[svn r7651] Added 2006 QM's and descriptions.

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dave 2007-02-21 20:31:43 +01:00
parent c8cccbe7bb
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7 changed files with 178 additions and 104 deletions

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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
<title>
1623/234 - You Must Be Joking
</title>
<link rel="stylesheet" type="text/css" href="../../../css/main2.css" />
</head>
<body>
<div class="centre"><img alt="234 - YMBJ traverse" src="../i/ymbj.jpg" />
</div>
<p>Phil Underwood on the notorious You Must Be Joking traverse,
Hauchh&ouml;hle.</p>
<p class="caption">Photo &copy; Matt Bent, 2006</p>
<hr />
<ul id="links">
<li><a href="../gallery.html">234 photo gallery</a></li>
<li><a href="../upperlevel.html">Back to 234 description</a></li>
<li><a href="../../../infodx.htm">Back to Expedition Intro page</a></li>
<li><a href="../../../../index.htm">Back to CUCC Home page</a></li>
</ul>
</body>
</html>

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@ -21,23 +21,23 @@ It is reached via the Pie Series pitches.</p>
<h2>Pie Series</h2>
<p><a href="l/kidney.html"><img src="t/kidney.jpg" class="onleft" /></a>
The initial 3m climb is free-climbable but in view of the drop beyond it is
<p><a href="l/kidney.html"><img src="t/kidney.jpg" class="onleft" /></a> The
initial 3m climb is free-climbable but in view of the drop beyond it is
advisable to rig from the spit in the ceiling, which may be backed up to a
thread back on the right. At the bottom is a wide ledge, with a narrow crawl
leading off to the left [<a href="qm.html#C2004-234-20"
id="qC2004-234-20">C2004-234-20 B</a>]. Ahead is the head of the first pitch,
<b>Steak</b> (21m), rigged from a Y-hang in the ceiling and a deviation from
the left-hand wall around 5m down. There is a sizeable aven above the pitch [<a
href="qm.html#C2004-234-32" id="qC2004-234-32">C2004-234-32 X</a>]. The landing
is on a boulder floor, a few metres away from the head of the next pitch,
<b>Kidney</b> (17m); this is rigged with a traverse bolt on the left-hand wall
followed by a Y-hang across the rift. It is a fine shaft with a kidney-shaped
cross-section; it is possible that in very wet conditions it might need a
deviation to stay out of the drips, but it has been drip-free on all trips so
far. The landing is on another boulder-strewn floor; at the far side of the
chamber is a narrow slot in the floor, <b>Who Ate All The Pies</b>, which was
blocked by a large boulder in 2004.</p>
leading off to the right (facing the pitch), which was checked out in 2006 and
doesn't go. Ahead is the head of the first pitch, <b>Steak</b> (21m), rigged
from a Y-hang in the ceiling and a deviation from the left-hand wall around 5m
down. There is a sizeable aven above the pitch [<a href="qm.html#C2004-234-32"
id="qC2004-234-32">C2004-234-32 X</a>]. The landing is on a boulder floor, a
few metres away from the head of the next pitch, <b>Kidney</b> (17m); this is
rigged with a traverse bolt on the left-hand wall followed by a Y-hang across
the rift. It is a fine shaft with a kidney-shaped cross-section; it is possible
that in very wet conditions it might need a deviation to stay out of the drips,
but it has been drip-free on all trips so far. The landing is on another
boulder-strewn floor; at the far side of the chamber is a narrow slot in the
floor, <b>Who Ate All The Pies</b>, which was blocked by a large boulder in
2004.</p>
<p class="branch1">Around 5m from the floor of Kidney, a side passage,
<b>Crust</b> leads off; after passing a puddle of water it turns to the right
@ -65,11 +65,12 @@ rather damp) down into Wowoland.</p>
<p>The bottom of the handline climb is a small chamber with numerous exits.
<span class="branch1">Two passages in the left-hand wall part-way down the
climb are the route into <a href="#threecookies">Three Cookies
Chamber</a></span>. Further on on the left is a hole in the floor [<a
href="qm.html#C2005-234-08" id="qC2005-234-08">C2005-234-08 A</a>]. Straight on
is a narrow trench, carrying the water from Pie Series; here one can climb up
into <a href="#gloves">Lost Gloves Chamber</a>, while the trench doubles back
round to the left and continues as a low crawl [<a href="qm.html#C2005-234-03"
Chamber</a></span>. Further on on the left is a hole in the floor, which leads
to a nasty-looking climb down in a tight rift [<a href="qm.html#C2005-234-08"
id="qC2005-234-08">C2005-234-08 C</a>]. Straight on is a narrow trench,
carrying the water from Pie Series; here one can climb up into <a
href="#gloves">Lost Gloves Chamber</a>, while the trench doubles back round to
the left and continues as a low crawl [<a href="qm.html#C2005-234-03"
id="qC2005-234-03">C2005-234-03 C</a>].
<h3>Eastern branch via Three Cookies</h3>
@ -82,26 +83,22 @@ id="qC2005-234-03">C2005-234-03 C</a>].
</div>
<p>The two tubes in the wall lead into a compact knot of small crawls, within
which is an unpushed lead [<a href="qm.html#C2005-234-05"
id="qC2005-234-05">C2005-234-05 C</a>]. Keeping to the left, one emerges in
<b><a id="threecookies">Three Cookies Chamber</a></b>, a wedge-shaped chamber
with a mud floor. Here there are three ways on. <span class="branch1">Straight
on has not been pushed [<a href="qm.html#C2005-234-06"
id="qC2005-234-06">C2005-234-06 B</a>], while on the left a wide passage with a
narrow slot in the floor reaches a T-junction. Right ends quickly, while left
leads to an up-climb and short pitch into the base of a drippy aven, <b><a
id="weeweeland">Weeweeland</a></b>, which is directly underneath Cess Pot in
the upper levels. The drips disappear into a narrow winding passage in the
floor in sharp rock [<a href="qm.html#C2005-234-07"
id="qC2005-234-07">C2005-234-07 C</a>].</span> The main way out of Three
Cookies is under an arch on the right, leading to an upwards-sloping stooping
passage floored with powdery mud. Soon a junction is reached, <i>where a
passage leads off to the right but ends in a mud blockage</i>. Straight on up
the slope leads to a section of crawling over deeply eroded potholes, passing a
narrow passage on the right [<a href="qm.html#C2005-234-09"
id="qC2005-234-09">C2005-234-09 C</a>] before a short flat-out section,
emerging in Monster's Lair.</p>
<p>The two tubes in the wall lead into a compact knot of small crawls. Keeping
to the left, one emerges in <b><a id="threecookies">Three Cookies
Chamber</a></b>, a wedge-shaped chamber with a mud floor. Here there are three
ways on. <span class="branch1">Straight on is too tight, while on
the left a wide passage with a narrow slot in the floor reaches a T-junction.
Right ends quickly, while left leads to an up-climb and short pitch into the
base of a drippy aven, <b><a id="weeweeland">Weeweeland</a></b>, which is
directly underneath Cess Pot in the upper levels. The drips disappear into a
narrow winding passage in the floor in sharp rock [<a
href="qm.html#C2005-234-07" id="qC2005-234-07">C2005-234-07 C</a>].</span> The
main way out of Three Cookies is under an arch on the right, leading to an
upwards-sloping stooping passage floored with powdery mud. Soon a junction is
reached, <i>where a passage leads off to the right but ends in a mud
blockage</i>. Straight on up the slope leads to a section of crawling over
deeply eroded potholes, passing a pair of too-tight passages on the right
before a short flat-out section, emerging in Monster's Lair.</p>
<div class="centre">
<a href="l/mlairclimb.html"><img src="t/mlairclimb.jpg"></a>
@ -115,17 +112,49 @@ cross-section. Soon this levels out, with a small hole in the floor [<a
href="qm.html#C2005-234-10" id="qC2005-234-10">C2005-234-10 C</a>]. Shortly
beyond this, the rift opens out, and a shaft, <b>Monster Munch</b>, descends.
This can be rigged from a thread in the roof, a traverse bolt in the left-hand
wall and a Y-hang across the shaft, although there is scope for improvement, as
the current rig places the Y-hang very low down. 5m down is a constriction,
with an immense thread providing a convenient rebelay, below which the shaft
widens dramatically. A large ledge marks the limit of exploration in 2005;
stones thrown from here fall clean for up to four seconds [<a
href="qm.html#C2005-234-12" id="qC2005-234-12">C2005-234-12 A</a>].</p>
wall and a bolt hight on the right; a long deviation back to the traverse bolt
gives a good hang. 5m down is a constriction, with an immense thread providing
a convenient rebelay, below which the shaft widens dramatically. A large ledge
10m below was the 2005 limit. At this point, a rebelay on the left-hand wall
drops a further 10m onto a pile of jammed boulders. Clambering over these
reaches a ledge where the main hang bolt for the shaft is set. This hang is
around 50m; the first section slopes slightly, but after 30m it straightens
out. The resulting rub point was protected in 2006 by an extremely tenuous
deviation off a flake; when better bolting equipment is available, a traverse
to a rebelay on the far wall would be very much preferable. <i>Shortly below
the final hang bolt, there is a slot in the wall leading back underneath the
jammed boulders into a chamber. This was not explored due to lack of time, but
it appears to have a floor, with a narrow slot in one side which may correlate
with another slot visible further down the pitch. [<a
href="qm.html#C2006-234-08" id="qC2006-234-08">C2006-234-08 A</a>]</i>. The
landing at the bottom of the pitch is in a largish chamber, with water dripping
in from above, and a trench in the floor [<a href="qm.html#C2006-234-06"
id="qC2006-234-06">C2006-234-06 C</a>]. At the far end of the chamber, one can
climb up and over a pile of boulders (probably needs protecting with a rope in
future, as the pile looks liable to fall down the pitch without much
provocation!) to continue the descent; a spit at the top of the boulder pile
provides backup, and a second low down on the pitch gives a
just-about-tolerable hang. A deviation off a huge anvil-shaped projection of
rock moves the rope out to a better position, allowing a landing on a ledge
around 5m down. This is the limit of exploration so far; from here, the shaft
can be seen to widen out to one side (beneath the slot at the base of the
previous pitch), and a rebelay would allow a descent of perhaps 20m to the
floor. A slot in the floor seems to herald more pitches to come. [<a
href="qm.html#C2006-234-07" id="qC2006-234-07">C2006-234-07 A</a>]</p>
<p>Traversing over the top of Monster Munch leads to a wide ledge. Here, a
passage in the far wall leads to a network of phreas, which was not surveyed in
2005 owing to lack of time [<a href="qm.html#C2005-234-11"
id="qC2005-234-11">C2005-234-11 A</a>].</p>
passage in the far wall leads to <b><a id="spitswallow">Spit or
Swallow</a></b>, a stooping-size phreatic passage. A turning sharp right leads
to a ledge overlooking the main shaft of Monster Munch, which may be a good way
to avoid the tedious rigging of the 2006 route. A second turning on the right
is unexplored [<a href="qm.html#C2006-234-01" id="qC2006-234-01">C2006-234-01
C</a>], as are two turnings on the left further on [<a
href="qm.html#C2006-234-02" id="qC2006-234-02">C2006-234-02 C</a>] [<a
href="qm.html#C2006-234-03" id="qC2006-234-03">C2006-234-03 C</a>]. Finally the
passage emerges in the side of a shaft, <b><a id="instant">Instant
Relief</a></b>, which continues both downwards [<a href="qm.html#C2006-234-04"
id="qC2006-234-04">C2006-234-04 A</a>] and upwards [<a
href="qm.html#C2006-234-05" id="qC2006-234-05">C2006-234-05 X</a>].
<h3>Western branch: Pie R Squared</h3>
@ -137,24 +166,22 @@ id="qC2005-234-11">C2005-234-11 A</a>].</p>
<p><b><a id="gloves">Lost Gloves Chamber</a></b> is a smallish ovoid chamber
floored with boulders, sloping slightly. At the top of the slope, in one wall
is a body-sized tube leading back into <a href="#threecookies">Three
Cookies</a>, while on the opposite side is another tube [<a
href="qm.html#C2005-234-04" id="qC2005-234-04">C2005-234-04 C</a>]. At the
other end is the climb down to connect with the bottom of Pie Series, while
climbing up above this to the left leads to a horizontal stooping/crawling
sized passage, <b><a id="piersquared">Pie R Squared</a></b> (or Pie Arse
Squared). A little way in is an opening on the left [<a
Cookies</a>, while on the opposite side is another tube which loops round to
the right to connect back into the same chamber. Near this, at the bottom end
of the chamber, is the climb down to connect with the bottom of Pie Series,
while climbing up above this to the left leads to a horizontal
stooping/crawling sized passage, <b><a id="piersquared">Pie R Squared</a></b>
(or Pie Arse Squared). A little way in is an opening on the left [<a
href="qm.html#C2005-234-02" id="qC2005-234-02">C2005-234-02 B</a>], missed by
the original explorers. Other than this, Pie Arse Squared continues in fine
style for a considerable distance, meandering from side to side but with no side branches or junctions; part-way
along is a section with fine moonmilk deposits, and beyond this is a muddy
wallow. Eventually one emerges in a flat, wide chamber, where there are two
ways on. On the right is a climb down [<a href="qm.html#C2005-234-01"
id="qC2005-234-01">C2005-234-01 A</a>], which may or may not be reversible
without a rope. On the left is a passage leading off at floor level, which
contains some fine flowstone formations and straws; unfortunately, these soon
conspire to completely block the passage.</p>
style for a considerable distance, meandering from side to side but with no
side branches or junctions; part-way along is a section with fine moonmilk
deposits, and beyond this is a muddy wallow. Eventually one emerges in a flat,
wide chamber, where there are two ways on. On the right is a climb down [<a
href="qm.html#C2005-234-01" id="qC2005-234-01">C2005-234-01 A</a>], which may
or may not be reversible without a rope. On the left is a passage leading off
at floor level, which contains some fine flowstone formations and straws;
unfortunately, these soon conspire to completely block the passage.</p>
<!-- LINKS -->
<hr /><ul>

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@ -25,7 +25,7 @@
"C2004-234-17","C","Trunk","Exposed traverse to possible continuation of passage","upperlevel.html","flatulence.43",,
"C2004-234-18","C","SS","Tight tube sloping upwards","upperlevel.html","flatulence2.23",,
"C2004-234-19","Dig","SS","Choke at top end of Sweet Sight, drafting outwards","upperlevel.html","flatulence2.29",,
"C2004-234-20","B","Pie","Passage leads off to right at head of pitch (explored by Stuart?)","pie.html","pie.2",,
"C2004-234-20","B","Pie","Passage leads off to right at head of pitch (explored by Stuart?)",,"pie.2","Explored by Aaron, doesn't go",
"C2004-234-21","A","Pie","Tight pitch of approx 3m (may be made much easier by removing large boulder)",,"pie.7","Descended 2005: now Pie Series trade route",
"C2004-234-22","C","Pie","Continuing tight tube over mud floor","pie.html","pie.13",,
"C2004-234-23","B","Under","Tube at LH side of passage (explored by Pete?)","upperlevel.html","underhand.3",,
@ -34,23 +34,31 @@
"C2004-234-26","C","Under","Tube sloping upwards into roof","upperlevel.html","underhand.3",,
"C2004-234-27","C","Under","Contortion into immature stream passage in floor, upstream","upperlevel.html","underhand.7",,
"C2004-234-28","C","Under","Contortion into immature stream passage in floor, downstream","upperlevel.html","underhand.7",,
"C2004-234-29","X","Trunk","Aven above Doesn't Go Rift","upperlevel.html","flatulence.17",,
"C2004-234-29","X","Trunk","Aven above Doesn't Go Rift",,"flatulence.17","Links to higher levels of rift, explored by Aaron",
"C2004-234-30","X","Trunk","Aven above Flashgun Chamber","upperlevel.html","flatulence.20",,
"C2004-234-31","X","Trunk","Aven above Cess Pot","upperlevel.html","flatulence.43",,
"C2004-234-32","X","Pie","Aven above first pitch","pie.html","pie.3",,
"C2004-234-33","X","Under","Aven (presumed to connect to 02-05)","upperlevel.html","underhand.3",,
"C2004-234-34","X","Under","Aven","upperlevel.html","underhand.4",,
"C2004-234-35","B","Trunk","Continuing low crawl","upperlevel.html","flatulence.22",,
"C2004-234-35","C","Trunk","Continuing body-size tube","upperlevel.html","flatulence.22",,
"C2004-234-36","X","SS","Aven above Fledermaushalle","upperlevel.html","flatulence2.22",,
"C2005-234-01","A","Wowoland","Short pitch down to continuing horizontal passage","pie.html",,,
"C2005-234-02","B","Wowoland","Upward-sloping passage on left (missed completely on original exploration trip)","pie.html",,,
"C2005-234-03","C","Wowoland","Tight low stream passage taking Pie Series water","pie.html",,,
"C2005-234-04","C","Wowoland","Tight tube high in wall","pie.html",,,
"C2005-234-05","C","Wowoland","Narrow upward-sloping muddy crawl","pie.html",,,
"C2005-234-06","B","Wowoland","Rift passage","pie.html",,,
"C2005-234-07","C","Wowoland","Narrow, tight, sharp crawling passage","pie.html",,,
"C2005-234-08","A","Wowoland","Hole in floor on left at base of Pie Series: ~2m climb down (explored by Stuart??)","pie.html",,,
"C2005-234-09","C","Wowoland","Passage on left in crawl","pie.html",,,
"C2005-234-04","C","Wowoland","Tight tube high in wall",,"weeweeland.3","Explored by DL 2006. Links to known stuff.",
"C2005-234-05","C","Wowoland","Narrow upward-sloping muddy crawl",,"qm05-05c.c","Explored by DL 2006. Mud blockage.",
"C2005-234-06","B","Wowoland","Rift passage",,"weeweeland.7","Explored by DL 2006. Too tight.",
"C2005-234-07","C","Wowoland","Narrow, tight, sharp crawling passage taking Weeweeland water.","pie.html",,,
"C2005-234-08","C","Wowoland","Hole in floor on left at base of Pie Series: ~2m climb down (explored by Stuart??)","pie.html",,,"Looked at by DL 2006, looks evil. Downgraded from A to C."
"C2005-234-09","C","Wowoland","Passage on left in crawl",,"monster.2","Explored by DL 2006. Too tight.",
"C2005-234-10","C","Wowoland","Hole in floor in rift","pie.html",,,
"C2005-234-11","A","Wowoland","Continuation of phreas over pitch-head (explored by Olly and Frank, but unsurveyed)","pie.html",,,
"C2005-234-12","A","Wowoland","Large pitch with 4sec drop followed by longer rattle","pie.html",,,
"C2005-234-11","A","Wowoland","Continuation of phreas over pitch-head (explored by Olly and Frank, but unsurveyed)",,,"Explored by Matt + Phil 2006. Goes to Spit or Swallow.",
"C2005-234-12","A","Wowoland","Large pitch with 4sec drop followed by longer rattle",,,"Explored by DL et al 2006: Monster Munch.",
"C2006-234-01","C","Spit or Swallow","?","pie.html","spitswallow.4",,
"C2006-234-02","C","Spit or Swallow","?","pie.html","spitswallow.7",,
"C2006-234-03","C","Spit or Swallow","?","pie.html","spitswallow.9",,
"C2006-234-04","A","Spit or Swallow","Instant Relief shaft, ~20m","pie.html","spitswallow.11",,
"C2006-234-05","X","Spit or Swallow","Aven above Instant Relief","pie.html","spitswallow.11",,
"C2006-234-06","C","Monster Munch","Narrow slot at bottom of Monster Munch, almost certainly connects to 06-07A","pie.html","monstermunch.12",,
"C2006-234-07","A","Monster Munch","Continuing pitch, needs rebelay, around 20m to floor","pie.html","monstermunch.12",,
"C2006-234-08","A","Monster Munch","Window part-way down pitch looks into chossy chamber with rift in floor","pie.html","monstermunch.10",,

1 Number Grade Area Description Page reference Nearest survey station Completion description Comment
25 C2004-234-17 C Trunk Exposed traverse to possible continuation of passage upperlevel.html flatulence.43
26 C2004-234-18 C SS Tight tube sloping upwards upperlevel.html flatulence2.23
27 C2004-234-19 Dig SS Choke at top end of Sweet Sight, drafting outwards upperlevel.html flatulence2.29
28 C2004-234-20 B Pie Passage leads off to right at head of pitch (explored by Stuart?) pie.html pie.2 Explored by Aaron, doesn't go
29 C2004-234-21 A Pie Tight pitch of approx 3m (may be made much easier by removing large boulder) pie.7 Descended 2005: now Pie Series trade route
30 C2004-234-22 C Pie Continuing tight tube over mud floor pie.html pie.13
31 C2004-234-23 B Under Tube at LH side of passage (explored by Pete?) upperlevel.html underhand.3
34 C2004-234-26 C Under Tube sloping upwards into roof upperlevel.html underhand.3
35 C2004-234-27 C Under Contortion into immature stream passage in floor, upstream upperlevel.html underhand.7
36 C2004-234-28 C Under Contortion into immature stream passage in floor, downstream upperlevel.html underhand.7
37 C2004-234-29 X Trunk Aven above Doesn't Go Rift upperlevel.html flatulence.17 Links to higher levels of rift, explored by Aaron
38 C2004-234-30 X Trunk Aven above Flashgun Chamber upperlevel.html flatulence.20
39 C2004-234-31 X Trunk Aven above Cess Pot upperlevel.html flatulence.43
40 C2004-234-32 X Pie Aven above first pitch pie.html pie.3
41 C2004-234-33 X Under Aven (presumed to connect to 02-05) upperlevel.html underhand.3
42 C2004-234-34 X Under Aven upperlevel.html underhand.4
43 C2004-234-35 B C Trunk Continuing low crawl Continuing body-size tube upperlevel.html flatulence.22
44 C2004-234-36 X SS Aven above Fledermaushalle upperlevel.html flatulence2.22
45 C2005-234-01 A Wowoland Short pitch down to continuing horizontal passage pie.html
46 C2005-234-02 B Wowoland Upward-sloping passage on left (missed completely on original exploration trip) pie.html
47 C2005-234-03 C Wowoland Tight low stream passage taking Pie Series water pie.html
48 C2005-234-04 C Wowoland Tight tube high in wall pie.html weeweeland.3 Explored by DL 2006. Links to known stuff.
49 C2005-234-05 C Wowoland Narrow upward-sloping muddy crawl pie.html qm05-05c.c Explored by DL 2006. Mud blockage.
50 C2005-234-06 B Wowoland Rift passage pie.html weeweeland.7 Explored by DL 2006. Too tight.
51 C2005-234-07 C Wowoland Narrow, tight, sharp crawling passage Narrow, tight, sharp crawling passage taking Weeweeland water. pie.html
52 C2005-234-08 A C Wowoland Hole in floor on left at base of Pie Series: ~2m climb down (explored by Stuart??) pie.html Looked at by DL 2006, looks evil. Downgraded from A to C.
53 C2005-234-09 C Wowoland Passage on left in crawl pie.html monster.2 Explored by DL 2006. Too tight.
54 C2005-234-10 C Wowoland Hole in floor in rift pie.html
55 C2005-234-11 A Wowoland Continuation of phreas over pitch-head (explored by Olly and Frank, but unsurveyed) pie.html Explored by Matt + Phil 2006. Goes to Spit or Swallow.
56 C2005-234-12 A Wowoland Large pitch with 4sec drop followed by longer rattle pie.html Explored by DL et al 2006: Monster Munch.
57 C2006-234-01 C Spit or Swallow ? pie.html spitswallow.4
58 C2006-234-02 C Spit or Swallow ? pie.html spitswallow.7
59 C2006-234-03 C Spit or Swallow ? pie.html spitswallow.9
60 C2006-234-04 A Spit or Swallow Instant Relief shaft, ~20m pie.html spitswallow.11
61 C2006-234-05 X Spit or Swallow Aven above Instant Relief pie.html spitswallow.11
62 C2006-234-06 C Monster Munch Narrow slot at bottom of Monster Munch, almost certainly connects to 06-07A pie.html monstermunch.12
63 C2006-234-07 A Monster Munch Continuing pitch, needs rebelay, around 20m to floor pie.html monstermunch.12
64 C2006-234-08 A Monster Munch Window part-way down pitch looks into chossy chamber with rift in floor pie.html monstermunch.10

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@ -49,7 +49,7 @@ print TABLE << "END";
<p>For question mark list conventions, see <a href="../../qm.html">here</a>.</p>
<h2>Area codes</h2>
<h2>Area abbreviations</h2>
<table>
<tr><td>Ent</td><td>Entrance passages</td></tr>

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@ -9,7 +9,7 @@
<body>
<table id="qCavepage">
<table id="cavepage">
<tr><th id="kat_no">234 - a b<br />(2000-09)</th><th id="name">Hauchh&ouml;hle</th><th id="status">3/S/W x</th></tr>
</table>
@ -28,14 +28,19 @@ href="qm.html#C2002-234-01" id="qC2002-234-01">C2002-234-01 C</a>] and a
wriggle up over rubble into a chamber floored with more loose rock. From this
chamber, the obvious way on is a pitch of approximately 15m; there is an
unpushed, unpromising crawl above this [<a href="qm.html#C2002-234-07"
id="qC2002-234-07">C2002-234-07 C</a>].</p>
id="qC2002-234-07">C2002-234-07 C</a>]. The pitch may be rigged from an obvious
natural backup in the ceiling on the right followed by a spit at the pitchhead,
landing on a ledge where a deviation off a spit gives a free hang for the
remainder of the pitch. The spit in the large crystalline slab to one side of
the pitchhead should be ignored, and pointed out to novices as an example of
how not to place bolts!</p>
<a href="l/entpitch.html"><img class="onright" src="t/entpitch.jpg" /></a>
<p>At the foot of the pitch, in large rift passage, a crawl on the left leads
for about 15m before turning left and becoming too tight. Further along, a
crawl on the left leads to <a href="#underhand">Underhand Passage</a>, while
the main passage continues to a choice of a climb down of around 2m or an
for about 15m before turning left and becoming too tight. Further along,
another crawl on the left leads to <a href="#underhand">Underhand Passage</a>,
while the main passage continues to a choice of a climb down of around 2m or an
ascending traverse round to the left.</p>
<p class="branch1">The traverse is exposed but easy, and leads to an upwards
@ -48,26 +53,32 @@ href="qm.html#C2004-234-01" id="qC2004-234-01">C2004-234-01 C</a>].</p>
<p><a href="l/flashgun.html"><img class="onleft" src="t/flashgun.jpg" /></a>The
climb leads to a short slope down, after which ducking under a low arch leads
to <b>Doesn't Go Rift</b>, where an ascending traverse can be followed up a
ledge on the left-hand wall; alternatively it is possible to force through at
floor level, but this is difficult. There is an aven above [<a
href="qm.html#C2004-234-29" id="qC2004-234-29">C2004-234-29 X</a>]. It is
advisable to climb down a little before the end of the passage, reaching the
level of two prominent wedged boulders, where there are threads in the
left-hand wall from which a handline can be rigged for the 3m climb down to the
floor of <b>Flashgun Chamber</b>. This is a large rift chamber whose floor
slopes upwards steeply to the left; there is an aven above [<a
href="qm.html#C2004-234-30" id="qC2004-234-30">C2004-234-30 X</a>]. At the
bottom of the chamber one can climb back down underneath the rift to the head
of a pitch, <b>Foolish Plan</b>. <i>This was descended in 2005 and proved to be
blind.</i> At the far side of the chamber is a ledge loose boulders (care); to
the left is a crawl, with a narrow tube in the ceiling and an oxbow on the
right. A few metres on there is a T-junction: straight on is tight and looks
unpromising [<a href="qm.html#C2004-234-35" id="qC2004-234-35">C2004-234-35
B</a>] while the draughting right-hand passage, <b><a id="geom">Geometers'
Crawl</a></b>, is the main way on. A few metres in is the other end of the
oxbow, and further along is a passage on the right, the far end of <a
href="#circuit">Clifton's Circuit</a>.</p>
to <b>Doesn't Go Rift</b>, where a choice of ascending traverse levels can be
followed via various ledges on the left-hand wall; alternatively it is possible
to force through at floor level, but this is difficult. It is advisable to
climb down a little before the end of the passage, reaching the level of two
prominent wedged boulders, where there are threads in the left-hand wall from
which a handline can be rigged for the 3m climb down to the floor of
<b>Flashgun Chamber</b>. Alternatively, one may stay high up and descend this
as a pitch, but a rope protector is required; this 2006 variant lands rather
higher up the sloping floor of the chamber.</p>
<p>Flashgun Chamber is a large rift chamber whose floor slopes upwards steeply
to the left; there is an aven above [<a href="qm.html#C2004-234-30"
id="qC2004-234-30">C2004-234-30 X</a>]. At the bottom of the chamber one can
climb back down underneath the rift to the head of a pitch, <b>Foolish
Plan</b>. <i>This was descended in 2005 and proved to be blind.</i> Climbing up
the sloping floor of the chamber (beware of loose rock) reaches a ledge;
turning left there is a short crawl, with a narrow tube in the ceiling and an
oxbow on the right. A few metres on there is a T-junction. <i>The passage on
the left is a descending body-sized tube, which was explored by Dave Loeffler
for several body lengths to a tight bend [<a href="qm.html#C2004-234-35"
id="qC2004-234-35">C2004-234-35 C</a>]. This must be close to the upper levels
of Doesn't Go Rift.</i> The main way on the draughting right-hand passage,
<b><a id="geom">Geometers' Crawl</a></b>; this is not really a crawl, and can
be negotiated by stooping. A few metres in is the other end of the
aforementioned oxbow, and further along is a passage on the right, the far end
of <a href="#circuit">Clifton's Circuit</a>.</p>
<p>At the end of Geometers' Crawl is a T-junction. <span class="branch1">Left
leads to <b>Hades</b>, two interconnecting parallel passages sloping steeply
@ -90,7 +101,8 @@ id="qC2004-234-04">C2004-234-04 C</a>]. The rightwards branches soon unite and
lead back into <a href="#geom">Geometers' Crawl</a>, forming the loop known as
<b><a id="circuit">Clifton's Circuit</a></b>.</span></p>
<p>An intimidating ascending traverse across the hole, <b>You Must Be
<p><a href="l/ymbj.html"><img class="onleft" src="t/ymbj.jpg" /></a>
An intimidating ascending traverse across the hole, <b>You Must Be
Joking</b>, soon regains the floor. <span class="branch1">Climbing into the
roof at this point gains access to <a href="#dangly">Dangly Bag
Jazz</a>.</span> Straight on is <b>Tacklesack Blues</b>, an awkward section of
@ -105,7 +117,7 @@ id="qC2004-234-12">C2004-234-12 C</a>]. Traversing over this hole to the left
leads to <a href="#measles">Measles Inlet</a>. Straight on leads to Stalactite
Passage.</p>
<p><a href="l/stalactite.html"><img class="onleft" src="t/stalactite.jpg"
<p style="clear: both"><a href="l/stalactite.html"><img class="onleft" src="t/stalactite.jpg"
/></a><b>Stalactite Passage</b> is a fine stooping-height phreatic passage with
a soft mud floor; after a few metres there is a duck under a low section where
there are some formations on the right. Shortly beyond this is a choice of a