Click on a sub-heading to reveal the individual to-do items. Click again to hide.
If a heading is in italics, then there are hidden items.
Click on the main "How this works" heading to toggle reveal/hide everything.
Printing this page uses a much smaller font. Complain to the nerd list if you don't like this behaviour.
Edit this page by clicking on the big blue button. It uses the same "Edit this page" function that you may have used before. Just be careful not to touch the code at the top and bottom of the page.
We are working on a more capable and easier-to-use system (see x-todo.html) which will mimic how GitHub Issues do this sort of thing.
tightyorkshireman person size phreatic tube, left passage emerges at pitch head, right passage becomes too tight. rabbitwarrens Sandy crabwalk turning into a tube parallel to main passage connecting to ein und zwanzig noserock2 Pitch dropped round the corner from the pitch in noserock. Lots of break-down and pitch ended in a choked chamber floor. northhole ;Small grotty hole in the floor of eis koek aven, which connects through to the nearby large hole down to a circular ice floor. northhole2 ; continuing north from northhole, there is a series of freeclimbable avens going upward, the final survey station is at an awkward but not impassable squeeze. A handline would be very helpful in coming back down. There are also two connections to the frozen north, one is a tube at head height and the other is a small crawl at the start of the choss slope leading to the first aven climb. icecockLC1 ;linking icecock aven to the ice pit in north hole. icecock3 ;small sandy floored tube connecting the icecock bypass to the northhole passage gosserwager2 linking the bottom of the pitch (name?) to the rift above gosser wager and the pitch down to it, continuing to a boulder choke. gosserwager3 Rift passage heading South, with a 15m pitch at head. Clean walls, rubble floor. Leads to short down climb before more rift and another pitch series. frozennorth climb up between wall and block, aided by two bolts, to enter ice lake chamber. Ahead is a large aven with snow slope entering. Just before this is a small passage on the right. Climb up into this and follow ice inlet until breaks out into large aven and trench area at station 12. To the south is/was unexplored, but later connected to rest of cave. To left is small sanding tube to view into same trench system. frozennorth4 left juction in frozennorth where there are sandy crawls, comes out on a precarious ledge above a big hole. Traversing around this leads to a medium sized sandy crawl sloping downwards to a huge chamber with a pitch suspected to be the north end of lead 93B from the start of expo2015 in turtlehead. frozennorth3: A rift passage that loops round and links 2 chambers, with possible leads at the end at station 5. darkartsiv: continuing A lead at south end of dark arts, went in then surveyed out but didn't make it all the way to connect up the surveys. cathedralLC2: Linking avalancheexperience to cathedralchasm without having to use the dodgy data in chamber90b survey cathedralchasm: really fucking huge chamber with many good leads. turns out it was already surveyed as chamber90b be Julian. catherdralchasm2 Coming fdrom Cathedral Kazam a wet traverse across a pitch David dropped a setter down. Passage continues to chamber with a loop coming off to the left up and emerging at top of chamber en route. from cahmber a rift goes off up right with main passgae continueing straight. Also a small lead to left leads round to two small 5m pitchs containg crystal formations. A traverse continues on with another pitch. Taking the main route from the chamber a sandy passage leads past three bat skeletons before becoming a crawl, eventually reaching a junction. the larger passge to the left links back to the passge near trident junction/ gear dump. This bypass is now the recommended wat to reach cathedral kazam. bipedal: heading south out of amalgamation you arrive at a large long hole in the floor. Partial completion of traverse over hole, plus exploratin of two small side leads. Left over small rock bridge ends in blind pot. Right hand small passage soon becomes too tight. bipedalpassage5 short pitch down to large aven chamber with vedose rift in floorway. hiltigalactica After dropping initial pitch (Deep Space 9) approx 25m in hilt-a-plenty. Long rocky chamber from bottom of pitch to next unexplored pitch. Slope near end up left ends after short distance. Small side passage near start on right continues to small sandy chamber with several leads. From here archway leads onto bouldery ledge in side of very large chamber to be explored.
Cave: Balcony (Far Side to Deep Balcony) Trident is a four way junction- take the left fork to an alcove on the left with an obscure mud floored crawl. This is followed for 10m, improving to walking height. Follow past two bat skeletons then right turn to another bat; continue ~20m. A mud floored junction, turn right to the head of a traverse then pitch after 10m. Straight on would have led you to a noteworthy drippy pitch (Kathedral Chasm). ----Honeycomb---- The traverse to pitch is the beginning of Honeycomb (50m of pitches). This swings to a window, following the rope to a ledge 10m above the floor. From here there's a narrow popcorn-lined climb to the head of a 7m pitch. At the bottom, climb the slope and follow obvious continuation (draught) to the head of 12m pitch. This pitch lands at the top of Hangman (p30), on account of the huge hanging boulder. (The near side of the boulder descends to the way on to the top of Mongol Rally, whereas the far side of the boulder is rigged to swing into a window half way down, Myopia. This is a passage heading north, traversing around a large pit, leading to another pitch which could be traversed around, ?a.) ----Nature Calls---- At the bottom, follow the traverse round to a mudslope. At the top of the mudslope there is an awkward crawl for 10m, soon improves to walking. Follow this passage for 30m. There's a p5, follow the rope to the head of the Mongol Rally (p200). ----Mongol Rally and Little Boy---- Descending this rope lands into a roomy boulder chamber. Walking down the slope between boulders (distinguished path in the mud), leads to a blind pit and big aven. A right turn takes you to stooping height passage, for 50m to the head of Little Boy pitch (20m). There is a significant draught here; follow this. The camp is currently at the base of the pitch (August 2018). ----Water collection---- There are three exits to the chamber. 1. a short crawl 2. a climb down on the far side. Both lead to the same place and draught. Leave on the far side of the chamber, via a climb down and turn right, climbing down a boulder into pleasent walking passage, very straight and heading north. The floor is soft wet mud. After ~100m a stream trench enters on the right, followed round a corner into a drippy aven. Collect water here, scoop (mug) advisable. (Currently unconnected from Grand Prix) ----One direction---- A little further on from the right turn towards the water cllection, is a muddy ledge on the left hand side (1m from ground). Low crawl continues for 100m in straight line, over three puddles. Stal, but largely unnoteworthy. Ends at the Tsection into clean washed tall rift with sounds of water. Downhill leads to promising a lead, in clean washed rock, sketchy c6, requires rope, heads into rifty stuff. Uphill, includes split (meander) to scoopy loopy junction. ----Scoopy Loopy---- Scoop it until you loop it. Junction has small a lead on right hand wall, to sound of wet rift. Obvious way on cuts left, walking passage heading upwards until low crawl into breakdown chamber. A climb on the right links into Grand Prix. ----Nothing to do with you traverse---- (ntdwyt) The passage towards the water collection is followed, beyond the turning for water. This leads to a pitch down (Indy Rally) or a traverse left. The traverse left goes ~10m, before muddy walking passage ~30m until it chokes. ----Little boy beneath the boulders---- A short 2m climb through a boulder choke leads to break down chamber directly below grand prix. Qmc at station 8, p10, probably drops level with station 6 (lbbeneaththeboulders). ----Little boy bolt climbs---- From the grand prix, left from little boy beneath the boulders is a large hanging boulder. Traverse along massive choked boulder on left hand side of grand prix. Not derigged. Climbs up steep mud slope into rift that shortly forks (station 4). P15 qmc down from here, leads probably to lbbeneaththeboulders. Sketchy rift climb qmc from here, dispute about seeing a human sized passage beyond here.