From ed32939c842552f441a8c2abbf65d9202b27b39b Mon Sep 17 00:00:00 2001 From: Philip Sargent <philip.sargent@gmail.com> Date: Fri, 17 Mar 2023 16:44:43 +0000 Subject: [PATCH] restored lost file --- 1623/234/pie.html | 211 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 211 insertions(+) create mode 100644 1623/234/pie.html diff --git a/1623/234/pie.html b/1623/234/pie.html new file mode 100644 index 000000000..a057b9d58 --- /dev/null +++ b/1623/234/pie.html @@ -0,0 +1,211 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<!-- *** This file is auto-generated by make-indxal4.pl - edit cavetab2.csv instead --> +<html lang="en" xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> +<link rel="stylesheet" type="text/css" href="../../css/main2.css" /> +<title>1623:234</title> +</head> + +<body> + +<table id="cavepage"> +<tr><th id="kat_no">234 - a b<br />(2000-09)</th><th id="name">Hauchhöhle</th><th id="status">3/S/W x</th></tr> +</table> + +<h1>Pie Series and Wowoland</h1> + +<p>Wowoland is a new horizontal level discovered and partly surveyed in 2005. +It is reached via the Pie Series pitches.</p> + +<h2>Pie Series</h2> + +<p><a href="l/kidney.html"><img src="t/kidney.jpg" class="onleft" /></a> The +initial 3m climb is free-climbable but in view of the drop beyond it is +advisable to rig from the spit in the ceiling, which may be backed up to a +thread back on the right. At the bottom is a wide ledge, with a narrow crawl +leading off to the right (facing the pitch), which was checked out in 2006 and +doesn't go. Ahead is the head of the first pitch, <b>Steak</b> (21m), rigged +from a Y-hang in the ceiling and a deviation from the left-hand wall around 5m +down. There is a sizeable aven above the pitch [<a href="qm.html#C2004-234-32" +id="qC2004-234-32">C2004-234-32 X</a>]. The landing is on a boulder floor, a +few metres away from the head of the next pitch, <b>Kidney</b> (17m); this is +rigged with a traverse bolt on the left-hand wall followed by a Y-hang across +the rift. It is a fine shaft with a kidney-shaped cross-section; it is possible +that in very wet conditions it might need a deviation to stay out of the drips, +but it has been drip-free on all trips so far. The landing is on another +boulder-strewn floor; at the far side of the chamber is a narrow slot in the +floor, <b>Who Ate All The Pies</b>, which was blocked by a large boulder in +2004.</p> + +<p><i>Around 5m from the floor of Kidney, a side passage, +<b>Crust</b> leads off; after passing a puddle of water it turns to the right +and slopes steeply upwards. At the top of the slope the continuation is a +mud-floored, body-sized tube, which was explored for some distance but was +becoming increasingly tedious; shortly beyond the furthest survey station it +opens out into a small chamber (just big enough to turn round in) after which +it closes in horizontally to a narrow high slot, which may be passable for +small people [<a href="qm.html#C2004-234-22" id="qC2004-234-22">C2004-234-22 +C</a>].</i></p> + +<p><a href="l/piebottom.html"><img src="t/piebottom.jpg" class="onright" /></a> +The boulder at Who Ate All The Pies was removed by capping in 2005, +revealing a pitch of 3m or so to a short section of sloping rift, opening out +onto a further pitch. This is rigged from a bolt on the LH wall and lands on a +wide, drippy ledge on the side of a substantial shaft, with an aven above. +Traversing along a ledge on the right-hand wall (2 or 3 spits) leads to a wide +Y-hang for the next pitch. This passes a large undercut ledge, landing 2m +further down on a sloping, frequently spray-lashed rock floor. From here, +stepping through a window leads to a handline climb of around 3m (which can get +rather damp) down into Wowoland.</p> + +<h2>Wowland</h2> + +<p>The bottom of the handline climb is a small chamber with numerous exits. +<i>Two passages in the left-hand wall part-way down the +climb are the route into <a href="#threecookies">Three Cookies +Chamber</a></i>. Further on on the left is a hole in the floor, which leads +to a nasty-looking climb down in a tight rift [<a href="qm.html#C2005-234-08" +id="qC2005-234-08">C2005-234-08 C</a>]. Straight on is a narrow trench, +carrying the water from Pie Series; here one can climb up into <a +href="#gloves">Lost Gloves Chamber</a>, while the trench doubles back round to +the left and continues as a low crawl [<a href="qm.html#C2005-234-03" +id="qC2005-234-03">C2005-234-03 C</a>]. + +<h3>Eastern branch via Three Cookies</h3> + +<div class="centre"> +<a href="l/3cookies.html"><img src="t/3cookies.jpg"></a> +<a href="l/3cookies2.html"><img src="t/3cookies2.jpg"></a> +<a href="l/weeweeland.html"><img src="t/weeweeland.jpg"></a> +<a href="l/wwcrawl.html"><img src="t/wwcrawl.jpg"></a> + +</div> + +<p>The two tubes in the wall lead into a compact knot of small crawls. Keeping +to the left, one emerges in <b><a id="threecookies">Three Cookies +Chamber</a></b>, a wedge-shaped chamber with a mud floor. Here there are three +ways on. <i>Straight on is too tight, while on +the left a wide passage with a narrow slot in the floor reaches a T-junction. +Right ends quickly, while left leads to an up-climb and short pitch into the +base of a drippy aven, <b><a id="weeweeland">Weeweeland</a></b>, which is +directly underneath Cess Pot in the upper levels. The drips disappear into a +narrow winding passage in the floor in sharp rock [<a +href="qm.html#C2005-234-07" id="qC2005-234-07">C2005-234-07 C</a>].</i> The +main way out of Three Cookies is under an arch on the right, leading to an +upwards-sloping stooping passage floored with powdery mud. Soon a junction is +reached, <i>where a passage leads off to the right but ends in a mud +blockage</i>. Straight on up the slope leads to a section of crawling over +deeply eroded potholes, passing a pair of too-tight passages on the right +before a short flat-out section, emerging in Monster's Lair.</p> + +<div class="centre"> +<a href="l/mlairclimb.html"><img src="t/mlairclimb.jpg"></a> +<a href="l/mmunch.html"><img src="t/mmunch.jpg"></a> +</div> + +<p><b><a id="monslair">Monster's Lair</a></b> is a small round mud-floored +chamber, with formations on the ceiling. From here a climb up leads to a +steeply inclined section of rift, sloping upwards, with a T-shaped +cross-section. Soon this levels out, with a small hole in the floor [<a +href="qm.html#C2005-234-10" id="qC2005-234-10">C2005-234-10 C</a>]. Shortly +beyond this, the rift opens out, and a shaft, <b>Monster Munch</b>, descends. +This can be rigged from a thread in the roof, a traverse bolt in the left-hand +wall and a bolt hight on the right; a long deviation back to the traverse bolt +gives a good hang. 5m down is a constriction, with an immense thread providing +a convenient rebelay, below which the shaft widens dramatically. A large ledge +10m below was the 2005 limit. At this point, a rebelay on the left-hand wall +drops a further 10m onto a pile of jammed boulders. Clambering over these +reaches a ledge where the main hang bolt for the shaft is set. This hang is +around 50m; the first section slopes slightly, but after 30m it straightens +out. The resulting rub point was protected in 2006 and 2008 by an extremely tenuous +deviation off a flake; when better bolting equipment is available, a traverse +to a rebelay on the far wall would be very much preferable. <i>Shortly below +the final hang bolt, there is a slot in the wall leading back underneath the +jammed boulders into a chamber. This connects back to the pitch lower down.</i>. The +landing at the bottom of the pitch is in a largish chamber, with water dripping +in from above, and a trench in the floor. At the far end of the chamber, one can +climb up and over a pile of boulders (probably needs protecting with a rope in +future, as the pile looks liable to fall down the pitch without much +provocation!) to continue the descent; a spit at the top of the boulder pile +provides backup, and a second low down on the pitch gives a +just-about-tolerable hang. A deviation off a huge anvil-shaped projection of +rock moves the rope out to a better position, allowing a landing on a ledge +around 5m down. This was the 2006 limit of exploration. From here, the +shaft widens out to one side (beneath the slot at the base of the +previous pitch), and a rebelay below the ledge allows a descent of 15m to the +floor. A slot in the floor leads to a downward climb onto a mass of +precariously placed boulders. However the only way on, down which the water disappears, is a narrow slot a few inches wide.</p> + +<p>Traversing over the top of Monster Munch leads to a wide ledge. Here, a +passage in the far wall leads to <b><a id="spitswallow">Spit or +Swallow</a></b>, a stooping-size phreatic passage. A turning sharp right leads +to a ledge overlooking the main shaft of Monster Munch, which may be a good way +to avoid the tedious rigging of the 2006 route. A second turning on the right +is unexplored [<a href="qm.html#C2006-234-01" id="qC2006-234-01">C2006-234-01 +C</a>], as are two turnings on the left further on [<a +href="qm.html#C2006-234-02" id="qC2006-234-02">C2006-234-02 C</a>] [<a +href="qm.html#C2006-234-03" id="qC2006-234-03">C2006-234-03 C</a>]. Finally the +passage emerges in the side of a shaft, <b><a id="instant">Instant +Relief</a></b>, which continues both downwards and upwards [<a +href="qm.html#C2006-234-05" id="qC2006-234-05">C2006-234-05 X</a>]. A +10m descent (off a spit in the passage and a natural) leads into a +large chamber and the Last Chance Saloon.</p> + +<p>The <b>Last Chance Saloon</b> is entered by continuing across the +bouldery floor at the bottom of Instant Relief. There are two ways +on. Keeping to the left leads, via a very loose climb down, into a +stooping height passage which passes over a hole leading down to a +pitch [<a href="qm.html#C2008-234-04" id="qC2008-234-04">C2006-234-02 +A</a>] and thereafter gradually decreases in size [<a +href="qm.html#C2008-234-08" id="qC2008-234-08">C2006-234-08 +C</a>]. From the Last Chance Saloon, bearing to the right +leads to an upward sloping crawl which soon increases in size +significantly. <i>An alcove on the left enters a sandy floored chamber +which may contain a way on [<a href="qm.html#C2008-234-03" +id="qC2008-234-02">C2008-234-03 C</a>]</i>The passage continues past a +window overlooking a pitch [<a href="qm.html#C2008-234-04" +id="qC2008-234-04">C2008-234-04 A</a>], with another passage clearly visible on +the far side [<a href="qm.html#C2008-234-05" +id="qC2008-234-05">C2008-234-05 B</a>], before finally ending at the +top of another pitch [<a href="qm.html#C2008-234-06" +id="qC2008-234-06">C2008-234-06 A</a>]. + + +<h3>Western branch: Pie R Squared</h3> + +<div class="centre"> +<a href="l/lostgloves.html"><img src="t/lostgloves.jpg" /></a> +<a href="l/lostgloves2.html"><img src="t/lostgloves2.jpg" /></a> +</div> + +<p><b><a id="gloves">Lost Gloves Chamber</a></b> is a smallish ovoid chamber +floored with boulders, sloping slightly. At the top of the slope, in one wall +is a body-sized tube leading back into <a href="#threecookies">Three +Cookies</a>, while on the opposite side is another tube which loops round to +the right to connect back into the same chamber. Near this, at the bottom end +of the chamber, is the climb down to connect with the bottom of Pie Series, +while climbing up above this to the left leads to a horizontal +stooping/crawling sized passage, <b><a id="piersquared">Pie R Squared</a></b> +(or Pie Arse Squared). A little way in is an opening on the left [<a +href="qm.html#C2005-234-02" id="qC2005-234-02">C2005-234-02 B</a>], missed by +the original explorers. Other than this, Pie Arse Squared continues in fine +style for a considerable distance, meandering from side to side but with no +side branches or junctions; part-way along is a section with fine moonmilk +deposits, and beyond this is a muddy wallow. Eventually one emerges in a flat, +wide chamber, where there are two ways on. On the right is a 10 pitch +leading to a ledge which looks out onto a 5m deep blind pit: Limo Pit. On the left is a passage leading off +at floor level, which contains some fine flowstone formations and straws; +unfortunately, these soon conspire to completely block the passage.</p> +<hr /> +<!-- LINKS --> +<ul id="links"> +<li><a href="234.html">234 index page</a></li> +<li><a href="../../smkridge/index.html#id234">Schwarzmooskogel ridge area index and description</a></li> +<li><a href="../../indxal.htm#id234">Full Index of 1623 Caves</a></li><li><a href="../../areas.htm">Other Areas</a></li> +<li><a href="../../index.htm">Back to Expedition Intro page</a></li> +</ul> +<!-- /LINKS --> + +</body> +</html>