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Online edit of 1623-290
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<!DOCTYPE html>
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<!-- This file is generated by troggle on March 9, 2023, 3:35 p.m. UTC using the form documented at /handbook/survey/caveentry.html -->
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<!-- This file is generated by troggle on March 9, 2023, 3:44 p.m. UTC using the form documented at /handbook/survey/caveentry.html -->
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<!-- Only put one cave in this file -->
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<!-- If you edit this 1623-nnn.html file by hand, make sure you update the database by doing a full data import -->
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<!-- ALTERNATIVELY you can download an example template from expoweb/templates/cave_data.html -->
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@ -8,7 +8,7 @@
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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</head>
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<body>
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<b>This file is generated by troggle</b> on March 9, 2023, 3:35 p.m. UTC using the form documented at /handbook/survey/caveentry.html
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<b>This file is generated by troggle</b> on March 9, 2023, 3:44 p.m. UTC using the form documented at /handbook/survey/caveentry.html
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<br>
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<cave>
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@ -271,7 +271,7 @@ Eventually the water and the floor rift leaves the passage again on the right. A
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<h1>Sesame Street to Nicolas Cage and Keyanu Breeze (route west)</h1>
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<p> TODO(2023): missing </p>
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Right after the sandy crawl (next to climb up to Pushderig), then first right down a sandy slide until it opens out traverse to the left through a window then to make the decent easier climb down oposite a stalicemite turn left to the Nicolas cage handline.
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<p>Surveys in this area (by .svx name)</p>
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<ul class="survex_name">
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@ -285,7 +285,9 @@ Eventually the water and the floor rift leaves the passage again on the right. A
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<h1>Sesame Street to Moths via Horrorbank (route south)</h1>
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<p> TODO(2023): missing </p>
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<p>10m pitch down from very cold windy passage, landing on boulder floor, leads to larger pitch of ~30m rigged from RH wall. Loose walls on initial descent got it the name 'horrorbank' (it was anticipated to be amazing so 'wankbank' was lined up, but then it was all loose and scary and didn't go romping) so the name was adjusted. Drops into 3m x 8m rift pitch aligned NE/SW. Pitch split by saddle about 12m down. QMA on far side (later explored as 'moths2'). Holes visible at SW end of rift at same level (QMB).</p>
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<p>The bottom of the pitch is blind, but 4m up at the northern end is a nice ledge/window, easily accessible as it's just where the hang comes down. This drops into two ~10m pitches down to where a stream disappears into a rather sumpy-looking crawl. It can be followed for a few m before you'd have to get soaked to progress further. Not _actually_ dead but no-one wants to come here again. There is no wind at the bottom of the main pitch or these lower pitches. All the wind goes somewhere else.</p>
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<p>Surveys in this area (by .svx name)</p>
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<ul class="survex_name">
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