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< title > CUCC Expedition Handboo - Survey software< / title >
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< h2 id = "tophead" > CUCC Expedition Handbook< / h2 >
< h1 > Installing surveying tools< / h1 >
< h2 > Survex< / h2 >
< p > The main software we use to process cave data and surface surveys is < b > survex< / b >
which has been written over several decades by CUCC cavers.
The first version was written during the 1990 Expo in Austria in the (old) potato hut.
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A < a href = "survexhistory96.htm" > history of survex< / a > article was published in Cambridge Underground 1996. It covers the period 1988-1996.
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< p > Download the survex package here: < a href = "https://survex.com/" > www.survex.com< / a > and install it.
< p > You will discover that the application installed is actually called "aven" but do not be concerned.
This is what you will use to visualise .svx files as beautiful cave centre-line surveys.
< p > If you are entering new survey data from a new cave, you will also need either
< a href = "https://bitbucket.org/goatchurch/tunnelx/wiki/Home" > TunnelX< / a > or
< a href = "https://therion.speleo.sk/" > Therion< / a > to
convert your sketches into actual plan and elevation presentation-quality surveys.
< h2 > TunnelX< / h2 >
< p > Tunnel was written by < a href = "http://expo.survex.com/folk/l/jtodd.htm" > Julian Todd< / a > (18 Austrian expos since 1989). It allows the generation of full 3D models of cave passages which can be viewed using a VRML browser.
< p >
< a href = "https://bitbucket.org/goatchurch/tunnelx/wiki/Home" > TunnelX intro< / a > .
< p >
< a href = "https://bitbucket.org/goatchurch/tunnelx/wiki/Installing_and_Running" > TunnelX installation and running< / a > .
< p >
< a href = "http://expo.survex.com/expofiles/tunnelwiki/wiki/pages/Tunnel.html" > TunnelX detailed wiki documentation (old)< / a > .
< h2 > Therion< / h2 >
< p >
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< a href = "https://therion.speleo.sk/" > Therion< / a >
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< h2 > GPS stuff< / h2 >
< p > GPS is increasingly important for all the surface work.
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< p >
< a href = "https://wiki.openstreetmap.org/wiki/GpsPrune" > GPS Prune< / a > is a vitally useful utility.
< h2 > Other old stuff< / h2 >
< p >
< a href = "https://code.google.com/archive/p/loch/" > Loch< / a > This is fork off of Therion's loch program.
The goal is to model Cave systems in 3d and have a high degree
of interaction between the user and the information.
There is currently no working version and is under very heavy development.
< p >
< a href = "https://code.google.com/archive/p/topolinux/" > TopoLinux< / a >
consists of cave surveying applications for Linux PC and Android devices.
TopoDroid is an Open Source Android app to make cave surveys with the DistoX.
< p >
< a href = "https://code.google.com/archive/p/psurvex/" > psurvex< / a >
My task was to write a new program which could read the data from an external file,
ideally one which resembled a .svx file as much as possible.
Psurvex supports
only a subset of the .svx file format but the same file should process in Survex
without any problems. You need to write a .svx file and save it somewhere on your machine.
This program will then process the file and create a second file containing a list of
points for plotting on graph paper and some statistics about your survey.
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