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150 lines
9.4 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../css/main2.css" />
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<title>1623/204 -- Millennium Dome / MFC area</title> </head>
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<body>
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<table id="cavepage">
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<tr><th id="kat_no">204</th><th id="name">Steinbrückenhöhle</th><th
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id="status">5/S x</th></tr> </table>
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<h1>Millennium Dome / MFC area</h1>
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<div>
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<b><a href="#survey">Survey</a></b> --
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<b><a href="204.html">204 index</a></b></div>
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<hr />
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<p>The draughting phreatic passage leading off from near the base of <a
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href="midlevel.html#pendulum">Pendulum Pitch</a> heads downhill at a
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comfortable walking size past a tight passage on the left, which leads back
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towards <a href="midlevel.html#wolp">Wolpertinger Way</a>. 5m further on a
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tube at roof level heads towards <a href="midlevel.html#bunnybowel">Bunny's
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Bowel</a>. After 20m, a 3m climb up into a roof tube on the right hand side is
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the way into the <a href="#elephant">White Elephant Series</a>. The phreatic
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passage continues for a further 15m past a too tight inlet on the right and a
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traverse over a blind pit to a 3m deep hole in the floor leading to <a
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href="#merryxmas">Merry Fucking Christmas</a><!-- Is this right? It's not clear
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from this description which hole in the floor is the right one. -->. Traversing
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over the hole and up a loose climb with a too tight rift in the right hand wall
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leads into an uphill passage, which is choked with mud after 5m. A sandy crawl
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on the right just before the choke leads via a left hand bend with a too tight
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rift on the right (probably connecting to that at the loose climb) ending at a
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2m climb down. There is a possible way on at the bottom of this, but it is
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very small and tall people at least would have to enter feet first [<a
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href="qm.html#C1999-204-19" id="qC1999-204-19">C1999-204-19 C</a>]. There is
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a noticeable draught here blowing downhill (into the cave).</p>
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<h3><a id="merryxmas">Merry Fucking Christmas</a></h3>
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<p>Climbing down through the hole in the floor for 4 metres lands at the
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entrance to a low crawl, <b>Merry Fucking Christmas</b>. While not actually
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tight, the crawl continues awkwardly for 20m to a small chamber with QM [<a
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href="qm.html#C2001-204-71" id="qC2001-204-71">C2001-204-71 C</a>]. The crawl
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continues slightly larger for another 25m, past [<a
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href="qm.html#C2001-204-70" id="qC2001-204-70">C2001-204-70 B</a>], a hole in
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the floor.</p>
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<p>The crawl opens out in the wall of <b><a id="seven11">7-11 Chamber</a></b>. This is part of a
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large shaft, with high aven (>40m?) [<a href="qm.html#C2001-204-72"
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id="qC2001-204-72">C2001-204-72 X</a>] and deep main pitch (35m). The
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chamber floor is reached by a y-hang followed by a single bolt rebelay and rope
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protector. Traversing across the blocks on the floor leads to a short climb up
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(rope advised) over a ridge into a parallel shaft (7m deep). The base
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of this is choked with boulders; an uninviting wriggle between these leads back
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towards the main pitch.</p>
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<p>Back at the entrance to 7-11 Chamber, an exposed traverse around the
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north-western corner of the shaft leads to a small muddy window. This is a
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small chamber with small muddy passage sloping downwards. Following this for a
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short distance arrives at a loose funnel; rocks thrown into this rumble down
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into the main pitch.</p>
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<p>The main pitch, <b>No bits</b>, is descended by continuing on the rope to a Y-hang using two bolts under the large boulder above the pitch. This gives a free hang to the floor (see: rigging diagram). At the bottom of the pitch, a rift leads off. There is a side passage to the right which becomes too tight after about 10m. The way on is down the rift, which can be descended using a thread and a single bolt to form a Y hang (the beginning of <b>Hammer and thong</b>). At the bottom of this initial narrow descent, the rift can be followed at various levels, but all ways become too tight. Down, <b>Hammer and thong</b> continues with a Y hang at a ledge. This is followed by 2 deviations from the left wall - the first from a tiny thread, and the second from a bolting hammer wedged into a crack (see rigging diagram).</p>
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<p>At the bottom of <b>Hammer and thong</b>, the comfortably-sized rift, <b>Pussyprance</b> continues steeply down a number of climbs (rope might be wise in future), and ends at a short pitch [C2008-??A], after which it can be seen to continue sloping downwards. To the right at the top of the pitch is a window into a large phreatic passage (~5m wide). To the right, this passage continues for about 25m to two large, wet, (parallel?) shafts [C2008-?? A]. To the left, the phreatic passage passes a passage in the left hand wall, which could be descended downwards [C2008 ?? B, needs rope] or climbed upwards [C2008 ?? B]. The main passage slopes down to a very large chamber (20m across?). A rope is needed to descend into the chamber, which extends out of sight to the left and right [C2008 ?? A, 25m rope?]. Just before the chamber, there is a pitch on the left [C2008 ?? A], which may connect to the chamber. </p>
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<h3><a id="elephant">White Elephant Series</a></h3>
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<p>The White Elephant Series is a series of rift pitches which has not been
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pushed to a definite conclusion, but does not appear especially promising,
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despite carrying a considerable breeze. From the head of the 3m climb up, a roof
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tube leads off. After 8m of crawling, the passage opens out at the head of a 2m
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climb down by a large boulder. A too-tight rift leads off on the left, but ahead
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opens out into a large space, the <b><a id="millennium">Millennium Dome</a></b>.</p>
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<p>A 20m pitch rigged from a bolt on the left hand wall backed up to the big
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boulder, with a rebelay and rope protector after 5m, lands on the boulder floor
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of the Millennium Dome, which is an L-shaped chamber at the base of a large
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aven, with each arm of the L being 15m long and 5m wide. There do not appear to
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be any ways through the boulders, but a rift leads off at the western end,
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quickly arriving at the head of a 10m pitch with a constricted take off, rigged
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from boulders. An eyehole part way down this pitch appears to lead into a
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parallel shaft. (This is almost certainly the connection through to <a
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href="nopain.html#pleasuredome">Pleasuredome</a>). The pitch lands on a
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rubble floor with a blind pit. Heading south quickly reaches a loose pitch
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head, with a rift passage continuing beyond.</p>
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<p>The pitch is 28m, rigged from a bolt on the left hand wall and deviations
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from natural threads after 4m and 12m. The second deviation is by a small rock
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bridge, where descending either side appears to go to the same place, and an
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eyehole opposite connects to the continuation of the rift at the top of the
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pitch. The base of the pitch is an oddly shaped chamber formed from several
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rifts (about 7m up the pitch, these rifts coalesce to form a single shaft.)
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North from the base of the rope leads to a 3m climb down into an inlet rift
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coming from the north which ends in a blank wall 8m from the base of the rope,
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but the rift continues too-tight heading south beneath the 3m climb. South from
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the base of the rope is another rift heading downhill which rapidly becomes
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tight with running water clearly audible [<a href="qm.html#C2000-204-78"
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id="qC2000-204-78">C2000-204-78 C</a>],
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but not visible beyond. West from the
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base of the rope leads to junction with a tight rift continuing to the west
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[<a href="qm.html#C2000-204-79" id="qC2000-204-79">C2000-204-79 C</a>],
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and another inlet rift coming from the north which ends in a blank wall after
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5m.</p>
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<p>Traversing over the top of the pitch (rope required) and a short descent
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leads to a continuation of the rift passage. A hole on the left connects to the
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28m pitch described earlier. After 5m the rift narrows and a constricted pitch
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head is reached. The descent of 15m is rigged from a large boulder and leads
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immediately to a further drop of 7m rigged from a bolt. This shorter drop may be
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bypassed by an alternative free climb in a narrow slot immediately beyond the
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pitch head. From the base the tall, narrow rift continues with two short climbs
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and a slot in the floor which gradually widens to the head of the next pitch
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after 6m. This is rigged from a Y-hang on either side of the rift, but soon
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opens out to give a fine descent of 15m landing in a spacious rift at 182m depth
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from 204b entrance. A narrow slot in the floor develops, which is just large
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enough to descend, but stones thrown down sound dead [<a
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href="qm.html#C1999-204-26"
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id="qC1999-204-26">C1999-204-26 B</a>]. It is possible to traverse above the
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slot for a short way before the rift becomes too tight.</p>
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<p>There is a noticeable breeze at the base of this pitch, as there is through
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much of the series, with air blowing into the cave. From the base of the 7m
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pitch, there is no roof visible. This area has potential, but there are no easy
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leads, and some lunatic bolt traverses may be required to try to bypass the
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tight sections.</p>
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<hr />
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<div class="centre">
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<h3><a id="survey">Survey</a></h3>
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<img src="smallsurveys/millennium.png" alt="Survey" />
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</div>
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<hr />
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<ul id="links">
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<li><a href="204.html">Back to 204 index page</a></li>
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<li><a href="../../smkridge/index.html#id204">Schwarzmooskogel ridge area index and description</a></li>
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<li><a href="../../indxal.htm#id204">Full Index</a></li>
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<li><a href="../../areas.htm">Other Areas</a></li>
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<li><a href="../../index.htm">Back to Expedition Intro page</a></li>
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</ul>
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</body>
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</html>
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