diff --git a/Falk/compton.conf b/Falk/compton.conf deleted file mode 100644 index ec67bfbf..00000000 --- a/Falk/compton.conf +++ /dev/null @@ -1,238 +0,0 @@ -# Thank you code_nomad: http://9m.no/ꪯ鵞 - -################################# -# -# Backend -# -################################# - -# Backend to use: "xrender" or "glx". -# GLX backend is typically much faster but depends on a sane driver. -backend = "xrender"; - -################################# -# -# GLX backend -# -################################# - -glx-no-stencil = true; - -# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all. -# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified, -# but a 20% increase when only 1/4 is. -# My tests on nouveau show terrible slowdown. -# Useful with --glx-swap-method, as well. -glx-copy-from-front = true; - -# GLX backend: Use MESA_copy_sub_buffer to do partial screen update. -# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated. -# May break VSync and is not available on some drivers. -# Overrides --glx-copy-from-front. -# glx-use-copysubbuffermesa = true; - -# GLX backend: Avoid rebinding pixmap on window damage. -# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe). -# Recommended if it works. -glx-no-rebind-pixmap = true; - - -# GLX backend: GLX buffer swap method we assume. -# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1). -# undefined is the slowest and the safest, and the default value. -# copy is fastest, but may fail on some drivers, -# 2-6 are gradually slower but safer (6 is still faster than 0). -# Usually, double buffer means 2, triple buffer means 3. -# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers. -# Useless with --glx-use-copysubbuffermesa. -# Partially breaks --resize-damage. -# Defaults to undefined. -glx-swap-method = "undefined"; - -################################# -# -# Shadows -# -################################# - -# Enabled client-side shadows on windows. -shadow = true; -# Don't draw shadows on DND windows. -no-dnd-shadow = true; -# Avoid drawing shadows on dock/panel windows. -no-dock-shadow = true; -# Zero the part of the shadow's mask behind the window. Fix some weirdness with ARGB windows. -clear-shadow = true; -# The blur radius for shadows. (default 12) -shadow-radius = 5; -# The left offset for shadows. (default -15) -shadow-offset-x = -5; -# The top offset for shadows. (default -15) -shadow-offset-y = -5; -# The translucency for shadows. (default .75) -shadow-opacity = 0.5; - -# Set if you want different colour shadows -# shadow-red = 0.0; -# shadow-green = 0.0; -# shadow-blue = 0.0; - -# The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual -#glitches -# (most applications are fine, only apps that do weird things with xshapes or argb are affected). -# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a -#visual glitch with the XFWM alt tab switcher. -shadow-exclude = [ - "! name~=''", - "name = 'Notification'", - "name = 'Plank'", - "name = 'Docky'", - "name = 'Kupfer'", - "name = 'xfce4-notifyd'", - "name *= 'VLC'", - "name *= 'compton'", - "name *= 'Chromium'", - "name *= 'Chrome'", - "class_g = 'Conky'", - "class_g = 'Kupfer'", - "class_g = 'Synapse'", - "class_g ?= 'Notify-osd'", - "class_g ?= 'Cairo-dock'", - "class_g ?= 'Xfce4-notifyd'", - "class_g ?= 'Xfce4-power-manager'", - "_GTK_FRAME_EXTENTS@:c" -]; -# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners) -shadow-ignore-shaped = false; - -################################# -# -# Opacity -# -################################# - -menu-opacity = 1; -inactive-opacity = 0.75; -active-opacity = 1; -frame-opacity = 1; -inactive-opacity-override = false; -alpha-step = 0.06; - -# Dim inactive windows. (0.0 - 1.0) -# inactive-dim = 0.2; -# Do not let dimness adjust based on window opacity. -# inactive-dim-fixed = true; -# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred. -# blur-background = true; -# Blur background of opaque windows with transparent frames as well. -# blur-background-frame = true; -# Do not let blur radius adjust based on window opacity. -blur-background-fixed = false; -blur-background-exclude = [ - "window_type = 'dock'", - "window_type = 'desktop'" -]; - -################################# -# -# Fading -# -################################# - -# Fade windows during opacity changes. -fading = true; -# The time between steps in a fade in milliseconds. (default 10). -fade-delta = 4; -# Opacity change between steps while fading in. (default 0.028). -fade-in-step = 0.03; -# Opacity change between steps while fading out. (default 0.03). -fade-out-step = 0.03; -# Fade windows in/out when opening/closing -# no-fading-openclose = true; - -# Specify a list of conditions of windows that should not be faded. -fade-exclude = [ ]; - -################################# -# -# Other -# -################################# - -# Try to detect WM windows and mark them as active. -mark-wmwin-focused = true; -# Mark all non-WM but override-redirect windows active (e.g. menus). -mark-ovredir-focused = true; -# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events. -# Usually more reliable but depends on a EWMH-compliant WM. -use-ewmh-active-win = true; -# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on. -detect-rounded-corners = true; - -# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows. -# This prevents opacity being ignored for some apps. -# For example without this enabled my xfce4-notifyd is 100% opacity no matter what. -detect-client-opacity = true; - -# Specify refresh rate of the screen. -# If not specified or 0, compton will try detecting this with X RandR extension. -refresh-rate = 0; - -# Set VSync method. VSync methods currently available: -# none: No VSync -# drm: VSync with DRM_IOCTL_WAIT_VBLANK. May only work on some drivers. -# opengl: Try to VSync with SGI_video_sync OpenGL extension. Only work on some drivers. -# opengl-oml: Try to VSync with OML_sync_control OpenGL extension. Only work on some drivers. -# opengl-swc: Try to VSync with SGI_swap_control OpenGL extension. Only work on some drivers. Works only with GLX backend. Known to be most effective -#on many drivers. Does not actually control paint timing, only buffer swap is affected, so it doesn’t have the effect of --sw-opti unlike other -#methods. -#Experimental. -# opengl-mswc: Try to VSync with MESA_swap_control OpenGL extension. Basically the same as opengl-swc above, except the extension we use. -# (Note some VSync methods may not be enabled at compile time.) -vsync = "drm"; - -# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing. -# Reported to have no effect, though. -dbe = true; -# Painting on X Composite overlay window. Recommended. -paint-on-overlay = true; - -# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance. -# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already, -# unless you wish to specify a lower refresh rate than the actual value. -sw-opti = true; - -# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games. -# Known to cause flickering when redirecting/unredirecting windows. -# paint-on-overlay may make the flickering less obvious. -unredir-if-possible = true; - -# Specify a list of conditions of windows that should always be considered focused. -focus-exclude = [ ]; - -# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time. -detect-transient = true; -# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time. -# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too. -detect-client-leader = true; - -################################# -# -# Window type settings -# -################################# - -wintypes: -{ - tooltip = - { - # fade: Fade the particular type of windows. - fade = true; - # shadow: Give those windows shadow - shadow = false; - # opacity: Default opacity for the type of windows. - opacity = 0.85; - # focus: Whether to always consider windows of this type focused. - focus = true; - }; -};