Online edit of cave 1623-264

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Expo on server 2024-12-10 13:04:22 +00:00
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@ -132,17 +132,17 @@ code used in the Austrian kataster e.g '1/S +' - https://expo/.survex.com/katast
<p>The main route to the remaining upper horizontal passages of Balkonh&ouml;hle, to the north, continues past PT05, curving R until it reaches a T junction. <i>L at the T junction quickly leads to a complex junction. From this complex junction heading L (to the S) leads to a wet pitch at <b>Cathedral Chasm</b> and this eventually connects back around SE to PT05 via <b>Avalanche Experience</b> and the <b>Mendips</b>; R, to the N connects back to the main route at PT06 at the start of <b>Turtlehead</b>; a further R - a few metres W of the 1st R - heads N for some distance then ends <b>at what? No QM?</b>. </i></p>
<p>R at the T junction quickly reaches PT04 at a chamber with 5 routes off.<i> R, to the S, is the end of the route from turning R at the Trident, described above. Ahead, to the E, is the route into Flapjack Regained and the Far Side described in a separate section</i>. The main route involves a c4 up the L wall of the chamber at PT04 then continues straight north past PT06 and along <b>Turtlehead</b>. <i>The 1st L ends in a dig. The 5th route is the way you have come from</i>. <i>At PT06, ignore the left that leads back around to Cathedral Chasm.</i></p>
<p>R at the T junction quickly reaches PT04 at a chamber with 5 routes off.<i> R, to the S, is the end of the route from turning R at the Trident, described above. Ahead, to the E, is the route into <b>Flapjack Regained</b> and the Far Side described in a separate section</i>. The main route involves a c4 up the L wall of the chamber at PT04 then continues straight north past PT06 and along <b>Turtlehead</b>. <i>The 1st L ends in a dig. The 5th route is the way you have come from</i>. <i>At PT06, ignore the left that leads back around to <b>Cathedral Chasm</b>.</i></p>
<p>Further N along Turtlehead, past PT06, the 1st R and 2nd R both lead to the same passage running parallel to Turtlehead. Both passages eventually connect to <b>Ice Cock</b> aven (named after a priapic ice stal, knocked over on original exploration) and the <b>Frozen North</b>, named due to the ice floor and snow slopes that suggest a nearby entrance that has, to date, remained elusive. <i>The first connection made between 1623/264 Balkonh&ouml;hle and 1623/258 Tunnockschact came in down Ice Cock Aven, connecting it to the <b>March of the Penguins</b> area of Tunnockschacht.</i> This area is complex and involves a maze of interconnected passages at various levels and interspersed with pitches. <i>There may be plenty of leads remaining here and it should only take 1-2 hours to reach this area from the entrance to Balkonh&ouml;hle.</i></p>
<p>Further N along <b>Turtlehead</b>, past PT06, the 1st R and 2nd R both lead to the same passage running parallel to <b>Turtlehead</b>. Both passages eventually connect to <b>Ice Cock</b> aven (named after a priapic ice stal, knocked over on original exploration) and the <b>Frozen North</b>, named due to the ice floor and snow slopes that suggest a nearby entrance that has, to date, remained elusive. <i>The first connection made between 1623/264 Balkonh&ouml;hle and 1623/258 Tunnockschact came in down <b>Ice Cock Aven</b>, connecting it to the <b>March of the Penguins</b> area of Tunnockschacht.</i> This area is complex and involves a maze of interconnected passages at various levels and interspersed with pitches. <i>There may be plenty of leads remaining here and it should only take 1-2 hours to reach this area from the entrance to Balkonh&ouml;hle.</i></p>
<h2><i>Mid-level and low-level Balkonh&ouml;hle (see &quot;264-mid-balkon&quot; survey)</i></h2>
<h2>From Trident to below Hangman's Pitch </h2>
<p>To reach the lower areas of Balkonh&ouml;hle take an obscure L turn at PT05, around 4m along the L branch at the <b>Trident</b>. This leads immediately to a short, flat out crawl then, after &lt;10m, it returns to walking passage. Honeycomb Pitch is now very close - go past 3 dead bats, each marked with red/white conservation tape, the first 2 on a slope down then turn sharply back on yourself to the R and ascend past the 3rd dead bat <i>(there is a maze of climbs and interconnected passages in this area)</i> to a small chamber. <i>Ahead soon reaches a wet pitch, the far side of which eventually reaches P04 via Cathedral Chasm. This was the original route in to this area.</i></p>
<p>To reach the lower areas of Balkonh&ouml;hle take an obscure L turn at PT05, around 4m along the L branch at the <b>Trident</b>. This leads immediately to a short, flat out crawl then, after &lt;10m, it returns to walking passage. <b>Honeycomb Pitch</b> is now very close - go past 3 dead bats, each marked with red/white conservation tape, the first 2 on a slope down then turn sharply back on yourself to the R and ascend past the 3rd dead bat <i>(there is a maze of climbs and interconnected passages in this area)</i> to a small chamber. <i>Ahead soon reaches a wet pitch, the far side of which eventually reaches P04 via <b>Cathedral Chasm</b>. This was the original route in to this area.</i></p>
<p>Take a fairly well hidden R turn in this small chamber to immediately reach a short traverse on the L wall to the head of <b>Honeycomb Pitch</b> (RIG06 - see rigging guide; <i>named after the abundance of golden dogtooth crystals</i>). A short descent to a bridge leads to the main hang with several rebelays to a final wide Y-hang rebelay then a swing into a prominent ledge around 10m above the blind base of the pitch.</p>
<p>Take a well hidden R turn in this small chamber to immediately reach a short traverse on the L wall to the head of <b>Honeycomb Pitch</b> (RIG06 - see rigging guide; <i>named after the abundance of golden dogtooth crystals</i>). A short descent to a bridge leads to the main hang with several rebelays to a final wide Y-hang rebelay then a swing into a prominent ledge around 10m above the blind base of the pitch.</p>
<p>Take the tube off to the L from the ledge then go up an easy c3 to a p6 (RIG07 - natural and 2 hangers?, 12m?). Stay on the R wall <i>(descending to the base of the chamber below the pitch leads to a narrow crawl. This soon opens up to a large, undescended pitch with the sound of water, QMA, p20?)</i> and ascend a loose c4 (RIG08 - 2 hangers at top and 10m?). Descend along the R wall <i>(with a QMC to an undescended pitch, p11?, on L side)</i> then continue to follow the R wall of the rift as holes appear in the floor. A short traverse then a constricted, short drop with deviations down the final hole in the rift <i>(this was free climbed in 2017 when it was surveyed)</i> drops onto to a large ledge. This ledge is the start of a p40, <b>Hangman's pitch</b> (RIG09 - see rigging guide; <i>Hangman's pitch is named after the monstrous boulder perched above the main hang. Climbing onto this boulder leads to <b>Myopia</b>, described in a separate section below</i>). The roomy ledge has a stream cutting below. From here the main drop of Hangman's descends from the R wall via a rebelay and a deviation to reach a bouldery floor. <i>The pitch down continues below the boulders but it sounds unenticingly wet; it is still a QMB</i>.</p>