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153 lines
7.5 KiB
HTML
153 lines
7.5 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.0//EN">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf8" />
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<title>1623/161 Kaninchenhöhle: Flat France, main route</title>
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<link rel="stylesheet" type="text/css" href="../../css/main2.css" />
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</head>
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<body>
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<p><center><a href="161.html"><img alt="Overview "
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src="ovview.png" width=40 height=40></a>
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<a href="pixsf.htm"><img alt=" Photos "
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src="vtour.png" width=40 height=40></a>
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<img alt="Rigging" src="rigbut.png" width=40 height=40>
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<a href="names.htm"><img alt=" Glossary "
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src="idx161.png" width=40 height=40></a>
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<a href="../index.html#id161"><img alt=" Desc "
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src="desc.png" width=40 height=40></a>
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<a href="../../index.htm"><img alt=" Expo "
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src="ausbut.png" width=40 height=40></a>
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<a href="../../infodx.htm"><img alt=" Topics "
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src="index.png" width=40 height=40></a>
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<a href="../../indxal.htm"><img alt=" Index "
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src="indxal.png" width=40 height=40></a>
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<a href="../../../index.htm"><img alt=" CUCC"
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src="cucc.png" width=40 height=40></a></center>
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<h2>161 Kaninchenhöhle: France to Triassic Park</h2>
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<h3>Overview</h3>
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<p>An extensive series of horizontal development at a similar altitude to the
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other major passages in Kaninchenhöhle, but quite a distance away from
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them. Most of this area is now best reached from the 161d entrance, and the
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same is true of the description. However, the main route from <a
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href="france.htm#france">France</a> to The Guillotine at the start of
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Triassic Park is described here. As the route in this direction is most
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likely to be used for a sporting through-trip rather than further
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exploration, references to side passages are kept to the minimum consistent
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with adequate description of the main route.
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<a name="flatf"><h3>Flat France from France (1994-5)</h3></a>
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<p>A short way (8m) down <a href="france.htm#sultans">Sultans of Swing,</a> a
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muddy ledge may be traversed around the continuing pitch to a wide passage.
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This is the start of <b>Flat France</b> - the generic name for all these
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linked horizontal passages. 20m along here (SE) is a wide T-junction. Left is
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<a href="offffr.htm#mmudpie">Mississippi Mud Pie</a>, whilst right is
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<b>Mississippi</b> itself.
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<a name="misisip"><h4>Mississippi and Fudge Brownie (1994)</h4></a>
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<p>This is about 150m of pebble-covered passage, which appears as a main way
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on meandering SSW, but ends in a pitch blocking progress before intersecting
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the main Triassic Park to Forbidden Land axis.
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<p>The first apparent side-passage, on the left (east) about 15m from
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Mississippi Mud Pie, is <a href="#fbrownie">Fudge Brownie,</a> the main way
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towards Triassic Park and the 161d entrance. A few metres beyond, on the
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right (west) side, is the entrance to a narrow tortuous passage,
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<a href="offffr.htm#mihemd">Mohr im Hemd,</a> leading to a chamber,
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<a href="offffr.htm#regurgitn">Regurgitation.</a>
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<p>25m beyond the main way into Fudge Brownie, also on the right,
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is a second way in, rather more difficult of access.
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<a href="offffr.htm#misisip">Straight on in Mississippi</a>
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(treated now as a side passage) leads eventually to a pitch,
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<a href="offffr.htm#bsuspend"><b>Black Suspender</b></a>,
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which prevents this being a main route on.
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<p><a name="fbrownie"><b>The main way</b> branches off on the left</a> (east)
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side in Mississippi, a few metres before Mohr im Hemd, into <b>Fudge
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Brownie</b>, a slightly inclined passage, muddy further on, and very slippery
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everywhere. This can also be accessed (less easily) 25m further on down
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Mississippi. Fudge Brownie heads SE for 55m where the easiest way on
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(avoiding a difficult 3m climb) is through a stooping gloopy passage on the
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right (the bit that gives Fudge Brownie its name).
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<p><a id="id13mcha">After 20m</a>, Fudge Brownie emerges at the NE side of a
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13m diameter chamber with several exits. The most important exit is the least
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obvious (of about seven, depending what you count). Immediately right (south)
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is the way to <a href="fbland.htm#rhorror">Rocky Horror</a>, and to the
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Forbidden Land. Stepping across a canyon leads into the centre of the
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chamber, with a second way south the other side of a rock pillar to the
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right. Here is another deep (3m+) canyon, partially obscured by rubble.
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Following this to the easternmost end leads you to a narrow exit coming out
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over a pitch after 2m. The traverse left over this leads to <b>French
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Revolution</b>.
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<p>Continuing along the bigger, left hand alternative in Fudge Brownie, in
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15m another junction is reached. Left here is 10m to a
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<a name="fbchoke"><b>boulder choke</b></a> coming out of an aven, thoroughly
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blocking the passage. The <a href="#bcunt">Brownie's Cunt</a> emerges about
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12m away on the other side of this choke. On the right at the junction is a
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short difficult climb up 3m to gain an easy walking passage which parallels
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the gloopy stooping bit of Fudge Brownie. About 10m beyond the climb, a small
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hole in the left hand (SE) wall connects to French Revolution, while just
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ahead emerges into the chamber at the start of the traverse left to the
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same place.
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<a name="frev"><h3>French Revolution and the way to Triassic Park
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(1995)</h3></a>
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<p><a name="bcunt">Over</a> the easy traverse left leads to a crouching
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passage, <b>French Revolution</b>. At floor level is the hole back into Fudge
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Brownie. A few metres along, French Revolution splits into three. The left
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passage goes up a small climb (c1) to a squeeze (now enlarged by the removal
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of some rocks), <b>Brownie's Cunt</b>.
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<p><a href="l/bcunt.htm"><img alt="Brownie's Cunt Photo" align=bottom
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src="t/bcunt.jpg" width=124 height=184></a> Brownie's Cunt from Zombie Slime.
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<p><a name="zombie">This</a> debouches immediately in the side of <b>Zombie
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Slime</b>, a bigger (3m wide) passage. The two right passages from French
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Revolution join again quickly and connect to Zombie Slime orally only after
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some flat out wriggling.
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<p><center><a href="l/zombie.htm"><img alt="Zombie Slime pic - 40k"
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src="t/zombie.jpg" width=134 height=178 align=middle></a><img alt=" "
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src="lists/tab64.png"><b>Zombie Slime</b></center>
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<p>Left in Zombie Slime leads only 6m to the other side of a <a
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href="#fbchoke">choke</a> blocking a passage in Fudge Brownie (audible
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connection). Right leads along stooping and then walking passage to a wide
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three way <a href="offffr.htm#zs3way">junction</a>. The main way (keep left)
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leads to a chamber, with three more exits. Right is the way on.
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<p><center><a href="300dpi/frev.png"><img alt="French Revolution survey -
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18k gif" width=640 height=450 src="inline/frev.png"></a></center>
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<p><a name="stnwpal">20m</a> from the last chamber in Zombie Slime, up a 5m
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climb (ladder useful<!-- a href="../../fixaid.htm#zstosp">left rigged</a -->)
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is a hole which leads to a huge space, <b>Staud'nwirt Palace</b>. The way
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through this curves left (round to the north).
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<p><a name="slc">Wandering</a> along from the Palace is a beautiful
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white-floored passage, <b>Salt Lake City</b>, and lots of batshit (!? - a
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first for KH). This is 7-10m wide and windy!
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<p><center><a href="l/slc.htm"><img alt="Salt Lake City portrait - 60k"
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src="t/slc.jpg" width=124 height=180></a>
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<img alt=" " src="lists/tab64.png"><a href="l/slc2.htm">
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<img alt="Salt Lake City Landscape - 35k" src="t/slc2.jpg" width=200
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height=134></a></center>
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<p>Salt Lake City curves right to a junction. Straight on goes NE as <b>the
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Guillotine</b> to the start of an even bigger passage (hard to see far side)
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<a href="triasp.htm#triasp"><b>Triassic Park</b></a>. To the right, a
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powerful outward draught (in summer) shows <a href="tptosf.htm#critend">the
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way to the 161d</a> (Scarface) entrance.
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<hr /></body>
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</html>
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