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<title>1623/161d Kaninchenhöhle Scarface</title>
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<link rel="stylesheet" type="text/css" href="../../css/main2.css" />
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<body>
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<p><center><a href="top.htm"><img alt="Overview "
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src="ovview.png" width=40 height=40></a>
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<a href="pixsf.htm"><img alt=" Photos "
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src="vtour.png" width=40 height=40></a>
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<img alt="Rigging" src="rigbut.png" width=40 height=40>
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<a href="names.htm"><img alt=" Glossary "
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src="idx161.png" width=40 height=40></a>
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<a href="../index.html#id161"><img alt=" Desc "
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src="desc.png" width=40 height=40></a>
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<a href="../../index.htm"><img alt=" Expo "
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<a href="../../infodx.htm"><img alt=" Topics "
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<a href="../../indxal.htm"><img alt=" Index "
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<a href="../../../index.htm"><img alt=" CUCC"
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src="cucc.png" width=40 height=40></a></center>
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<h2>Kaninchenhöhle: Scarface (161d) to Triassic Park</h2>
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<h3>Overview</h3>
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<p>A very extensive series of horizontal development at a similar altitude to
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the "older" major passages in Kaninchenhöhle. This area, out to the east
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of the original cave, is reached from a new (in 1995) entrance discovered by
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following the draught from a major trunk passage, Triassic Park. The most
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accessible of the new entrances, 161d (Scarface), was the only entrance in
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which exploration took place in 1996. This provides a much quicker way into
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the horizontal series than the initial route through France. Via the Knossos
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connection, it is also a much quicker way to the current most remote parts of
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the system, though was not used as such in 1996, owing to the large quantity
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of easy pickings near the entrance. However, in 1997 Siberia was revisited by
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this route, in 1998 yielding a new deep point to the system, thus showing the
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value of the easier way in. Described here is the route from 161d to the main
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trunk passage at Triassic Park.
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<a id="id161d"><h3>Surface route to Scarface (161d) entrance (1995/6)</h3></a>
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<p>The 161d entrance is most logically approached from the Stogerweg, by
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climbing up an unmarked route above Hochklapf Sattel. The 1996 expedition
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found, however, that this approach was longer and more arduous than a more
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obscure but direct route from the <a href="../../tcamps.htm#topcamp">Top
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Camp</a> via the col (near 161b and 161c) between the Vorderer and Hinterer
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Schwarzmooskogels. The logistics seem to militate against placing a top camp
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anywhere nearer the 161d entrance.
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<p>This route is marked with cairns and takes between an hour and an hour and
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a half from the Schwarzmoossattel, depending on load and familiarity. It
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involves a lot of scrambling and is unpleasant in the wet. One variation
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involves a couple of handline climbs (bolted), and one section near the
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entrance itself is undoubtedly safer with the aid of a knotted rope (also
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bolted).
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<p><center><a href="../others/l/161cvw.htm"><img alt="Photo - 62k"
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src="../others/t/161cvw.jpg" width=300 height=200 align=middle></a>
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<img alt=" " src="lists/tab64.png">
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<a href="../others/l/161gly.htm"><img alt="Photo - 52k"
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src="../others/t/161gly.jpg" width=200 height=300 align=middle></a><br>
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<b>Anthony pointing the start from 161c...
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<img alt=" " src="lists/tab64.png">
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...down the gully towards 161d</b></center>
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<p>From the fixed survey station of VD1 (reached by any of several routes
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from Top Camp) a wide stony gully descends to the SE. Follow this through a
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narrow section, then a shallow bowl. The following two climbs down can be
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climbed at the cairns, but are best avoided (especially with gear) by a 20m
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detour to the right, followed by a grassy slope down back to the gully. At
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the foot of this slope the easiest route is right across a wide shelf, and
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down at the first gap in the dwarf pine on the left.
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<p><a href="../others/l/161dc1.htm"><img alt="photo of first climb, 19k jpeg"
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width=90 height=138 align=left hspace=10 vspace=10
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src="../others/t/161dc1.jpg"></a>
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<p>The alternative is straight down the gully, round the left of a lump to a
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handline onto a bridge between holes, then a 3m climb down, traverse to left
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round hole, then a 2m jump/climb/traverse (your choice) to the right where
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the detour route joins.
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<p>The going is now easier but the route more subtle. Follow ledge on right
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side, then cairns down the middle of the gully till a large hole is passed on
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the right. Follow edge of this round to a gap cut in the dwarf pine, then
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steeply down zig-zag gully. The route now traverses across the face of the
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cliff to the left. It soon goes through an area of pine on a steep slope,
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made easier by some judicious cutting of branches.
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<p><a href="../others/l/161dcl.htm"><img alt="photo of last climb, 33k jpeg"
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width=213 height=140 align=right hspace=10 vspace=10
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src="../others/t/161dcl.jpg"></a>
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<p>This comes out into the open at a 6m handline (essential with rucksack)
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climb. Drop 4m below this then angle left on grassy ledges (<b>care!</b> in
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the wet) till boulders are reached at the foot of the cliff. From here a
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short tedious descent over boulder rubble from the rockfall gains the
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still-hidden 161d entrance. The hole, about 1m round, blows enough to hold a
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fleece jacket up.<br clear=all>
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<p><center><a href="l/161d.htm"><img src="t/161d.jpg" width=123
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align=middle height=156></a> <a href="l/161d2.htm"><img width=210
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height=140 align=middle src="t/161d2.jpg"></a></center>
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<a name="mothshag"><h3>Entrance series to Triassic Park (1995)</h3></a>
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<p>Entering the cave in stooping passage crosses a rift
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[<a href="qmdone.htm#C1995-161-72" name="qC1995-161-72">C1995-161-72</a> C] and after 25m drops (c2)
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into a chamber, <b>Mothshag</b>, after the numerous copulating moths found
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here. If weather on the surface is truly unpleasant (either wet or stupidly
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hot), this makes a good, if chilly, changing room. Turning back on one's self
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and going down the crawl leads to a climb [<a href="qmdone.htm#C1995-161-70"
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name="qC1995-161-70">C1995-161-70</a> C] on the right, whilst straight on is
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<b>Golgotha</b>, the 'bear' skull and a tiny continuing passage
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[<a href="qmdone.htm#C1995-161-71" name="qC1995-161-71">C1995-161-71</a> C].
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<p>From Mothshag left is a passage [<a href="qmdone.htm#C1995-161-69"
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name="qC1995-161-69">C1995-161-69</a> A] and straight on up some boulders gains a
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T-junction.
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<p><a name="slidyc">Right</a>, under a low roof section, rapidly drops down a
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cone of very sharp fractured rock to <b>Slidy Caver</b> (dug from the bottom
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by sliding down with rocks) which gains <a name="persevnce"><b>Perseverance
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Passage</b></a>, a sloping walking passage which lowers and splits 30m down.
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Both ways on come out in the same passage, <b>Critters' End</b>. However left
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is easier and therefore the main route.
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<p><center><a href="300dpi/161d.png"><img alt="survey - 12k gif" width=500
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height=400 src="inline/161d.png"></a></center>
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<p><a name="botb">Left at the</a> T-junction after Mothshag is the original
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route, a draughty rocky crawl which opens and lowers at the end. A
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continuation is seen to the left over boulders [<a href="qmtodo.htm#C1995-161-68"
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name="qC1995-161-68">C1995-161-68</a> C] whilst to the right is a very windy (30mph) and
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tight passage <b>Battle of the Bulge</b>. This gains a flat out 30°
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downward boulder slope that returns to the main passage below Slidy Caver.
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Left at this point is another flat out crawl which ends. In the wall
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opposite, a small hole through more boulders gains a crawl which emerges at
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the bottom of the boulders on left hand side Critters' End along with other
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holes [<a href="qmtodo.htm#C1995-161-67" name="qC1995-161-67">C1995-161-67</a> C].
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<p><a name="critend">Both ways</a> in Perseverance Passage emerge in side of
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a much larger passage, <b>Critters' End</b>. Left ends in a choke. A climb up
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above this to the left is possible to gain a small tube which is very windy
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but blocked by a rock needing a crowbar [<a href="qmtodo.htm#C1995-161-66"
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name="qC1995-161-66">C1995-161-66</a> C]. This passage contains a number of bat skeletons
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(one well preserved), an unidentified skull and numerous dead moths.
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<p><a name="guillot">Right</a> in Critters' End, the passage becomes lower
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with a left hand turn leading to an aven and hole in floor [<a
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href="qmtodo.htm#C1995-161-65" name="qC1995-161-65">C1995-161-65</a> C]. Right continues past the
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second route out of Perseverance (on right at corner) and 25m further on is
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the junction with <a href="tptofr.htm#slc">Salt Lake City</a> under
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crawl on the left (leading to France and the southern limits of the system in
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Forbidden Land) and the <b>Guillotine</b> high rift passage straight on up a
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sand/stone slope. The Guillotine is an obvious hanging death rock in the
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roof. Just beyond this the passage opens out into <a
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href="offffr.htm#teapot">Shortage of Walls</a> [<a
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href="qmdone.htm#C1995-161-24" name="qC1995-161-24">QM 95-24</a> C] on the left and
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<a href="triasp.htm#tpstart">Triassic Park</a> to the right-ish.
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<p><a name="shwall" href="l/shwall.htm"><img src="t/shwall.jpg" width=178
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height=123 align=middle></a> Shortage of Walls
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<hr />
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<!-- LINKS -->
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<ul id="links">
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<li><a href="names.htm">Glossary of passage names</a></li>
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<li><a href="top.htm">Kaninchenhöhle</a> Cave Description - Overview</li>
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<li><a href="../../index.htm">Back to Expedition Intro page</a></li>
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<li><a href="../../infodx.htm">Index to info/topic pages</a></li>
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<li><a href="../../areas.htm">Area/subarea descriptions</a></li>
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<li><a href="../../indxal.htm">Full Index to 1623 caves</a></li>
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<li><a href="../../../index.htm">Back to CUCC Home page</a></li>
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</ul>
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