docm .3d file generation for CaveView

This commit is contained in:
2021-11-06 23:57:51 +02:00
parent b72706356d
commit 64f89be6a9
2 changed files with 8 additions and 3 deletions

View File

@@ -31,6 +31,8 @@ todo = '''Also walk the entire tree in the :loser: repo looking for unconnected
you will see than have the team members are recognised by this parser, but not recognised by the
wider troggle system (the name is not a hyperlink) - apparently randomly.
GetPersonExpeditionNameLookup() needs to be fixed.
- fix THREEDCACHEDIR and put .3d files in same folder as .svx and fix CaveView
'''
survexblockroot = None
ROOTBLOCK = "rootblock"
@@ -1161,7 +1163,9 @@ class LoadingSurvex():
def runcavern():
'''This assumes all survex files have unique names and they are taken from many folders but the output is all put
into the same folder. A serius potential bug. We should check uniquness
into the same folder. A serious potential bug. Import parser checks uniqueness but much better not to do it like this.
# see design docum in troggle/templates/cave.html
# and views/caves.py rendercave()
'''
print(" - Regenerating stale (or chaos-monkeyed) cavern .log and .3d for '{}'\n at '{}'\n days svx old: {:.1f} cav:{:.1f} log old: {:.1f}".format(fullpath, logpath, (svx_t - log_t)/(24*3600), (cav_t - log_t)/(24*3600), (now - log_t)/(24*3600)))
#print(f' - cav_t: {cav_t/(24*3600)} - log_t: {log_t/(24*3600)} - svx_t: {svx_t/(24*3600)} - now: {now}')