417 lines
13 KiB
Python
417 lines
13 KiB
Python
from django.db import models
|
|
import multiselectfield
|
|
|
|
#==============================================================================#
|
|
#-------------------------------- OPTION LISTS --------------------------------#
|
|
#==============================================================================#
|
|
ATTRIBUTES = [
|
|
(
|
|
"Physical", (
|
|
("STR", "Srength"),
|
|
("DEX", "Dexterity"),
|
|
("STA", "Stamina"),
|
|
),
|
|
),
|
|
(
|
|
"Social", (
|
|
("CHA", "Charisma"),
|
|
("MAN", "Manipulation"),
|
|
("APP", "Appearance"),
|
|
),
|
|
),
|
|
(
|
|
"Mental", (
|
|
("PER", "Perception"),
|
|
("INT", "Intelligence"),
|
|
("WIT", "Wits"),
|
|
),
|
|
),
|
|
]
|
|
|
|
ABILITIES = [
|
|
(
|
|
"War", (
|
|
("ARCHERY", "Archery"),
|
|
("ATHLETICS", "Athletics"),
|
|
("AWARENESS", "Awareness"),
|
|
("BRAWL", "Brawl"),
|
|
("DODGE", "Dodge"),
|
|
("INTEGRITY", "Integrity"),
|
|
("MELEE", "Melee"),
|
|
("RESISTANCE", "Resistance"),
|
|
("THROWN", "Thrown"),
|
|
("WAR", "War"),
|
|
),
|
|
),
|
|
(
|
|
"Life", (
|
|
("CRAFT", "Craft"),
|
|
("LARCENY", "Larceny"),
|
|
("LINGUISTICS", "Linguistics"),
|
|
("PERFORMANCE", "Performance"),
|
|
("PRESENCE", "Presence"),
|
|
("RIDE", "Ride"),
|
|
("SAIL", "Sail"),
|
|
("SOCIALISE", "Socialise"),
|
|
("STEALTH", "Stealth"),
|
|
("SURVIVAL", "Survival"),
|
|
),
|
|
),
|
|
(
|
|
"Wisdom", (
|
|
("BUREAUCRACY", "Bureaucracy"),
|
|
("INVESTIGATION", "Investigation"),
|
|
("LORE", "Lore"),
|
|
("MEDICINE", "Medicine"),
|
|
("OCCULT", "Occult"),
|
|
),
|
|
),
|
|
]
|
|
|
|
STATICS = [
|
|
("SOAK NATURAL", "Natural Soak"),
|
|
("SOAK ARMORED", "Armored Soak"),
|
|
("SOAK TOTAL", "Total Soak"),
|
|
("HARDNESS", "Hardness"),
|
|
("PARRY", "Parry"),
|
|
("EVASION", "Evasion"),
|
|
("RESOLVE", "Resolve"),
|
|
("GUILE", "Guile"),
|
|
("RUSH", "Rush"),
|
|
("DISENGAGE", "Disengage"),
|
|
("JOIN BATTLE", "Join Battle"),
|
|
]
|
|
|
|
CATEGORIES = [
|
|
("L", "Light"),
|
|
("M", "Medium"),
|
|
("H", "Heavy"),
|
|
]
|
|
|
|
TAGS_WEAPONS = [
|
|
(
|
|
"General", (
|
|
("ONE HANDED", "One Handed"),
|
|
("TWO HANDED", "Two Handed"),
|
|
("BASHING", "Bashing"),
|
|
("CONCEALABLE", "Concealable"),
|
|
("LETHAL", "Lethal"),
|
|
("MOUNTED", "Mounted"),
|
|
("PIERCING", "Piercing"),
|
|
("SPECIAL", "Special"),
|
|
),
|
|
),
|
|
(
|
|
"Melee", (
|
|
("MELEE", "Melee"),
|
|
("BALANCED", "Balanced"),
|
|
("BRAWL", "Brawl"),
|
|
("CHOPPING", "Chopping"),
|
|
("DISARMING", "Disarming"),
|
|
("FLEXIBLE", "Flexible"),
|
|
("IMPROVISED", "Improvised"),
|
|
("GRAPPLING", "Grappling"),
|
|
("MARTIAL ARTS", "Martial Arts"),
|
|
("NATURAL", "Natural"),
|
|
("REACHING", "Reaching"),
|
|
("SHIELD", "Shield"),
|
|
("SMASHING", "Smashing"),
|
|
("WORN", "Worn"),
|
|
),
|
|
),
|
|
(
|
|
"Thrown", (
|
|
("THROWN", "Occult"),
|
|
("CUTTING", "Cutting"),
|
|
("POISONABLE", "Poisonable"),
|
|
("SUBTLE", "Subtle"),
|
|
),
|
|
),
|
|
(
|
|
"Archery", (
|
|
("ARCHERY", "Archery"),
|
|
("CROSSBOW", "Crossbow"),
|
|
("FLAME", "Flame"),
|
|
("POWERFUL", "Powerful"),
|
|
("SLOW", "Slow"),
|
|
),
|
|
),
|
|
]
|
|
|
|
TAGS_ARMOR = [
|
|
("BUOYANT", "Buoyant"),
|
|
("CONCEALABLE", "Concealable"),
|
|
("SILENT", "Silent"),
|
|
]
|
|
|
|
INTENSITIES = [
|
|
("MINOR", "Minor"),
|
|
("MAJOR", "Major"),
|
|
("DEFINING", "Defining"),
|
|
]
|
|
|
|
#==============================================================================#
|
|
#------------------------------- CUSTOM MODELS --------------------------------#
|
|
#==============================================================================#
|
|
class NameField(models.CharField):
|
|
def __init__(self, *args, **kwargs):
|
|
kwargs['verbose_name'] = "Name"
|
|
kwargs['blank'] = False
|
|
kwargs['max_length'] = 100
|
|
super().__init__(*args, **kwargs)
|
|
|
|
class DescriptionField(models.TextField):
|
|
def __init__(self, *args, **kwargs):
|
|
kwargs['verbose_name'] = "Description"
|
|
kwargs['blank'] = True
|
|
kwargs['max_length'] = 1000
|
|
super().__init__(*args, **kwargs)
|
|
|
|
class DotField(models.IntegerField):
|
|
def __init__(self, verbose_name, *args, **kwargs):
|
|
kwargs['verbose_name'] = verbose_name
|
|
kwargs['blank'] = False
|
|
kwargs['default'] = 0
|
|
super().__init__(*args, **kwargs)
|
|
|
|
class SingleChoiceField(models.CharField):
|
|
def __init__(self, verbose_name, choices, *args, **kwargs):
|
|
kwargs['verbose_name'] = verbose_name
|
|
kwargs['choices'] = choices
|
|
kwargs['blank'] = True
|
|
kwargs['max_length'] = 100
|
|
super().__init__(*args, **kwargs)
|
|
|
|
class MultiChoiceField(multiselectfield.MultiSelectField):
|
|
def __init__(self, verbose_name, choices, *args, **kwargs):
|
|
kwargs['verbose_name'] = verbose_name
|
|
kwargs['choices'] = choices
|
|
kwargs['blank'] = True
|
|
kwargs['max_length'] = 100
|
|
super().__init__(*args, **kwargs)
|
|
|
|
class NamedIntegerField(models.IntegerField):
|
|
def __init__(self, verbose_name, desc=None, *args, **kwargs):
|
|
kwargs['verbose_name'] = verbose_name
|
|
kwargs['help_text'] = desc
|
|
kwargs['blank'] = False
|
|
kwargs['default'] = 0
|
|
super().__init__(*args, **kwargs)
|
|
|
|
class NamedCharField(models.CharField):
|
|
def __init__(self, verbose_name, *args, **kwargs):
|
|
kwargs['verbose_name'] = verbose_name
|
|
kwargs['blank'] = False
|
|
kwargs['max_length'] = 100
|
|
super().__init__(*args, **kwargs)
|
|
|
|
|
|
#==============================================================================#
|
|
#--------------------------------- MODIFIERS ----------------------------------#
|
|
#==============================================================================#
|
|
class modifierBase(models.Model):
|
|
class Meta:
|
|
abstract = True
|
|
value = NamedIntegerField("Modifier Value")
|
|
|
|
class modifierAttribute(modifierBase):
|
|
attribute = SingleChoiceField("Attribute", ATTRIBUTES)
|
|
|
|
class modifierAbility(modifierBase):
|
|
ability = SingleChoiceField("Ability", ABILITIES)
|
|
|
|
class modifierStatic(modifierBase):
|
|
static = SingleChoiceField("Static", STATICS)
|
|
|
|
#==============================================================================#
|
|
#----------------------------------- ITEMS ------------------------------------#
|
|
#==============================================================================#
|
|
class itemBase(models.Model):
|
|
class Meta:
|
|
abstract = True
|
|
|
|
name = NameField()
|
|
description = DescriptionField()
|
|
|
|
class item(itemBase):
|
|
pass
|
|
|
|
#==============================================================================#
|
|
#---------------------------------- WEAPONS -----------------------------------#
|
|
#==============================================================================#
|
|
class itemWeaponBase(itemBase):
|
|
class Meta:
|
|
abstract = True
|
|
|
|
category = SingleChoiceField("Category", CATEGORIES)
|
|
tags = MultiChoiceField("Tags", TAGS_WEAPONS)
|
|
accuracy = NamedIntegerField("Accuracy")
|
|
damage = NamedIntegerField("Damage")
|
|
defense = NamedIntegerField("Defense")
|
|
overwhelming = NamedIntegerField("Overwhelming")
|
|
attunement = NamedIntegerField("Attunement")
|
|
|
|
class itemWeaponMelee(itemWeaponBase):
|
|
pass
|
|
|
|
class itemWeaponRanged(itemWeaponBase):
|
|
rangeClose = NamedIntegerField("Close Range")
|
|
rangeShort = NamedIntegerField("Short Range")
|
|
rangeMedium = NamedIntegerField("Medium Range")
|
|
rangeLong = NamedIntegerField("Long Range")
|
|
rangeExtreme = NamedIntegerField("Extreme Range")
|
|
|
|
#==============================================================================#
|
|
#----------------------------------- ARMOR ------------------------------------#
|
|
#==============================================================================#
|
|
class itemArmor(itemBase):
|
|
# category
|
|
# tags
|
|
soak = NamedIntegerField("Soak")
|
|
hardness = NamedIntegerField("Hardness")
|
|
mobilityPenalty = NamedIntegerField("Mobility Penalty")
|
|
attunement = NamedIntegerField("Attunement")
|
|
|
|
#==============================================================================#
|
|
#----------------------------------- CHARMS -----------------------------------#
|
|
#==============================================================================#
|
|
class charm(models.Model):
|
|
name = NameField()
|
|
description = DescriptionField()
|
|
# modifierAttribute
|
|
# modifierAbility
|
|
# modifierStatic
|
|
# rollConfiguration
|
|
|
|
#==============================================================================#
|
|
#----------------------------------- MERITS -----------------------------------#
|
|
#==============================================================================#
|
|
class merit(models.Model):
|
|
name = NameField()
|
|
description = DescriptionField()
|
|
dots = DotField("Dots")
|
|
# modifierAttribute
|
|
# modifierAbility
|
|
# modifierStatic
|
|
# rollConfiguration
|
|
|
|
#==============================================================================#
|
|
#-------------------------------- SPECIALITIES --------------------------------#
|
|
#==============================================================================#
|
|
class speciality(models.Model):
|
|
modifier = 2
|
|
name = NameField()
|
|
# ability
|
|
|
|
#==============================================================================#
|
|
#--------------------------------- INTIMACIES ---------------------------------#
|
|
#==============================================================================#
|
|
class intimacyBase(models.Model):
|
|
class Meta:
|
|
abstract = True
|
|
|
|
description = DescriptionField()
|
|
intensity = SingleChoiceField("Intensity", INTENSITIES)
|
|
pass
|
|
|
|
class intimacyTie(intimacyBase):
|
|
target = NamedCharField("Target")
|
|
pass
|
|
|
|
class intimacyPrincipal(intimacyBase):
|
|
pass
|
|
|
|
#==============================================================================#
|
|
#--------------------------------- CHARACTERS ---------------------------------#
|
|
#==============================================================================#
|
|
class characterBase(models.Model):
|
|
class Meta:
|
|
abstract = True
|
|
|
|
#============ GENERAL =============#
|
|
name = NameField()
|
|
|
|
#=========== ATTRIBUTES ===========#
|
|
strength = DotField("Strength")
|
|
dexterity = DotField("Dexterity")
|
|
stamina = DotField("Stamina")
|
|
charisma = DotField("Charisma")
|
|
manipulation = DotField("Manipulation")
|
|
appearance = DotField("Apperance")
|
|
perception = DotField("Perception")
|
|
intelligence = DotField("Intelligence")
|
|
wits = DotField("Wits")
|
|
|
|
#=========== ABILITIES ============#
|
|
archey = DotField("Archery")
|
|
athletics = DotField("Athletics")
|
|
awareness = DotField("Awareness")
|
|
brawl = DotField("Brawl")
|
|
bureaucracy = DotField("Bureaucracy")
|
|
craft = DotField("Craft")
|
|
dodge = DotField("Dodge")
|
|
integrity = DotField("Integrity")
|
|
investigation = DotField("Investigation")
|
|
larceny = DotField("Larceny")
|
|
linguistics = DotField("Linguistics")
|
|
lore = DotField("Lore")
|
|
martialArts = DotField("MartialArts")
|
|
medicine = DotField("Medicine")
|
|
melee = DotField("Melee")
|
|
occult = DotField("Occult")
|
|
performance = DotField("Performance")
|
|
presence = DotField("Presence")
|
|
resistance = DotField("Resistance")
|
|
ride = DotField("Ride")
|
|
sail = DotField("Sail")
|
|
socialize = DotField("Socialize")
|
|
stealth = DotField("Stealth")
|
|
survival = DotField("Survival")
|
|
thrown = DotField("Thrown")
|
|
war = DotField("War")
|
|
|
|
#============= MERITS =============#
|
|
|
|
#=========== WILLPOWER ============#
|
|
|
|
#=========== EXPERIENCE ===========#
|
|
|
|
#============ WEAPONS =============#
|
|
|
|
#============= ARMOR ==============#
|
|
|
|
#============= ITEMS ==============#
|
|
|
|
#============= HEALTH =============#
|
|
|
|
#============ STATICS =============#
|
|
|
|
class characterExaltBase(characterBase):
|
|
class Meta:
|
|
abstract = True
|
|
|
|
#============ ESSENCE =============#
|
|
|
|
#============= LIMIT ==============#
|
|
|
|
#======= EXALTED EXPERIENCE =======#
|
|
|
|
#============= CHARMS =============#
|
|
|
|
pass
|
|
|
|
class characterMortal(characterBase):
|
|
pass
|
|
|
|
class characterExaltSolar(characterExaltBase):
|
|
|
|
#============ SUPERNAL ============#
|
|
|
|
pass
|
|
|
|
class characterExaltLunar(characterExaltBase):
|
|
|
|
#========= SHAPESHIFTING ==========#
|
|
|
|
pass
|