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204 lines
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<meta http-equiv="Content-Type" content="text/html; charset=utf8" />
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<title>1623/161 Kaninchenhöhle: Puerile Humour - east to 161f</title>
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<link rel="stylesheet" type="text/css" href="../../css/main2.css" />
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<body>
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<p><center><a href="161.html"><img alt="Overview "
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src="ovview.png" width=40 height=40></a>
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<a href="pixsf.htm"><img alt=" Photos "
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src="vtour.png" width=40 height=40></a>
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<img alt="Rigging" src="rigbut.png" width=40 height=40>
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<a href="names.htm"><img alt=" Glossary "
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src="idx161.png" width=40 height=40></a>
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<a href="../index.html#id161"><img alt=" Desc "
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src="desc.png" width=40 height=40></a>
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<a href="../../index.htm"><img alt=" Expo "
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src="ausbut.png" width=40 height=40></a>
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<a href="../../infodx.htm"><img alt=" Topics "
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src="index.png" width=40 height=40></a>
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<a href="../../indxal.htm"><img alt=" Index "
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src="indxal.png" width=40 height=40></a>
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<a href="../../../index.htm"><img alt=" CUCC"
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src="cucc.png" width=40 height=40></a></center>
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<h2><a name="gcjn">161 Kaninchenhöhle:</a> Puerile Humour Series Gotham
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City Jn. to 161f</h2>
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<p>Turning right (east) at Gotham City Junction, a small window on the
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right is the returning oxbow. Just after this the passage widens
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to 10m with mud banks right and left and then lowers to a crawl up
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over mud on the left, possible QM on the right of this crawl
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[<a name="qC1996-161-38" href="qmtodo.htm#C1996-161-38">C1996-161-38</a> ?]. The crawl soon
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opens out into walking size passage with mud banks on either side and
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an <a href="offph.htm#offgcj">aven</a> after 15m. The floor flattens and 10m
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beyond the aven a sandy, boulder strewn shelf is apparent to the right.
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Climbing over this leads to the <a href="#pengfb">Penguin Falls Bypass</a>.
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<p><a name="pengfalls" href="l/dh3-06.htm"><img alt="Photo - 42k" width=188
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height=125 align=right hspace=10 vspace=10 src="t/dh3-06.jpg"></a><br>
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Continuing straight on leads to <b>Penguin Falls</b>, a fine mud river with
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two levels split by a 2m climb at a rock wall on a corner. The mud 'lakes'
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are avoided by a traverse left of the lower one, then across the top of the
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falls to traverse right of the upper one.
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<p>Approaching the falls, the passage narrows initially between the shelf to
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the right and a steep sand covered climb to the left, with mud filled
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potholes in the floor. Ascending the climb to the left gains a traverse that
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runs along the left side of the lower mud 'lake'. Then a traverse along the
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wall edge between the upper and lower lakes reaches the right side of the
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passage. From here, another sandy traverse runs along the right wall above
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the upper mud lake. At the corner to the left side of the upper mud lake is
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an ascending, mud floored inlet (not sure if this is a QM or not?). The top
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end of the upper mud lake is headed with some large boulders beyond which is
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a chamber with 5 passages leading off, <b>Fiveways Chamber</b>.
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<p><a href="300dpi/161f.png"><img alt="Survey - 25k gif" width=550
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height=700 src="inline/161f.png"></a>
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<h4><a name="pengfb">Penguin Falls Bypass</a>
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(<a href="../../years/1996/index.htm">1996</a>)</h4>
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<p>Coming from Gotham City Junction, the bypass to the fine mud lakes of
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Penguin Falls can be entered most obviously by climbing to the right over a
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sandy boulder strewn shelf 10m before the start of the lower mud lake.
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Alternatively, walking on to just before the mud lake and then doubling back
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to the right, leads to the back of the sandy shelf. Either way reaches a
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sharp left turn, beyond which the passage widens to 3.5m. A steep mud slope
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up reaches a mud col overlooking Fiveways Chamber.
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<h3><a name="fiveways">Fiveways Chamber</a>
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(<a href="../../years/1996/index.htm">1996</a>)</h3>
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<p>Somewhat obviously the chamber has five passages leading off it. To the
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north west is the top of Penguin Falls; to the south west is the exit of
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Penguin Falls Bypass, both leading back towards Triassic Park.
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<p>At the northern end of the chamber is a steep climb up mud covered rocks
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into an area known as <b>Shaftmine</b>, including the main ways on to both
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161e and 161f entrances. To the right of this (north east) is a narrow rift
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passage going into <a href="offph.htm#lydown">Lying Down on the Job</a>. The
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southern end of the chamber leads up a mud bank to a low mud floored bedding
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into <a href="offph.htm#cloopy">Completely Loopy</a>. Both of these latter
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routes also lead into the complex area leading to 161f.
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<h3><a name="shaftm">Shaftmine</a>
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(<a href="../../years/1996/index.htm">1996</a>)</h3>
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<p>Climbing the steep slope to the north of Fiveways Chamber, the wide (5m)
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passage soon levels out with boulders in the floor and routes right and left
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round the top of a pitch. This general area continuing up to <b>Bounce
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Rift</b> is known as <b>Shaftmine</b> due to the numerous shafts encountered
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along its length.
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<p>Straight on for 10m reaches <a href="offph.htm#briansp">Brian's Pitch</a>.
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Passing this to the left goes to <a href="offph.htm#tipico">Tipico
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Asturias</a>, whilst traversing to the right, on a narrower ledge (1.5m) to
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the left of a rock pillar, is the main way on, immediately splitting right
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and left. Right up a small step quickly encounters a small passage on the
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right which connects back to the main way before Brian's pitch (via a 2m step
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up from that passage). Five metres beyond this, a low arch on the right (5m
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wide) leads into <a href="#potlp">Pothole Passage</a>.
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<p><a name="phpjn">Opposite Pothole</a> Passage is a 6m pitch
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[<a name="qC1996-161-42" href="qmdone.htm#C1996-161-42">C1996-161-42</a> A] (the other side of which
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can be reached by following the leftwards route below the small step). This
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(1997) proved to end too tight, wet and miserable. Continuing straight on
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(east) the floor becomes bouldery and heads upslope. To the left here are
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several rock pillars, and the way left of the 6m pitch rejoins. At the top of
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the slope is a left turn where the roof lowers briefly to stooping height.
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Following the main passage on past another rock pillar, the floor drops away
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to the left down a pitch <a href="offph.htm#spitbot"><b>Spit at the
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Bottom</b></a>.
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<p><a href="300dpi/161e.png"><img alt="Survey - 11k gif" width=400
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height=500 src="inline/161e.png"></a>
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<p><a name="bouncer">Just past</a> the pitch a large boulder (4m x 5m) blocks
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the passage at floor level and it is necessary to climb over or crawl under
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on the right. The passage continues 5m wide and upslope for 15m where it ends
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at a cross rift. To the right is a steeply ascending rift with aven above. To
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the left (north) after 5m, a pitch (6m) is found on the left dropping into
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<b>Bounce Rift</b>. The boulder floored rift is 2m wide and almost
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north-south, with a few <a href="offph.htm#offbounce">minor leads</a>.
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<p>A 6m climb up the opposite (east<!-- AJD says north -->) side can be made
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to gain a stooping-height continuation of the main horizontal passage,
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<a href="icelnd.htm#rosbif">Roast Beef</a>. Access to this area, including
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<a href="icelnd.htm#iceland">Iceland</a> is most easily gained via the
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<a href="icelnd.htm#id161e">161e entrance</a>, 140m beyond Bounce Rift, and
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hence the most detailed description will be found through these links. A
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brief description of the main route is given here for those choosing to
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exit 161e.
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<p>Roast Beef quickly degenerates to a bedding plane crawl. Traversing to the
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left of two blind pits, a hading rift chamber is reached. A short climb down
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to the left is blind, straight ahead is a crawl which leads to <a
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href="icelnd.htm#xtalmaze">Crystal Maze</a>. To the right is the continuation
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of Roast Beef, a draughting phreatic tube. A passage on the left after 20m
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also leads to Crystal Maze. After a further 60m, a boulder choke is reached
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which was dug out in 1996. This reached a small chamber after 5m, which is
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within sight of daylight. A further 5m of crawling uphill through a short
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squeeze leads to the 161e entrance/exit.
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<hr />
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<h3><a name="potlp">Pothole Passage</a> to 161f
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(<a href="../../years/1996/index.htm">1996</a>)</h3>
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<p>East of <a href="#fiveways">Fiveways Chamber</a> is an area of
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considerable complexity leading eventually to the 161f entrance. All three
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ways out of Fiveways on the eastern side lead into this area, but the most
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logical "main route" is via Pothole Passage from
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<a href="#shaftm">Shaftmine</a>.
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<p>Leaving Fiveways chamber to the north and traversing right round Brian's
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Pitch soon leads to a low, 5m wide arch into Pothole Passage on the right.
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Initially mud floored, the passage slopes up ESE and after 10m a fine series
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of mud floored potholes in the rock floor can be clambered over on the way up
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the passage. The passage levels out after 15m with branches right and left.
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<p><a name="xtalclear">Following the</a> rightwards (SE) route, a traverse
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over boulders to the left above a 3m climb (from <a
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href="offph.htm#cloopy">Completely Loopy</a>) reaches an easy, mud floored,
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walking sized passage. A passage on the left reenters from the left way of
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Pothole Passage, whilst on the right are numerous interconnecting climbs into
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the mazelike start of Crystal Clear Passage. The easiest route is to walk
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forwards and take the last climb (2m) on the right (just before the way
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closes to a small rift [<a name="qC1996-161-53" href="qmtodo.htm#C1996-161-53">C1996-161-53</a> A])
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and then follow the passage along (SE).
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<p>Ignoring a <a id="id1stright" href="offph.htm#entrymaze">right turn</a>,
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the main way on continues 2m wide and walking height. After 8m or so the
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floor becomes covered with cobbles and a small patch of ice is encountered in
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the floor.
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<p>Ignoring another <a href="offph.htm#qC1996-161-54">passage and pitch</a>
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to the right, a 1.5m climb up continues the southeasterly trend, passing yet
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another <a href="offph.htm#qC1996-161-55">lead</a> on the right. Heading on over some
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boulders, the passage widens to a small rock floored chamber.
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<p>The main way on (of <a name="upslab" href="offph.htm#offslab">several
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possibilities</a>) is a 3m climb up boulders, over a huge slab across the
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passage.
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<p><a name="spiderman">Straight on</a>, still SE, over boulders, leads into a
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chamber (10m by 5m) <b>Spiderman Chamber</b> with eight
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<a href="offph.htm#offspider">routes leading out</a>.
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<p><a name="shinglers">Taking the</a> fourth exit (either way round !),
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pretty much straight across the chamber, the passage lowers to a crawl,
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<b>Shingler's Rift</b>, which turns sharply left (NE) a few metres in,
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breaking the consistent SE trend for the first time. The crawl continues over
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shattered rock shingle (which falls out of the roof if you touch it!), with a
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right / left kink halfway along its 25m length. <a id="id161f">The last
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5m</a> are ice floored and a slope up exits to the surface at <b>161f</b>.
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<hr />
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