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<title>1623/161 Kaninchenhöhle side passages - LHR</title>
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<p><center><a href="161.html"><img alt="Overview "
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<a href="names.htm"><img alt=" Glossary "
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<a href="../../../index.htm"><img alt=" CUCC"
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<h2>161 Kaninchenhöhle: Left Hand Route</h2>
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<h3><a name="cowboy">Cowboy Caver</a> (1995)</h3>
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<p>5m into the Left Hand Route (from <a href="bsains.htm#beckaf">Becka
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Falls</a>) on the left hand (northwest) wall there is a 3m climb
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(<a href="../../fixaid.htm#cowboy">left rigged</a>)
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which pops through an eyehole to a walking passage, <b>Cowboy Caver</b>.
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Left immediately overlooks the squeeze pitch (downclimb possible).
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Right continues 5m and turns left to overlook a pitch (~8m undescended
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[<a href="qmtodo.htm#C1995-161-04" name="qC1995-161-04">C1995-161-04</a>] but probably blocked).
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The pitch can be passed by climbing the left hand rib and traversing the
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left hand wall (rigged) which gains a boulder slope on the far side that
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ends after 10m.
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<p>There are many holes in the roof. At the back of the slope you can climb
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~5m up in immature inlet until it is rather grim - not pushed to the bitter
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end [<a href="qmtodo.htm#C1995-161-05" name="qC1995-161-05">C1995-161-05</a>], but almost certainly
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pointless. The other holes all appear to go to the same place. The one on the
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right is the easiest and continuing in this direction leads to a climb down
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(c3) to a junction. Left ends after 10m walking. Right immediately turns into
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a pitch (~10m) undescended [<a href="qmtodo.htm#C1995-161-03"
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name="qC1995-161-03">C1995-161-03</a>]. Ways on can be seen.
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<h3>Passage above Garden Party (1990/1991)</h3>
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<p>At the start of the Left Hand Route, as entered from <a
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href="bsains.htm#beckaf"> Becka Falls</a>, is a short length of passage with
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a 100° right turn, leading very quickly to the normal entry point at
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<a href="bsains.htm#snotp">Dewdrop Junction</a>. At this corner (from which
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<a href="lhr.htm#gparty">Garden Party</a> descends), a short passage goes NW.
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A difficult climb down over boulders leads to a low passage which forks. To
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the right is a crawl updip for about 15m which gets too tight and very
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inlety. To the left a crawl goes for about 10m to where a boulder almost
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blocks the way. Squeezing past this reveals another 5m of passage and a pitch
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of about 5m with too tight a top, which doesn't look as if it goes anywhere.
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<h3>Rift Holes near Garden Party (1988)</h3>
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<p>There is an outstanding 1988 question mark [<a href="qmtodo.htm#C1988-161-10"
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name="qC1988-161-10">C1988-161-10</a>] hereabouts, but it seems likely that they drop into
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another part of the same rift as everything else in this area.
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<h3><a name="powersta">Powerstation</a> (1990)</h3>
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<p>An impressive pitch series that doesn't seem to go anywhere.
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<p><a name="foulness">At the corner</a> before <a href="lhr.htm#arrowc">Arrow
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Chamber</a>, there are a couple of fallen blocks and some holes in the floor
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[<a href="qmtodo.htm#C1988-161-09" name="qC1988-161-09">C1988-161-09</a>]. The smallest hole, on the
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outside of the corner, was the way chosen, although they all seem to go into
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the same rift. This first pitch is 12m down to the stone covered <b>Foulness
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Ledge</b>.
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<p>1990 logbook (28th July) suggests that going further left than <a
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href="lhr.htm#butcher">Butcher</a> in Arrow Chamber, a route can be followed
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which comes out 3m below the first rebelay (itself 3m down) on this first
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Powerstation pitch.
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<p><a name="dounreay">From here</a> is the classic <b>Dounreay</b> pitch, of
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37m with a freehanging rebelay at -21m, down to where further vertical
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descent is in a trench in the floor. This is a 5m pitch, <b>Sizewell A</b>,
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to a further floor with another trench, about 3m deep. To the left (north) is
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a rift hole, leading to a 5m pitch, <b>Sizewell B</b>, to a sandy floor.
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Small tubes lead both north (passable for some way as a small crawl which
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must be reversed out of) and south, where there is a visual connection only
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back to the bottom of Sizewell A, the main route. Down the 3m drop in the
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trench is a floor with a narrow hole in it, and a boulder slope up.
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<p><a name="dinorwig">Through</a> the narrow hole is a 9m pitch to a ledge
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looking out onto a massive shaft. This is a 53m pitch from a wire tether,
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<b>Dinorwig</b>, with a small rift at the bottom. A 4m pitch under a large
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boulder leads to a 13m pitch, <b>Some Like It Hot</b>.
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Across the top of the pitch is a hole. Halfway down this on the left is a
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dead-end passage. At the bottom are a couple of small ways off, both of which
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are blocked. The deepest point is at 1539m, or a depth of -248m from 161a.
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<p>Up the boulder slope from the 3m drop below Sizewell A leads to a window
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onto a big space, probably the top of Dinorwig, and a very awkward, tight
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passage just to the left of the window. This looks out over a couple of
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holes in the floor, and has not been pushed.
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<p>Reading the <a href="/years/1990/log.htm">1990 logbook</a> can
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lead to enormous confusion in Powerstation, because names used on the
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original exploration trip were rationalised and applied to different places
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by the time of the survey. See the <a href="names.htm">Glossary</a> for
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details of these changed usages.
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<h3><a name="arrowch">Arrow Chamber</a> (1988)</h3>
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<p>Arrow chamber is about 30m by 15m, and entered from the zig zag Left Hand
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Route passage. The left end (north east) is the very square <b>Lift Shaft</b>
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aven, with <b>Pacman Wall</b> on one side (named after its huge array of
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bisected fossilised bivalves). To the right (south west) are a pair of holes
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<b>Baker</b> and <b>Candlestick Maker</b> (cf.
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<a href="lhr.htm#butcher">Butcher</a> on the main route). The far side of
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these is reached by a (rigged) traverse with few handholds, crossing between
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them. This led, "after about 20m, to two short undescended pitches" when
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first found (Del's Bit <a href="qmdone.htm#C1989-161-02">C1989-161-02</a>).
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<h4><a name="pitchrp">Pitch-Ramp Series</a> (1993)</h4>
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<p><img src="roadwk.png" align=left hspace=10 vspace=10
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width=40 height=40> In 1993, a 4m pitch at the back of the chamber reached a
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comfortable passage that forks. The right hand fork soon drops in a 10m pitch
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at the start of the <b>Pitch-Ramp Series</b>. A traverse across this leads
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only to a possible alternative descent, and no way on. Below the pitch, a
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ramp leads to a second pitch of 5m, to a second ramp. The next pitch has a
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single bolt rebelay, deviated off a rocking boulder, but still required a
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protector to descend 13m to third ramp. Ascending this, the phreatic tube
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expires and the trench is too tight for descent. The deepest point is at
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1652m, or a depth of -135m from 161a.
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<p>Left at the fork is a similar phreatic ramp, without pitches, passable for
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only a short distance.
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<h3><a name="ptlessp">Pointless</a> (1993)</h3>
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<p>Examination of the two holes in Arrow Chamber shows that they are merely
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part of a deep elliptical chamber, of which Arrow Chamber itself is only a
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part, above a rather dubious false floor. <a href="#arrowch">Candlestick
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Maker</a>, ([<a href="qmdone.htm#C1988-161-01">C1988-161-01</a>], is descended for 15m to a
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large, flat debris-strewn area with two large holes at either end. This
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proves to be another metre-thick false floor. Bolts in the wall give a fine
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freehang, <b>Pointless pitch</b>, for 30m to a ledge, then 7m to the bottom.
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A scrofulous crawl leads to another chamber from where an awkward squeeze
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leads to another 9m pitch which proved to be blind at a depth of -173m from
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161a (altitude 1613m).
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<h3><a name="fcp">French Connection</a> (1989)</h3>
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<p>From the ledge 7m above the foot of
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<a href="lhr.htm#niflheim">Niflheim</a>, traversing round to the right leads
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into a 5m canyon passage which emerges in the wetter part of the Niflheim
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shaft at the head of <a href="lhr.htm#birdseye">French Connection Pitch</a>.
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The 9m drop (<a href="../../fixaid.htm#fcon">left rigged</a>) leads to
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<a href="drunk.htm#fcc">French Connection Chamber</a> which can also be
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reached from the <a href="drunk.htm#helipad">Helipad</a> in
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<a href="drunk.htm#dands">Drunk & Stupid</a>. The (Niflheim) water coming
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down the pitch has cut a small canyon across the chamber floor to a 6m pitch
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into a rift at the other side. At the foot of this pitch the rift goes 5m
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round to the left before becoming too tight.
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<p>Also in French Connection Chamber there is a hole in the wall about 2m up
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on the same side as French Connection pitch. This leads through to an aven
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with a 4m pitch and a 2m climb up into another too-tight rift.
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<p>Opposite the French Connection Pitch, reached by a traverse from the
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unsurveyed <a href="drunk.htm#helipad">Helipad</a> connection is a large
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phreatic passage about 5m high. This leads to a small sandy chamber. A climb
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into a rift from the chamber leads to a small section of ever diminishing
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rift that ends at a pitch, this proved to be the 'other side' of
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<a href="offdns.htm#deadandb">Dead and Buried</a> off Drunk & Stupid.
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<h3><a name="ambidex">Ambidextrous</a> (1991)</h3>
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<p>(This passage is also described <a href="offkns.htm#ambirtol">from the
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other end</a>, for those coming from the Triassic Park entrance(s), or the
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Right Hand Route)
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<p><a name="tdilation">About 25m</a> after the climb up into
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<a href="lhr.htm#ragnarok">Ragnarök</a>, there is a boulder slope down
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to the left. A climb down over boulders leads to a short pitch. This can also
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be reached by 15m of walking passage coming out 15m further along
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Ragnarök at a 2m climb. The 6m pitch lands at the foot of a sandy slope.
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At the top of this passage turn left and after 8m comes out at a col at the
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top of a deep rift passage. A direct pitch on the right 20m into the passage
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is avoided by climbing down the left side of the col and doubling back
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underneath to a permanently rigged pitch of 11m. This section from
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Ragnarök to the pitch is <b>Time Dilation</b>. At the foot of the pitch
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there are two ways on: up a sandy passage to the left or down to the right.
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<p>The sandy passage goes dead straight on 230°, sloping up dip for
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20-30m to a steep rift climb down into a chamber. The continuation can be
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seen at the top of a 10m pitch [<a href="qmtodo.htm#C1991-161-10"
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name="qC1991-161-10">C1991-161-10</a>]. It seems likely that this is close to the foot of
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the shaft erroneously known as Candlestick Maker pitch on the Left Hand
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Route.
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<p>From the bottom of Time Dilation pitch, the other route involves
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traversing out for 2m and then a step across into a slot on the right which
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leads into the continuation of the passage. A small inlet comes in at this
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step, opposite the pitch. The passage now widens to the size apparent at the
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top of the pitch and goes for 10m to a squeeze on the left, following the
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water. A difficult climb on the right here apparently gives access to a dead
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end ledge, but it has not actually been done to confirm this. Beyond the 2m
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narrow section is a small chamber where the route almost doubles back. The
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stream goes off impassably to the right whilst the route is a 2m climb up. At
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the top is a sharp right (although the rift continues higher up). Here is
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wider passage and another parallel rift after 10m.
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<p><a href="300dpi/ambi.png"><img alt="Olympus survey - 21k gif" width=720
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height=410 src="inline/ambi.png"></a>
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<p><a name="prpointless">On the</a> right is about 5m of tight passage, only
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passable at the top, <b>Pretty Pointless</b> (it had a small stal in it).
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<p>To the left is an easy traverse giving a 6m pitch back down to the floor.
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This can be by-passed by climbing down 5m through boulders just after the
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corner. 5m beyond this climb, the main passage turns sharp right, but a
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narrow route can be followed to the left to look out over an 8m diameter
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hole. A short stream passage (10m before it gets too small) comes in from
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the left.
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<p>The main passage is 5m wide here as it skirts round the hole to another
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view in from the opposite side. Quite a lot of water comes in from the roof
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above the hole and a short pitch [<a href="qmtodo.htm#C1991-161-06"
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name="qC1991-161-06">C1991-161-06</a>] can be seen at the bottom (5m down). This could be
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the water from the <a href="#powersta">Powerstation</a> series.
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<p><a name="wormhole">The passage</a> continues large to the right for 20m
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before closing down somewhat to 1m wide for another 10m to a small chamber.
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Beyond here is The <b>Wormhole</b>. The passage shrinks to crawling size and
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then executes a couple of tight bends. Two short climbs down follow, and the
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passage comes out in <a href="offkns.htm#wobbling">Wobbling</a>, off the
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Right Hand Route.
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<h3><a name="hellgrind">Hellgrind</a> (1989)</h3>
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<p>A 1m diameter hole in the right hand wall at the edge of the
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<a href="lhr.htm#blagoon">Black Lagoon</a> is the start of <b>Hellgrind</b>,
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a tortuous tube going for some distance (with one offshoot that gets too
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tight), leading to a 12m pitch into a boulder-floored rift. Climbing up the
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sloping floor and then down the other side leads to a 20m pitch down to a wet
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passage.
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<p><a name="ttts">A couple</a> of metres to the left is <b>Thumper the
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Talking Sump</b> and to the right are a couple of short climbs up to an aven
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where the sump water comes down.
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<h3><a name="trehala">Trehala</a> (1991)</h3>
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On the right of the <a href="lhr.htm#blagoon">Black Lagoon</a>, 5m from the
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end, there is an obscure, low (0.3m) passage off, <b>Trehala</b>. This leads
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after 17m to a large chamber developed on a fault in two sections, about 25
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× 10m. It appears to have been filled to a depth of about 5m with
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conglomerate. This can be determined because it is possible to climb down
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against the right hand wall to floor level in several places. It seems to be
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a dead end.
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<hr />
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