Bug fixes. Migrations.
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app/migrations/0008_auto_20200411_1255.py
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app/migrations/0008_auto_20200411_1255.py
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# Generated by Django 3.0.5 on 2020-04-11 12:55
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import app.models
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from django.db import migrations
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class Migration(migrations.Migration):
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dependencies = [
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('app', '0007_auto_20200411_0302'),
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]
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operations = [
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migrations.AddField(
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model_name='modifierability',
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name='ability',
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field=app.models.SingleChoiceField(blank=True, choices=[('War', (('ARCHERY', 'Archery'), ('ATHLETICS', 'Athletics'), ('AWARENESS', 'Awareness'), ('BRAWL', 'Brawl'), ('DODGE', 'Dodge'), ('INTEGRITY', 'Integrity'), ('MELEE', 'Melee'), ('RESISTANCE', 'Resistance'), ('THROWN', 'Thrown'), ('WAR', 'War'))), ('Life', (('CRAFT', 'Craft'), ('LARCENY', 'Larceny'), ('LINGUISTICS', 'Linguistics'), ('PERFORMANCE', 'Performance'), ('PRESENCE', 'Presence'), ('RIDE', 'Ride'), ('SAIL', 'Sail'), ('SOCIALISE', 'Socialise'), ('STEALTH', 'Stealth'), ('SURVIVAL', 'Survival'))), ('Wisdom', (('BUREAUCRACY', 'Bureaucracy'), ('INVESTIGATION', 'Investigation'), ('LORE', 'Lore'), ('MEDICINE', 'Medicine'), ('OCCULT', 'Occult')))], max_length=100, verbose_name='Ability'),
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),
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migrations.AddField(
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model_name='modifierattribute',
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name='attribute',
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field=app.models.SingleChoiceField(blank=True, choices=[('Physical', (('STR', 'Srength'), ('DEX', 'Dexterity'), ('STA', 'Stamina'))), ('Social', (('CHA', 'Charisma'), ('MAN', 'Manipulation'), ('APP', 'Appearance'))), ('Mental', (('PER', 'Perception'), ('INT', 'Intelligence'), ('WIT', 'Wits')))], max_length=100, verbose_name='Attribute'),
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),
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migrations.AddField(
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model_name='modifierstatic',
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name='static',
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field=app.models.SingleChoiceField(blank=True, choices=[('SOAK NATURAL', 'Natural Soak'), ('SOAK ARMORED', 'Armored Soak'), ('SOAK TOTAL', 'Total Soak'), ('HARDNESS', 'Hardness'), ('PARRY', 'Parry'), ('EVASION', 'Evasion'), ('RESOLVE', 'Resolve'), ('GUILE', 'Guile'), ('RUSH', 'Rush'), ('DISENGAGE', 'Disengage'), ('JOIN BATTLE', 'Join Battle')], max_length=100, verbose_name='Static'),
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),
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]
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@ -5,21 +5,21 @@ from django.db import models
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#==============================================================================#
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ATTRIBUTES = [
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(
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"Physical" (
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"Physical", (
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("STR", "Srength"),
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("DEX", "Dexterity"),
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("STA", "Stamina"),
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),
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),
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(
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"Social" (
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"Social", (
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("CHA", "Charisma"),
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("MAN", "Manipulation"),
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("APP", "Appearance"),
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),
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),
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(
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"Mental" (
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"Mental", (
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("PER", "Perception"),
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("INT", "Intelligence"),
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("WIT", "Wits"),
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@ -29,7 +29,7 @@ ATTRIBUTES = [
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ABILITIES = [
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(
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"War" (
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"War", (
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("ARCHERY", "Archery"),
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("ATHLETICS", "Athletics"),
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("AWARENESS", "Awareness"),
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@ -43,7 +43,7 @@ ABILITIES = [
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),
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),
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(
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"Life" (
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"Life", (
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("CRAFT", "Craft"),
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("LARCENY", "Larceny"),
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("LINGUISTICS", "Linguistics"),
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@ -57,7 +57,7 @@ ABILITIES = [
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),
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),
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(
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"Wisdom" (
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"Wisdom", (
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("BUREAUCRACY", "Bureaucracy"),
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("INVESTIGATION", "Investigation"),
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("LORE", "Lore"),
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@ -89,7 +89,7 @@ CATEGORIES = [
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TAGS_WEAPON = [
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(
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"General" (
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"General", (
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("ONE HANDED", "One Handed"),
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("TWO HANDED", "Two Handed"),
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("BASHING", "Bashing"),
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@ -101,7 +101,7 @@ TAGS_WEAPON = [
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),
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),
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(
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"Melee" (
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"Melee", (
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("MELEE", "Melee"),
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("BALANCED", "Balanced"),
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("BRAWL", "Brawl"),
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@ -119,7 +119,7 @@ TAGS_WEAPON = [
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),
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),
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(
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"Thrown" (
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"Thrown", (
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("THROWN", "Occult"),
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("CUTTING", "Cutting"),
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("POISONABLE", "Poisonable"),
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@ -127,7 +127,7 @@ TAGS_WEAPON = [
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),
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),
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(
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"Archery" (
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"Archery", (
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("ARCHERY", "Archery"),
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("CROSSBOW", "Crossbow"),
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("FLAME", "Flame"),
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@ -208,7 +208,7 @@ class modifierAttribute(modifierBase):
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attribute = SingleChoiceField("Attribute", ATTRIBUTES)
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class modifierAbility(modifierBase):
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ability = SingleChoiceField("Ability", ABIILITIES)
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ability = SingleChoiceField("Ability", ABILITIES)
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class modifierStatic(modifierBase):
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static = SingleChoiceField("Static", STATICS)
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