diff --git a/1623/264/ent.html b/1623/264/ent.html index 144f6feb1..f881050b2 100644 --- a/1623/264/ent.html +++ b/1623/264/ent.html @@ -32,9 +32,10 @@

Main route to the Trident

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On leaving a Room With A View enter walking passage. (The first R leads to Chasm Passage and a pitch head at PT01). (Next, just beyond an obvious blind 10m hole in the floor, a small crawl on the L enters Hilti-a-Plenty. This leads to an extensive series of horizontal passages and pitches and a huge chamber, Galactica; see separate section below].

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On leaving a Room With A View enter walking +passage. (The first R leads to Chasm Passage and a pitch head at PT01). (Next, just beyond an obvious blind 10m hole in the floor, a small crawl on the L enters Hiltiaplenty. This leads to an extensive series of horizontal passages and pitches and a huge chamber, Galactica; see separate section below].

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Hilti-a-Plenty area and Galactica chamber

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Hiltiaplenty area and Galactica chamber

Keep walking upwards to soon reach the unobvious 2nd R which is a short-cut (continuing along up the main passage leads over boulders to a modest chamber, Liar's Bakery, with water splashing down from an aven in the far corner. The obvious continuation is through a low wide archway on the R which then loops round right to eventually meet the end of the short-cut, at PT02); Lemon Snout is a passage that leads N from the L wall of Liar's Bakery up a short free climb. A bolt and a thread on either side of the opening can be used to rig a hand line). The 2nd R is a small passage which immediately lowers to a short crawl then regains walking passage and immediately reaches a junction at PT02. Turn R here (L leads to Liar's Bakery) and descend a rift made super-slippery by the passage of many cavers.