Add 264 descriptions from training weekend

This commit is contained in:
Wookey 2018-04-16 09:58:45 +01:00
parent 215fc86799
commit 213e9df1c1
2 changed files with 108 additions and 19 deletions

View File

@ -1,10 +1,11 @@
<html><head><title>Balkonh&ouml;hle Underground Description</title></head><body>
<H1>Balkonh&ouml;hle Underground Description</H1>
<html><head><title>Balkonh&ouml;hle Underground Description</title></head>
<body>
<h1>Balkonh&ouml;hle Underground Description</h1>
<H2>Entrance series</H2>
<h2>Entrance series</h2>
<p>Horizontal entrance leads off from balcony part-way down cliff, access to balcony is from above using handline. Handline attached to bunder and two bolts 15m rope required.
Entrance immediately splits into two stooping passages, left leads to blind pitch. The right-hand passage (which draughts gently out) has a short pitch, onto col between two shafts, the smaller shaft with a wedged bolder drops into a larger shaft. Following down a further gully leads to the main hang of the pitch, landing on a loose ledge. A traverse along the ledge leads to a short pitch to a large chamber.</p>
Entrance immediately splits into two stooping passages, left leads to crapped out pitch. The right-hand passage (which draughts gently out) has a short pitch, onto col between two shafts, the smaller shaft with a wedged bolder drops into a larger shaft. Following down a further gully leads to the main hang of the pitch, with deviation 10m down, landing on a loose ledge. A traverse along the ledge leads to a short pitch to a large chamber.</p>
<a href="../../expofiles/rigging_topos/264/entrance_topo1_2016.jpeg"><img src="t/entrance_topo1_2016.jpeg"></a>
<a href="../../expofiles/rigging_topos/264/entrance_topo2_2016.jpeg"><img src="t/entrance_topo2_2016.jpeg"></a><br>
@ -12,7 +13,7 @@ Entrance immediately splits into two stooping passages, left leads to blind pitc
The large entrance pitch becomes impassible in wet weather.<br>
A 4 man bothy bag and brew kit is to be stored in the chamber at bottom of pitches.<p>
<H2>Room with a view</H2>
<h2>Room with a view</h2>
At the bottom of the pitch series you will be at one end of a large chamber.
Small passage leading down boulder slope under pitch leads to DigDug area. Heading toward the center you will climb around a large boulder. Behind boulder rubble cone spills onto short shaft, rubble slope, 30m shaft and blind pit.<br>
Traverse around rubble cone at this point leads to slope and the main passage, a sandy floored orange rift heading left out of the end of the chamber.
@ -25,13 +26,8 @@ The main passage continues over some boulders to end in a large chamber with wat
<H2>Start of Hiltaplenty</H2>
<p>Accessed by turning left into low passage immediately after a short traverse past a deep hole on the main route away from the bottom of the entry series pitches. The passage continues as an easy crawl over dry, sandy mud. After a relatively short distance the passage reached a t-juction of almost standing height. Right leads to increasingly cramped and bouldery crawls whilst left almost immediately reaches <a href="hiltiaplenty.html">Hiltaplenty pitch</a>.</p>
<H2>Lemon Snout</H2>
<h2>Lemon Snout</h2>
After climbing up to the entrance, Lemon Snout appears as a tall, narrow rift passage with a rocky floor. A short way in the passage turns sharply left then right, with an awkward boulder to scramble around on the second corner. The rift continues sloping gently upward, after a short while the floor drops about a meter and it is advisable to continue by traversing on the obvious footholds.
@ -41,10 +37,40 @@ After the bridges the passage forks, with the larger route heading left, but mor
A hole in the on the left route floor shortly after leads steeply down, but doesn't continue. Avoiding this you come to a slightly wider chamber with a cracked black mud floor, and then the rift closes up.
<H2>Liar's Bakery</H2>
<H2>Natural High</H2>
<H2>Chasm passage</H2>
<H2>Leeds Bypass</H2>
<H2>Far Side</H2>
<H2>Turtlehead</H2>
</body></html>
<h2>Natural High</h2>
Way on beyond the turning for Hilty a plenty leads to a muddy traverse
rigged off naturals is left rigged. Has it ever been dropped? No one
knows.
<hr>
----Off the main trade route----
<h2>Chasm passage</h2>
After natural high, an up rope to the right hand side is followed
uphill to the right. Stompy sandy passage follows to a ledge. The far
side of the hole connects to the main trade route from the entrance.
<h2>Leeds Bypass</h2>
Left at the top of the rope from Natural highs leads to big stomping
passage to the Leeds Bypass. The passage splits into a loop; the right
is taped off. The left slopes down (increasingly slippy). The next
right regains the loop and the next left is a downhill continuation of
the sdame sort of thing with a floor trench. Its getting a bit
slippy. A turn off on the left hand side (1 x 1m hole in thew left
hand wall) leads to the Dark Arts.
<h2>Dark Arts</h2>
The main stretch of the darks arts in tall and narrow. It includes an
up pitch and is a combination of stooping, crawling climbing. This
section has been thoroughly tidied up. Probably do not return.
<h2>Far Side</h2>
<h2>Turtlehead</h2>
</body>
</html>

View File

@ -29,4 +29,67 @@ Descending the main chamber (which should be protected with the pitch rope), lea
<H2>Cornish fudge shop</H2>
The cracked mud floored passage starts low before opening up however it does not go, so the passage should not be entered.</body></html>
The cracked mud floored passage starts low before opening up however it does not go, so the passage should not be entered.</body></html>
<hr>
<b>New version written on 2018 training weekend - needs merging</b>
<h2>Start of Hiltiaplenty</h2>
<p>Accessed by turning left into low passage immediately after a short
traverse past a deep hole on the main route away from the bottom of
the entry series pitches. The passage continues as an easy crawl over
dry, sandy mud. After a relatively short distance the passage reached
a t-juction of almost standing height. Right leads to increasingly
cramped and bouldery crawls whilst left almost immediately
reaches <a href="hiltiaplenty.html">Hiltaplenty pitch</a>.</p>
<h2>Hiltiaplenty pitches</h2>
<p>Includes a Y hang with deviation near the top, followed by 4 belays
and two deviations. In 2017 it was left rigged. Below the pitches, the
left leads to a loop. Right leads to a chamber, left around a centre
pile of boulders. (Straight on through the chamber leads to a sandy
floored passage, down the slope leads to a dead end.) The passage
bears right, but the way on is under the left hand wall in a brief low
sandy crawl. It soon opens up again into a upperwards, wide, sloping
meander. Right again follows crawling and stooping passage to a T
junction with a 1.5m climb down. From there right leads to to Nothing
To See. Left leads to a muddy passage, the first hole on the right
hand side is the pitch to Bat Country. If your carry on past Bat
country, you get to another pitch on the right with also continues in
the Bat Country pitch. This is not rigged. Beyond this, it gets to an
aven, that has not been deemed worth climbing.
<h2>Nothing To See </h2>
Becka Lawson officially deemed this shit. Horizontal maze gives many pitches that drop into Galatica.
Mud formations and cave pearls abound.
<h2>Bat Country</h2>
Bat Country pitch is 40m with a rebelay half way down, rigged off a
natural back up. This lands into a spikey rift where the way on is
down hill (back on yourself), following a muddy crawl. Right at the T
junction follows down hill, turn off this passage left. Follow to a
ledge, P15, broken up by rebelays. This chamber follows a central
ridge to the far wall to meet a traverse to the right hand side. This
was derigged in 2017. A steep sandy floor goes left to the head of
another pitch (25m). Leads to obvious continuation. Galactical is a
small, obscure, narrow opening in a right hhand wall.
<h2>Galatica</h2>
A rigging guide is available for Galactica. Large chamber,
approximately 15 x 45 x 40m, floor covered in boulders. Left leads to
sandy slope to roof. At bottom of pitch series, along the right hand
wall leads to a narrow and drippy rift that became too tight. At the
far right of the chamber, (derigged) a short wet pitch leads to a
small chambe. There is a very drippy wet way on.
-----ENF OF HILTY A PLENTY WRITTEN DURING TRAINING W/E ----