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<h2>161 Kaninchenh&ouml;hle: Puerile Humour Series side leads</h2>
<h3><a name="vds">VD Series</a>
(<a href="../../years/1996/index.htm">1996</a>)</h3>
<p>Up on the right after the handline climb at the start of
<a href="phnear.htm#vdstart">Puerile Humour</a> is the top of a 5m diameter
pitch, <b>Genital Wart</b>, 5m(?) deep. It is possible to climb down through
boulders with care at the western end. The way on is a rift - <b>A Bad Case
of Herpes</b>, so called because the walls are covered with brown mud spots -
which passes beneath <a href="phnear.htm#thighs">Between the Thighs</a> to a
short pitch (5m (?)). This leads to a ledge overlooking the main pitch -
<b>Syphilis</b> (30m?) - a fairly large (~4m round) shaft rigged (badly) from
a low Y-hang with a rebelay half way down. At the base, a short boulder slope
leads to a further constricted 14m rift pitch - <b>Gonorrhoea</b> - which is
blind. The lateral continuation of this rift is probably too tight [<a
name="qC1996-161-97" href="qmtodo.htm#C1996-161-97">C1996-161-95</a> C]. <!-- [In the survey book, I
think this rift is marked as a C grade QM, but AJD's memory is it's far too
tight - check with Becka] -->
<h3><a name="naturalc">Natural City,</a> Dig No. 90, Sam's Folly
(<a href="../../years/1996/index.htm">1996</a>)</h3>
<p>20m beyond <a href="phnear.htm#thighs">Between the Thighs</a> near the
start of Puerile Humour Series, is a hole down. A traverse to the left gains
both the main way on, and the flake over which a sling provides the rig point
for the 1st pitch of <b>Natural City</b> (12m). This descends steeply and
turns rightwards leading immediately on to the second pitch (7m), again
rigged from the abundant naturals. A small loop to the left quickly rejoins
the main passage. Second pitch runs into the 3rd more vertical pitch (7m)
which lands in a small chamber. A 1m shelf on left (looking away from the
pitch) leads to 1m climb to blind rift at the end of the chamber, a 1.5m
climb to the right leads to <b>Dig No. 90</b>, a low crawl with right angled
bend to the left over a sand and mud floor [Need to ask explorers whether
this is a QM].
<p><a name="samfolly">Back</a> in the chamber at the base of the 3rd pitch is
a narrow rift in floor - <b>Sam's Folly</b> - which descends 20m past a
vertical squeeze 5m down (for thin persons only). A landing is made on a pile
of rocks sloping down for a further 3m to choked pots left and right.
<p><center><a href="300dpi/phnear.png"><img
alt="Near series survey: 18k gif" width=600 height=450
src="inline/phnear.png"></a></center>
<h3><a name="offlfolly">Lummat's Folly</a>
(<a href="../../years/1996/index.htm">1996</a>)</h3>
<p>From the passage leading to Deadbats Chamber after the climb above Natural
City, a 2m climb on the left (NE) leads to a steep but climbable aven. Just
at the top of the initial climb is a small undescended shaft [<a name="qC1996-161-63"
href="qmtodo.htm#C1996-161-63">C1996-161-63</a> A]. At the top of the aven a few metres of
crawling passage on the left opens out into a 2m high rift going left and
right. Left slopes down a mud bank and opens out to a large pitch [<a
name="qC1996-161-27" href="qmtodo.htm#C1996-161-27">C1996-161-27</a> A] which almost certainly drops
into the aven met just after Deadbats Chamber. Right in the rift heads back
over the aven just climbed and the passage ends at a pitch [<a name="qC1996-161-28"
href="qmtodo.htm#C1996-161-28">C1996-161-28</a> A] that almost certainly drops into the roof
of same aven. A short climb up at this point gains a shelf of rock but no
obvious way on.
<h3><a name="offdbats">Deadbats Chamber</a>
(<a href="../../years/1996/index.htm">1996</a>)</h3>
<p>To the right of the wall overlooking <a href="phnear.htm#dbatcha">Deadbats
Chamber</a>, a downward sloping passage leads past a small rift on the left,
again overlooking the pitch into the chamber, straight on leads down to a 4m
drop into a rift.
<p><a name="joker">NE of the</a> centre of Deadbats Chamber, the mud floor
has collapsed partially leaving a 1m step and conical mud slope leading to a
clean washed pitch in the centre - <b>The Joker</b> (12m). This was rigged
and found to end in an impenetrable slot. At the North eastern end of the
chamber is a clean washed rift (the feeder for the Joker pitch) which can
be ascended for 10m or so before ending at a vertical aven.
<p>Crossing some boulders from the base of the entry pitch to the east side
of Deadbats Chamber leads to an undescended shaft [<a name="qC1996-161-29"
href="qmtodo.htm#C1996-161-29">C1996-161-29</a> A] with an aven 5m to the north against the
same wall.
<p><a name="bmspit">15m north</a> from Deadbats chamber, at the start of
<a href="phnear.htm#batmans">Batman Series</a>, the passage traverses left on
a sloping mudbank. Immediately on the right before the traverse is an alcove
which closes down after only a few meters, and to the right of the end of the
traverse is a steep mud col at the base of a parallel connected aven.
The pit below the traverse has been descended and leads to a narrow rift
[<a name="qC1996-161-30" href="qmtodo.htm#C1996-161-30">C1996-161-30</a> C] (described as 'poxy' -
not sure whether this means it is passable). Both avens almost certainly
ascend to connect with [<a href="#qC1996-161-27">C1996-161-27</a>] in Lummat's Folly.
<h3><a name="offgcj">Gotham City Junction</a> to Fiveways</h3>
<p>Approaching <a href="phnear.htm#gcjn">Gotham City Junction</a> from
Deadbats Chamber, just after a stooping section, one returns to walking size
passage keeping right past a mud pool, then left. Continuing right leads into
an oxbow, continuing as a narrow rift opening out to the base of a small
aven. At the far side, the oxbow returns to the main passage via a window
just beyond Gotham City Junction.
<p>Beyond Gotham City Junction, the <a href="pheast.htm#gcjn">walking
passage</a> is interrupted by a short crawl. 15m beyond this, on the right,
is a climbable aven that will require rope protection to ascend further [<a
name="qC1996-161-39" href="qmtodo.htm#C1996-161-39">C1996-161-39</a> B].
<p>On the left hand (north) side of the upper mud lake, just on the corner
above <a href="pheast.htm#pengfalls">Penguin Falls</a>, is an ascending, mud
floored inlet (not sure if this is a QM or not?).
<p><a name="sylvestcp">Just at</a> the point where the northernmost entry to
<a href="pheast.htm#pengfb">Penguin Falls Bypass</a> turns off from the lower
mud lake of Penguin Falls, a small hole (1m x 50cm) can be seen in the floor
against the wall. This is <b>Sylvester Cobblepot</b> [<a name="qC1996-161-40"
href="qmtodo.htm#C1996-161-40">C1996-161-40</a> A], down which rocks rattle for a couple of
seconds.
<h3>Shaftmine
(<a href="../../years/1996/index.htm">1996</a>)</h3>
<p>As the name implies, Shaftmine has numerous down-leads dropping from
various holes in the floor.
<p><a href="300dpi/161f.png"><img alt="Survey - 25k gif" width=550
height=700 src="inline/161f.png"></a>
<p><a name="briansp">First</a> encountered is <b>Brian's Pitch</b>, at the
end of the passage north from <a href="pheast.htm#fiveways">Fiveways
Chamber</a>. This has been descended for 22m (p13, p9) to a hading rift with
a choked boulder floor to the north.
<p>To the left (west) at Brian's Pitch, a broad (4m)
ledge leads into <b>Tipico Asturias</b>, quickly encountering a pitch.
<h4><a name="tipico">Tipico Asturias</a></h4>
<p>Follow the 2 m wide phreatic passage to a 15m pitch. This lands on a false
floor where a further 7m drop narrows to a choke. Traversing over three 4 m
deep holes in the false floor leads to a m climb down where a draughting
crawl reaches a T-junction. To the left a narrow flat out crawl leads round a
right hand bend to a 5-6?m pitch ending in a too tight draughting rift (as
recalled hearsay from Lummatt [<a name="qC1996-161-95"
href="qmtodo.htm#C1996-161-95">C1996-161-95</a> C]). To the right the crawl leads over a 25
m deep blind shaft to a junction. On the right a muddy squeeze into a small
chamber ends at an 8m deep blind pitch while on the left a narrow rift ends
at a chamber with a 6m aven and a possible small passage leading off from the
top [<a name="qC1996-161-96" href="qmtodo.htm#C1996-161-96">C1996-161-96</a> C].
<h4><a name="spitbot">Spit at the Bottom</a>
(<a href="../../years/1996/index.htm">1996</a>)</h4>
<p>Turning right (east) at Brian's Pitch, passes a
<a href="pheast.htm#phpjn">complex area</a>, to continue NE, where the floor
drops away to the left down a pitch, <b>Spit at the Bottom</b>. The first
pitch (10m) drops to a steep mud bank which runs off down to an eyehole to
the right from which the lower part of the shaft can be rigged off naturals.
A dripping aven above a vadose rift runs in from the north west and drops
down to the left side of the eyehole. The lower section (19m) is descended in
the narrow end of the riftlike pitch lands in a clean washed pot with an
impenetrable rift running off south west and puddle in the floor. Climbing
out of the pot and going to the other end of the base of the pitch there is a
hole in the wall from which a steep inclined bedding descends. This can be
climbed down for 10m or so before becoming too steep - a rope will be
required for further descent [<a name="qC1996-161-41"
href="qmtodo.htm#C1996-161-41">C1996-161-41</a> A].
<h3><a name="cloopy">Completely Loopy</a>
(<a href="../../years/1996/index.htm">1996</a>)</h3>
<p>Following the mud bank up at the southern end of
<a href="pheast.htm#fiveways">Fiveways Chamber</a>, the roof lowers until
crawling is required in the wide low passage. This is the start of
<b>Completely Loopy</b>, initially heading ESE.
<p>On the right a small calcited grotto is seen next to a mud pool, with
small aven above. The passage can be followed to the right around this
feature via a short climb 1.5m and slope up to rejoin the left hand route
along the 5m wide bedding.
<p>Passing a few boulders in the middle of the passage there is a small 10m
pitch [<a name="qC1996-161-45" href="qmtodo.htm#C1996-161-45">C1996-161-45</a> A] after which the
bedding continues, bearing left. Some 15m on from the pitch the mud gives way
to rock. A 3m deep rift opens out in the floor and heads right after a couple
of metres into a low crawling passage.
<p>Staying above the level of the rift enters a higher level passage parallel
to but separate from the lower route. Turning left in the higher level
passage quickly leads to a 3m climb down. At the bottom of the climb a low
cobble crawl heads off north [<a name="qC1996-161-47"
href="qmtodo.htm#C1996-161-47">C1996-161-47</a> B]. Immediately below the climb is a (20m ?)
pitch with a constriction some 8m down [<a name="qC1996-161-46"
href="qmtodo.htm#C1996-161-46">C1996-161-46</a> A]. Traversing over the pitch through a low
arch joins the base of the rift that was traversed over to gain the higher
level passage.
<p>Turning right along the higher level passage, a stooping height rift runs
for 5m until the right wall ends and a 2m climb down to the right joins the
end of the crawl in the lower passage. The passages continue to run parallel
for 5m until the lower route closes down. The upper route passes up a climb
to the left of a 6m clean washed pitch, that looks blind, but has not been
descended [<a name="qC1996-161-48" href="qmtodo.htm#C1996-161-48">C1996-161-48</a> B]. Then a
further 3m clamber, over boulders to the left, reaches the right branch at
the top of <a href="pheast.htm#potlp">Pothole Passage</a>. Straight on is the
traverse over boulders leading to the start of
<a href="pheast.htm#xtalclear">Crystal Clear Passage</a>.
<h3><a name="lydown">Lying Down on the Job</a>
(<a href="../../years/1996/index.htm">1996</a>)</h3>
<p>A small but complex series of passages connecting
<a href="pheast.htm#fiveways">Fiveways Chamber</a> to the east end of
<a href="pheast.htm#potlp">Pothole Passage</a> at the start of
<a href="#vadose">Vadose</a>. Most of the passage lies directly below the
eastern half of <a href="pheast.htm#shaftm">Shaftmine</a>.
<p>Following the narrow, mud floored rift, north east out of Fiveways
Chamber, leads to <b>Lying down on the Job</b> (due to the nature of the
surveying). The passage turns right after 15m and then bears left. The next
15m has occasional boulders in the floor and paralleling it to the right is a
bedding plane about 1m above floor level, which connects to the rift at
either end and has several views out into the rift along its length. Where
the bedding and the rift meet there is an enlarged, clean washed section of
rift. Above and to the right is the easiest way on with a low crawl entering
on the left after 7m.
<p>Straight on at the clean washed section, up a small step, the passage
lowers to a crawl with a further three crawls off to the right in the next
8m. Above and opposite the last of these crawls is a body sized tube
ascending steeply for a few metres, straight on becomes too tight but to the
right is a more level, very constricted rift, which continues, but is
committing for even the midget caver [<a name="qC1996-161-43"
href="qmtodo.htm#C1996-161-43">C1996-161-43</a> B]. The three crawls on the right soon unite
and a flat out crawl to the left ends at a body sized hole looking 3m down
into Grub Chamber, whilst right is the above-mentioned low crawl back
to the main route 7m up from the clean washed rift.
<p><a name="grubcha">On the easier route</a>, 5m after the low crawl rejoins,
now heading SE, there is 3m climb down on the left into <b>Grub Chamber</b>.
Once in the chamber, the small hole encountered in the crawls can be seen
above to the left (facing away from the climb in), whilst to the right is a
1m rock wall, the other side of which is a 6m pitch [<a name="qC1996-161-44"
href="qmdone.htm#C1996-161-44">C1996-161-44</a> A]. This proved too tight in 1997.
Continuing along the main route, above Grub chamber the passage widens to 2m
and a 4m climb up the end of the rift is required to arrive in the left hand
branch at the top of <a href="pheast.htm#potlp">Pothole Passage</a>.
<h3><a name="vadose">Vadose</a>
(<a href="../../years/1996/index.htm">1996</a>)</h3>
<p>A route from the eastern end of <a href="pheast.htm#potlp">Pothole
Passage</a> and <a href="#lydown">Lying Down on the Job</a>, parallel to and
NE of <a href="pheast.htm#xtalclear">Crystal Clear Passage</a>, probably
connecting to <a href="#riddler">the Riddler</a> via an untried
traverse.
<p>(Written from the survey piccy - may need amending by someone that went
there. S.L.). Following the left hand branch at the top of Pothole Passage
a way on to the right after 5m is the link across to the NW end of
Crystal Clear Passage. Opposite (to the left) is the 4m climb down to
Lying Down on the Job. Straight on leads to <b>Vadose</b>, named after the
vadose trench that runs down to the top of the 4m climb.
<p>Eight metres along the passage is a cross-roads. Bearing left (east)
closes down after a few metres, whilst back right (west) loops back, around a
pillar, to the passage linking to Crystal Clear Passage.
<p>Straight on (SE) enters a wider (5m) boulder floored area with a small
passage on the right after 13m [<a name="qC1996-161-52"
href="qmtodo.htm#C1996-161-52">C1996-161-52</a> A]. The passage ends at a large pitch
straight on [<a name="qC1996-161-50" href="qmdone.htm#C1996-161-50">C1996-161-50</a> A], which
proved (1997) to be 15m to a too-tight exit.
<p>Just before the pitch, in the right hand wall, is a smaller passage with
ascending climbs and three pitches along its length. The first,
[<a name="qC1996-161-51" href="qmdone.htm#C1996-161-51">C1996-161-51</a> A] is between two short
climbs (30m+ to a choke, 1997), the other pair [<a name="qC1996-161-49"
href="qmdone.htm#C1996-161-49">C1996-161-49</a> A] are parallel shafts with a rock bridge
between. These are the same pair of shafts as seen from the eyehole beyond
<a href="#riddler">The Riddler</a> off <a href="pheast.htm#xtalclear">Crystal
Clear Passage</a> [<a href="qmdone.htm#C1996-161-56">C1996-161-56</a>]. The shafts connect
and a rift descends to a further pitch (1997). This was declared unriggable
due to the state of the rock, but apparently continues [<a name="qC1997-161-37"
href="qmtodo.htm#C1997-161-37">C1997-161-37</a>]
<h3><a name="offxtal">Side leads from Crystal Clear Passage</a>
(<a href="../../years/1996/index.htm">1996</a>)</h3>
<p>South of the "main route" of <a href="pheast.htm#xtalclear">Crystal Clear
Passage</a> as it is described, is a series of interconnecting maze-like
passages all formed in the same bedding plane. Any of the climbs up to the
right, east from the right branch at the end of
<a href="pheast.htm#potlp">Pothole Passage</a> lead into this area.
<p><a name="entrymaze">Keeping left</a> (more northeasterly) in this area
rejoins the main route (at the <a href="pheast.htm#id1stright">right turn</a>
just after entry), whilst staying right (more southerly), the passages merge
to form a single route which soon meets a more significant right / left
junction. Going left (ENE), the passage is boulder and cobble floored and
rejoins the main route after 8m at an undescended pitch of ~14m [<a
name="qC1996-161-54" href="qmtodo.htm#C1996-161-54">C1996-161-54</a> A]. Going right (south), a
brief crawl drops into a mud floored pot and then opens out into a rift. A 3m
climb down to the left drops into a parallel, clean washed rift with aven
rising above at the far end.
<p>In the main Crystal Clear Passage, SE (right) immediately after the above
passage rejoins at [96-54], another lead [<a name="qC1996-161-55"
href="qmtodo.htm#C1996-161-55">C1996-161-55</a> ?] may also be a pitch.
<p><a name="offslab">To the left</a> after this is an unsurveyed crawl
heading down at floor level which precedes the <a
href="pheast.htm#upslab">huge slab</a> across the passage mentioned in the
main route description. Straight on at floor level, underneath the huge slab,
is a clean washed pitch (~20m ?) [<a name="qC1996-161-58"
href="qmtodo.htm#C1996-161-58">C1996-161-58</a> A] and past this a low crawl continuing
under the slab [<a name="qC1996-161-57" href="qmtodo.htm#C1996-161-57">C1996-161-57</a> A].
<p><a name="riddler">The crawl</a> to the left soon enters a complex of
narrow rifts, <b>The Riddler</b>, separated by rock pillars. Zig-zagging
through these, a 3m climb down is found on the right into a larger rift.
Traversing to the right and climbing up at the far end gains an eyehole
beyond which can be seen two parallel pitches [<a name="qC1996-161-56"
href="qmdone.htm#C1996-161-56">C1996-161-56</a> A], one straight on and one off to the
right. These pitches are the same as the pair encountered at the end of the
<a href="#vadose">Vadose</a> series [<a href="qmdone.htm#C1996-161-49">C1996-161-49</a> A]
<h4><a name="offspider">Spiderman Chamber</a>
(<a href="../../years/1996/index.htm">1996</a>)</h4>
<p>Of the eight ways off <a href="pheast.htm#spiderman">Spiderman
chamber</a>, two are the main ways in and out between
<a href="pheast.htm#xtalclear">Crystal Clear Passage</a> and
<a href="pheast.htm#shinglers">Shingler's Rift</a> (from 161f).
<p>The westernmost of the three passages on the NE side of the chamber
(first left coming from Crystal Clear Passage) is a small loop connecting
to two other small leads off the NE side of Crystal Clear Passage.
<p>The middle one trends back NW (towards The Riddler) and is unexplored [<a
name="qC1996-161-59" href="qmtodo.htm#C1996-161-59">C1996-161-59</a> A]. The third, narrow, passage
to the left has a fine ice formation flowing down the right wall, but ends
after a couple of metres at a short cross rift.
<p>On the opposite (SW) side of the chamber are three more small leads, none
explored to any conclusion [<a name="qC1996-161-60" href="qmtodo.htm#C1996-161-60">C1996-161-60</a>
A]. Likely to go to the same place is another SW-trending lead on the corner
where Shingler's Rift turns NE heading for the surface [<a name="qC1996-161-61"
href="qmtodo.htm#C1996-161-61">C1996-161-61</a> A]
<h4><a name="offbounce">Bounce Rift</a>
(<a href="../../years/1996/index.htm">1996</a>)</h4>
<p><a href="300dpi/161e.png"><img alt="Survey - 11k gif" width=400
height=500 src="inline/161e.png"></a>
<p>At the bottom of the 2m wide rift below the 6m climb up towards 161e, is a
2m climb down to a narrow rift that quickly becomes too tight.
<p>Heading down the boulder slope to the left (north) reaches the clean
washed base of an aven, another aven rises above the opposite (south) end of
the rift.
<h3><a name="offcat">Catwoman's Claws</a>
(<a href="../../years/1996/index.htm">1996</a>)</h3>
<p>On the right at the first corner (30m from start) of
<a href="phnth.htm#catwoman">Catwoman's Claws</a> is an undescended pitch
[<a name="qC1996-161-31" href="qmtodo.htm#C1996-161-31">C1996-161-31</a> A] ~7m with narrow inlet
crossing the main passage. slightly beyond this, also on the right is an
aven.
<p>35m beyond the first corner, just opposite No Utility Belt Required, is an
aven on the right. Initially this is easily climbable, but above remains
unexplored [<a name="qC1996-161-32" href="qmtodo.htm#C1996-161-32">C1996-161-32</a> B].
<p><a name="offnubr">Upon exiting</a> the squeeze of
<a href="phnth.htm#nubr">No Utility Belt Required</a>, there is a 2m drop
down a tight rift in the floor. Following this (back under the squeeze)
quickly becomes too tight. To the immediate left there is a free climbable 5m
pitch that has no way on at the bottom. Continuing straight on up a 2m climb
and down the other side reaches the end of the chamber with an undescended
pitch [<a name="qC1996-161-33" href="qmtodo.htm#C1996-161-33">C1996-161-33</a> A] of about 5m to the
left.
<p>Straight on, over the mud pile at the top of the handline climb up to
<a href="phnth.htm#wtwb">Where the Wind Blows</a>, leads to the base of a
boulder pile heading up [<a name="qC1996-161-34" href="qmtodo.htm#C1996-161-34">C1996-161-34</a> C]
alongside the aven of [96-32].
<p><center><a href="300dpi/cat.png"><img
alt="Catwoman's Claws survey - 10k gif" width=640 height=250
src="inline/cat.png"></a></center>
<h3><a name="pencils">Pencil Shaft</a>
(<a href="../../years/1996/index.htm">1996</a>)</h3>
<p>There are several narrow rifts in the floor of
<a href="phnth.htm#wtwb">Where the Wind Blows</a>, about 40m from the start.
The rifts combine about 3m down, to the right side of the main passage where
a tiny tube (~50cm diameter) opens out onto a circular shaft with a fine
echo, <b>Pencil Shaft</b>. This was rigged (an entertaining takeoff from the
small tube!) and drops damply for 14m where an impenetrable rift leads off.
Opposite the pitch head there is a second narrow inlet [<a name="qC1996-161-62"
href="qmtodo.htm#C1996-161-62">C1996-161-62</a> B], which would require a traverse line to
reach.
<p><a name="offwtwb">The large</a> fault chamber in Where the Wind Blows,
c20m beyond Pencil Shaft has several shafts and avens. The first, a large
shaft, opens out to the left, with aven above. This is unsurveyed (~10m), but
has been descended and has no passable way on. To the right opposite this
shaft is a 4m drop down the side of the boulders to a mud and boulder floor.
Halfway along the chamber is another large shaft on the right, again with an
aven above. A descent of 13m lands on a clean washed shelf and a further damp
climb of 2m down a large boulder, to the bottom of the shaft where an
impassable rift heads off.
<p>15m along <a href="phnth.htm#hairfire">Bloody Hairfire Passage</a>, a
tight aven leads off in the roof with a 2m mud choked pit on the right.
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