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<title>1623/204 -- Razordance and beyond the sump</title>
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<table id="cavepage">
<tr><th id="kat_no">204</th><th id="name">Steinbr&uuml;ckenh&ouml;hle</th><th
id="status">5/S x</th></tr>
</table>
<h1>Razordance and beyond the sump</h1>
<h3><a id="razor">Razordance</a></h3>
<p>At the bottom of the 47m pitch, a merry little stream is reached (similar
volume of water to the Top Camp waterhole in spate). Upstream was not pushed,
but reportedly leads quickly to the foot of a waterfall [<a
href="qm.html#C2000-204-63" id="qC2000-204-63">C2000-204-63 B</a>]. Downstream
quickly narrows to about 50cm wide, and progress is made by constantly changing
level to stay where the passage is wide enough. After about 40m a small cascade
of about 4m is reached, which could probably be free-climbed, but has been
rigged with an SRT line to avoid getting soaked; if the water level rises much
this is still rather aqueous, and probably needs at least one more bolt. The
passage is considerably wider for a few metres below the cascade, but soon
resumes in its previous manner; it is helpful to traverse quite high up in
this section.</p>
</p>Suddenly, the head of a pitch, <b><a id="blacklightning">Black
Lightning</a></b> (13m), is reached. The streamway continues past a 2m climb
and 2m pitch leading to the 25m pitch of <b><a id="mysterywind">Mystery
Wind</a></b>; this is descended via a crow's-nest which gives a dry sloping
descent to the floor, protected by two rebelays. Immediately beyond this is
<b><a id="davedives">Dave Dives</a></b>, an awkward roof-tube climb to bypass a
tight spot; this should on no account be descended head-first. A bolt here
might render the process safer. The streamway continues to the twin pitches of
<b><a id="easythere">Easy There</a></b> (15m) and <b><a id="steadynow">Steady
Now</a></b> (4m), the 2002 limit; the head of the latter is difficult and
tight, but it seems unlikely that the rig could be improved by any alteration
not involving a large hammer.</p>
<p>2003 saw further pushing to a short, rather damp down pitch (3m) shortly
followed by a climb up over boulders into a large chamber, <b><a id="glud">God
Loves a Drunk</a></b>, where an (apparently impassably tight) inlet enters from
the right. Immediately beyond this are <b><a id="mashtun">The Mash Tun</a></b>
(p8) and <b><a id="copper">Copper</a></b> (p17). In high water levels these
are both very wet, dangerously so given the cold and draughty nature of the
passage; a deviation around halfway down Copper could potentially help matters.
There may be a continuation at high level via a loony bolt traverse across the
head of Copper [<a href="qm.html#C2003-204-48" id="qC2003-204-48">C2003-204-48
B</a>].</p>
<p>Beyond this the rift becomes tighter and more awkward again, leading to the
head of yet another pitch, <b><a id="yeast">Yeast</a></b> (p10). Shortly beyond
this the bottom of the rift becomes rather tight and an ascending traverse can
be followed, as far as a local widening, the 2003 limit; dropping back to
stream level rapidly becomes tight again, but a traverse line across, <b><a
id="nordic">Nordic Traverse</a></b>, gives access to a dry fossil passage to
the head of <b><a id="thirteenyear">Thirteen Year Pitch</a></b> (7m), which
drops into a spacious dry chamber. Here a tight and scrofulous-looking rift
leads off to the right
[<a href="qm.html#C2004-204-03" id="qC2004-204-03">C2004-204-03 C</a>]
, while the chosen way on is to descend
<b><a id="pepper">Pepper Pot</a></b> (20m) back to stream level. Here the
passage returns to familiar rifty crappiness for a few metres; it is helpful to
take a relatively high level for a while until the passage widens again, at
which point a 6m pitch, <b><a id="paster">Paster of Muppets</a></b>, regains
the stream level. Shortly afterwards, the stream can be followed down to the top
of a short wet drop
[<a href="qm.html#C2004-204-02" id="qC2004-204-02">C2004-204-02 B</a>]
or a phreatic widening can be followed upwards. This leads to some key hole
passage, which immediately has a large circular pit in the floor, this can be
descended and the other side can be climbed, preferably with lines. The
phreatic part of the passage then takes advantage of a sloping weakness, which
goes up and to the left. This can be followed to a right hand bend where the
floor drops down with the weakness to <i>yet another</i> pitch <b><a id="butteredscones">Buttered Scones</a></b> (p20), the top of
which marks the 2004 limit. It is noticeable on the survey that from the bottom
of Paster the passage swings southwards away from the consistent NE-SW alignment
of most of Razordance.</p>
<p>2007 saw a big push with several old lags teaming up with new blood to try and
finally bottom the bastard. From the bottom of Buttered Scones, a climb down and a short,
muddy passage reaches the head of a pair of spacious pitches, <b><a id="leftzipper">Left
Zipper</a></b> (p12) and <b><a id="rightzipper">Right Zipper</a></b> (p12). In flood
conditions the stream re-enters from a window [C2007-204-?? C] part-way down Left Zipper
and makes Right Zipper extremely wet. A short section of comfortable walking passage
heading almost due north inevitably gives way to more rifty thrutching, passing an
inlet on the right [C2007-204-?? B] where the stream re-enters. This marks a return
to the previous south-westerly line of the passage. After a few metres, a climb down
at a corner if followed by a squeeze to reach the head of <b><a id="holyhandgrenade">
The Holy Hand Grenade</a></b> (p3), an irritating little pitch with an awkward pitch-head.
8 metres further on are a pair of short, splashy pitches separated by a wet ledge:
<b><a id="unicum">Unicum</a></b> (p7) and <b><a id="zwack">Zwack</a></b> (p5). The next
100m of passage is a ruler-straight muddy rift running to the south-west. After some
narrow sections it is possible to climb up into a large roof tube, which gradually
descends to a balcony overlooking the final sump, <b><a id="nowbethankful">Now Be
Thankful</a></b>. Here the wind from Razordance goes up a large aven above the sump
[C2007-204-?? X], while a long bolted traverse, mostly on the left-hand wall, gains
access to <a href="#silkroad"><b>The Silk Road</b></a>.</p>
<h3><a id="silkroad">The Silk Road</a></h3>
<p>A slippery climb down from the traverse over the sump (an extra bolt would be
a good idea) gains a keyhole-shaped inlet passage with an elliptical roof tube
and narrow floor trench. Like Razordance, the passage draughts towards the
sump. The passage runs south-east along the strike for about 30m before
turning north-east and heading up-dip in a series of steep meanders for a
short distance. An unpleasant 3m climb up marks a return to south-easterly
progress. The passage briefly splits, with the stream flowing through a pool
in a low section while a large oxbow to the left provides a trivial bypass.
Just beyond the oxbow is a junction. <i>Straight ahead, going upstream, 40m
of stooping and crawling over muddy cobbles leads to a chamber where the
stream emerges from a tight inlet [C2007-204-?? C] with an obvious passage
visible 7m above (which can be reached from beyond <a href="#khyber"><b>Carry-on
up the Khyber</b></a>)</i>.</p>
<p>Back at the junction, the left turn leads up an abandoned series of dry
cascades, <b><a id="khyber">Carry-on up the Khyber</a></b>. Ten climbs of
varying difficulty and ranging in height between 2 and 4 metres pass a lead
on the left [C2007-204-?? ?] to reach a relatively well decorated section of
walking passage. This becomes a sandy crawl which branches; to the left is
unexplored [C2007-204-?? C], straight ahead reaches a hole overlooking the
continuation of The Silk Road, while to the right quickly reaches a loose
2m climb down into the same place. <i>Right here is a 3m climb down followed
by a short section of passage to the head of a 7m pitch back to the inlet at
the foot of Carry-on up the Khyber</i>. To the left, The Silk Road continues as
4m wide passage with a rocky floor, passing a stooping-height passage on the
left [C2007-204-?? A]. After 60m, a gap between boulders leads into a 30m-wide
chamber, <b><a id="forbidcity">The Forbidden City</a></b>.</p>
<p>The Forbidden city is a fine boulder-strewn chamber of fine
dimensions, reminiscent of Knossos in Kaninchenh&ouml;hle, sloping
upwards to the North west and the exit into the Gobi Desert. Near the
lowest point, (below and to the right of the Carry-on up the Khyber
entrance) is a rocky crawl which leads into a wide but choked space
below the Carry-on up the Khyber passage. There is at least an aural
connection up to that passage. In the Southern corner of The Forbidden
City is [C2007-204-?? X].</p>
<h3><a id="gobidesert">The Gobi Desert</a></h3>
<p>A large (8m wide) bouldery passage leads off from the upper end of The Forbidden
City heading steadily uphill and north-north-west. There is one
notable climb up a large sloping rock which needs a little care. After 90m a passage leads off
to the right ("Silkworm"), and then the passage drops to being a crawl
to reach a complex T-junction after 110m. To the
left is <a id="entertheflagon">Enter the Flagon</a>. To the right a
rocky passage carrying a strong draught leads downhill and south to join up with
Silkworm after 20m at a 90left corner. This</p>
<p>Beyond here the passage is full of unusally fine light-coloured
sand, from which the area gets its Gobiu Desert name. It is
comfortable but not particularly large, with some crawling and
stooping where the sand fills much of the passage. [C2007-204-?? C]
and [C2007-204-?? B] are along here.</p>
<p>After 70m an aven 20m+ high is reached where water can be heard at
the end of the rift [C2007-204-?? C]. The strong breeze continues down
the passage ("Crouching Tiger") which now gets rather smaller being
stooping and crawling all the way. It winds for 90m to a short 2m drop
into a small chamber where there is a 4-way junction. A crawl leads off
uphill to the left (East) with a strong outward draught[C2007-204-??
A]. A keyhole passage comes in from the South [C2007-204-??
A], up which most (all?) of the draught goes. And a low passage heads down to
the West [C2007-204-?? B]. </p>
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