Subtracting')], default='SUCCESS', max_length=100, number=9, verbose_name='9s')),
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('r10', app.models.DieField(choices=[('NONE', 'None'), ('SUCCESS', 'Success'), ('DOUBLE', 'Double'), ('EXPLODING', 'Exploding'), ('DISAPPEARING', 'Disappearing'), ('SUBTRACTING', 'Subtracting')], default='DOUBLE', max_length=100, number=10, verbose_name='10s')),
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],
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),
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]
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app/migrations/__pycache__/0011_rollconfiguration.cpython-38.pyc
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app/migrations/__pycache__/0011_rollconfiguration.cpython-38.pyc
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app/models.py
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app/models.py
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from django.db import models
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import multiselectfield
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from random import randint
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#==============================================================================#
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#-------------------------------- OPTION LISTS --------------------------------#
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("DEFINING", "Defining"),
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]
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DIE_TYPES = [
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("NONE", "None"),
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("SUCCESS", "Success"),
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("DOUBLE", "Double"),
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("EXPLODING", "Exploding"),
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("DISAPPEARING", "Disappearing"),
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("SUBTRACTING", "Subtracting")
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]
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#==============================================================================#
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#------------------------------- CUSTOM MODELS --------------------------------#
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#==============================================================================#
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kwargs['max_length'] = 100
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super().__init__(*args, **kwargs)
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class DieField(models.CharField):
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def __init__(self, verbose_name, number, default, *args, **kwargs):
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self.number = number
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kwargs['verbose_name'] = verbose_name
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kwargs['default'] = default
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kwargs['choices'] = DIE_TYPES
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kwargs['blank'] = False
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kwargs['max_length'] = 100
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super().__init__(*args, **kwargs)
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def deconstruct(self):
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name, path, args, kwargs = super().deconstruct()
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kwargs['number'] = self.number
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return name, path, args, kwargs
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#==============================================================================#
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#-------------------------------- DICE ROLLING --------------------------------#
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#==============================================================================#
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class rollConfiguration(models.Model):
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r01 = DieField("1s", 1, "NONE")
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r02 = DieField("2s", 2, "NONE")
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r03 = DieField("3s", 3, "NONE")
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r04 = DieField("4s", 4, "NONE")
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r05 = DieField("5s", 5, "NONE")
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r06 = DieField("6s", 6, "NONE")
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r07 = DieField("7s", 7, "SUCCESS")
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r08 = DieField("8s", 8, "SUCCESS")
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r09 = DieField("9s", 9, "SUCCESS")
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r10 = DieField("10s", 10, "DOUBLE")
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def listDice(self):
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listDice = [
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self.r01,
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self.r02,
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self.r03,
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self.r04,
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self.r05,
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self.r06,
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self.r07,
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self.r08,
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self.r09,
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self.r10,
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]
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listSuccess = []
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listDouble = []
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listExploding = []
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listDisappearing = []
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listSubtracting = []
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for die in listDice:
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if die == "SUCCESS":
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listSuccess.append(die.number)
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elif die == "DOUBLE":
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listDouble.append(die.number)
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elif die == "EXPLODING":
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listExploding.append(die.number)
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elif die == "DISAPPEARING":
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listDisappearing.append(die.number)
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elif die == "SUBTRACTING":
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listSubtracting.append(die.number)
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return listSuccess, listDouble, listExploding, listDisappearing, listSubtracting
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def roll(self, pool=1):
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listSuccess, listDouble, listExploding, listDisappearing, listSubtracting = self.listDice()
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successes = 0
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listExploded, listDisappeared = [], []
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listRoll = [0 for die in range(pool)]
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while 0 in listRoll:
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for die in listRoll:
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if die == 0:
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die = randint(1, 10)
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if die in listExploding:
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listExploded.append(die)
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die = 0
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if die in listDisappearing:
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listDisappeared.append(die)
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die = 0
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for die in listRoll + listExploded:
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if die in listSuccess:
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successes += 1
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elif die in listDouble:
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successes += 2
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elif die in listSubtracting:
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successes -= 1
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if successes < 0:
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successes = 0
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botch = (successes == 0) and (1 in listRoll)
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return successes, botch, listRoll, listExploded, listDisappeared
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#==============================================================================#
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#--------------------------------- MODIFIERS ----------------------------------#
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